FunkyFr3sh
|
5db961656a
|
rename upscale hack related stuff
|
2021-05-15 02:58:07 +02:00 |
|
FunkyFr3sh
|
c467b90e88
|
#92 allow shader upscale with vhack=true
|
2021-05-15 02:36:05 +02:00 |
|
FunkyFr3sh
|
39c62d6e7d
|
support upscale hack for KKND Xtreme high resolution patch (vhack=true)
|
2021-05-15 00:41:50 +02:00 |
|
FunkyFr3sh
|
369d3c2b65
|
move dinput hooks into hook.c
|
2021-05-14 01:24:46 +02:00 |
|
FunkyFr3sh
|
1afa15bdba
|
override first and last color in palette if DDPCAPS_ALLOW256 isn't set
|
2021-05-13 20:02:35 +02:00 |
|
FunkyFr3sh
|
3bc8fffe81
|
improve dinput hooks with hook=3
|
2021-05-11 21:45:38 +02:00 |
|
FunkyFr3sh
|
3e9c38dade
|
fix some warning messages
|
2021-05-10 04:00:45 +02:00 |
|
FunkyFr3sh
|
6efc112c39
|
make old windows xp workaround optional
|
2021-05-08 23:42:29 +02:00 |
|
FunkyFr3sh
|
ae4446becb
|
create backbuffer for flip games
|
2021-05-04 22:49:22 +02:00 |
|
FunkyFr3sh
|
7f9a6b5925
|
#81 use different workaround for D2 alt-key-stuck bug
|
2021-03-20 06:15:53 +01:00 |
|
FunkyFr3sh
|
2561147a4a
|
fix wndproc hook
|
2021-03-03 20:30:31 +01:00 |
|
FunkyFr3sh
|
8f8fd74e3b
|
adjust version numbers on shaders for core profiles
|
2021-02-22 12:10:21 +01:00 |
|
FunkyFr3sh
|
a6af34fbff
|
optional wait_for_vblank on flip
|
2021-02-22 09:09:21 +01:00 |
|
FunkyFr3sh
|
65443fa4e4
|
new .ini option "maxgameticks=-2"
|
2021-02-19 03:24:11 +01:00 |
|
FunkyFr3sh
|
2fd2de207a
|
typedef functions
|
2021-02-18 10:04:05 +01:00 |
|
FunkyFr3sh
|
e34cd3b5e2
|
re-enable maximize button
|
2021-02-18 07:10:15 +01:00 |
|
FunkyFr3sh
|
2d1b967630
|
add debug logging for window messages
|
2021-02-18 05:00:35 +01:00 |
|
FunkyFr3sh
|
76891cb766
|
use LoadLibrary
|
2021-02-03 20:50:14 +01:00 |
|
FunkyFr3sh
|
d8530d8cf6
|
fix typo
|
2021-02-02 21:33:39 +01:00 |
|
FunkyFr3sh
|
a6f85fbd73
|
improve fps limiter for vsync and maxfps=-1
|
2021-02-02 18:15:25 +01:00 |
|
FunkyFr3sh
|
76dd7ae674
|
create MiniDump on crash in Debug builds
|
2021-01-28 07:38:03 +01:00 |
|
FunkyFr3sh
|
a6a95ec936
|
add dummy IDirectDrawGammaControl
|
2021-01-09 19:51:26 +01:00 |
|
FunkyFr3sh
|
ddc631708d
|
use WM_APP instead of WM_USER
|
2021-01-08 20:56:42 +01:00 |
|
FunkyFr3sh
|
05d665dea9
|
#52 fixes macOS OpenGL core profile
|
2020-10-23 17:56:24 +02:00 |
|
FunkyFr3sh
|
7d4075e314
|
#52 Possible fix for getting shaders to work on macOS
|
2020-10-23 03:17:03 +02:00 |
|
FunkyFr3sh
|
8c965c56c0
|
add dummy IAMMediaStream and IMediaStream interfaces
|
2020-10-22 21:30:37 +02:00 |
|
FunkyFr3sh
|
e106ce3055
|
add dummy Direct3D 2/3/7 interfaces
|
2020-10-22 18:58:56 +02:00 |
|
FunkyFr3sh
|
d85b6e3243
|
add hidden option for linear filtering on direct3d 9 (16bpp games only)
|
2020-10-21 17:14:40 +02:00 |
|
FunkyFr3sh
|
8e54756b4a
|
add a new .ini setting for child window handling (currently only used for tm2)
|
2020-10-21 16:02:00 +02:00 |
|
FunkyFr3sh
|
8549494af2
|
#51 support GetDisplayMode
|
2020-10-20 16:38:51 +02:00 |
|
FunkyFr3sh
|
de02f46413
|
more hook 3/4 performance improvements
|
2020-10-20 05:59:41 +02:00 |
|
FunkyFr3sh
|
9c555c8e05
|
tweaks for last commit
|
2020-10-19 16:40:55 +02:00 |
|
FunkyFr3sh
|
b690cb5c24
|
improve hook 3/4 performance
|
2020-10-19 16:37:12 +02:00 |
|
FunkyFr3sh
|
7d0e3e8da5
|
replace "forcefps=" with "minfps="
|
2020-10-18 02:40:45 +02:00 |
|
FunkyFr3sh
|
583d927da6
|
add a few more missing functions for logging
|
2020-10-16 01:03:01 +02:00 |
|
FunkyFr3sh
|
6e54817718
|
add a hack for Dungeon Keeper 2 util there's a better solution
|
2020-10-15 07:43:03 +02:00 |
|
FunkyFr3sh
|
1ebacfcd27
|
comment on ddraw passthrough
|
2020-10-15 07:22:48 +02:00 |
|
FunkyFr3sh
|
ae4b72c9c9
|
export DirectDrawCreateEx
|
2020-10-15 05:13:37 +02:00 |
|
FunkyFr3sh
|
b496169243
|
add dummy IDirect3D interface
|
2020-10-14 00:42:42 +02:00 |
|
FunkyFr3sh
|
b10ece0687
|
support GetMonitorFrequency
|
2020-10-13 22:55:49 +02:00 |
|
FunkyFr3sh
|
be79bb8c8b
|
align and tweak some more
|
2020-10-13 11:29:52 +02:00 |
|
FunkyFr3sh
|
b417da74f6
|
align
|
2020-10-13 10:53:30 +02:00 |
|
FunkyFr3sh
|
25e561d953
|
add DebugLog build config
|
2020-10-13 10:15:42 +02:00 |
|
FunkyFr3sh
|
baaa87b18f
|
refactoring
|
2020-10-13 09:20:52 +02:00 |
|
FunkyFr3sh
|
37af4e6ee4
|
add 2 new .ini settings "nonexclusive" and "resizable"
|
2020-10-06 20:43:40 +02:00 |
|
FunkyFr3sh
|
2c629cbe55
|
some Twisted Metal experiments
|
2020-10-06 02:33:41 +02:00 |
|
FunkyFr3sh
|
27323efa4b
|
Fix for twisted metal 2
|
2020-09-27 13:38:41 +02:00 |
|
FunkyFr3sh
|
5231054096
|
#29 Fix Sierra City Building series scrolling bugs
|
2020-09-25 08:07:41 +02:00 |
|
FunkyFr3sh
|
3aed2239ab
|
#29 Sierra's City Building series support (Caesar III, Pharaoh and Zeus)
|
2020-09-24 10:29:18 +02:00 |
|
FunkyFr3sh
|
ad16993376
|
Add Twisted Metal 2 section to ddraw.ini
|
2020-09-23 04:37:28 +02:00 |
|
FunkyFr3sh
|
62d1451885
|
IAT Hooking for all game modules (Without Detours)
|
2020-09-22 07:08:14 +02:00 |
|
FunkyFr3sh
|
28b4965611
|
#41 IAT Hooking for all game modules
|
2020-09-19 11:23:06 +02:00 |
|
FunkyFr3sh
|
4e6ecfe37c
|
#39 hook GetDeviceCaps - fixes graphcial glitches for Megaman X4
|
2020-09-17 05:49:36 +02:00 |
|
FunkyFr3sh
|
2d94d42e91
|
#5 add forcefps bool
|
2020-01-23 08:58:22 +01:00 |
|
FunkyFr3sh
|
da09069d7b
|
adjust fps limiter for gdi renderer
|
2020-01-22 11:35:04 +01:00 |
|
FunkyFr3sh
|
cee27902b1
|
support GetAvailableVidMem
|
2019-08-30 05:37:29 +02:00 |
|
FunkyFr3sh
|
1198cb0e93
|
always run bnet in windowed mode
|
2019-08-19 17:02:36 +02:00 |
|
FunkyFr3sh
|
8f28bfad9c
|
resize window on bnet
|
2019-08-14 17:53:36 +02:00 |
|
FunkyFr3sh
|
43224a0f65
|
add resizeable bool
|
2019-08-13 15:46:05 +02:00 |
|
FunkyFr3sh
|
42541debda
|
don't toggle fullscreen instantly when leaving bnet
|
2019-08-08 12:40:20 +02:00 |
|
FunkyFr3sh
|
7b70ec2297
|
temp changes
|
2019-08-08 07:13:53 +02:00 |
|
FunkyFr3sh
|
f400504dd8
|
clean up bnet related code
|
2019-08-08 03:19:15 +02:00 |
|
FunkyFr3sh
|
122dca8216
|
sync with master
|
2019-08-07 13:05:05 +02:00 |
|
FunkyFr3sh
|
0a779ac4fe
|
sync with master
|
2019-08-07 12:45:40 +02:00 |
|
FunkyFr3sh
|
9a9e9feead
|
automatically switch between windowed/fullscreen with d3d9 renderer
|
2019-08-07 04:40:43 +02:00 |
|
FunkyFr3sh
|
18f2e16bb0
|
make bnet moveable
|
2019-08-06 04:37:06 +02:00 |
|
FunkyFr3sh
|
11c103f36c
|
some more hook.c tweaks
|
2019-03-19 09:45:14 +01:00 |
|
FunkyFr3sh
|
d42284c4bf
|
optional hotpatch support
|
2019-03-19 06:57:49 +01:00 |
|
FunkyFr3sh
|
0f58746515
|
experimental tweaks for diablo and warcraft 2
|
2019-03-17 00:16:09 +01:00 |
|
FunkyFr3sh
|
45c2206946
|
adjust gdi renderer for accurateTimers
|
2018-11-30 05:18:44 +01:00 |
|
FunkyFr3sh
|
97ca023f09
|
use waitable timer also for fps limiter
|
2018-11-29 21:26:43 +01:00 |
|
FunkyFr3sh
|
435854456b
|
use waitable timers for better precision (limit game ticks / flip wait)
|
2018-11-29 17:45:10 +01:00 |
|
FunkyFr3sh
|
14304ff330
|
only limit game ticks via unlock if there was never any blt or flip
|
2018-11-28 13:40:29 +01:00 |
|
FunkyFr3sh
|
8e75c40cc3
|
revert LimitGameTicks changes since it's causing flickering in unpatched versions of cnc1 and ra1
|
2018-11-28 13:28:07 +01:00 |
|
FunkyFr3sh
|
5d2d258d52
|
save last flip tick to force redraw in case the game switches between blt and flip
|
2018-11-19 08:36:18 +01:00 |
|
FunkyFr3sh
|
6f520b4843
|
add checks for media stream
|
2018-11-18 13:11:05 +01:00 |
|
FunkyFr3sh
|
e4437a278f
|
Linear scaling using integer math (copied from ts-ddraw)
|
2018-11-17 05:54:22 +01:00 |
|
FunkyFr3sh
|
55328cb497
|
rename hidemouse to handlemouse since it got a lot more functionality now
|
2018-11-16 08:58:39 +01:00 |
|
FunkyFr3sh
|
ec435d21d3
|
make cursor visible on unlock for tiberian sun
|
2018-11-16 08:43:28 +01:00 |
|
FunkyFr3sh
|
d45fabe5cd
|
add workaround for TS/YR stretching - don't stretch the menus
|
2018-11-16 06:37:11 +01:00 |
|
FunkyFr3sh
|
4d867fcaef
|
add floats for scaling
|
2018-11-16 02:59:42 +01:00 |
|
FunkyFr3sh
|
5e4de793d4
|
fix tiberian sun menus
|
2018-11-15 09:45:24 +01:00 |
|
FunkyFr3sh
|
b04dc01104
|
make opengl compatible with older versions than 2.0 (for 16bit games only)
|
2018-11-15 06:16:09 +01:00 |
|
FunkyFr3sh
|
806746d364
|
experimental 16bit color support (Dune 2000)
|
2018-11-14 05:35:59 +01:00 |
|
FunkyFr3sh
|
45ceb74df2
|
use lodepng for screenshots
|
2018-11-12 06:31:02 +01:00 |
|
FunkyFr3sh
|
9811f310bc
|
use fancy macros
|
2018-11-12 00:39:47 +01:00 |
|
FunkyFr3sh
|
bdb5675459
|
make maxgameticks working via surface unlock for atomic bomberman
|
2018-11-09 20:39:45 +01:00 |
|
FunkyFr3sh
|
72a86a9f78
|
make alt+enter working with a resized window
|
2018-11-04 19:35:38 +01:00 |
|
FunkyFr3sh
|
8ba6185965
|
fix for carmageddon 2
|
2018-11-02 02:21:16 +01:00 |
|
FunkyFr3sh
|
7b55df3ed7
|
remove screenshot hotkey
|
2018-11-01 20:14:33 +01:00 |
|
FunkyFr3sh
|
d56240e178
|
make windowed+stretching working for a lot of non-cnc games
|
2018-11-01 20:09:42 +01:00 |
|
FunkyFr3sh
|
0e6d415f63
|
remove sleep hack and add a smarter game speed limiter that takes the games performance into account
|
2018-10-31 11:48:41 +01:00 |
|
FunkyFr3sh
|
737a26bfb3
|
add Dungeon Keeper preset + required hack
|
2018-10-30 21:48:01 +01:00 |
|
FunkyFr3sh
|
5bcf6b2a97
|
resizable window
|
2018-10-27 16:44:09 +02:00 |
|
FunkyFr3sh
|
2d1ab88f85
|
partial support for DDBLTFAST_SRCCOLORKEY
|
2018-10-26 08:33:09 +02:00 |
|
FunkyFr3sh
|
cbc66c3bc2
|
implement EnumDisplayModes and BltFast - Fixes DDBLT_COLORFILL with NULL rect - support resolution changes during runtime (AoE2)
|
2018-10-26 05:27:10 +02:00 |
|
FunkyFr3sh
|
3fa02ac34d
|
support for loading/saving settings for multiple games via a single settings file
|
2018-10-25 07:03:01 +02:00 |
|
FunkyFr3sh
|
4814054df5
|
remove duplicate code
|
2018-10-24 06:27:42 +02:00 |
|
FunkyFr3sh
|
35ac845688
|
use run-time dynamic linking for opengl32.dll to prevent random bugs where the game fails to start
|
2018-10-24 04:21:22 +02:00 |
|
FunkyFr3sh
|
21500ca591
|
make sure d3ddev is not null
|
2018-10-15 03:31:57 +02:00 |
|
FunkyFr3sh
|
59f0f4d9b2
|
add a header file for d3d9 renderer
|
2018-10-15 00:57:05 +02:00 |
|
FunkyFr3sh
|
28c9886dbe
|
fix d3d9 multi threading
|
2018-10-15 00:01:31 +02:00 |
|
FunkyFr3sh
|
42d13edb92
|
fix d3d9 automatic cursor lock on alt+tab
|
2018-10-09 09:16:00 +02:00 |
|
FunkyFr3sh
|
bbe8fa11d8
|
release d3d9 on alt+enter
|
2018-10-07 16:49:35 +02:00 |
|
FunkyFr3sh
|
12655fa5a3
|
stop drawing and release d3d9 on alt+tab
|
2018-10-07 13:42:32 +02:00 |
|
FunkyFr3sh
|
36c14bd857
|
separate d3d9 and opengl shaders into 2 headers
|
2018-10-06 12:24:43 +02:00 |
|
FunkyFr3sh
|
a741fa9dca
|
fix palette bug
|
2018-10-06 05:02:53 +02:00 |
|
FunkyFr3sh
|
519f499d23
|
improve d3d9 auto renderer check
|
2018-10-04 06:27:03 +02:00 |
|
FunkyFr3sh
|
9cbd2de62f
|
force at least 5 FPS to avoid problems in the menus
|
2018-10-03 12:12:11 +02:00 |
|
FunkyFr3sh
|
c0a26ce858
|
enables fullscreen exclusive mode for d3d9
|
2018-10-03 08:50:00 +02:00 |
|
FunkyFr3sh
|
848f996f9b
|
try to use 1.30 shader first and use 1.10 shader as fallback solution
|
2018-10-02 16:26:37 +02:00 |
|
FunkyFr3sh
|
29478d6e25
|
remove legacy opengl code
|
2018-10-02 15:58:30 +02:00 |
|
FunkyFr3sh
|
b2cf1b0a55
|
move pixel shader into header file
|
2018-10-02 12:19:46 +02:00 |
|
FunkyFr3sh
|
ebae1add37
|
remove duplicate debug code
|
2018-10-02 11:38:38 +02:00 |
|
FunkyFr3sh
|
1d43b112c9
|
switch to gdi on failure
|
2018-09-30 01:02:48 +02:00 |
|
FunkyFr3sh
|
ac4f993976
|
separate opengl render code into multiple functions
|
2018-09-15 16:12:03 +02:00 |
|
FunkyFr3sh
|
79fe86062f
|
add "sleep" setting for CnC1
|
2018-09-11 14:20:40 +02:00 |
|
FunkyFr3sh
|
f5698f2d0b
|
fix gdi palette bug + refactoring
|
2018-08-23 00:57:31 +02:00 |
|
FunkyFr3sh
|
7661a589bb
|
yet another unity/gnome3 hack - Fixes random window repositioning
|
2018-08-14 15:43:48 +02:00 |
|
FunkyFr3sh
|
b9eab72850
|
add temporary workaround for ubuntu alt+enter bug until we got a better solution
|
2018-08-09 11:19:36 +02:00 |
|
FunkyFr3sh
|
d98cf4f6ea
|
fix for non working vsync
|
2018-07-16 12:27:41 +02:00 |
|
FunkyFr3sh
|
a40392e11a
|
only update textures if necessary
|
2018-07-04 23:27:12 +02:00 |
|
FunkyFr3sh
|
0b12de90e2
|
fix for fullscreen bug with auto renderer
|
2018-06-26 18:02:03 +02:00 |
|
FunkyFr3sh
|
fa54189259
|
show opengl unavailable warning
|
2018-06-22 04:27:34 +02:00 |
|
FunkyFr3sh
|
203cee4d01
|
add QueryPerformanceCounter debug code
|
2018-05-31 03:38:33 +02:00 |
|
FunkyFr3sh
|
90758a08c8
|
move wglSwapIntervalEXT to opengl.c
|
2018-05-23 02:03:45 +02:00 |
|
FunkyFr3sh
|
5ed60e662e
|
remove redundant stuff from render loop
|
2018-05-23 01:11:40 +02:00 |
|
FunkyFr3sh
|
d8cee91ee8
|
try to use GL_LUMINANCE first for better performance
|
2018-05-21 22:32:19 +02:00 |
|
FunkyFr3sh
|
6d57bbbfcb
|
remove unused stuff
|
2018-05-20 21:59:47 +02:00 |
|
FunkyFr3sh
|
d36d432c1a
|
avoid deprecated functions if possible
|
2018-05-20 06:27:53 +02:00 |
|
FunkyFr3sh
|
07182e2055
|
use PFNGLACTIVETEXTUREPROC for glActiveTexture
|
2018-05-20 01:11:37 +02:00 |
|
FunkyFr3sh
|
fd939bfff4
|
choose best renderer automatically
|
2018-05-18 16:18:34 +02:00 |
|
FunkyFr3sh
|
87450e320f
|
preliminary libretro GLSL shader support https://github.com/libretro/glsl-shaders
|
2018-05-12 12:28:07 +02:00 |
|
FunkyFr3sh
|
b053bc377e
|
OpenGL: add 8bit palette conversion shader for better performance - remove pixel buffer objects - temporary remove scaling filters (need to be replaced with shaders)
|
2018-05-09 05:09:57 +02:00 |
|
FunkyFr3sh
|
5a2748f3d1
|
add visual studio project files
|
2018-05-06 10:52:06 +02:00 |
|
FunkyFr3sh
|
e65c03c607
|
fix vhack for cnc1
|
2018-03-23 03:21:16 +01:00 |
|
FunkyFr3sh
|
47026bf011
|
fix for alt+tab freeze (carmageddon)
|
2018-03-19 02:27:55 +01:00 |
|
FunkyFr3sh
|
b2bacb95c3
|
optional fake GetCursorPos for carmageddon
|
2018-03-19 00:32:13 +01:00 |
|
FunkyFr3sh
|
9ce87449ec
|
improve boxing/maintas cursor lock/unlock - fix automatic mouse sensitivity scaling with boxing/maintas
|
2018-03-15 20:49:27 +01:00 |
|
FunkyFr3sh
|
ecaaf8e647
|
maintain aspect ratio
|
2018-03-14 14:02:04 +01:00 |
|
FunkyFr3sh
|
fcdc863ffa
|
reinvent adjmouse
|
2018-03-11 21:23:22 +01:00 |
|
FunkyFr3sh
|
308413323c
|
SetProcessDpiAwareness
|
2018-03-10 10:19:54 +01:00 |
|
FunkyFr3sh
|
7a17726679
|
fix for uncontrollable mouse cursor on window 10 fall creators update
|
2018-03-09 13:50:56 +01:00 |
|
FunkyFr3sh
|
e60db3ccb5
|
adjust names
|
2017-11-26 09:09:38 +01:00 |
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FunkyFr3sh
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c526cf63de
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log fps
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2017-11-26 08:49:30 +01:00 |
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FunkyFr3sh
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3358ada5c3
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stretch to full screen bool
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2017-11-20 05:11:39 +01:00 |
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FunkyFr3sh
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8f3b947eb1
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Use Pixel Buffer Objects (OpenGL)
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2017-11-16 22:21:13 +01:00 |
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FunkyFr3sh
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153bfda117
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compile resources again + cleanup
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2017-11-16 19:19:17 +01:00 |
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