FunkyFr3sh
|
c9262a5ee9
|
hook stretchblt
|
2022-10-02 18:41:06 +02:00 |
|
FunkyFr3sh
|
1cbfe2d926
|
tweak clipper function logging
|
2022-10-02 14:47:46 +02:00 |
|
FunkyFr3sh
|
f83d8f7bad
|
add some more debug logging
|
2022-09-30 14:27:41 +02:00 |
|
FunkyFr3sh
|
a3469be07a
|
improve debug logs
|
2022-09-30 14:16:30 +02:00 |
|
FunkyFr3sh
|
5c0dc2753d
|
remove bool and make guard lines adjustable
|
2022-09-29 21:52:07 +02:00 |
|
FunkyFr3sh
|
c7f971c0be
|
add some more debug logging
|
2022-09-29 13:44:25 +02:00 |
|
FunkyFr3sh
|
11f1422acf
|
#177 add preset for Fairy Tale About Father Frost, Ivan and Nastya
|
2022-09-28 04:19:09 +02:00 |
|
FunkyFr3sh
|
11801618df
|
add (commented out) clipper support to dds_blt
|
2022-09-27 15:28:57 +02:00 |
|
FunkyFr3sh
|
24f6a020d5
|
#177 support 2 more clipper functions - GetClipList and SetClipList - clipping not supported yet in dd_blt!
|
2022-09-27 13:56:36 +02:00 |
|
FunkyFr3sh
|
a8b3b1c736
|
add GetHWnd and SetHWnd clipper functions
|
2022-09-26 22:22:15 +02:00 |
|
FunkyFr3sh
|
1186c9cc00
|
add option to create opengl core context
|
2022-09-24 01:41:18 +02:00 |
|
FunkyFr3sh
|
d54011973f
|
add option to change d3d9 adapter
|
2022-09-24 01:12:53 +02:00 |
|
FunkyFr3sh
|
415f74887f
|
try to avoid d3d9_release to workaround nvidia bug
|
2022-09-23 02:17:33 +02:00 |
|
FunkyFr3sh
|
bd697e7b7a
|
fix function name
|
2022-09-21 16:37:13 +02:00 |
|
FunkyFr3sh
|
d18df5faf1
|
#172 Add support for SetSurfaceDesc (Nancy Drew: Stay Tuned For Danger)
|
2022-09-21 16:07:32 +02:00 |
|
FunkyFr3sh
|
5616af006b
|
add option to enable direct3d 12 renderer (via MS 9on12)
|
2022-09-20 11:21:32 +02:00 |
|
FunkyFr3sh
|
1b791fb2cb
|
only lock cursor in borderless if game window is the foreground window
|
2022-09-20 08:59:36 +02:00 |
|
FunkyFr3sh
|
6372dc6884
|
add AVX memset
|
2022-09-20 02:27:01 +02:00 |
|
FunkyFr3sh
|
f4ee6128c4
|
detect if AVX is supported
|
2022-09-19 13:13:34 +02:00 |
|
FunkyFr3sh
|
e8acc35f0d
|
add AVX test code
|
2022-09-18 19:02:15 +02:00 |
|
FunkyFr3sh
|
8d6b2f3bfe
|
add option to lock surfaces
|
2022-09-17 13:46:45 +02:00 |
|
FunkyFr3sh
|
8a63e2b976
|
allocate memory with CreateFileMapping
|
2022-09-16 11:22:05 +02:00 |
|
FunkyFr3sh
|
5a9284a44e
|
save and pass DDSD_BACKBUFFERCOUNT
|
2022-09-15 10:21:33 +02:00 |
|
FunkyFr3sh
|
edf69fcc2a
|
add support for DDSD_LPSURFACE and DDSD_PITCH
|
2022-09-15 10:10:52 +02:00 |
|
FunkyFr3sh
|
0133030c6a
|
add memset blt_clear wrapper
|
2022-09-15 02:12:27 +02:00 |
|
FunkyFr3sh
|
a2475ed259
|
replace blt_stretch
|
2022-09-13 15:51:14 +02:00 |
|
FunkyFr3sh
|
dc0204cf71
|
remove fixpitch setting
|
2022-09-13 09:34:48 +02:00 |
|
FunkyFr3sh
|
b03600fb4f
|
#101 clear backbuffer on flip
|
2022-09-13 07:41:01 +02:00 |
|
FunkyFr3sh
|
21ccd1547f
|
fix build for newer SDK versions
|
2022-09-11 07:34:40 +02:00 |
|
FunkyFr3sh
|
e578df74e3
|
make fixpitch setting working with primary surface too
|
2022-09-09 12:57:05 +02:00 |
|
FunkyFr3sh
|
10d0477cbd
|
add color conversion blitters
|
2022-09-09 10:44:04 +02:00 |
|
FunkyFr3sh
|
c21123b606
|
specify full path to ddraw.ini in case of bad working dir
|
2022-09-08 04:20:51 +02:00 |
|
FunkyFr3sh
|
0997f514c4
|
separate blitters into a different file
|
2022-09-08 02:19:15 +02:00 |
|
FunkyFr3sh
|
15221b3120
|
add crc32 for testing
|
2022-09-07 02:51:42 +02:00 |
|
FunkyFr3sh
|
294e8f7d34
|
#164 add preset for Atrox
|
2022-09-05 09:08:59 +02:00 |
|
FunkyFr3sh
|
b2d6e13ba8
|
#138 add preset for infantry online
|
2022-02-05 04:03:00 +01:00 |
|
FunkyFr3sh
|
c6a5603294
|
optional D3DCREATE_FPU_PRESERVE for dune2000 and other games that might need it
|
2021-12-18 04:59:25 +01:00 |
|
FunkyFr3sh
|
c36522d377
|
#133 add option to save screenshots in a different directory
|
2021-12-17 03:16:08 +01:00 |
|
FunkyFr3sh
|
b8fd6d1f81
|
#131 #125 add option to remove video memory flag
|
2021-12-17 02:41:02 +01:00 |
|
FunkyFr3sh
|
768a3aaa7f
|
#117 add hotkey settings to .ini
|
2021-09-29 12:55:20 +02:00 |
|
FunkyFr3sh
|
f23a3e49ba
|
#121 fix cursor lock for space rangers
|
2021-09-19 04:24:22 +02:00 |
|
FunkyFr3sh
|
09f57918cb
|
fix ClipCursor for ja2
|
2021-09-19 03:04:45 +02:00 |
|
FunkyFr3sh
|
8702ffe44a
|
make cfg ini functions public
|
2021-09-16 02:25:22 +02:00 |
|
FunkyFr3sh
|
58a86abfc8
|
add new .ini setting to force release alt key on alt+tab
|
2021-09-16 01:57:44 +02:00 |
|
FunkyFr3sh
|
ebda8282b2
|
#118 merge latest sir-tech fixes
(cherry picked from commit 994d4c646fafe58c49631283c72b755d81dbf865)
|
2021-09-16 01:47:14 +02:00 |
|
FunkyFr3sh
|
31119eacb8
|
#118 fix shaders with ja2 wildfire
|
2021-09-09 21:34:44 +02:00 |
|
FunkyFr3sh
|
3f9ac549bc
|
#121 return empty device identifier
|
2021-09-02 22:22:48 +02:00 |
|
FunkyFr3sh
|
ac1829f629
|
#114 add temporary workaround for "not responding" windows
|
2021-08-18 16:25:29 +02:00 |
|
FunkyFr3sh
|
2b883cfccb
|
fix crash
|
2021-08-11 15:45:01 +02:00 |
|
FunkyFr3sh
|
4ee34d1c77
|
add setting for dinput detours hooks
|
2021-08-11 14:07:47 +02:00 |
|
FunkyFr3sh
|
b83005118d
|
add new .ini setting for hiding child windows
|
2021-08-10 16:45:40 +02:00 |
|
FunkyFr3sh
|
1fde0ef382
|
add new ini setting "fixchilds"
|
2021-08-10 14:12:06 +02:00 |
|
FunkyFr3sh
|
02719f5744
|
remove passthrough setting and adjust presets
|
2021-08-08 22:39:32 +02:00 |
|
FunkyFr3sh
|
8314ea5545
|
do full Detours hook with hook=3
|
2021-08-06 02:07:50 +02:00 |
|
FunkyFr3sh
|
b3f9e7d045
|
#111 clear screen on resolution change and window resize
|
2021-08-05 00:26:29 +02:00 |
|
FunkyFr3sh
|
21790200af
|
hook ShowWindow
|
2021-08-04 15:24:16 +02:00 |
|
FunkyFr3sh
|
a25e4d35f8
|
dinput.dll proxy with CoCreateInstance hook
|
2021-08-02 17:27:19 +02:00 |
|
FunkyFr3sh
|
2bc409d8fd
|
add bilinear palette shader for d3d9
|
2021-07-21 14:52:44 +02:00 |
|
FunkyFr3sh
|
56ef3543c7
|
add some flags for SetDisplayMode
|
2021-07-03 18:07:38 +02:00 |
|
FunkyFr3sh
|
057e41e3c1
|
#100 tweak old 640x480 hack for cnc1 and ra1
|
2021-06-21 01:45:52 +02:00 |
|
FunkyFr3sh
|
efb8d84fcc
|
add hack for ts
|
2021-06-18 12:18:35 +02:00 |
|
FunkyFr3sh
|
6cfeadaced
|
fixes for cursor lock
|
2021-06-18 04:07:26 +02:00 |
|
FunkyFr3sh
|
684224b833
|
remove "handlemouse" setting
|
2021-06-18 04:06:48 +02:00 |
|
FunkyFr3sh
|
abdb74942b
|
Revert "remove "handlemouse" setting"
This reverts commit f1bcff220d .
|
2021-06-16 07:47:15 +02:00 |
|
FunkyFr3sh
|
f1bcff220d
|
remove "handlemouse" setting
|
2021-06-16 05:57:19 +02:00 |
|
FunkyFr3sh
|
4bb1cffee7
|
fix cursor lock for some dinput games
|
2021-06-15 02:21:44 +02:00 |
|
FunkyFr3sh
|
f29f712016
|
use older version of structs by default and cast to newer ones if needed
|
2021-06-14 09:57:26 +02:00 |
|
FunkyFr3sh
|
76b384e0cd
|
some more tweaks to GetCaps
|
2021-06-14 09:18:14 +02:00 |
|
FunkyFr3sh
|
b7fe3d5b54
|
rename arg
|
2021-06-13 05:17:46 +02:00 |
|
FunkyFr3sh
|
a399797982
|
improve cursor lock
|
2021-06-12 05:45:28 +02:00 |
|
FunkyFr3sh
|
1eb87fd854
|
remove ddraw.h
|
2021-06-11 22:54:44 +02:00 |
|
FunkyFr3sh
|
1f11bf8b84
|
refactoring
|
2021-06-11 20:30:43 +02:00 |
|
FunkyFr3sh
|
19b43e8988
|
add .ini setting to return a full list of available resolutions
|
2021-06-10 03:48:26 +02:00 |
|
FunkyFr3sh
|
093284f565
|
add hack for armada
|
2021-06-09 07:24:17 +02:00 |
|
FunkyFr3sh
|
2934ac41da
|
add new .ini setting for linear upscaling with gdi renderer
|
2021-06-07 02:59:21 +02:00 |
|
FunkyFr3sh
|
242c40a197
|
hook SetWindowsHookExA
|
2021-06-06 19:03:38 +02:00 |
|
FunkyFr3sh
|
50e6cf7534
|
make fixwndprochook useful for other games as well
|
2021-06-04 22:46:15 +02:00 |
|
FunkyFr3sh
|
03636f03ad
|
remove old hack
|
2021-06-02 23:07:55 +02:00 |
|
FunkyFr3sh
|
96714b01c0
|
add new .ini settings fixwndprochook
|
2021-06-02 14:29:25 +02:00 |
|
FunkyFr3sh
|
f262004e13
|
add patch.h for testing
|
2021-06-01 17:35:00 +02:00 |
|
FunkyFr3sh
|
7372afd775
|
force redraw on ReleaseDC
|
2021-05-30 20:43:27 +02:00 |
|
FunkyFr3sh
|
29863ed472
|
hook MapWindowPoints
|
2021-05-29 21:40:21 +02:00 |
|
FunkyFr3sh
|
5baeb50d1e
|
some passthrough tweaks
|
2021-05-29 20:52:57 +02:00 |
|
FunkyFr3sh
|
c3dd35f122
|
support GetDDInterface
|
2021-05-29 20:51:19 +02:00 |
|
FunkyFr3sh
|
e5dffb454b
|
tweak QueryInterface
|
2021-05-28 22:19:38 +02:00 |
|
FunkyFr3sh
|
e5652ba849
|
add stubs
|
2021-05-26 17:07:14 +02:00 |
|
FunkyFr3sh
|
c5c47a5400
|
hook all dinput function
|
2021-05-23 14:55:36 +02:00 |
|
FunkyFr3sh
|
793ed44b44
|
add new "fixpitch" setting
|
2021-05-23 06:16:58 +02:00 |
|
FunkyFr3sh
|
9e9783f8d2
|
fix rgb palette
|
2021-05-22 12:23:25 +02:00 |
|
FunkyFr3sh
|
2425033a2f
|
#93 support SetProcessDpiAwarenessContext for newer versions of windows
|
2021-05-22 06:07:11 +02:00 |
|
FunkyFr3sh
|
5db961656a
|
rename upscale hack related stuff
|
2021-05-15 02:58:07 +02:00 |
|
FunkyFr3sh
|
c467b90e88
|
#92 allow shader upscale with vhack=true
|
2021-05-15 02:36:05 +02:00 |
|
FunkyFr3sh
|
39c62d6e7d
|
support upscale hack for KKND Xtreme high resolution patch (vhack=true)
|
2021-05-15 00:41:50 +02:00 |
|
FunkyFr3sh
|
369d3c2b65
|
move dinput hooks into hook.c
|
2021-05-14 01:24:46 +02:00 |
|
FunkyFr3sh
|
1afa15bdba
|
override first and last color in palette if DDPCAPS_ALLOW256 isn't set
|
2021-05-13 20:02:35 +02:00 |
|
FunkyFr3sh
|
3bc8fffe81
|
improve dinput hooks with hook=3
|
2021-05-11 21:45:38 +02:00 |
|
FunkyFr3sh
|
3e9c38dade
|
fix some warning messages
|
2021-05-10 04:00:45 +02:00 |
|
FunkyFr3sh
|
6efc112c39
|
make old windows xp workaround optional
|
2021-05-08 23:42:29 +02:00 |
|
FunkyFr3sh
|
ae4446becb
|
create backbuffer for flip games
|
2021-05-04 22:49:22 +02:00 |
|
FunkyFr3sh
|
7f9a6b5925
|
#81 use different workaround for D2 alt-key-stuck bug
|
2021-03-20 06:15:53 +01:00 |
|
FunkyFr3sh
|
2561147a4a
|
fix wndproc hook
|
2021-03-03 20:30:31 +01:00 |
|
FunkyFr3sh
|
8f8fd74e3b
|
adjust version numbers on shaders for core profiles
|
2021-02-22 12:10:21 +01:00 |
|
FunkyFr3sh
|
a6af34fbff
|
optional wait_for_vblank on flip
|
2021-02-22 09:09:21 +01:00 |
|
FunkyFr3sh
|
65443fa4e4
|
new .ini option "maxgameticks=-2"
|
2021-02-19 03:24:11 +01:00 |
|
FunkyFr3sh
|
2fd2de207a
|
typedef functions
|
2021-02-18 10:04:05 +01:00 |
|
FunkyFr3sh
|
e34cd3b5e2
|
re-enable maximize button
|
2021-02-18 07:10:15 +01:00 |
|
FunkyFr3sh
|
2d1b967630
|
add debug logging for window messages
|
2021-02-18 05:00:35 +01:00 |
|
FunkyFr3sh
|
76891cb766
|
use LoadLibrary
|
2021-02-03 20:50:14 +01:00 |
|
FunkyFr3sh
|
d8530d8cf6
|
fix typo
|
2021-02-02 21:33:39 +01:00 |
|
FunkyFr3sh
|
a6f85fbd73
|
improve fps limiter for vsync and maxfps=-1
|
2021-02-02 18:15:25 +01:00 |
|
FunkyFr3sh
|
76dd7ae674
|
create MiniDump on crash in Debug builds
|
2021-01-28 07:38:03 +01:00 |
|
FunkyFr3sh
|
a6a95ec936
|
add dummy IDirectDrawGammaControl
|
2021-01-09 19:51:26 +01:00 |
|
FunkyFr3sh
|
ddc631708d
|
use WM_APP instead of WM_USER
|
2021-01-08 20:56:42 +01:00 |
|
FunkyFr3sh
|
05d665dea9
|
#52 fixes macOS OpenGL core profile
|
2020-10-23 17:56:24 +02:00 |
|
FunkyFr3sh
|
7d4075e314
|
#52 Possible fix for getting shaders to work on macOS
|
2020-10-23 03:17:03 +02:00 |
|
FunkyFr3sh
|
8c965c56c0
|
add dummy IAMMediaStream and IMediaStream interfaces
|
2020-10-22 21:30:37 +02:00 |
|
FunkyFr3sh
|
e106ce3055
|
add dummy Direct3D 2/3/7 interfaces
|
2020-10-22 18:58:56 +02:00 |
|
FunkyFr3sh
|
d85b6e3243
|
add hidden option for linear filtering on direct3d 9 (16bpp games only)
|
2020-10-21 17:14:40 +02:00 |
|
FunkyFr3sh
|
8e54756b4a
|
add a new .ini setting for child window handling (currently only used for tm2)
|
2020-10-21 16:02:00 +02:00 |
|
FunkyFr3sh
|
8549494af2
|
#51 support GetDisplayMode
|
2020-10-20 16:38:51 +02:00 |
|
FunkyFr3sh
|
de02f46413
|
more hook 3/4 performance improvements
|
2020-10-20 05:59:41 +02:00 |
|
FunkyFr3sh
|
9c555c8e05
|
tweaks for last commit
|
2020-10-19 16:40:55 +02:00 |
|
FunkyFr3sh
|
b690cb5c24
|
improve hook 3/4 performance
|
2020-10-19 16:37:12 +02:00 |
|
FunkyFr3sh
|
7d0e3e8da5
|
replace "forcefps=" with "minfps="
|
2020-10-18 02:40:45 +02:00 |
|
FunkyFr3sh
|
583d927da6
|
add a few more missing functions for logging
|
2020-10-16 01:03:01 +02:00 |
|
FunkyFr3sh
|
6e54817718
|
add a hack for Dungeon Keeper 2 util there's a better solution
|
2020-10-15 07:43:03 +02:00 |
|
FunkyFr3sh
|
1ebacfcd27
|
comment on ddraw passthrough
|
2020-10-15 07:22:48 +02:00 |
|
FunkyFr3sh
|
ae4b72c9c9
|
export DirectDrawCreateEx
|
2020-10-15 05:13:37 +02:00 |
|
FunkyFr3sh
|
b496169243
|
add dummy IDirect3D interface
|
2020-10-14 00:42:42 +02:00 |
|
FunkyFr3sh
|
b10ece0687
|
support GetMonitorFrequency
|
2020-10-13 22:55:49 +02:00 |
|
FunkyFr3sh
|
be79bb8c8b
|
align and tweak some more
|
2020-10-13 11:29:52 +02:00 |
|
FunkyFr3sh
|
b417da74f6
|
align
|
2020-10-13 10:53:30 +02:00 |
|
FunkyFr3sh
|
25e561d953
|
add DebugLog build config
|
2020-10-13 10:15:42 +02:00 |
|
FunkyFr3sh
|
baaa87b18f
|
refactoring
|
2020-10-13 09:20:52 +02:00 |
|
FunkyFr3sh
|
37af4e6ee4
|
add 2 new .ini settings "nonexclusive" and "resizable"
|
2020-10-06 20:43:40 +02:00 |
|
FunkyFr3sh
|
2c629cbe55
|
some Twisted Metal experiments
|
2020-10-06 02:33:41 +02:00 |
|
FunkyFr3sh
|
27323efa4b
|
Fix for twisted metal 2
|
2020-09-27 13:38:41 +02:00 |
|
FunkyFr3sh
|
5231054096
|
#29 Fix Sierra City Building series scrolling bugs
|
2020-09-25 08:07:41 +02:00 |
|
FunkyFr3sh
|
3aed2239ab
|
#29 Sierra's City Building series support (Caesar III, Pharaoh and Zeus)
|
2020-09-24 10:29:18 +02:00 |
|
FunkyFr3sh
|
ad16993376
|
Add Twisted Metal 2 section to ddraw.ini
|
2020-09-23 04:37:28 +02:00 |
|
FunkyFr3sh
|
62d1451885
|
IAT Hooking for all game modules (Without Detours)
|
2020-09-22 07:08:14 +02:00 |
|
FunkyFr3sh
|
28b4965611
|
#41 IAT Hooking for all game modules
|
2020-09-19 11:23:06 +02:00 |
|
FunkyFr3sh
|
4e6ecfe37c
|
#39 hook GetDeviceCaps - fixes graphcial glitches for Megaman X4
|
2020-09-17 05:49:36 +02:00 |
|
FunkyFr3sh
|
2d94d42e91
|
#5 add forcefps bool
|
2020-01-23 08:58:22 +01:00 |
|
FunkyFr3sh
|
da09069d7b
|
adjust fps limiter for gdi renderer
|
2020-01-22 11:35:04 +01:00 |
|
FunkyFr3sh
|
cee27902b1
|
support GetAvailableVidMem
|
2019-08-30 05:37:29 +02:00 |
|
FunkyFr3sh
|
1198cb0e93
|
always run bnet in windowed mode
|
2019-08-19 17:02:36 +02:00 |
|
FunkyFr3sh
|
8f28bfad9c
|
resize window on bnet
|
2019-08-14 17:53:36 +02:00 |
|
FunkyFr3sh
|
43224a0f65
|
add resizeable bool
|
2019-08-13 15:46:05 +02:00 |
|
FunkyFr3sh
|
42541debda
|
don't toggle fullscreen instantly when leaving bnet
|
2019-08-08 12:40:20 +02:00 |
|
FunkyFr3sh
|
7b70ec2297
|
temp changes
|
2019-08-08 07:13:53 +02:00 |
|
FunkyFr3sh
|
f400504dd8
|
clean up bnet related code
|
2019-08-08 03:19:15 +02:00 |
|
FunkyFr3sh
|
122dca8216
|
sync with master
|
2019-08-07 13:05:05 +02:00 |
|
FunkyFr3sh
|
0a779ac4fe
|
sync with master
|
2019-08-07 12:45:40 +02:00 |
|
FunkyFr3sh
|
9a9e9feead
|
automatically switch between windowed/fullscreen with d3d9 renderer
|
2019-08-07 04:40:43 +02:00 |
|
FunkyFr3sh
|
18f2e16bb0
|
make bnet moveable
|
2019-08-06 04:37:06 +02:00 |
|
FunkyFr3sh
|
11c103f36c
|
some more hook.c tweaks
|
2019-03-19 09:45:14 +01:00 |
|
FunkyFr3sh
|
d42284c4bf
|
optional hotpatch support
|
2019-03-19 06:57:49 +01:00 |
|
FunkyFr3sh
|
0f58746515
|
experimental tweaks for diablo and warcraft 2
|
2019-03-17 00:16:09 +01:00 |
|
FunkyFr3sh
|
45c2206946
|
adjust gdi renderer for accurateTimers
|
2018-11-30 05:18:44 +01:00 |
|
FunkyFr3sh
|
97ca023f09
|
use waitable timer also for fps limiter
|
2018-11-29 21:26:43 +01:00 |
|
FunkyFr3sh
|
435854456b
|
use waitable timers for better precision (limit game ticks / flip wait)
|
2018-11-29 17:45:10 +01:00 |
|
FunkyFr3sh
|
14304ff330
|
only limit game ticks via unlock if there was never any blt or flip
|
2018-11-28 13:40:29 +01:00 |
|
FunkyFr3sh
|
8e75c40cc3
|
revert LimitGameTicks changes since it's causing flickering in unpatched versions of cnc1 and ra1
|
2018-11-28 13:28:07 +01:00 |
|
FunkyFr3sh
|
5d2d258d52
|
save last flip tick to force redraw in case the game switches between blt and flip
|
2018-11-19 08:36:18 +01:00 |
|
FunkyFr3sh
|
6f520b4843
|
add checks for media stream
|
2018-11-18 13:11:05 +01:00 |
|
FunkyFr3sh
|
e4437a278f
|
Linear scaling using integer math (copied from ts-ddraw)
|
2018-11-17 05:54:22 +01:00 |
|
FunkyFr3sh
|
55328cb497
|
rename hidemouse to handlemouse since it got a lot more functionality now
|
2018-11-16 08:58:39 +01:00 |
|
FunkyFr3sh
|
ec435d21d3
|
make cursor visible on unlock for tiberian sun
|
2018-11-16 08:43:28 +01:00 |
|
FunkyFr3sh
|
d45fabe5cd
|
add workaround for TS/YR stretching - don't stretch the menus
|
2018-11-16 06:37:11 +01:00 |
|
FunkyFr3sh
|
4d867fcaef
|
add floats for scaling
|
2018-11-16 02:59:42 +01:00 |
|
FunkyFr3sh
|
5e4de793d4
|
fix tiberian sun menus
|
2018-11-15 09:45:24 +01:00 |
|
FunkyFr3sh
|
b04dc01104
|
make opengl compatible with older versions than 2.0 (for 16bit games only)
|
2018-11-15 06:16:09 +01:00 |
|
FunkyFr3sh
|
806746d364
|
experimental 16bit color support (Dune 2000)
|
2018-11-14 05:35:59 +01:00 |
|
FunkyFr3sh
|
45ceb74df2
|
use lodepng for screenshots
|
2018-11-12 06:31:02 +01:00 |
|
FunkyFr3sh
|
9811f310bc
|
use fancy macros
|
2018-11-12 00:39:47 +01:00 |
|
FunkyFr3sh
|
bdb5675459
|
make maxgameticks working via surface unlock for atomic bomberman
|
2018-11-09 20:39:45 +01:00 |
|
FunkyFr3sh
|
72a86a9f78
|
make alt+enter working with a resized window
|
2018-11-04 19:35:38 +01:00 |
|
FunkyFr3sh
|
8ba6185965
|
fix for carmageddon 2
|
2018-11-02 02:21:16 +01:00 |
|
FunkyFr3sh
|
7b55df3ed7
|
remove screenshot hotkey
|
2018-11-01 20:14:33 +01:00 |
|
FunkyFr3sh
|
d56240e178
|
make windowed+stretching working for a lot of non-cnc games
|
2018-11-01 20:09:42 +01:00 |
|
FunkyFr3sh
|
0e6d415f63
|
remove sleep hack and add a smarter game speed limiter that takes the games performance into account
|
2018-10-31 11:48:41 +01:00 |
|
FunkyFr3sh
|
737a26bfb3
|
add Dungeon Keeper preset + required hack
|
2018-10-30 21:48:01 +01:00 |
|
FunkyFr3sh
|
5bcf6b2a97
|
resizable window
|
2018-10-27 16:44:09 +02:00 |
|
FunkyFr3sh
|
2d1ab88f85
|
partial support for DDBLTFAST_SRCCOLORKEY
|
2018-10-26 08:33:09 +02:00 |
|
FunkyFr3sh
|
cbc66c3bc2
|
implement EnumDisplayModes and BltFast - Fixes DDBLT_COLORFILL with NULL rect - support resolution changes during runtime (AoE2)
|
2018-10-26 05:27:10 +02:00 |
|
FunkyFr3sh
|
3fa02ac34d
|
support for loading/saving settings for multiple games via a single settings file
|
2018-10-25 07:03:01 +02:00 |
|
FunkyFr3sh
|
4814054df5
|
remove duplicate code
|
2018-10-24 06:27:42 +02:00 |
|
FunkyFr3sh
|
35ac845688
|
use run-time dynamic linking for opengl32.dll to prevent random bugs where the game fails to start
|
2018-10-24 04:21:22 +02:00 |
|
FunkyFr3sh
|
21500ca591
|
make sure d3ddev is not null
|
2018-10-15 03:31:57 +02:00 |
|
FunkyFr3sh
|
59f0f4d9b2
|
add a header file for d3d9 renderer
|
2018-10-15 00:57:05 +02:00 |
|
FunkyFr3sh
|
28c9886dbe
|
fix d3d9 multi threading
|
2018-10-15 00:01:31 +02:00 |
|
FunkyFr3sh
|
42d13edb92
|
fix d3d9 automatic cursor lock on alt+tab
|
2018-10-09 09:16:00 +02:00 |
|
FunkyFr3sh
|
bbe8fa11d8
|
release d3d9 on alt+enter
|
2018-10-07 16:49:35 +02:00 |
|
FunkyFr3sh
|
12655fa5a3
|
stop drawing and release d3d9 on alt+tab
|
2018-10-07 13:42:32 +02:00 |
|
FunkyFr3sh
|
36c14bd857
|
separate d3d9 and opengl shaders into 2 headers
|
2018-10-06 12:24:43 +02:00 |
|
FunkyFr3sh
|
a741fa9dca
|
fix palette bug
|
2018-10-06 05:02:53 +02:00 |
|
FunkyFr3sh
|
519f499d23
|
improve d3d9 auto renderer check
|
2018-10-04 06:27:03 +02:00 |
|
FunkyFr3sh
|
9cbd2de62f
|
force at least 5 FPS to avoid problems in the menus
|
2018-10-03 12:12:11 +02:00 |
|
FunkyFr3sh
|
c0a26ce858
|
enables fullscreen exclusive mode for d3d9
|
2018-10-03 08:50:00 +02:00 |
|