Compare commits

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535 commits

Author SHA1 Message Date
FunkyFr3sh
33f2b91c99 tweak workaound for CreateDIBSection offset bug 2025-01-19 09:27:26 +01:00
FunkyFr3sh
6ec7c0c701 add workaround for CreateDIBSection offset bug 2025-01-19 08:03:09 +01:00
FunkyFr3sh
2c2fd7feb6 update supported games list 2025-01-19 06:29:50 +01:00
FunkyFr3sh
f6d105bb9e add preset for Dark Secret of Africa 2025-01-19 06:29:39 +01:00
FunkyFr3sh
3467a05eaa add preset for Arcatera the Dark Brotherhood 2025-01-19 06:23:29 +01:00
FunkyFr3sh
14336e8d39 add guard lines on both on top and bottom of the buffer 2025-01-19 05:32:07 +01:00
FunkyFr3sh
30e6010a88 revert "disable Vsync checkbox in case we are in borderelss or windowed mode to avoid unnecessary input lag" 2025-01-18 08:53:59 +01:00
FunkyFr3sh
e4b0fc3f9d update supported games list 2025-01-17 13:55:11 +01:00
FunkyFr3sh
dff8fc52f1 update Atlantis preset 2025-01-17 13:41:08 +01:00
FunkyFr3sh
cd080f10c4 add preset for Seven Games of the Soul 2025-01-17 13:39:46 +01:00
FunkyFr3sh
ab2d86f983 don't use DisableProcessWindowsGhosting, it got too bad side-effects 2025-01-16 06:29:04 +01:00
FunkyFr3sh
8841285ba9 update Dark Colony preset 2025-01-16 05:49:54 +01:00
FunkyFr3sh
49a0758602 revert change 2025-01-16 05:44:25 +01:00
FunkyFr3sh
f4325a73f5 #383 add support for Dark Colony 2025-01-16 05:44:12 +01:00
FunkyFr3sh
d45f35ab57 #382 Fix colorkey issues in Sanitarium 2025-01-16 04:47:38 +01:00
FunkyFr3sh
3115122074 update polish translation 2025-01-15 09:46:48 +01:00
FunkyFr3sh
c37f5b4284 update polish translation 2025-01-15 08:37:39 +01:00
FunkyFr3sh
dd7602b1d3 #102 add polish translation by WaRzillA 2025-01-15 08:31:20 +01:00
FunkyFr3sh
e11cc2f0d3 Enable low FPS fix for newer versions of windows as well 2025-01-14 09:31:16 +01:00
FunkyFr3sh
1dc51c072c #380 disable Intel HD 4000 workaround for now 2025-01-14 08:37:52 +01:00
FunkyFr3sh
f4b97bac8f Revert "#364 allow to use custom shaders with HD 4000 for some games at least"
This reverts commit a753a85787.
2025-01-14 08:37:15 +01:00
FunkyFr3sh
a753a85787 #364 allow to use custom shaders with HD 4000 for some games at least 2025-01-14 08:09:08 +01:00
FunkyFr3sh
86b4ec05c4 update chinese translation 2025-01-13 10:26:51 +01:00
FunkyFr3sh
03760a3570 add preset for JA2 Vengeance Reloaded mod German exe 2025-01-13 09:31:03 +01:00
FunkyFr3sh
4fdbfa61e2 set g_config.toggle_borderless to TRUE on failure 2025-01-13 07:10:53 +01:00
FunkyFr3sh
6a7e862258 update HOMM2 preset 2025-01-13 06:28:14 +01:00
FunkyFr3sh
50ac66d068 update chinese translation 2025-01-12 08:37:41 +01:00
FunkyFr3sh
a46da149de make sure build is still compatible with older versions of windows 2025-01-12 07:14:33 +01:00
FunkyFr3sh
ce91df2bed update chinese translation 2025-01-12 04:47:19 +01:00
FunkyFr3sh
ac07df9240 update chinese translation 2025-01-12 04:17:01 +01:00
FunkyFr3sh
870353254d update Heroes of Might and Magic II preset 2025-01-08 04:43:24 +01:00
FunkyFr3sh
a1dcb4c040 update Men In Black preset 2025-01-07 04:37:45 +01:00
FunkyFr3sh
209703d976 remove old hook=2 checks 2025-01-07 04:34:42 +01:00
FunkyFr3sh
af634df78a update supported games list 2025-01-07 02:42:30 +01:00
FunkyFr3sh
edae0183ae add preset for Meat Puppet 2025-01-07 02:42:21 +01:00
FunkyFr3sh
45af838174 center cnc-ddraw config to primary screen 2025-01-06 13:45:11 +01:00
FunkyFr3sh
d017b68607 Update Close Combat presets 2025-01-06 05:26:09 +01:00
FunkyFr3sh
bd0b628dd6 add test preset for Men In Black 2025-01-05 08:05:09 +01:00
FunkyFr3sh
920e9c458a add testing code for AVIWnd32 2025-01-05 04:20:34 +01:00
FunkyFr3sh
825614fb54 update close combat presets 2025-01-04 10:14:40 +01:00
FunkyFr3sh
99a43a468c update supported games list 2025-01-04 10:14:29 +01:00
FunkyFr3sh
47b2bee09a update lpDDEmulCaps 2025-01-04 08:57:13 +01:00
FunkyFr3sh
cbaa29ec7e update preset 2025-01-03 00:07:31 +01:00
FunkyFr3sh
aadd8496d1 update presets 2025-01-02 23:57:16 +01:00
FunkyFr3sh
62603dc479 update readme 2025-01-02 03:11:15 +01:00
FunkyFr3sh
5cfbf45e96 add preset for Virtual On: Cyber Troopers 2025-01-02 03:02:03 +01:00
FunkyFr3sh
ff0251a318 fix some more line breaks 2025-01-02 01:46:17 +01:00
FunkyFr3sh
b1e34677c9 fix line breaks in .ini file 2025-01-02 01:43:21 +01:00
FunkyFr3sh
ef440dfa24 update SimTunes preset 2025-01-02 01:39:36 +01:00
FunkyFr3sh
7edf2c35b3 add preset for 101: The Airborne Invasion of Normandy and SimTunes 2025-01-02 01:25:55 +01:00
FunkyFr3sh
ed8584129d add new .ini setting "terminate_process" 2025-01-02 01:22:03 +01:00
FunkyFr3sh
7df6a4e47b update supported games list 2025-01-02 01:04:50 +01:00
FunkyFr3sh
b7b60aa908 #373 fix double screenshot issue 2025-01-01 23:13:40 +01:00
FunkyFr3sh
d106cf3c60 fix unreal preset 2025-01-01 08:42:59 +01:00
FunkyFr3sh
f014f9406d center Metal Knight Movies 2025-01-01 05:05:04 +01:00
FunkyFr3sh
2496cf4ddc add presets for Fable and Rising Lands 2025-01-01 03:41:45 +01:00
FunkyFr3sh
ee247794c5 only enable workaround for win 11 24H2 2025-01-01 03:30:54 +01:00
FunkyFr3sh
c4ece39e5a don't set thread affinity for winmm threads since it's causing side-effects 2025-01-01 03:27:07 +01:00
FunkyFr3sh
0a32150af9 Merge branch 'windows11-freeze' 2025-01-01 03:23:45 +01:00
FunkyFr3sh
e9168a6871 always use delay function 2024-12-31 05:38:20 +01:00
FunkyFr3sh
47a5f89327 add delay_ prefix for delayed imports 2024-12-31 05:30:03 +01:00
FunkyFr3sh
354b688a2c only SetThreadAffinityMask for threads created by local modules 2024-12-31 05:20:01 +01:00
FunkyFr3sh
78b2da620a add header 2024-12-31 04:01:01 +01:00
FunkyFr3sh
8c587b21dd add separate file for delayed imports 2024-12-31 04:00:22 +01:00
FunkyFr3sh
883aadd449 remove singlecpu setting from a few presets 2024-12-30 08:43:11 +01:00
FunkyFr3sh
2aa998f852 add presets for Cloud Kingdom 3 and Commando 2004 2024-12-30 08:15:03 +01:00
FunkyFr3sh
1bd4493fbe make sure we set system_affinity before using SetThreadAffinityMask 2024-12-30 05:37:27 +01:00
FunkyFr3sh
30e8b70f4d add workaround for windows 11 freeze issues 2024-12-30 04:32:53 +01:00
FunkyFr3sh
da2430b7d0 Revert "tweak BeginPaint hook"
This reverts commit 68d6ec1c6a.
2024-12-30 01:38:22 +01:00
FunkyFr3sh
68d6ec1c6a tweak BeginPaint hook 2024-12-30 01:36:45 +01:00
FunkyFr3sh
743df36fcb hook BeginPaint 2024-12-30 01:27:25 +01:00
FunkyFr3sh
d1af7faa32 allways allow Alt+F4 2024-12-29 20:16:14 +01:00
FunkyFr3sh
82408006f3 add preset for Mission Deliver Kindness 2024-12-29 19:50:58 +01:00
FunkyFr3sh
b7fdfa434b don't forward WM_NCCALCSIZE to the games 2024-12-29 09:34:40 +01:00
FunkyFr3sh
812b759981 align 2024-12-29 00:30:13 +01:00
FunkyFr3sh
e7ae07a961 bump version 2024-12-29 00:30:04 +01:00
FunkyFr3sh
541b5de218 bump version 2024-12-28 08:37:44 +01:00
FunkyFr3sh
bfb98f9ee0 fix makefile 2024-12-28 08:37:38 +01:00
FunkyFr3sh
3cf0eda68c fix warnings 2024-12-28 08:31:02 +01:00
FunkyFr3sh
8e77275da0 add preset for Unreal 2024-12-28 08:27:35 +01:00
FunkyFr3sh
7dc613e140 update presets 2024-12-28 07:47:18 +01:00
FunkyFr3sh
2090c390b9 add preset for Jeff Wayne's The War of the Worlds 2024-12-28 01:54:39 +01:00
FunkyFr3sh
ca4aaf8bfc sort ini 2024-12-27 02:44:37 +01:00
FunkyFr3sh
6cb005cbc1 update supported games list 2024-12-27 02:35:04 +01:00
FunkyFr3sh
f1e1578276 add preset for unreal 2024-12-27 02:34:48 +01:00
FunkyFr3sh
0edec22452 don'T pass WM_KILLFOCUS messages to the game with noactivateapp 2024-12-27 02:34:38 +01:00
FunkyFr3sh
d58b38095c remove DDSD_LPSURFACE flag 2024-12-27 02:15:01 +01:00
FunkyFr3sh
1c5a5a2045 disable debug code 2024-12-26 23:59:55 +01:00
FunkyFr3sh
1e03e9cec6 add bpp check to dds blt 2024-12-26 23:59:05 +01:00
FunkyFr3sh
ca195bcb3f update Soldiers At War preset 2024-12-26 07:42:40 +01:00
FunkyFr3sh
2f40bb7c8d update Zork Nemesis preset 2024-12-26 02:58:09 +01:00
FunkyFr3sh
636b78d99d limit Soldiers At War to 20 fps 2024-12-26 02:41:10 +01:00
FunkyFr3sh
9ac0054f1a add support for Soldiers At War 2024-12-26 02:37:54 +01:00
FunkyFr3sh
93319d4c83 add support for limiting game speed of GDI games 2024-12-26 02:24:05 +01:00
FunkyFr3sh
90fadd36db remove duplicate entry 2024-12-26 02:06:40 +01:00
FunkyFr3sh
75283cef2c update and sort presets 2024-12-26 02:03:43 +01:00
FunkyFr3sh
f6274bc16c add preset for metal knight 2024-12-26 02:00:51 +01:00
FunkyFr3sh
6e0ddb8474 disable debug code 2024-12-26 01:35:37 +01:00
FunkyFr3sh
3e02398e99 add missing checks 2024-12-26 01:34:52 +01:00
FunkyFr3sh
6855e39464 update Return to Krondor preset 2024-12-25 19:45:35 +01:00
FunkyFr3sh
1fc0062de1 update Return to Krondor preset 2024-12-25 06:06:55 +01:00
FunkyFr3sh
3583112467 update supported games list 2024-12-25 05:47:39 +01:00
FunkyFr3sh
fceb26de0e fix for last commit 2024-12-25 04:33:52 +01:00
FunkyFr3sh
2bec555fe8 remove direct3d_passthrough setting 2024-12-25 04:29:22 +01:00
FunkyFr3sh
94b66b521a remove duplicate typdefs 2024-12-25 04:15:24 +01:00
FunkyFr3sh
f80fcb1e07 add Direct3D EnumDevices testing code 2024-12-25 04:08:36 +01:00
FunkyFr3sh
4590ad0872 add preset for Dominion - Storm Over Gift 3 2024-12-25 02:19:33 +01:00
FunkyFr3sh
98ace77501 update supported games list 2024-12-24 22:43:17 +01:00
FunkyFr3sh
e6c5e1f9ba update neo sonic preset 2024-12-24 22:43:03 +01:00
FunkyFr3sh
429ce2a3df always hide Cc2EditClassTh class windows 2024-12-24 22:21:22 +01:00
FunkyFr3sh
78b912b09c hook SetParent 2024-12-24 07:48:15 +01:00
FunkyFr3sh
5a6f3430cd add preset for lode runner 2 2024-12-24 06:30:15 +01:00
FunkyFr3sh
cd60c29a92 return fake value for HORZRES and VERTRES 2024-12-24 03:43:31 +01:00
FunkyFr3sh
daa2833509 improve logging 2024-12-24 03:02:23 +01:00
FunkyFr3sh
c315ec70cf fix scroll speed issues in warhammer 40k games 2024-12-23 21:18:07 +01:00
FunkyFr3sh
ea51c3834f use 32bit fake mode 2024-12-23 19:15:06 +01:00
FunkyFr3sh
1a3b6f1aab add preset for Neo Sonic Universe - battle mode 2024-12-23 19:13:57 +01:00
FunkyFr3sh
873f4e6bb8 add preset for Neo Sonic Universe 2024-12-23 19:06:39 +01:00
FunkyFr3sh
a1bee06eb8 remove gangsters from the list, it still got too many issues 2024-12-23 07:41:21 +01:00
FunkyFr3sh
8ea2c1db69 update supported games list 2024-12-23 07:32:48 +01:00
FunkyFr3sh
48f1200e4a update Gangsters preset 2024-12-23 07:25:12 +01:00
FunkyFr3sh
658089cbf2 tweak logging 2024-12-23 05:32:02 +01:00
FunkyFr3sh
85a0cbcf44 add partial support for 24bit surfaces 2024-12-23 04:55:15 +01:00
FunkyFr3sh
4d3af73583 update Star Wars Rebellion preset 2024-12-23 02:57:05 +01:00
FunkyFr3sh
a74af22970 remove simgold preset 2024-12-23 02:47:43 +01:00
FunkyFr3sh
25bf452eb2 update supported games list 2024-12-22 23:52:45 +01:00
FunkyFr3sh
07aab3b8d2 add separate GetDeviceCaps hook for system dlls 2024-12-22 23:41:09 +01:00
FunkyFr3sh
c5058f8371 use TRACE_EXT 2024-12-22 23:00:05 +01:00
FunkyFr3sh
348a90b545 adjust logging 2024-12-22 22:52:03 +01:00
FunkyFr3sh
d6a80273fc use GetSystemPaletteEntries hook for any display DC 2024-12-22 22:49:05 +01:00
FunkyFr3sh
02a97cf9f7 add some more presets 2024-12-22 21:20:58 +01:00
FunkyFr3sh
27a1b4fc8d add preset for Karma Immortal Wrath 2024-12-22 08:05:54 +01:00
FunkyFr3sh
0f5cc8a46d update preset 2024-12-22 04:00:48 +01:00
FunkyFr3sh
b986c04a0b update Zork Nemesis preset 2024-12-22 03:53:41 +01:00
FunkyFr3sh
8a209659e4 add preset for Squad Leader 2024-12-22 02:42:07 +01:00
FunkyFr3sh
eaded70572 add preset for Rage of Mages 2024-12-22 02:22:47 +01:00
FunkyFr3sh
7674328410 add new limiter_type type (PeekMessage) 2024-12-22 02:21:23 +01:00
FunkyFr3sh
fb85d6ea03 update supported games list 2024-12-21 08:06:50 +01:00
FunkyFr3sh
e0aaba5e42 add preset for NBA Full Court Press 2024-12-21 08:01:29 +01:00
FunkyFr3sh
ef3459d1fa add preset for Wall Street Trader 2000 2024-12-21 07:15:12 +01:00
FunkyFr3sh
95c72d0b93 update supported games list 2024-12-21 06:44:53 +01:00
FunkyFr3sh
29079da683 update supported games list 2024-12-20 10:34:42 +01:00
FunkyFr3sh
3a8baa4f37 add preset for Wheel Of Fortune 2024-12-20 10:34:20 +01:00
FunkyFr3sh
d311248fc9 update Swarog preset 2024-12-20 10:17:59 +01:00
FunkyFr3sh
9e50a4ba93 use constant for AVIGETFRAMEF_BESTDISPLAYFMT 2024-12-20 08:48:20 +01:00
FunkyFr3sh
d83e9e4401 hook AVIStreamGetFrameOpen 2024-12-20 08:45:51 +01:00
FunkyFr3sh
7025517c2f update supported games list 2024-12-20 05:44:28 +01:00
FunkyFr3sh
e44ade5d72 add preset for Swarog 2024-12-20 05:44:20 +01:00
FunkyFr3sh
b4cb93d32b re-enable windowed hack 2024-12-19 22:29:01 +01:00
FunkyFr3sh
dcec176e15 make sure we don't break older version of windows 2024-12-19 21:58:41 +01:00
FunkyFr3sh
ffb940b561 fix warnings 2024-12-19 21:28:43 +01:00
FunkyFr3sh
27738b9baf add preset for FT Tools.exe 2024-12-19 21:00:46 +01:00
FunkyFr3sh
63d5d7edd9 update supported games list 2024-12-19 20:41:50 +01:00
FunkyFr3sh
cafbe8f6e1 fix conflicting presets 2024-12-19 20:41:01 +01:00
FunkyFr3sh
39ba7259b8 #369 add support for Fallout Tactics 2024-12-19 20:33:55 +01:00
FunkyFr3sh
067dab35e2 update Seven Kingdoms II preset 2024-12-19 07:14:37 +01:00
FunkyFr3sh
9cefca463a add support for Seven Kingdoms II 2024-12-19 06:58:42 +01:00
FunkyFr3sh
7ac70bd878 update supported games list 2024-12-18 08:53:33 +01:00
FunkyFr3sh
6be3407e67 add some more army men presets 2024-12-18 08:53:08 +01:00
FunkyFr3sh
dc719ec59b add presets for army men 2024-12-18 08:46:27 +01:00
FunkyFr3sh
d563084a0e update supported games list 2024-12-18 07:34:48 +01:00
FunkyFr3sh
d1338fd92a add support for Die by the Sword 2024-12-18 07:34:36 +01:00
FunkyFr3sh
7af3be82e3 update Return to Krondor preset 2024-12-18 04:20:58 +01:00
FunkyFr3sh
02427d606b add preset for virtual springfield 2024-12-18 04:20:37 +01:00
FunkyFr3sh
f70f67857e hook DefWindowProcA 2024-12-18 03:15:23 +01:00
FunkyFr3sh
34250bf224 fix for last commit 2024-12-17 01:11:09 +01:00
FunkyFr3sh
30805c78cc add support for dosbox staging shaders 2024-12-17 01:02:21 +01:00
FunkyFr3sh
747e1ec3a7 fix return value of GetSystemPaletteEntries 2024-12-16 22:33:35 +01:00
FunkyFr3sh
f9b47a9f0e log when palette was changed 2024-12-16 22:13:26 +01:00
FunkyFr3sh
4b0f0f2cf5 use faster method to check for palette changes 2024-12-16 22:03:23 +01:00
FunkyFr3sh
f58c4a4978 log selected_pal_count 2024-12-16 21:48:45 +01:00
FunkyFr3sh
39b2e69540 make sure we don't update the palette twice 2024-12-16 21:33:05 +01:00
FunkyFr3sh
bbe8c4f857 log args 2024-12-16 20:45:24 +01:00
FunkyFr3sh
363d54ece0 fix WM_NCHITTEST message 2024-12-16 18:57:27 +01:00
FunkyFr3sh
9fde18eafd update supported games list 2024-12-16 18:41:05 +01:00
FunkyFr3sh
018d49ce36 don't allow to set palette to surface that isn't 8bpp 2024-12-16 07:18:10 +01:00
FunkyFr3sh
82386fbbc4 add preset for Nightlong - Union City Conspiracy 2024-12-16 06:43:32 +01:00
FunkyFr3sh
c35ca60307 do not use DwmFlush in wine (it's only a stub) 2024-12-16 02:24:46 +01:00
FunkyFr3sh
987b489a4c copy code from SetWindowPos 2024-12-16 02:03:10 +01:00
FunkyFr3sh
b38aeb30ae fix GetWindowPlacement hook for child windows 2024-12-16 01:56:02 +01:00
FunkyFr3sh
1b0a839588 add preset for Imperialism II 2024-12-16 00:50:50 +01:00
FunkyFr3sh
67dceb236d update supported games list 2024-12-16 00:44:30 +01:00
FunkyFr3sh
79548888d4 #367 hook SetWindowPlacement / Fix windowed mode 2024-12-16 00:43:57 +01:00
FunkyFr3sh
911c3bdfeb #367 fix videos in Imperialism 2: The Age of Exploration 2024-12-15 23:40:41 +01:00
FunkyFr3sh
bf62b84cb0 keep logs clean in mini debug build 2024-12-15 20:26:21 +01:00
FunkyFr3sh
75ed1582d2 hook RealizePalette 2024-12-15 20:17:26 +01:00
FunkyFr3sh
8be9875553 fix return value for NUMCOLORS on desktop window 2024-12-15 20:16:49 +01:00
FunkyFr3sh
9a015c47cb rename palette 2024-12-15 08:02:00 +01:00
FunkyFr3sh
308fefb654 add GetDesktopWindow check 2024-12-15 08:01:23 +01:00
FunkyFr3sh
b15e579ea4 add some checks 2024-12-15 02:32:06 +01:00
FunkyFr3sh
60735fc0d5 use return value from GetPaletteEntries 2024-12-15 02:26:47 +01:00
FunkyFr3sh
a5a4204f41 hook SelectPalette 2024-12-15 02:01:08 +01:00
FunkyFr3sh
6c67db5db1 log args as well 2024-12-15 01:20:12 +01:00
FunkyFr3sh
091a8c1d6e add debug logging 2024-12-15 01:17:53 +01:00
FunkyFr3sh
0905cb8059 log function call 2024-12-15 01:00:09 +01:00
FunkyFr3sh
58f8f89c66 remove debug code 2024-12-15 00:56:47 +01:00
FunkyFr3sh
06aadb709f fix for last commit 2024-12-15 00:56:37 +01:00
FunkyFr3sh
82d3ec46a3 copy from g_ddp_me_palette if there's no primary yet 2024-12-15 00:56:06 +01:00
FunkyFr3sh
1c263ca573 hook GetSystemPaletteEntries 2024-12-15 00:46:44 +01:00
FunkyFr3sh
806924f86e assign default palette to primary surface 2024-12-15 00:05:51 +01:00
FunkyFr3sh
ac19dec2c4 remove kings quest preset 2024-12-14 21:08:41 +01:00
FunkyFr3sh
665e244ffe update presets 2024-12-14 19:11:31 +01:00
FunkyFr3sh
8bae36ca0f add preset for Return to Krondor 2024-12-14 05:17:17 +01:00
FunkyFr3sh
dab64437f1 add preset for Dreams to Realty 2024-12-14 04:37:57 +01:00
FunkyFr3sh
238d2f6ee5 add preset for F16 Agressor 2024-12-14 02:32:55 +01:00
FunkyFr3sh
3a6075b928 tweak IAT hooks 2024-12-14 02:17:05 +01:00
FunkyFr3sh
b0ec4851ae update supported games list 2024-12-14 02:03:24 +01:00
FunkyFr3sh
7c4abe5ef0 do not enable setting by default 2024-12-14 02:02:24 +01:00
FunkyFr3sh
6dcfe78398 add support for 7th Legion 2024-12-14 02:01:38 +01:00
FunkyFr3sh
02f706e3bb Revert "don't set dds_unlock_limiter_disabled on colorfill"
This reverts commit 7f8bc1bc56.
2024-12-13 20:23:56 +01:00
FunkyFr3sh
7f8bc1bc56 don't set dds_unlock_limiter_disabled on colorfill 2024-12-13 06:50:12 +01:00
FunkyFr3sh
2dbebf8cef update supported games list and add presets 2024-12-12 22:31:01 +01:00
FunkyFr3sh
40a9ff3036 #316 fix crash on opengl 1.1 2024-12-12 19:10:34 +01:00
FunkyFr3sh
ca8ba0d3bb update supported games list and add presets 2024-12-12 06:59:07 +01:00
FunkyFr3sh
89d7b0f63d always use default shader for HD 4000 2024-12-11 20:29:04 +01:00
FunkyFr3sh
8a770092e1 add temp logs 2024-12-11 19:14:54 +01:00
FunkyFr3sh
f9f15f65e0 #364 add hack for intel hd 4000 build 10.18.10.5161 2024-12-11 18:52:35 +01:00
FunkyFr3sh
ebbdf370be bump experimental build 2024-12-11 06:17:01 +01:00
FunkyFr3sh
1bb1ffd8b8 align 2024-12-10 22:01:55 +01:00
FunkyFr3sh
ca35888d87 fix for last commit 2024-12-10 20:53:01 +01:00
FunkyFr3sh
4ff49faa89 fix for last commit 2024-12-10 20:52:48 +01:00
FunkyFr3sh
0843d5b9fc add strncpy fix 2024-12-10 20:52:36 +01:00
FunkyFr3sh
31b8d0aff8 #364 add hack for Intel HD 4000 driver Build 10.18.10.4252 bug - disable multipass shader 2024-12-10 20:43:06 +01:00
FunkyFr3sh
7e46fab834 update supported games list 2024-12-10 06:14:06 +01:00
FunkyFr3sh
a5aaf8cc97 fix build on macOS 2024-12-10 01:12:09 +01:00
FunkyFr3sh
14ff0a0d9e use ExitProcess instead of _exit to avoid issues 2024-12-07 02:24:22 +01:00
FunkyFr3sh
fd1bac4a38 use SetThreadExecutionState only on XP and above 2024-12-06 04:31:22 +01:00
FunkyFr3sh
895db5bf93 SetThreadExecutionState for windows and SPI_SETSCREENSAVEACTIVE for WINE 2024-11-30 23:39:11 +01:00
FunkyFr3sh
7505295e33 Revert "use SetThreadExecutionState with ES_DISPLAY_REQUIRED"
This reverts commit eafcdaf95d.
2024-11-29 20:12:46 +01:00
FunkyFr3sh
eafcdaf95d use SetThreadExecutionState with ES_DISPLAY_REQUIRED 2024-11-29 19:33:23 +01:00
FunkyFr3sh
48081e3f24 disable screensaver 2024-11-29 17:04:12 +01:00
FunkyFr3sh
f5ff8a19a9 update supported games in readme 2024-11-26 04:47:41 +01:00
FunkyFr3sh
3738213ab5 change debug string 2024-11-26 03:12:35 +01:00
FunkyFr3sh
a77c3c21dc add preset for Star Wars Rebellion 2024-11-26 03:05:16 +01:00
FunkyFr3sh
7dc7028002 improve logging 2024-11-26 02:06:38 +01:00
FunkyFr3sh
e0c00d3a36 fix exe name 2024-11-26 00:36:30 +01:00
FunkyFr3sh
3332b8c907 add preset for Pandora's Box Puzzle Game 2024-11-25 23:48:00 +01:00
FunkyFr3sh
e6c9eea473 log SetWindowsHookExA hook types 2024-11-25 21:20:29 +01:00
FunkyFr3sh
6a22fcf142 improve logging 2024-11-25 19:29:50 +01:00
FunkyFr3sh
b4352232c8 improve logging 2024-11-23 17:07:51 +01:00
FunkyFr3sh
ead0f2306e add preset for Discoworld Noir 2024-11-23 04:13:50 +01:00
FunkyFr3sh
b7c46047fb add preset for Lost Vikings 2 2024-11-23 03:36:38 +01:00
FunkyFr3sh
2a0b4d58b2 sort readme 2024-11-23 00:15:27 +01:00
FunkyFr3sh
957fe0bb02 add some presets 2024-11-23 00:10:58 +01:00
FunkyFr3sh
e79654e620 add preset for Populous - The Beginning 2024-11-23 00:06:44 +01:00
FunkyFr3sh
72a5982f48 add some more privileged instructions to the list 2024-11-22 21:25:37 +01:00
FunkyFr3sh
3c1f7ea838 update readme 2024-11-08 18:31:04 +01:00
FunkyFr3sh
d4c329f8bd add some debug code 2024-11-04 02:27:34 +01:00
FunkyFr3sh
e3af573916 enable windowed hack for non-popup windows 2024-11-03 05:07:09 +01:00
FunkyFr3sh
4db1628431 only use windowed hack if window is smaller than screen size 2024-11-03 02:32:00 +01:00
FunkyFr3sh
2c69e41b18 don't use DwmFlush WaitForVerticalBlank 2024-11-02 18:16:22 +01:00
FunkyFr3sh
ca08dd6006 Revert "don't emulate 60hz vblank on 60hz monitor"
This reverts commit 95a5f7231e.
2024-11-02 18:11:42 +01:00
FunkyFr3sh
9313a997dd Revert "Don't use DwmFlush"
This reverts commit 27dbd07925.
2024-11-02 18:11:29 +01:00
FunkyFr3sh
27dbd07925 Don't use DwmFlush 2024-11-02 17:53:01 +01:00
FunkyFr3sh
b23700a9b7 Reapply "don't emulate 60hz vblank on 60hz monitor"
This reverts commit d3f78bad95.
2024-11-02 17:44:02 +01:00
FunkyFr3sh
498e2f45e2 bump version 2024-11-02 16:59:39 +01:00
FunkyFr3sh
d3f78bad95 Revert "don't emulate 60hz vblank on 60hz monitor"
This reverts commit 95a5f7231e.
2024-11-02 16:57:26 +01:00
FunkyFr3sh
db43b5c655 bump version 2024-11-02 01:35:26 +01:00
FunkyFr3sh
a1864d612a ignore dinput keypresses if window not in foreground 2024-10-27 03:35:12 +01:00
FunkyFr3sh
e3e7dc22e1 improve debug logs 2024-10-26 21:40:28 +02:00
FunkyFr3sh
79cfe0f466 tweak legacy build 2024-10-25 17:31:28 +02:00
FunkyFr3sh
ce4860dc05 fix downscaling with boxing=true 2024-10-25 16:28:39 +02:00
FunkyFr3sh
cdec1fe85b Merge branch 'master' of https://github.com/FunkyFr3sh/cnc-ddraw 2024-10-23 02:49:47 +02:00
FunkyFr3sh
a851f93c0a add Final Liberation: Warhammer Epic 40000 (GOG) to supported games list 2024-10-23 02:49:41 +02:00
FunkyFr3sh
9545a58f05
Update README.md 2024-10-21 00:10:54 +02:00
FunkyFr3sh
856ce8a3af add preset for Hooligans: Storm over Europe 2024-10-18 18:42:46 +02:00
FunkyFr3sh
a4f927b095 add a check for DDSCAPS_OWNDC 2024-10-18 18:02:30 +02:00
FunkyFr3sh
9671d810af #352 add preset for Age Of Wonders 1 2024-10-16 16:48:19 +02:00
FunkyFr3sh
03d82b86a4 remoe devmode setting 2024-10-12 01:44:26 +02:00
FunkyFr3sh
a6ef1bbfe7 update Jazz Jackrabbit 2 presets 2024-10-12 01:43:21 +02:00
FunkyFr3sh
362d05367c allow to toggle windowed/maximize with a single key press 2024-10-12 01:24:07 +02:00
FunkyFr3sh
01fe4f2f0f update worms armageddon preset 2024-10-11 22:17:55 +02:00
FunkyFr3sh
a2c0dee506 improve logs 2024-10-10 16:58:21 +02:00
FunkyFr3sh
fc9243d71b keep old WS_MINIMIZEBOX hack 2024-10-06 23:55:16 +02:00
FunkyFr3sh
6d61a423ee only use workaround for linux and not for macOS 2024-10-06 23:43:43 +02:00
FunkyFr3sh
fc9bb11e75 fix resizable .ini setting in wine 2024-10-06 21:38:07 +02:00
FunkyFr3sh
92df1257bd do not never forward SC_MAXIMIZE to the game in wine 2024-10-06 21:33:37 +02:00
FunkyFr3sh
4fdc98ef28 add missing KillTimer call 2024-10-05 23:03:00 +02:00
FunkyFr3sh
4af2daed14 enforce minimum window size on restore after maximize 2024-10-05 23:00:13 +02:00
FunkyFr3sh
552c5809e0 add comment 2024-10-05 22:47:08 +02:00
FunkyFr3sh
c8980c5e34 kill timer on maximize (just to be sure...) 2024-10-05 22:43:04 +02:00
FunkyFr3sh
747f1df81c add hack for linux to enforce minimum window size 2024-10-05 22:39:49 +02:00
FunkyFr3sh
a93d004f1b move inject_resolution up and add notes 2024-10-03 14:13:59 +02:00
FunkyFr3sh
f1316407d1 fix maximize button on linux 2024-10-03 13:49:57 +02:00
FunkyFr3sh
5c853ca487 fix typo 2024-10-03 04:52:23 +02:00
FunkyFr3sh
bb43a486d9 fix comments 2024-10-03 04:51:51 +02:00
FunkyFr3sh
dce598afcf disable maximize and windowed toggle while maximized on macOS 2024-10-03 04:50:49 +02:00
FunkyFr3sh
07e088faaa Do not save settings while window is maxmized in macOS 2024-10-03 04:27:04 +02:00
FunkyFr3sh
116297d2b4 do not save settings after maxmize on macOS 2024-10-03 04:13:40 +02:00
FunkyFr3sh
ca6c447ae6 fix window resize and maximize for macOS + fix resize on linux 2024-10-03 03:57:10 +02:00
FunkyFr3sh
95a5f7231e don't emulate 60hz vblank on 60hz monitor 2024-10-02 16:47:17 +02:00
FunkyFr3sh
f9fa3b0fa2 add missing arg to Crc32_FromFile function 2024-09-30 23:53:41 +02:00
FunkyFr3sh
a7b8e2e80f move crc32 function 2024-09-30 23:46:04 +02:00
FunkyFr3sh
107897a29f fix default settings 2024-09-30 22:14:49 +02:00
FunkyFr3sh
50f3da2fd7 Merge branch 'master' of https://github.com/FunkyFr3sh/cnc-ddraw 2024-09-30 21:54:31 +02:00
FunkyFr3sh
e80499a30e add dummy functions to avoid Wtsapi32.dll imports (Keeps it win2000 compatible) 2024-09-30 21:54:25 +02:00
FunkyFr3sh
df73d585c0
Update README.md 2024-09-30 16:50:48 +02:00
FunkyFr3sh
cee28b7abf
Update README.md 2024-09-30 16:43:01 +02:00
FunkyFr3sh
158b49e460 add IsWindows2000OrGreater function 2024-09-29 22:53:38 +02:00
FunkyFr3sh
c479cc20a5 some more tweaks to logs 2024-09-29 21:27:55 +02:00
FunkyFr3sh
cd3a52363b improve win version logging 2024-09-29 21:03:12 +02:00
FunkyFr3sh
d3dbab102f fix for last commit 2024-09-29 17:28:34 +02:00
FunkyFr3sh
d680af0a4a dynamically load Dbghelp.dll 2024-09-29 17:09:24 +02:00
FunkyFr3sh
5336f7d1ec make sure we don't get a blackscreen if device doesn't support StretchDIBits 2024-09-29 02:27:14 +02:00
FunkyFr3sh
da99931f8c target windows 9X by default 2024-09-28 22:14:27 +02:00
FunkyFr3sh
6f4339f16a fix versionhelpers for legacy build 2024-09-28 22:07:33 +02:00
FunkyFr3sh
1017b235a4 align 2024-09-28 21:29:12 +02:00
FunkyFr3sh
561f2ba614 improve legacy build 2024-09-28 21:22:45 +02:00
FunkyFr3sh
9d43cc31f2 fix for last commit 2024-09-28 20:30:50 +02:00
FunkyFr3sh
1821c3a15d use AddVectoredExceptionHandler only on XP and above 2024-09-28 20:30:27 +02:00
FunkyFr3sh
401c9f0e37 fix CreateThread bug on windows ME 2024-09-28 20:29:09 +02:00
FunkyFr3sh
14020a3d31 don't create dmp file on windows ME builds 2024-09-28 20:28:33 +02:00
FunkyFr3sh
9bea18d038 fix debug build for win2000 2024-09-28 20:04:36 +02:00
FunkyFr3sh
8b211a73d7 add checks for windows ME build 2024-09-28 19:57:11 +02:00
FunkyFr3sh
beae3c5fb7 properly target windows 2000 in mingw build + allows to build for windows ME now as well 2024-09-28 19:20:50 +02:00
FunkyFr3sh
7175939854 don't use W functions 2024-09-28 18:22:08 +02:00
FunkyFr3sh
40464b18fc remove outdated presets 2024-09-28 17:04:54 +02:00
FunkyFr3sh
b57ec635fc fix opengl renderer on older hardware 2024-09-27 18:11:07 +02:00
FunkyFr3sh
57287686db add new "center_window" setting 2024-09-26 19:55:06 +02:00
FunkyFr3sh
f6b92bb80f add preset for Balls of Steel v1.2 2024-09-25 16:55:34 +02:00
FunkyFr3sh
6eeef95998 add space 2024-09-25 16:49:06 +02:00
FunkyFr3sh
8d3baea228 fix long line 2024-09-25 16:48:53 +02:00
FunkyFr3sh
577f473327 remove ignore_exceptions setting 2024-09-25 16:47:12 +02:00
FunkyFr3sh
80b8a996a7 tweak exception handler 2024-09-24 23:36:11 +02:00
FunkyFr3sh
e0e59cd9fa add testing code for privileged instructions 2024-09-24 20:17:53 +02:00
FunkyFr3sh
7febf01343 tweak get_crc32 function 2024-09-23 15:35:13 +02:00
FunkyFr3sh
db9cfb8e29 add crc32 to logs 2024-09-23 15:21:32 +02:00
FunkyFr3sh
9fb97bf1ca fix warning 2024-09-23 13:28:46 +02:00
FunkyFr3sh
4d0b1734dc add fallback for wndres 2024-09-23 13:27:49 +02:00
FunkyFr3sh
64f8f01f9a Merge branch 'master' of https://github.com/FunkyFr3sh/cnc-ddraw 2024-09-22 23:31:32 +02:00
FunkyFr3sh
4d11fc38c6 log timestamp in UTC 2024-09-22 23:31:24 +02:00
FunkyFr3sh
dc5b1c7304
Update action.yml 2024-09-22 13:34:43 +02:00
FunkyFr3sh
e0072116a0 Merge branch 'master' of https://github.com/FunkyFr3sh/cnc-ddraw 2024-09-22 12:45:58 +02:00
FunkyFr3sh
631e64f17a remove obsolete code 2024-09-22 12:45:50 +02:00
FunkyFr3sh
c0eee0938b
Update build.yml 2024-09-21 22:22:22 +02:00
FunkyFr3sh
3c27c903eb bump version 2024-09-21 22:16:23 +02:00
FunkyFr3sh
a902db06e9 bump version 2024-09-21 20:45:21 +02:00
FunkyFr3sh
ee013edd32 upate GirlTalk preset 2024-09-19 20:11:22 +02:00
FunkyFr3sh
9a308dcf1b add timestamp to logs 2024-09-19 19:42:27 +02:00
FunkyFr3sh
892494718a log BuildLabEx if available 2024-09-19 19:16:37 +02:00
FunkyFr3sh
6977fccdbe add hack for Flight Simulator 98 2024-09-19 17:58:35 +02:00
FunkyFr3sh
66e8d1676f make sure we don't reset last_msg_pull_tick 2024-09-18 21:52:06 +02:00
FunkyFr3sh
7fe9f3f2fa disable debug code 2024-09-18 21:37:24 +02:00
FunkyFr3sh
5d527ca8e0 make sure the close button is enabled 2024-09-18 21:33:01 +02:00
FunkyFr3sh
a8aeee1bc3 add preset for A Bug's Life Action Game 2024-09-18 18:06:53 +02:00
FunkyFr3sh
3a3f11afc8 return S_OK in IDirect3DX__EnumDevices 2024-09-18 18:02:15 +02:00
FunkyFr3sh
e142d06946 remove invalid ExStyle 2024-09-18 17:59:34 +02:00
FunkyFr3sh
5901d12597 log DI GUID 2024-09-16 19:30:42 +02:00
FunkyFr3sh
19ad4bb235 simplify makefile 2024-09-13 15:42:29 +02:00
FunkyFr3sh
0a4f8a7c7c use quotes 2024-09-13 15:35:27 +02:00
FunkyFr3sh
1b017c0517 align with tab 2024-09-13 13:56:00 +02:00
FunkyFr3sh
a157e1210f align with tab 2024-09-13 13:55:24 +02:00
FunkyFr3sh
01b1ff62e5 fix build with gmake and old win-builds 2024-09-13 13:54:45 +02:00
FunkyFr3sh
128a4b95f1 add comment 2024-09-13 13:01:14 +02:00
FunkyFr3sh
da2672e231 fix build on windows 2024-09-13 12:34:22 +02:00
FunkyFr3sh
a690a9233e update Jungle Storm preset 2024-09-12 20:08:53 +02:00
FunkyFr3sh
9dbafc1660 adjust warning message 2024-09-12 19:45:25 +02:00
FunkyFr3sh
f690749ca9 cleanup settings names/order 2024-09-12 18:11:08 +02:00
FunkyFr3sh
43eadc53b0 update comment 2024-09-12 17:48:51 +02:00
FunkyFr3sh
12c23d494e sort config.c 2024-09-12 17:02:11 +02:00
FunkyFr3sh
a7df3a86ea revert change 2024-09-11 20:06:12 +02:00
FunkyFr3sh
52c536d5c3 log lpbIsInVB bool 2024-09-11 19:49:04 +02:00
FunkyFr3sh
8ff40f986c remove duplicate code 2024-09-11 18:01:21 +02:00
FunkyFr3sh
e0292792c0 update robin hood presets 2024-09-11 17:05:00 +02:00
FunkyFr3sh
cbecc7e2cf improve "fixnotresponding" patch 2024-09-11 16:59:21 +02:00
FunkyFr3sh
cd021dc090 merge PeekMessage and GetMessage hooks 2024-09-11 16:16:59 +02:00
FunkyFr3sh
a9f0b8f8f5 don't let messages pass through with peek/getmessage hooks 2024-09-11 15:47:31 +02:00
FunkyFr3sh
2353363e6d update madeline presets 2024-09-11 14:38:56 +02:00
FunkyFr3sh
7d3a07b2e7 update compat warning text 2024-09-10 17:54:26 +02:00
FunkyFr3sh
ae66bebb31 enable a few more hooks for hook=2 2024-09-10 17:15:02 +02:00
FunkyFr3sh
5af1d683d8 Revert "add experimental WH_GETMESSAGE hook"
This reverts commit dcc76a154d.
2024-09-10 15:42:14 +02:00
FunkyFr3sh
c13aece3f6 Revert "fix window resize/move issues"
This reverts commit 04d7f2060e.
2024-09-10 15:42:00 +02:00
FunkyFr3sh
efbf7e7b30 Revert "remove debug code"
This reverts commit 75ed1595c6.
2024-09-10 15:41:29 +02:00
FunkyFr3sh
8425f81597 Revert "remove obsolete settings"
This reverts commit 97718b9a19.
2024-09-10 15:41:04 +02:00
FunkyFr3sh
8b96d0d34b Revert "fix ja2 cursor lock"
This reverts commit 48151e4d78.
2024-09-10 15:40:52 +02:00
FunkyFr3sh
7de3efd050 Revert "never return FALSE from peekmessage to avoid issues"
This reverts commit 89d3845473.
2024-09-10 15:40:44 +02:00
FunkyFr3sh
801d31f68e Revert "don't update cursor pos in mouse hook"
This reverts commit c1a5a3895b.
2024-09-10 15:40:35 +02:00
FunkyFr3sh
cdb68e9dd1 Revert "do not return WM_NULL for now (needs more testing)"
This reverts commit a42bdae84d.
2024-09-10 15:40:27 +02:00
FunkyFr3sh
4df4766736 Revert "remove old diablo 2 hack"
This reverts commit df91a4308f.
2024-09-10 15:40:13 +02:00
FunkyFr3sh
691b5196d5 Revert "return WM_NULL if there are no filters"
This reverts commit e4eafef652.
2024-09-10 15:40:05 +02:00
FunkyFr3sh
d2db12f2af Revert "only lock cursor if message was removed"
This reverts commit 8a6f94ae95.
2024-09-10 15:39:53 +02:00
FunkyFr3sh
ed0b829bc6 only create screenshot if file doesn't exist 2024-09-09 21:33:04 +02:00
FunkyFr3sh
ac9d183a59 adjust logs 2024-09-09 21:32:53 +02:00
FunkyFr3sh
9d5d71c999 use PM_QS_INPUT for not responding patch 2024-09-09 21:14:37 +02:00
FunkyFr3sh
8a6f94ae95 only lock cursor if message was removed 2024-09-09 20:31:49 +02:00
FunkyFr3sh
43ccc87e82 sort header 2024-09-09 19:41:46 +02:00
FunkyFr3sh
e435bf65e1 rename custom_width/height setting to inject_resolution 2024-09-09 19:17:00 +02:00
FunkyFr3sh
f83baafcf6 move font settings to the top 2024-09-09 19:09:40 +02:00
FunkyFr3sh
e4eafef652 return WM_NULL if there are no filters 2024-09-09 16:58:22 +02:00
FunkyFr3sh
df91a4308f remove old diablo 2 hack 2024-09-09 16:01:45 +02:00
FunkyFr3sh
a42bdae84d do not return WM_NULL for now (needs more testing) 2024-09-09 15:31:18 +02:00
FunkyFr3sh
c1a5a3895b don't update cursor pos in mouse hook 2024-09-09 15:23:31 +02:00
FunkyFr3sh
89d3845473 never return FALSE from peekmessage to avoid issues 2024-09-09 15:15:08 +02:00
FunkyFr3sh
48151e4d78 fix ja2 cursor lock 2024-09-09 15:05:28 +02:00
FunkyFr3sh
97718b9a19 remove obsolete settings 2024-09-09 14:37:20 +02:00
FunkyFr3sh
75ed1595c6 remove debug code 2024-09-09 14:21:09 +02:00
FunkyFr3sh
04d7f2060e fix window resize/move issues 2024-09-09 14:12:25 +02:00
FunkyFr3sh
dcc76a154d add experimental WH_GETMESSAGE hook 2024-09-08 19:14:58 +02:00
FunkyFr3sh
426490043f comment out testng code 2024-09-08 09:38:51 +02:00
FunkyFr3sh
563473b835 fix naming of key bools 2024-09-08 09:38:16 +02:00
FunkyFr3sh
7165d27d71 don't hook SH33W32 2024-09-08 08:53:11 +02:00
FunkyFr3sh
1bc96a658f add preset for Barney - Secret of the Rainbow 2024-09-08 08:21:05 +02:00
FunkyFr3sh
1bcdf92d10 add some more error checks 2024-09-08 08:08:18 +02:00
FunkyFr3sh
b92b2deafa ignore all key down messages 2024-09-07 20:43:58 +02:00
FunkyFr3sh
d3139c67fb keep the mingw debug build win2000 compatible 2024-09-07 17:37:16 +02:00
FunkyFr3sh
3b4fcb09e2 make sure we always get the key_up message so keys don't get stuck 2024-09-07 17:22:30 +02:00
FunkyFr3sh
d0de68bf42 some more cosmetic changes 2024-09-07 16:50:51 +02:00
FunkyFr3sh
0a65317d96 move checks into function + cleanup 2024-09-07 16:44:35 +02:00
FunkyFr3sh
614e340f15 fix warnings 2024-09-07 15:32:55 +02:00
FunkyFr3sh
02c8080910 use regular macros with release builds 2024-09-07 15:23:46 +02:00
FunkyFr3sh
2a269f19b6 log direct3d9 errors 2024-09-07 14:27:56 +02:00
FunkyFr3sh
60a66776a6 port alt-key-stuck fix to new keyboard hook 2024-09-07 12:52:35 +02:00
FunkyFr3sh
eb5957008f disable workaround for cases where PeekMessage was not hooked 2024-09-06 22:29:25 +02:00
FunkyFr3sh
b1e7cfe5b4 do not minimize on RestoreDisplayMode (needs more testing) 2024-09-06 20:54:42 +02:00
FunkyFr3sh
4b46c48a36 fix warnings 2024-09-06 19:07:01 +02:00
FunkyFr3sh
a87a2d7191 use key_down rather than key_up for hotkeys 2024-09-06 18:46:21 +02:00
FunkyFr3sh
8f9534812b remove moorhuhn preset 2024-09-06 18:17:48 +02:00
FunkyFr3sh
fc143416ad fix crash on exit in fallout2 2024-09-06 18:17:19 +02:00
FunkyFr3sh
9c18999a11 fix hotkey for Fallout2, jagged alliance 2, trivia and a probably a few other games 2024-09-06 18:10:22 +02:00
FunkyFr3sh
a063e25825 fix last_msg_pull_tick update 2024-09-06 16:34:52 +02:00
FunkyFr3sh
f3d1ba8cf4 append filename to log files 2024-09-05 09:19:13 +02:00
FunkyFr3sh
560a7e6a20 add check to GetVersion functions 2024-09-03 18:22:38 +02:00
FunkyFr3sh
e3993518c7 sort config.h 2024-09-03 18:20:20 +02:00
FunkyFr3sh
b88857386e add new "win_version" setting to fake the reported windows version 2024-09-03 18:07:16 +02:00
FunkyFr3sh
f4ca7973eb Revert "add dummy git.h"
This reverts commit d6a59407e4.
2024-09-03 09:55:14 +02:00
FunkyFr3sh
d6a59407e4 add dummy git.h 2024-09-03 09:48:51 +02:00
FunkyFr3sh
a462be5339 remove redundant code 2024-09-03 09:48:12 +02:00
FunkyFr3sh
5d6b78b23d update Trivia preset 2024-09-02 18:53:24 +02:00
FunkyFr3sh
5194543aca minimize window on RestoreDisplayMode 2024-09-02 18:52:19 +02:00
FunkyFr3sh
ac910cd4e9 update trivia preset 2024-09-02 18:01:25 +02:00
FunkyFr3sh
de86f913cb make Trivia windows transparent 2024-09-02 18:01:17 +02:00
FunkyFr3sh
b14b3e1dd8 force redraw in GDI renderer too 2024-09-02 18:00:57 +02:00
FunkyFr3sh
056c0750b2 update SetDIBitsToDevice hook 2024-09-02 17:48:18 +02:00
FunkyFr3sh
66a31e2282 update bitblt hook 2024-09-02 17:45:10 +02:00
FunkyFr3sh
a221c67842 add preset for Disney Trivia Challenge 2024-09-02 17:30:24 +02:00
FunkyFr3sh
649ba3050a make sure we always got a cliplist 2024-09-02 14:49:11 +02:00
FunkyFr3sh
aac405031e add some more checks to fixnotresponding patch 2024-09-02 13:09:47 +02:00
FunkyFr3sh
4e8253e873 add preset for The Jungle Book Groove Party 2024-09-02 12:51:57 +02:00
FunkyFr3sh
ca8bb53195 add fixnotresponding to blt as well 2024-09-02 12:40:39 +02:00
FunkyFr3sh
ca70847250 add preset for Jungle Storm 2024-09-02 12:25:46 +02:00
FunkyFr3sh
6620708f6a update glover preset 2024-09-02 12:15:00 +02:00
FunkyFr3sh
50da3c6a24 add preset for glover 2024-09-02 12:03:39 +02:00
FunkyFr3sh
e54d1cd4c3 fix for last commit 2024-09-02 10:46:56 +02:00
FunkyFr3sh
40e30163d1 simplify git code 2024-09-02 10:44:09 +02:00
FunkyFr3sh
4d5882414c add batch file for debug builds + some git related tweaks 2024-09-02 07:46:25 +02:00
FunkyFr3sh
d6b2249c78 add missing NULL checks 2024-09-01 13:52:36 +02:00
FunkyFr3sh
0e173ef6a8 add preset for lego loco 2024-09-01 13:32:03 +02:00
FunkyFr3sh
ccbf60698a allow to override SM_CXSCREEN and SM_CYSCREEN via fake_mode 2024-09-01 12:34:36 +02:00
FunkyFr3sh
094d020e05 allow to override bpp via fake_mode 2024-09-01 12:16:19 +02:00
FunkyFr3sh
c28e1d98dc make sure we got git dirty status logged as well 2024-09-01 09:47:19 +02:00
FunkyFr3sh
0f2a367c36 add git branch to logs 2024-09-01 09:40:46 +02:00
FunkyFr3sh
7c85e9c494 add preset for Thomas & Friends 2024-08-31 17:00:53 +02:00
FunkyFr3sh
8e01f4e885 fix git path on VS 2019 2024-08-31 15:23:45 +02:00
FunkyFr3sh
f3ba703444 add git commit hash to mingw build as well 2024-08-31 14:09:35 +02:00
FunkyFr3sh
67e4c664f6 fix for last commit 2024-08-31 13:27:09 +02:00
FunkyFr3sh
b5eea287d5 add git commit hash to file version and log 2024-08-31 13:22:29 +02:00
FunkyFr3sh
7a8db6c189 keep artifact's for 90 days 2024-08-31 11:23:48 +02:00
FunkyFr3sh
248b62a332 add NULL checks to QueryInterface 2024-08-31 11:12:39 +02:00
FunkyFr3sh
004951a940 ignore 0 GUID 2024-08-31 10:11:37 +02:00
FunkyFr3sh
cbcbad0be4 bump version 2024-08-31 09:36:51 +02:00
FunkyFr3sh
1bdc2dc2b2 hook _invoke_watson 2024-08-31 08:09:51 +02:00
FunkyFr3sh
00bb6254a0 Force access violation in debug build to produce a dmp file for debugging (disables watson) 2024-08-31 07:35:31 +02:00
FunkyFr3sh
6ad443cfb1 uncomment ReleaseCapture call to prevent cursor issues in windowed mode 2024-08-30 16:02:32 +02:00
FunkyFr3sh
1b0c518759 add preset for Girl Talk 2024-08-30 12:44:55 +02:00
FunkyFr3sh
f64913b5e6 fix for windowed_hack 2024-08-30 12:37:06 +02:00
FunkyFr3sh
18f6b1e5ea add preset for Play with the Teletubbies 2024-08-30 12:10:50 +02:00
FunkyFr3sh
e44b04956f add preset for Axis & Allies 2024-08-30 12:06:21 +02:00
FunkyFr3sh
9565b2b50f make sure we return proper resolution list when using windowed hack 2024-08-30 11:55:43 +02:00
FunkyFr3sh
fc99383f21 lie about SIZEPALETTE and NUMCOLORS in GetDeviceCaps 2024-08-30 10:25:38 +02:00
FunkyFr3sh
25ef20e711 always create log files next to game exe 2024-08-30 09:04:22 +02:00
FunkyFr3sh
c7fe0b614b fix STATUS_INVALID_CRUNTIME_PARAMETER crash with debug build 2024-08-30 08:28:59 +02:00
FunkyFr3sh
9d31f76d3e add presets 2024-08-29 17:24:21 +02:00
FunkyFr3sh
8fe9a9370c tweak fake output of GetVerticalBlankStatus 2024-08-29 11:41:31 +02:00
FunkyFr3sh
a8dfbff1f2 add preset for Jeopardy! 2024-08-28 15:27:42 +02:00
FunkyFr3sh
996e051eda update supported games 2024-08-28 15:27:23 +02:00
FunkyFr3sh
0884be514d handle cases where DDSD_WIDTH and DDSD_HEIGHT passed to dd_EnumDisplayModes 2024-08-28 10:24:00 +02:00
FunkyFr3sh
e79e076f0a only ignore errors in debug build 2024-08-28 09:25:15 +02:00
FunkyFr3sh
efd5bc6c32 use glGetStringi if available (fixes errors on core profile) 2024-08-28 09:19:32 +02:00
FunkyFr3sh
dffed46947 Ignore errors from glGetString 2024-08-28 08:36:46 +02:00
FunkyFr3sh
bdb249058a fix ddsCaps 2024-08-26 08:57:11 +02:00
FunkyFr3sh
283295a5c9 add DDSCL_FULLSCREEN check 2024-08-25 19:12:15 +02:00
FunkyFr3sh
e6c5c4ede2 enable workaround for fallout 1 as well 2024-08-25 12:26:12 +02:00
FunkyFr3sh
a0ec16ba4d add preset for constructor 2024-08-25 09:07:50 +02:00
FunkyFr3sh
a1d8559322 fix for last commit 2024-08-24 17:31:43 +02:00
FunkyFr3sh
136b5b30c5 add new IsSteamDeck function to versionhelpers 2024-08-24 14:50:03 +02:00
FunkyFr3sh
40ed996311 disable wayland detection for SteamDeck
Not needed because the deck does automatically enabled gamescope and therefore games will not glitch
2024-08-24 14:42:33 +02:00
FunkyFr3sh
ab3aac113e add comment 2024-08-21 10:22:59 +02:00
FunkyFr3sh
cde053f218 bump version 2024-08-21 10:16:56 +02:00
FunkyFr3sh
57d5a9cda3 add fallout 2 workaround for window not showing up in taskbar sometimes 2024-08-21 10:07:57 +02:00
FunkyFr3sh
073709dc3a update presets 2024-08-21 08:53:08 +02:00
FunkyFr3sh
826cb5c4d5 fix bmp screenshots 2024-08-21 08:37:13 +02:00
FunkyFr3sh
848b084655 update callus 95 preset 2024-08-21 04:56:49 +02:00
FunkyFr3sh
f903230ed5 update callus 95 preset 2024-08-21 04:54:06 +02:00
FunkyFr3sh
d0618c60a3 bump version 2024-08-21 04:52:32 +02:00
FunkyFr3sh
aa381cae81 update readme 2024-08-21 04:52:17 +02:00
FunkyFr3sh
36d1cf31ab update readme 2024-08-20 16:13:11 +02:00
FunkyFr3sh
5259dc153b bump version 2024-08-20 12:14:20 +02:00
FunkyFr3sh
05685bffae always disable menu in fullscreen mode (keep it for borderelss only) 2024-08-20 11:09:49 +02:00
FunkyFr3sh
c838496b20 update age of wonders presets 2024-08-20 11:01:48 +02:00
FunkyFr3sh
4078fdf919 use Alt+Backspace hokey combo for windowed toggle in Moorhuhn 2024-08-20 10:44:54 +02:00
FunkyFr3sh
35f27746d1 add remove_menu setting to ini template 2024-08-20 09:56:07 +02:00
FunkyFr3sh
2faed7325b update HoMM 4 preset 2024-08-20 09:55:27 +02:00
FunkyFr3sh
815e9f045b fix warning 2024-08-18 11:40:17 +02:00
FunkyFr3sh
d1802eb4c5 bump version 2024-08-17 14:26:26 +02:00
FunkyFr3sh
efb524ee4d add new optionm to fixchild= ini setting 2024-08-17 14:23:29 +02:00
FunkyFr3sh
a6adda6ace add commented out test code 2024-08-17 13:13:25 +02:00
FunkyFr3sh
3efd6fc6ba bump version 2024-08-17 13:09:31 +02:00
FunkyFr3sh
52b63d3d47 add preset for Callus 95 2024-08-17 07:37:43 +02:00
FunkyFr3sh
79b1812e5a hide msctls_statusbar32 2024-08-17 07:34:54 +02:00
FunkyFr3sh
af8a81b618 Force redraw for GDI games 2024-08-17 06:03:41 +02:00
FunkyFr3sh
5ca3319e7a update some older presets 2024-08-16 15:30:07 +02:00
FunkyFr3sh
164365efd3 add new aspect_ratio to ddraw.ini 2024-08-16 07:51:05 +02:00
FunkyFr3sh
33666bbd19 try to get at least some windowed games working with zero config 2024-08-15 16:50:28 +02:00
FunkyFr3sh
aa357c044d set default size of primary surface to 1024x768 2024-08-15 14:20:13 +02:00
FunkyFr3sh
1ce5acd05d update lapis preset 2024-08-15 12:58:52 +02:00
FunkyFr3sh
9f12b35dc8 revert debug change 2024-08-15 12:55:54 +02:00
FunkyFr3sh
b40fcdd14e update lapis preset 2024-08-15 12:30:52 +02:00
FunkyFr3sh
35bc19f731 add preset for Lapis 2024-08-15 12:10:34 +02:00
FunkyFr3sh
f49f09895b save and restore dc state 2024-08-15 12:06:02 +02:00
FunkyFr3sh
79feefac26 remove test code 2024-08-15 10:19:28 +02:00
FunkyFr3sh
c7e4b81ad7 add experimental aspect_ratio setting (hidden for now) 2024-08-15 10:16:20 +02:00
FunkyFr3sh
e23a0ce1d5 rename once more 2024-08-13 04:57:26 +02:00
FunkyFr3sh
04c5944165 use -shader2scale instead of -noscale in filenames 2024-08-13 04:48:10 +02:00
FunkyFr3sh
e0b7d26856 add option to allow upscaling via shader2
must insert "-noscale" into filename to activate
2024-08-13 04:45:05 +02:00
FunkyFr3sh
f15cac1824 testing ddraw.ini gen 2024-08-11 10:48:38 +02:00
FunkyFr3sh
2aada45a6c adjust makefile 2024-08-11 08:58:00 +02:00
FunkyFr3sh
555cf5de28 fix typo 2024-08-11 08:33:08 +02:00
FunkyFr3sh
5df1b00c6d add workaround for stretch blt's 2024-08-11 06:14:05 +02:00
FunkyFr3sh
afb0fe7520 fix translation 2024-08-10 08:15:30 +02:00
FunkyFr3sh
7454684654 align 2024-08-10 08:08:55 +02:00
FunkyFr3sh
6f540a9603 disable Vsync checkbox in case we are in borderelss or windowed mode to avoid unnecessary input lag 2024-08-10 08:07:15 +02:00
FunkyFr3sh
b1c74f1628 remove allow_wmactivate setting 2024-08-10 03:28:12 +02:00
FunkyFr3sh
d7d12e520f fix for last commit 2024-08-09 09:26:38 +02:00
FunkyFr3sh
423ca1d5a3 add IsAndroid function to versionhelpers header 2024-08-09 09:24:21 +02:00
FunkyFr3sh
30ae9630fb save pdb file for experimental release 2024-08-08 02:20:18 +02:00
68 changed files with 4439 additions and 859 deletions

View file

@ -4,7 +4,6 @@ on:
push:
branches:
- 'master'
- 'develop'
- 'github-action'
jobs:
@ -83,8 +82,10 @@ jobs:
cp "${{ steps.build-releasexp.outputs.releasexp }}" cnc-ddraw-releasexp
rundll32.exe ./cnc-ddraw-releasexp/ddraw.dll, DDIsWindowed
cp "${{ steps.build-releasexp.outputs.releasexp-pdb }}" cnc-ddraw-experimental
7z a -tzip -mm=Deflate -mfb=258 -mpass=15 "./cnc-ddraw-experimental/cnc-ddraw-experimental-release.zip" "./cnc-ddraw-releasexp/ddraw.dll"
7z a -tzip -mm=Deflate -mfb=258 -mpass=15 "./cnc-ddraw-experimental/cnc-ddraw-experimental-release.zip" "./cnc-ddraw-releasexp/ddraw.*"
fi
if [[ -f "${{ steps.build-debug.outputs.debug }}" ]]; then
@ -117,35 +118,30 @@ jobs:
with:
name: cnc-ddraw-release
path: cnc-ddraw-release
retention-days: 14
- name: Upload artifacts cnc-ddraw-releasexp
uses: actions/upload-artifact@v4
with:
name: cnc-ddraw-releasexp
path: cnc-ddraw-releasexp
retention-days: 14
- name: Upload artifacts cnc-ddraw-debug
uses: actions/upload-artifact@v4
with:
name: cnc-ddraw-debug
path: cnc-ddraw-debug
retention-days: 14
- name: Upload artifacts cnc-ddraw-debuglogxp
uses: actions/upload-artifact@v4
with:
name: cnc-ddraw-debuglogxp
path: cnc-ddraw-debuglogxp
retention-days: 14
- name: Upload artifacts cnc-ddraw-debuglogminixp
uses: actions/upload-artifact@v4
with:
name: cnc-ddraw-debuglogminixp
path: cnc-ddraw-debuglogminixp
retention-days: 14
- name: Release experimental
uses: softprops/action-gh-release@v1
@ -155,4 +151,4 @@ jobs:
tag_name: experimental
files: cnc-ddraw-experimental/*
fail_on_unmatched_files: true
draft: true
draft: true

2
.gitignore vendored
View file

@ -1,4 +1,6 @@
inc/git.h
# C++ Builder
__astcache/

View file

@ -1,28 +1,48 @@
-include config.mk
TARGET = ddraw.dll
LDFLAGS = -Wl,--enable-stdcall-fixup -s -static -shared
CFLAGS = -Iinc -O2 -march=i486 -Wall
LIBS = -lgdi32 -lwinmm -ldbghelp -lole32
TARGET ?= ddraw.dll
CC = i686-w64-mingw32-gcc
WINDRES ?= i686-w64-mingw32-windres
LDFLAGS ?= -Wl,--enable-stdcall-fixup -s -static -shared
CFLAGS ?= -Iinc -O2 -Wall -std=c99
LIBS = -lgdi32 -lwinmm -lole32 -lmsimg32 -lavifil32 -luuid
COMMIT := $(shell git describe --match=NeVeRmAtCh --always --dirty || echo UNKNOWN)
BRANCH := $(shell git rev-parse --abbrev-ref HEAD || echo UNKNOWN)
HASH := \#
ECHOTEST := $(shell echo \"\")
ifeq ($(ECHOTEST),\"\")
# Windows
ECOMMIT := $(shell echo $(HASH)define GIT_COMMIT "$(COMMIT)" > inc/git.h)
EBRANCH := $(shell echo $(HASH)define GIT_BRANCH "$(BRANCH)" >> inc/git.h)
else
# Either *nix or Windows with BusyBox (e.g. w64devkit)
ECOMMIT := $(shell echo "$(HASH)define GIT_COMMIT" \"$(COMMIT)\" > inc/git.h)
EBRANCH := $(shell echo "$(HASH)define GIT_BRANCH" \"$(BRANCH)\" >> inc/git.h)
endif
ifdef DEBUG
CFLAGS += -D _DEBUG -D _DEBUG_X
endif
SRCS := $(wildcard src/*.c) $(wildcard src/*/*.c)
OBJS := $(SRCS:c=o) res.o
ifdef _WIN32_WINNT
CFLAGS += -march=i486 -D _WIN32_WINNT=$(_WIN32_WINNT)
endif
CC = i686-w64-mingw32-gcc
WINDRES ?= i686-w64-mingw32-windres
SRCS := $(wildcard src/*.c) $(wildcard src/*/*.c) res.rc
OBJS := $(addsuffix .o, $(basename $(SRCS)))
.PHONY: clean all
all: $(TARGET)
%.o: %.rc
$(WINDRES) -J rc $< $@
$(WINDRES) -J rc $< $@ || windres -J rc $< $@
$(TARGET): $(OBJS)
$(CC) $(LDFLAGS) -o $@ $^ exports.def $(LIBS)
clean:
$(RM) $(TARGET) $(OBJS)
$(RM) $(TARGET) $(OBJS) || del $(TARGET) $(subst /,\\,$(OBJS))

188
README.md
View file

@ -1,11 +1,11 @@
# cnc-ddraw
cnc-ddraw can fix compatibility issues in older 2D games, such as black screen, bad performance, crashes or defective Alt+Tab.
cnc-ddraw can fix compatibility issues in older 2D games, such as black screen, bad performance, crashes or defective Alt+Tab. It does also add new features such as borderless mode, windowed mode and upscaling via shaders.
&nbsp;
### Features
- Supports Windows 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS/Android) and Virtual Machines
- Supports Windows ME, 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS/Android) and Virtual Machines
- GDI / OpenGL / Direct3D 9 renderer (With automatic renderer selection)
- Upscaling via glsl shaders - https://imgur.com/a/kxsM1oY | https://imgur.com/a/wjrhpFV
- Windowed Mode / Fullscreen Exclusive Mode / Borderless Mode
@ -24,31 +24,16 @@ cnc-ddraw can fix compatibility issues in older 2D games, such as black screen,
1. Download [cnc-ddraw.zip](https://github.com/FunkyFr3sh/cnc-ddraw/releases/latest/download/cnc-ddraw.zip) and extract it into your game folder
2. Start the game
Wine (Linux/macOS/Android) only: override `ddraw` in [winecfg](https://wiki.winehq.org/Winecfg#Libraries) manually or run cnc-ddraw config.exe once.
Wine (Linux/macOS/Android) only: override `ddraw` in [winecfg](https://wiki.winehq.org/Winecfg#Libraries) manually or run `cnc-ddraw config.exe` once.
&nbsp;
If you use cnc-ddraw with a game that got its own windowed mode built in then **make sure you disable the games own windowed mode** first. You can enable windowed mode via cnc-ddraw config.exe instead.
**Important**
&nbsp;
**If the game starts but it doesn't work perfectly** then open the config program and check the **Compatibility settings**.
&nbsp;
**cnc-ddraw does not support Direct3D/Glide**, it will only work with games that use a **DirectDraw (Software)** renderer. Usually you can tell by the look of the game if it's a 3D game or not, but you can also let cnc-ddraw generate a debug log and search for "IDirect3D" - Link: https://github.com/FunkyFr3sh/cnc-ddraw/issues/44
&nbsp;
Some games may require additional steps before they can be used with cnc-ddraw, please check the [wiki](https://github.com/FunkyFr3sh/cnc-ddraw/wiki) for more details.
&nbsp;
**If the game doesn't start at all or it's crashing**, [then please generate a debug log file and upload it.](https://github.com/FunkyFr3sh/cnc-ddraw/issues/44)
&nbsp;
Need help and don't have a github account? Ask your questions on [Discord](https://discord.gg/afWXJNDDF5) (No registration required)
- **The game must be set to fullscreen**. To enable windowed mode, use `cnc-ddraw config.exe` instead
- **cnc-ddraw does not support Direct3D games**, the game must have a **DirectDraw (Software)** renderer
- **If the game doesn't start at all or it's crashing**, [then please generate a debug log file and upload it.](https://github.com/FunkyFr3sh/cnc-ddraw/issues/44)
- Some games require additional steps before they can be used with cnc-ddraw, check the [wiki](https://github.com/FunkyFr3sh/cnc-ddraw/wiki) for details
&nbsp;
@ -61,6 +46,10 @@ Need help and don't have a github account? Ask your questions on [Discord](https
&nbsp;
### Supported Games
- 101: The Airborne Invasion of Normandy
- 7th Legion
- Abomination - The Nemesis Project
- Addiction Pinball
- Age of Empires
- Age of Empires II
- Age of Empires II: The Conquerors
@ -68,14 +57,24 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Age of Wonders
- Age of Wonders 2
- Age of Wonders: Shadow Magic
- Agharta the Hollow Earth
- Airline 69: Return to Casablanca
- Airline Tycoon Deluxe
- Alien Nations
- American Conquest (Steam+GOG)
- American Girls Dress Designer
- Amerzone
- Ancient Conquest
- Ancient Evil
- Anno 1602: Creation of a New World
- Another War
- Anstoss 3
- Arcanum: Of Steamworks and Magick Obscura
- Arcatera the Dark Brotherhood
- Army Men 2
- Army Men: Air Tactics
- Army Men: Toys in Space
- Army Men: World War / Army Men: Operation Meltdown
- Arthur's Pet Chase
- Arthur's Sand Castle Contest
- Arthur's Wilderness Rescue
@ -87,23 +86,31 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Baldr Force EXE
- Baldur's Gate
- Baldur's Gate 2
- Barbie(tm) Beach Vacation(tm)
- Balls of Steel v1.2
- Barbie(R) Photo Designer
- Barbie(tm) Beach Vacation(tm)
- Batman: Justice Unbalanced
- Batman: Toxic Chill
- Bejeweled 2 Deluxe
- Birthright: The Gorgons Alliance
- Blade & Sword
- Blood II - The Chosen
- Blue's 123 Time Activities
- Blue's Treasure Hunt
- Broken Sword
- Broken Sword 2: The Smoking Mirror
- Caesar III (Sierra - 1998)
- Call To Power 2
- Callus 95 - CPS-1 (Capcom Play System 1) emulator
- Capitalism II
- Capitalism Lab
- Captain Claw
- Carmageddon
- Carmageddon 2
- Casino Empire (AKA Hoyle Casino)
- Championship Manager 99-00
- Chaos Gate
- Clans
- Close Combat 2: A Bridge Too Far
- Close Combat 3: The Russian Front
- Close Combat 4: The Battle of the Bulge
@ -127,24 +134,41 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Commandos
- Commandos - Beyond The Call Of Duty
- Commandos 2
- Commando 2004 (only with /ddraw command line parameter)
- Constructor
- Corsairs Gold
- Cossacks (Steam+GOG)
- Cultures - The Discovery of Vinland
- Cultures 2
- Cyber Gladiators (needs CyberGladiators_Patch_Win_EN_WinXP.zip)
- Cyberchase Carnival Chaos
- Cyberchase Castleblanca Quest
- Cydonia Mars - The First Manned Mission
- Cloud Kingdom 3 (only with /ddraw command line parameter)
- Dark Earth
- Dark Reign: The Future of War
- Dark Secret of Africa
- Day Of The Tentacle
- Daytona
- Daytona USA (Sega - 1996)
- Deadlock 2
- Deadly Tide
- Delta Force
- Desperados: Wanted Dead or Alive
- Diablo
- Diablo 2
- Diablo 2: Lord of Destruction
- Diablo: Hellfire
- Die by the Sword
- Disciples
- Disciples 2 - Rise of the Elves
- Discoworld Noir
- Divine Divinity
- Dominion - Storm Over Gift 3
- Doom 95
- Dracula
- Dragon Throne: Battle of Red Cliffs
- Dreams to Realty
- DuelSavior
- DuelSavior: Justice
- Dune 2000
@ -155,13 +179,19 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Emperor: Rise of the Middle Kingdom
- Enemy Infestation
- Escape Velocity Nova
- Excalibur 2555AD
- F-16 Agressor
- F-16 Multirole Fighter
- F-22 Raptor
- Fable
- Fairy Tale About Father Frost, Ivan and Nastya
- Falcon 4.0 (Microprose version)
- Fallout
- Fallout 2
- Fallout Tactics: Brotherhood of Steel
- Final fantasy VII
- Final fantasy VIII
- Final Liberation: Warhammer Epic 40000 (GOG)
- Freddi Fish
- Freddi Fish 4
- Freddi Fish's One-Stop Fun Shop
@ -170,24 +200,41 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Freddi Fish: The Case of the Haunted Schoolhouse
- Freddi Fish: The Case of the Hogfish Rustlers of Briny Gulch
- Freddi Water Worries
- Full Throttle
- Future Cop L.A.P.D
- G-Police
- Gateway (Remake)
- Geneforge
- Gilbert Goodmate And The Mushroom Of Phungoria
- Gorasul: The Legacy of the Dragon
- Grand Theft Auto
- Grand Theft Auto: London 1961
- Grand Theft Auto: London 1969
- Gromada Revenge
- Gruntz
- Gorasul: The Legacy of the Dragon
- Hamtaro: Wake Up Snoozer!
- Handkerchief
- Hard Truck: Road to Victory
- Heart of Darkness
- Hearts of Iron 2
- Heroes Chronicles: Clash of the Dragons
- Heroes Chronicles: Conquest of the Underworld
- Heroes Chronicles: Masters of the Elements
- Heroes Chronicles: Warlords of the Wasteland
- Heroes of Might and Magic
- Heroes of Might and Magic II
- Heroes of Might and Magic III
- Heroes of Might and Magic IV
- Hexen 95
- Hooligans: Storm over Europe
- Hugo Gold
- Hugo Wild River
- Icewind Dale
- Icewind Dale 2
- Ignition
- Imperialism 2: The Age of Exploration
- Indiana Jones and the Fate of Atlantis
- Indiana Jones and the Last Crusade
- Infantry Online
- Interstate 76
- Invictus: In the Shadow of Olympus
@ -195,6 +242,8 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Jagged Alliance 2: Unfinished Business
- Jagged Alliance 2: Wildfire
- Jazz Jackrabbit 2
- Jeff Wayne's The War of the Worlds
- Karma Immortal Wrath
- Killing Time
- Kings Quest 8: Mask of Eternity
- KKND Xtreme
@ -204,6 +253,10 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Kohan: Immortal Sovereigns
- Konung
- Konung 2
- Lands of Lore 2 Guardian of Destiny (Software mode only)
- Lapis (lapis.mgame.com)
- Last Bronx
- Links Extreme
- Lionheart - Legacy of the Crusader
- Little Bear Kindergarten Thinking Adventures
- Little Bear Preschool Thinking Adventures
@ -211,17 +264,27 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Little Bear Toddler Discovery Adventures
- Locomotion
- Lode Runner 2
- Lost Vikings 2
- M.A.X. 2 Mechanized Assault & Exploration
- Madeline 1st Grade Math
- Madeline 2nd Grade Math
- Mageslayer
- Majesty Gold
- Majesty Gold HD
- M.A.X. 2 Mechanized Assault & Exploration
- Mario Sorb 3
- Meat Puppet
- Mech Warrior 3
- Megaman X4
- Metal Gear Solid
- Metal Knight
- Mob Rule (AKA Constructor: Street Wars / Street Wars: Constructor Underworld)
- Moorhuhn
- Moorhuhn 2
- Moorhuhn Adventure: Fluch des Goldes
- Moorhuhn Adventure: Schatz des Pharao and Fluch des Goldes)
- Moorhuhn Winter Editon
- MiG-29 Fulcrum
- Mission Deliver Kindness
- Moto Racer
- Moto Racer 2
- Nancy Drew: Danger on Deception Island
@ -231,27 +294,37 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Nancy Drew: Stay Tuned For Danger
- Nancy Drew: The Secret of Shadow Ranch
- Nancy Drew: Treasure in the Royal Tower
- NBA Action '98
- NBA Full Court Press
- Need For Speed III: Hot Pursuit
- Need For Speed: High Stakes
- Neo Sonic Universe
- New Robinson
- NexusTk
- Nightmare Creatures
- Ninja Jonder Deluxe
- Nox (Westwood - 2000)
- Oddworld: Abe's Exoddus
- Oddworld: Abe's Oddysee
- Original War
- Outlaws
- Outlive
- Outwars (software mode)
- Pacific General
- Pajama Sam
- Pajama Sam 3
- Pajama Sam 3: You Are What You Eat From Your Head To Your Feet
- Pajama Sam's Games to Play on Any Day
- Pajama Sam's One-Stop Fun Shop
- Pajama Sam(r): Life is Rough When You Lose Your Stuff(tm)
- Pajama Sam: No Need to Hide When It's Dark Outside
- Pajama Sam 3: You Are What You Eat From Your Head To Your Feet
- Pandora's Box Puzzle Game
- Panzer Dragoon
- Patrician 3
- Pax Imperia
- Pharaoh (Sierra - 1999)
- Pizza Syndicate (AKA Fast Food Tycoon)
- Platypus
- Populous: The Beginning
- Poseidon: Master of Atlantis
- Pro Pinball - Big Race USA
@ -264,6 +337,7 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Putt-Putt: Pep's Birthday Surprise
- Putt-Putt: Travels Through Time
- Quest for Glory 5
- Rage of Mages
- Rage of Mages 2
- Railroad Tycoon II
- Reader Rabbit 1st Grade
@ -281,14 +355,19 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Reader Rabbit's(R) Math Ages 6 - 9 (2002)
- Real War
- Red Baron 3D
- Reksio and the Pirate Treasure (Reksio i Skarb Piratów)
- Reksio and the UFO (Reksio i Ufo)
- Reksio and the Wizards (Reksio i Czarodzieje)
- Reksio and the Time Machine (Reksio i Wehikuł Czasu)
- Reksio and Captain Nemo (Reksio i Kapitan Nemo)
- Reksio and Kretes in Action (Reksio i Kretes w Akcji!)
- Reksio and the Pirate Treasure (Reksio i Skarb Piratów)
- Reksio and the Time Machine (Reksio i Wehikuł Czasu)
- Reksio and the UFO (Reksio i Ufo)
- Reksio and the Wizards (Reksio i Czarodzieje)
- Rent-A-Hero
- Resurrection - The Return of the Black Dragon (software mode)
- Return to Krondor
- Rising Lands (patched)
- Road Rash
- Robin Hood - The Legend of Sherwood
- Roland Garros 98 (software mode)
- RollerCoaster Tycoon
- Sanitarium
- Scooby-Doo(TM), Case File #2 The Scary Stone Dragon
@ -298,23 +377,39 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Sega Touring Car
- Septerra Core
- Settlers 3
- Seven Kingdoms II
- Shadow Flare
- Shadow Watch
- Shogo - Mobile Armor Division
- Silver (needs "SilverUK GeForce2 And Radeon Patch")
- Sim City 3000
- Sim Copter
- SimTunes
- Sim Theme Park (aka Theme Park World)
- SimCoaster / Theme Park Inc
- Simon the Sorcerer 1/2 (windows 95 version)
- Sonic 3D Blast
- Soldiers At War
- Space Rangers
- Spec Ops - Ranger Assault (software mode)
- SpongeBob SquarePants: Typing
- SPY Fox : Some Assembly Required
- SPY Fox in Dry Cereal
- SPY Fox: Hold the Mustard
- SPY Fox: Operation Ozone
- Squad Leader
- Star Trek Away Team
- Star Trek Generations
- Star Wars Anakin's Speedway
- Star Wars Early Learning Activity Center
- Star Wars Episode I: The Gungan Frontier
- Star Wars Jedi Knight: Dark Forces II
- Star Wars Rebellion
- Star Wars Yoda's Challenge
- Star Wars: Droid Works
- Star Wars: Galactic Battlegrounds
- Star Wars: Galactic Battlegrounds: Clone Campaigns
- Star Wars: Pit Droids
- StarCraft
- StarCraft: Broodwars
- StarFlyers Alien Space Chase
@ -327,41 +422,68 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Stronghold Crusader HD
- Stronghold HD
- Sudden Strike 2
- Superbike 2000
- Swarog
- The Jungle Book Groove Party
- The Curse Of Monkey Island
- The Dig
- The Last Express
- The Missing on Lost Island
- The Neverhood
- The Next Worlds
- The Powerpuff Girls - Princess Snorebucks
- The Powerpuff Girls(TM) Mojo Jojo's Clone Zone
- The Rocky Interactive Horror Show
- The Sex Files
- The X-Files DVD
- Theme Hospital
- Three Kingdoms: Fate of the Dragon
- Throne of Darkness
- Thunder Brigade
- TianLong BaBu
- Tone Rebellion
- Total Annihilation
- Total Annihilation (Unofficial Beta Patch v3.9.02)
- Total Annihilation: Kingdoms
- Toy Story
- Tridonis
- Twisted Metal
- Twisted Metal 2
- Tzar: The Burden of the Crown
- Unreal
- Uprising 2: Lead and Destroy
- Uprising: Join or Die
- Vermeer
- Virtua Cop
- Virtua Cop 2
- Virtua Fighter 2
- Virtua Fighter PC
- Virtual Springfield
- Virtual On: Cyber Troopers
- WarGames
- War Wind
- War Wind II - Human Onslaught
- WarCraft 2000: Nuclear Epidemic
- Warcraft 2
- WarCraft 2000: Nuclear Epidemic
- Warlords 3: Darklords Rising
- Warlords Battlecry
- Warlords Battlecry 2
- Warlords Battlecry 3
- Weird War
- Wheel Of Fortune
- Wing Commander - The Kilrathi Saga
- Wizardry 8
- Wizards and Warriors
- Worms 2
- Worms Armageddon
- Z & Z Expansion Kit
- Zeus: Master of Olympus
- Zoombinis Island Odyssey
- Zoombinis Logical Journey
- Zoombinis Mountain Rescue
- Zork Nemesis
- Zuma Deluxe
- ...
- ...
There are a lot more games supported but I don't usually update the list, just give it a try and if it doesn't work then check the [wiki](https://github.com/FunkyFr3sh/cnc-ddraw/wiki) and the instructions above.

View file

@ -11,7 +11,7 @@
# uses: phobos2077/sfall@develop
# with:
# release-xp: true
#
#
# - name: Copy sfall to mod directory
# run: copy "${{ steps.sfall.outputs.release-xp }}" "my/mod/directory/ddraw.dll"
#

View file

@ -1,9 +1,15 @@
@echo off
REM
REM patch environment config
REM
set PATH=C:\w64devkit\bin
set GIT1=C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw64\bin\
set GIT2=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\IDE\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw64\bin\
set GIT3=C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw32\bin\
set GIT4=C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\IDE\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw32\bin\
set GIT5=C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw32\bin\
set GIT6=C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw32\bin\
set PATH=C:\w64devkit\bin;%GIT1%;%GIT2%;%GIT3%;%GIT4%;%GIT5%;%GIT6%;%PATH%
make clean
make
REM make DEBUG=1
make _WIN32_WINNT=0x0400
pause

15
build_debug.cmd Normal file
View file

@ -0,0 +1,15 @@
@echo off
set GIT1=C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw64\bin\
set GIT2=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\IDE\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw64\bin\
set GIT3=C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw32\bin\
set GIT4=C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\IDE\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw32\bin\
set GIT5=C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw32\bin\
set GIT6=C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw32\bin\
set PATH=C:\w64devkit\bin;%GIT1%;%GIT2%;%GIT3%;%GIT4%;%GIT5%;%GIT6%;%PATH%
make clean
make DEBUG=1 _WIN32_WINNT=0x0400
pause

View file

@ -27,6 +27,7 @@
<ClCompile Include="src\crc32.c" />
<ClCompile Include="src\ddclipper.c" />
<ClCompile Include="src\debug.c" />
<ClCompile Include="src\delay_imports.c" />
<ClCompile Include="src\detours\creatwth.cpp" />
<ClCompile Include="src\detours\detours.cpp" />
<ClCompile Include="src\detours\disasm.cpp" />
@ -51,6 +52,7 @@
<ClCompile Include="src\IDirectDraw\IDirectDrawGammaControl.c" />
<ClCompile Include="src\indeo.c" />
<ClCompile Include="src\ini.c" />
<ClCompile Include="src\keyboard.c" />
<ClCompile Include="src\utils.c" />
<ClCompile Include="src\hook.c" />
<ClCompile Include="src\IDirectDraw\IDirectDraw.c" />
@ -76,8 +78,10 @@
<ClInclude Include="inc\blt.h" />
<ClInclude Include="inc\crc32.h" />
<ClInclude Include="inc\d3d9shader.h" />
<ClInclude Include="inc\d3dcaps.h" />
<ClInclude Include="inc\ddclipper.h" />
<ClInclude Include="inc\ddraw.h" />
<ClInclude Include="inc\delay_imports.h" />
<ClInclude Include="inc\directinput.h" />
<ClInclude Include="inc\dllmain.h" />
<ClInclude Include="inc\fps_limiter.h" />
@ -87,6 +91,8 @@
<ClInclude Include="inc\IDirectDrawGammaControl.h" />
<ClInclude Include="inc\indeo.h" />
<ClInclude Include="inc\ini.h" />
<ClInclude Include="inc\keyboard.h" />
<ClInclude Include="inc\palette.h" />
<ClInclude Include="inc\patch.h" />
<ClInclude Include="inc\utils.h" />
<ClInclude Include="inc\hook.h" />
@ -220,7 +226,7 @@
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<AdditionalDependencies>dbghelp.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>avifil32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>exports.def</ModuleDefinitionFile>
</Link>
<PostBuildEvent>
@ -230,6 +236,21 @@ if NOT "$(LocalDebuggerWorkingDirectory)" == "$(ProjectDir)" if exist "$(LocalDe
)
</Command>
</PostBuildEvent>
<PreBuildEvent>
<Command>
set DST_FILE="inc/git.h"
set GIT_PATH="$(DevEnvDir)\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw64\bin\git.exe"
if not exist %GIT_PATH% set GIT_PATH="$(DevEnvDir)\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw32\bin\git.exe"
if not exist %GIT_PATH% set GIT_PATH=git.exe
for /f "tokens=*" %%I in ('%GIT_PATH% describe --match=NeVeRmAtCh --always --dirty ^|^| echo UNKNOWN') do set GIT_COMMIT=%%I
for /f "tokens=*" %%I in ('%GIT_PATH% rev-parse --abbrev-ref HEAD ^|^| echo UNKNOWN') do set GIT_BRANCH=%%I
echo #define GIT_COMMIT "%GIT_COMMIT%" &gt; %DST_FILE%
echo #define GIT_BRANCH "%GIT_BRANCH%" &gt;&gt; %DST_FILE%
</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
@ -247,7 +268,7 @@ if NOT "$(LocalDebuggerWorkingDirectory)" == "$(ProjectDir)" if exist "$(LocalDe
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>avifil32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>exports.def</ModuleDefinitionFile>
</Link>
<PostBuildEvent>
@ -257,6 +278,21 @@ if NOT "$(LocalDebuggerWorkingDirectory)" == "$(ProjectDir)" if exist "$(LocalDe
)
</Command>
</PostBuildEvent>
<PreBuildEvent>
<Command>
set DST_FILE="inc/git.h"
set GIT_PATH="$(DevEnvDir)\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw64\bin\git.exe"
if not exist %GIT_PATH% set GIT_PATH="$(DevEnvDir)\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw32\bin\git.exe"
if not exist %GIT_PATH% set GIT_PATH=git.exe
for /f "tokens=*" %%I in ('%GIT_PATH% describe --match=NeVeRmAtCh --always --dirty ^|^| echo UNKNOWN') do set GIT_COMMIT=%%I
for /f "tokens=*" %%I in ('%GIT_PATH% rev-parse --abbrev-ref HEAD ^|^| echo UNKNOWN') do set GIT_BRANCH=%%I
echo #define GIT_COMMIT "%GIT_COMMIT%" &gt; %DST_FILE%
echo #define GIT_BRANCH "%GIT_BRANCH%" &gt;&gt; %DST_FILE%
</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|Win32'">
<ClCompile>
@ -274,7 +310,7 @@ if NOT "$(LocalDebuggerWorkingDirectory)" == "$(ProjectDir)" if exist "$(LocalDe
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>avifil32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>exports.def</ModuleDefinitionFile>
</Link>
<PostBuildEvent>
@ -284,6 +320,21 @@ if NOT "$(LocalDebuggerWorkingDirectory)" == "$(ProjectDir)" if exist "$(LocalDe
)
</Command>
</PostBuildEvent>
<PreBuildEvent>
<Command>
set DST_FILE="inc/git.h"
set GIT_PATH="$(DevEnvDir)\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw64\bin\git.exe"
if not exist %GIT_PATH% set GIT_PATH="$(DevEnvDir)\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw32\bin\git.exe"
if not exist %GIT_PATH% set GIT_PATH=git.exe
for /f "tokens=*" %%I in ('%GIT_PATH% describe --match=NeVeRmAtCh --always --dirty ^|^| echo UNKNOWN') do set GIT_COMMIT=%%I
for /f "tokens=*" %%I in ('%GIT_PATH% rev-parse --abbrev-ref HEAD ^|^| echo UNKNOWN') do set GIT_BRANCH=%%I
echo #define GIT_COMMIT "%GIT_COMMIT%" &gt; %DST_FILE%
echo #define GIT_BRANCH "%GIT_BRANCH%" &gt;&gt; %DST_FILE%
</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugLogXP|Win32'">
<ClCompile>
@ -301,7 +352,7 @@ if NOT "$(LocalDebuggerWorkingDirectory)" == "$(ProjectDir)" if exist "$(LocalDe
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>dbghelp.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>avifil32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>exports.def</ModuleDefinitionFile>
</Link>
<PostBuildEvent>
@ -311,6 +362,21 @@ if NOT "$(LocalDebuggerWorkingDirectory)" == "$(ProjectDir)" if exist "$(LocalDe
)
</Command>
</PostBuildEvent>
<PreBuildEvent>
<Command>
set DST_FILE="inc/git.h"
set GIT_PATH="$(DevEnvDir)\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw64\bin\git.exe"
if not exist %GIT_PATH% set GIT_PATH="$(DevEnvDir)\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw32\bin\git.exe"
if not exist %GIT_PATH% set GIT_PATH=git.exe
for /f "tokens=*" %%I in ('%GIT_PATH% describe --match=NeVeRmAtCh --always --dirty ^|^| echo UNKNOWN') do set GIT_COMMIT=%%I
for /f "tokens=*" %%I in ('%GIT_PATH% rev-parse --abbrev-ref HEAD ^|^| echo UNKNOWN') do set GIT_BRANCH=%%I
echo #define GIT_COMMIT "%GIT_COMMIT%" &gt; %DST_FILE%
echo #define GIT_BRANCH "%GIT_BRANCH%" &gt;&gt; %DST_FILE%
</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugLogMiniXP|Win32'">
<ClCompile>
@ -328,7 +394,7 @@ if NOT "$(LocalDebuggerWorkingDirectory)" == "$(ProjectDir)" if exist "$(LocalDe
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>dbghelp.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>avifil32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>exports.def</ModuleDefinitionFile>
</Link>
<PostBuildEvent>
@ -338,6 +404,21 @@ if NOT "$(LocalDebuggerWorkingDirectory)" == "$(ProjectDir)" if exist "$(LocalDe
)
</Command>
</PostBuildEvent>
<PreBuildEvent>
<Command>
set DST_FILE="inc/git.h"
set GIT_PATH="$(DevEnvDir)\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw64\bin\git.exe"
if not exist %GIT_PATH% set GIT_PATH="$(DevEnvDir)\CommonExtensions\Microsoft\TeamFoundation\Team Explorer\Git\mingw32\bin\git.exe"
if not exist %GIT_PATH% set GIT_PATH=git.exe
for /f "tokens=*" %%I in ('%GIT_PATH% describe --match=NeVeRmAtCh --always --dirty ^|^| echo UNKNOWN') do set GIT_COMMIT=%%I
for /f "tokens=*" %%I in ('%GIT_PATH% rev-parse --abbrev-ref HEAD ^|^| echo UNKNOWN') do set GIT_BRANCH=%%I
echo #define GIT_COMMIT "%GIT_COMMIT%" &gt; %DST_FILE%
echo #define GIT_BRANCH "%GIT_BRANCH%" &gt;&gt; %DST_FILE%
</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />

View file

@ -165,6 +165,12 @@
<ClCompile Include="src\indeo.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\keyboard.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\delay_imports.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="inc\debug.h">
@ -287,6 +293,18 @@
<ClInclude Include="inc\indeo.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\keyboard.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\palette.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\d3dcaps.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\delay_imports.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="res.rc">

View file

@ -131,31 +131,31 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
ConfigForm->Caption = L"cnc-ddraw 配置";
DisplayBtn->Caption = L"显示设置";
AdvancedBtn->Caption = L"高级设置";
HotkeyBtn->Caption = L"键设置";
HotkeyBtn->Caption = L"快捷键设置";
CompatibilityBtn->Caption = L"兼容性设置";
RestoreDefaultsBtn->Caption = L"恢复默认设置";
PresentationLbl->Caption = L"显示方式";
MaintasLbl->Caption = L"保持纵横";
VsyncLbl->Caption = L"打开垂直同步";
MaintasLbl->Caption = L"保持宽高";
VsyncLbl->Caption = L"启用垂直同步";
AdjmouseLbl->Caption = L"调整鼠标灵敏度";
DevmodeLbl->Caption = L"锁定光标到窗口/屏幕";
DevmodeLbl->Caption = L"将光标锁定到窗口/屏幕";
RendererLbl->Caption = L"渲染器";
BorderLbl->Caption = L"在窗口模式下显示窗口边框";
SavesettingsLbl->Caption = L"记住窗口位置和大小";
ShaderLbl->Caption = L"OpenGL着色器";
MaxfpsLbl->Caption = L"限制帧";
BoxingLbl->Caption = L"打开窗盒显示/整数缩放";
ShaderLbl->Caption = L"OpenGL 着色器";
MaxfpsLbl->Caption = L"限制帧";
BoxingLbl->Caption = L"启用整数缩放";
ToggleWindowedLbl->Caption = L"切换窗口模式";
MaximizeWindowLbl->Caption = L"最大化窗口";
UnlockCursor1Lbl->Caption = L"解锁光标 1";
UnlockCursor2Lbl->Caption = L"解锁光标 2";
ScreenshotLbl->Caption = L"";
MaxgameticksLbl->Caption = L"限制游戏速";
ScreenshotLbl->Caption = L"";
MaxgameticksLbl->Caption = L"限制游戏速";
NoactivateappLbl->Caption = L"修复损坏的Alt+Tab功能";
ResolutionsLbl->Caption = L"解锁其他屏幕分辨率";
MinfpsLbl->Caption = L"强制高FPS / 修复使用Freesync/G-Sync的卡顿问题";
SinglecpuLbl->Caption = L"修复性能不佳和声音问题";
NonexclusiveLbl->Caption = L"修复不显示的视频/UI元素";
ResolutionsLbl->Caption = L"解锁额外的屏幕分辨率";
MinfpsLbl->Caption = L"强制高 FPS / 修复 Freesync/G-Sync 卡顿";
SinglecpuLbl->Caption = L"修复性能和声音问题";
NonexclusiveLbl->Caption = L"修复不显示的视频/UI 元素";
RendererCbx->Items->Clear();
RendererCbx->AddItem(L"自动", NULL);
@ -172,25 +172,26 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
MaxgameticksCbx->Items->Clear();
MaxgameticksCbx->AddItem(L"无限制", NULL);
MaxgameticksCbx->AddItem(L"与显示器刷新率同步", NULL);
MaxgameticksCbx->AddItem(L"模拟60hz刷新率显示器", NULL);
MaxgameticksCbx->AddItem(L"1000tick每秒", NULL);
MaxgameticksCbx->AddItem(L"500tick每秒", NULL);
MaxgameticksCbx->AddItem(L"250tick每秒", NULL);
MaxgameticksCbx->AddItem(L"125tick每秒", NULL);
MaxgameticksCbx->AddItem(L"60tick每秒", NULL);
MaxgameticksCbx->AddItem(L"30tick每秒", NULL);
MaxgameticksCbx->AddItem(L"25tick每秒", NULL);
MaxgameticksCbx->AddItem(L"15tick每秒", NULL);
MaxgameticksCbx->AddItem(L"模拟 60hz 刷新率显示器", NULL);
MaxgameticksCbx->AddItem(L"1000每秒", NULL);
MaxgameticksCbx->AddItem(L"500每秒", NULL);
MaxgameticksCbx->AddItem(L"250每秒", NULL);
MaxgameticksCbx->AddItem(L"125每秒", NULL);
MaxgameticksCbx->AddItem(L"60每秒", NULL);
MaxgameticksCbx->AddItem(L"30每秒", NULL);
MaxgameticksCbx->AddItem(L"25每秒", NULL);
MaxgameticksCbx->AddItem(L"15每秒", NULL);
System::UnicodeString shaderHint =
L"某些着色器仅在打开放大功能时生效。\n\n";
L"一些着色器只有在启用放大时才有效。\n\n";
System::UnicodeString upscaleHint =
L"必须打开放大功能才能使此设置生效。\n\n";
L"必须启用放大才能使此设置生效。\n\n";
System::UnicodeString enableUpscaleHint =
L"要打开放大功能,请将显示方式设置为‘无边框’或‘拉伸至全屏’。\n"
"对于‘窗口化’显示方式,您必须调整窗口大小或最大化窗口。";
L"要启用放大,请将显示方式设置为“无边框” \n"
"或“拉伸至全屏”。对于“窗口化”, \n"
"你必须调整窗口大小或将窗口开启最大化。";
ShaderLbl->Hint = shaderHint + enableUpscaleHint;
ShaderD3DCbx->Hint = shaderHint + enableUpscaleHint;
@ -305,7 +306,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
SavesettingsLbl->Caption = L"Fensterposition und Größe merken";
ShaderLbl->Caption = L"OpenGL Shader";
MaxfpsLbl->Caption = L"Limitiere Aktualisierungsrate";
BoxingLbl->Caption = L"Fensterboxing / Integer Skalierung aktivieren"; //Not 100% sure if "windowboxing" can be translated better.
BoxingLbl->Caption = L"Windowboxing / Integer Skalierung aktivieren"; //Not 100% sure if "windowboxing" can be translated better.
ToggleWindowedLbl->Caption = L"Fenstermodus umschalten";
MaximizeWindowLbl->Caption = L"Fenster maximieren";
UnlockCursor1Lbl->Caption = L"Cursor entsperren 1";
@ -772,6 +773,87 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
BoxingLbl->Hint = upscaleHint + enableUpscaleHint;
BoxingChk->Hint = upscaleHint + enableUpscaleHint;
}
else if (lang == "polish" || (lang == "auto" && priID == LANG_POLISH)) {
LanguageImg->Visible = true;
/* -polish - made by WaRzillA @ github */
ConfigForm->Caption = L"Konfiguracja cnc-ddraw";
DisplayBtn->Caption = L"Ustawienia wyświetlania";
AdvancedBtn->Caption = L"Ustawienia zaawansowane";
HotkeyBtn->Caption = L"Skróty klawiaturowe";
CompatibilityBtn->Caption = L"Ustawienia kompatybilności";
RestoreDefaultsBtn->Caption = L"Przywróć ustawienia domyślne";
PresentationLbl->Caption = L"Tryb wyświetlania";
MaintasLbl->Caption = L"Zachowaj proporcje obrazu";
VsyncLbl->Caption = L"Włącz VSync";
AdjmouseLbl->Caption = L"Dostosuj czułość myszy";
DevmodeLbl->Caption = L"Zablokuj kursor w oknie/na ekranie";
RendererLbl->Caption = L"Silnik renderowania";
BorderLbl->Caption = L"Pokaż ramki okna w trybie okienkowym";
SavesettingsLbl->Caption = L"Zapamiętaj pozycję i rozmiar okna";
ShaderLbl->Caption = L"Shader OpenGL";
MaxfpsLbl->Caption = L"Ogranicz liczbę klatek na sekundę";
BoxingLbl->Caption = L"Włącz windowboxing / integer scaling ";
ToggleWindowedLbl->Caption = L"Przełącz na tryb okienkowy";
MaximizeWindowLbl->Caption = L"Maksymalizuj okno";
UnlockCursor1Lbl->Caption = L"Odblokuj kursor 1";
UnlockCursor2Lbl->Caption = L"Odblokuj kursor 2";
ScreenshotLbl->Caption = L"Zrzut ekranu";
MaxgameticksLbl->Caption = L"Ogranicz prędkość gry";
NoactivateappLbl->Caption = L"Napraw nieprawidłowe działanie Alt+Tab";
ResolutionsLbl->Caption = L"Odblokuj dodatkowe rozdzielczości ekranu";
MinfpsLbl->Caption = L"Wymuś wysokie FPS / Napraw zacinanie Freesync/G-Sync";
SinglecpuLbl->Caption = L"Napraw problemy z wydajnością i dźwiękiem";
NonexclusiveLbl->Caption = L"Napraw niewidoczne filmy / elementy interfejsu";
RendererCbx->Items->Clear();
RendererCbx->AddItem(L"Automatyczny", NULL);
RendererCbx->AddItem(L"Direct3D 9", NULL);
RendererCbx->AddItem(L"OpenGL", NULL);
RendererCbx->AddItem(L"GDI", NULL);
PresentationCbx->Items->Clear();
PresentationCbx->AddItem(L"Pełny ekran", NULL);
PresentationCbx->AddItem(L"Pełny ekran z upscalingiem", NULL);
PresentationCbx->AddItem(L"Tryb bezramkowy", NULL);
PresentationCbx->AddItem(L"Tryb okienkowy", NULL);
MaxgameticksCbx->Items->Clear();
MaxgameticksCbx->AddItem(L"Bez limitu", NULL);
MaxgameticksCbx->AddItem(L"Synchronizacja z odświeżaniem monitora", NULL);
MaxgameticksCbx->AddItem(L"Symulacja monitora 60 Hz", NULL);
MaxgameticksCbx->AddItem(L"1000 tików na sekundę", NULL);
MaxgameticksCbx->AddItem(L"500 tików na sekundę", NULL);
MaxgameticksCbx->AddItem(L"250 tików na sekundę", NULL);
MaxgameticksCbx->AddItem(L"125 tików na sekundę", NULL);
MaxgameticksCbx->AddItem(L"60 tików na sekundę", NULL);
MaxgameticksCbx->AddItem(L"30 tików na sekundę", NULL);
MaxgameticksCbx->AddItem(L"25 tików na sekundę", NULL);
MaxgameticksCbx->AddItem(L"15 tików na sekundę", NULL);
System::UnicodeString shaderHint =
L"Niektóre shadery działają tylko wtedy, gdy włączone jest skalowanie. \n\n";
System::UnicodeString upscaleHint =
L"Skalowanie musi być włączone, aby ta opcja działała. \n\n";
System::UnicodeString enableUpscaleHint =
L"Aby włączyć skalowanie, ustaw tryb wyświetlania na 'Tryb bezramkowy' \n"
"lub 'Pełny ekran z upscalingiem'. Dla 'Tryb okienkowy' \n"
"musisz zmienić rozmiar lub zmaksymalizować okno.";
ShaderLbl->Hint = shaderHint + enableUpscaleHint;
ShaderD3DCbx->Hint = shaderHint + enableUpscaleHint;
ShaderCbx->Hint = shaderHint + enableUpscaleHint;
MaintasLbl->Hint = upscaleHint + enableUpscaleHint;
MaintasChk->Hint = upscaleHint + enableUpscaleHint;
AdjmouseLbl->Hint = upscaleHint + enableUpscaleHint;
AdjmouseChk->Hint = upscaleHint + enableUpscaleHint;
BoxingLbl->Hint = upscaleHint + enableUpscaleHint;
BoxingChk->Hint = upscaleHint + enableUpscaleHint;
}
else {
IsEnglish = true;
@ -824,6 +906,12 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
LanguageImg->Picture->Graphic = png;
LanguageImg->Visible = true;
}
else if (priID == LANG_POLISH) {
TPngImage *png = new TPngImage();
png->LoadFromResourceName((int)HInstance, "PngImage_PL");
LanguageImg->Picture->Graphic = png;
LanguageImg->Visible = true;
}
} catch (...) {
}
@ -1186,7 +1274,7 @@ void __fastcall TConfigForm::FormCreate(TObject *Sender)
MinfpsChk->State = Minfps != 0 ? tssOn : tssOff;
SinglecpuChk->State = GetBool(ini, "singlecpu", true) ? tssOff : tssOn;
NonexclusiveChk->State = GetBool(ini, "nonexclusive", false) ? tssOn : tssOff;
NonexclusiveChk->State = GetBool(ini, "nonexclusive", true) ? tssOn : tssOff;
CompatibilityBtn->Visible = !GetBool(ini, "hide_compat_tab", false);

View file

@ -2677,7 +2677,7 @@ object ConfigForm: TConfigForm
61C0650530766087F0B9DE67A1EF3B173173597F3B695CC608E0B202F8FC22D7
BBBF4CD8CBB88CCBB88CCBB88CCBB88CCBB88CCBB88CCBB88CCBB88CCBB88CCB
B88CB18EFF1FA2974C1C31AF16A40000000049454E44AE426082}
Position = poDesktopCenter
Position = poScreenCenter
OnActivate = FormActivate
OnCreate = FormCreate
DesignSize = (
@ -2696,8 +2696,6 @@ object ConfigForm: TConfigForm
ShowCaption = False
TabOrder = 1
StyleElements = [seFont, seBorder]
ExplicitWidth = 495
ExplicitHeight = 464
DesignSize = (
499
465)
@ -2885,7 +2883,6 @@ object ConfigForm: TConfigForm
TabOrder = 5
StyleElements = [seFont, seBorder]
OnClick = ThemePnlClick
ExplicitLeft = 471
end
end
object CompatibilityPnl: TPanel
@ -2901,8 +2898,6 @@ object ConfigForm: TConfigForm
TabOrder = 3
Visible = False
StyleElements = [seFont, seBorder]
ExplicitWidth = 495
ExplicitHeight = 464
object MaxgameticksLbl: TLabel
Left = 40
Top = 28
@ -3083,8 +3078,6 @@ object ConfigForm: TConfigForm
TabOrder = 2
Visible = False
StyleElements = [seFont, seBorder]
ExplicitWidth = 495
ExplicitHeight = 464
object RendererLbl: TLabel
Left = 40
Top = 28
@ -3309,8 +3302,6 @@ object ConfigForm: TConfigForm
TabOrder = 4
Visible = False
StyleElements = [seFont, seBorder]
ExplicitWidth = 495
ExplicitHeight = 464
object ToggleWindowedLbl: TLabel
Left = 40
Top = 27
@ -3538,7 +3529,6 @@ object ConfigForm: TConfigForm
Color = clMenu
ParentBackground = False
TabOrder = 0
ExplicitHeight = 467
DesignSize = (
233
468)

BIN
config/Resources/pl.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 374 B

View file

@ -227,6 +227,10 @@
<ResourceType>RCDATA</ResourceType>
<ResourceId>PngImage_IT</ResourceId>
</RcItem>
<RcItem Include="Resources\pl.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>PngImage_PL</ResourceId>
</RcItem>
<RcItem Include="Resources\RU.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>PngImage_RU</ResourceId>
@ -364,7 +368,7 @@
<DeployFile LocalName=".\Win32\Release\cnc-ddraw config.exe" Configuration="Release" Class="ProjectOutput"/>
<DeployFile LocalName=".\Win32\Release\cnc-ddraw config.exe" Configuration="Release" Class="ProjectOutput">
<Platform Name="Win32">
<RemoteName>cnc-ddraw_config.exe</RemoteName>
<RemoteName>cnc-ddraw config.exe</RemoteName>
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
@ -430,6 +434,12 @@
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployFile LocalName="Resources\pl.png" Configuration="Release" Class="ProjectFile">
<Platform Name="Win32">
<RemoteDir>.\</RemoteDir>
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployClass Name="AdditionalDebugSymbols">
<Platform Name="iOSSimulator">
<Operation>1</Operation>

View file

@ -67,4 +67,15 @@ int WINAPI _tWinMain(HINSTANCE, HINSTANCE, LPTSTR, int)
}
return 0;
}
// dummy functions to avoid Wtsapi32.dll imports
EXTERN_C BOOL WINAPI WTSRegisterSessionNotification(HWND hWnd, DWORD dwFlags)
{
return TRUE;
}
EXTERN_C BOOL WINAPI WTSUnRegisterSessionNotification(HWND hWnd)
{
return TRUE;
}
//---------------------------------------------------------------------------

View file

@ -4,6 +4,7 @@ PngImage_ES RCDATA "Resources\\ES.png"
PngImage_FR RCDATA "Resources\\fr.png"
PngImage_HU RCDATA "Resources\\hu.png"
PngImage_IT RCDATA "Resources\\IT.png"
PngImage_PL RCDATA "Resources\\pl.png"
PngImage_RU RCDATA "Resources\\RU.png"
PngImage_US RCDATA "Resources\\US.png"
PngImage_VN RCDATA "Resources\\VN.png"

View file

@ -3,6 +3,7 @@
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include "d3dcaps.h"
DEFINE_GUID(IID_IDirect3D, 0x3BBA0080, 0x2421, 0x11CF, 0xA3, 0x1A, 0x00, 0xAA, 0x00, 0xB9, 0x33, 0x56);
@ -10,6 +11,9 @@ DEFINE_GUID(IID_IDirect3D2, 0x6aae1ec1, 0x662a, 0x11d0, 0x88, 0x9d, 0x00, 0xaa,
DEFINE_GUID(IID_IDirect3D3, 0xbb223240, 0xe72b, 0x11d0, 0xa9, 0xb4, 0x00, 0xaa, 0x00, 0xc0, 0x99, 0x3e);
DEFINE_GUID(IID_IDirect3D7, 0xf5049e77, 0x4861, 0x11d2, 0xa4, 0x7, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8);
DEFINE_GUID(IID_IDirect3DNullDevice, 0x8767df22, 0xbacc, 0x11d1, 0x89, 0x69, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8);
#define DECLARE_D3D_INTERFACE(iface) typedef struct iface { \
struct iface##Vtbl FAR* lpVtbl; \
ULONG ref; \
@ -17,7 +21,6 @@ DEFINE_GUID(IID_IDirect3D7, 0xf5049e77, 0x4861, 0x11d2, 0xa4, 0x7, 0x0, 0xa0, 0x
typedef struct iface##Vtbl iface##Vtbl; \
struct iface##Vtbl
/* IID_IDirect3D */
DECLARE_D3D_INTERFACE(IDirect3DImpl)
@ -27,7 +30,7 @@ DECLARE_D3D_INTERFACE(IDirect3DImpl)
ULONG(__stdcall * Release) (IDirect3DImpl*);
HRESULT(__stdcall * Initialize)(IDirect3DImpl*, int);
HRESULT(__stdcall * EnumDevices)(IDirect3DImpl*, int, int);
HRESULT(__stdcall * EnumDevices)(IDirect3DImpl*, LPD3DENUMDEVICESCALLBACK, LPVOID);
HRESULT(__stdcall * CreateLight)(IDirect3DImpl*, int, int);
HRESULT(__stdcall * CreateMaterial)(IDirect3DImpl*, int, int);
HRESULT(__stdcall * CreateViewport)(IDirect3DImpl*, int, int);
@ -44,7 +47,7 @@ DECLARE_D3D_INTERFACE(IDirect3D2Impl)
ULONG(__stdcall * AddRef) (IDirect3D2Impl*);
ULONG(__stdcall * Release) (IDirect3D2Impl*);
HRESULT(__stdcall * EnumDevices)(IDirect3D2Impl*, int, int);
HRESULT(__stdcall * EnumDevices)(IDirect3D2Impl*, LPD3DENUMDEVICESCALLBACK, LPVOID);
HRESULT(__stdcall * CreateLight)(IDirect3D2Impl*, int, int);
HRESULT(__stdcall * CreateMaterial)(IDirect3D2Impl*, int, int);
HRESULT(__stdcall * CreateViewport)(IDirect3D2Impl*, int, int);
@ -62,7 +65,7 @@ DECLARE_D3D_INTERFACE(IDirect3D3Impl)
ULONG(__stdcall * AddRef) (IDirect3D3Impl*);
ULONG(__stdcall * Release) (IDirect3D3Impl*);
HRESULT(__stdcall * EnumDevices)(IDirect3D3Impl*, int, int);
HRESULT(__stdcall * EnumDevices)(IDirect3D3Impl*, LPD3DENUMDEVICESCALLBACK, LPVOID);
HRESULT(__stdcall * CreateLight)(IDirect3D3Impl*, int, int);
HRESULT(__stdcall * CreateMaterial)(IDirect3D3Impl*, int, int);
HRESULT(__stdcall * CreateViewport)(IDirect3D3Impl*, int, int);
@ -83,7 +86,7 @@ DECLARE_D3D_INTERFACE(IDirect3D7Impl)
ULONG(__stdcall * AddRef) (IDirect3D7Impl*);
ULONG(__stdcall * Release) (IDirect3D7Impl*);
HRESULT(__stdcall * EnumDevices)(IDirect3D7Impl*, int, int);
HRESULT(__stdcall * EnumDevices)(IDirect3D7Impl*, LPD3DENUMDEVICESCALLBACK7, LPVOID);
HRESULT(__stdcall * CreateDevice)(IDirect3D7Impl*, int, int, int);
HRESULT(__stdcall * CreateVertexBuffer)(IDirect3D7Impl*, int, int, int);
HRESULT(__stdcall * EnumZBufferFormats)(IDirect3D7Impl*, int, int, int);

View file

@ -9,6 +9,11 @@
#include "IDirectDraw.h"
typedef struct DDBITMAPINFO{
BITMAPINFOHEADER bmiHeader;
RGBQUAD bmiColors[256];
} DDBITMAPINFO;
struct IDirectDrawSurfaceImpl;
struct IDirectDrawSurfaceImplVtbl;
@ -18,9 +23,9 @@ typedef struct IDirectDrawSurfaceImpl
ULONG ref;
DWORD bpp;
DWORD width;
DWORD height;
DWORD bpp;
DWORD size;
DWORD flags;
DWORD caps;
@ -28,6 +33,8 @@ typedef struct IDirectDrawSurfaceImpl
CRITICAL_SECTION cs;
IDirectDrawPaletteImpl* palette;
PALETTEENTRY selected_pal[256];
UINT selected_pal_count;
void* surface;
HANDLE mapping;
@ -38,6 +45,7 @@ typedef struct IDirectDrawSurfaceImpl
PBITMAPINFO bmi;
HBITMAP bitmap;
HDC hdc;
int dc_state;
DDCOLORKEY color_key;
DWORD last_flip_tick;
DWORD last_blt_tick;

View file

@ -22,12 +22,13 @@ typedef struct CNCDDRAWCONFIG
INIFILE ini;
BOOL d3d9on12;
BOOL opengl_core;
/* Optional settings */
BOOL fullscreen;
BOOL windowed;
BOOL maintas;
char aspect_ratio[16];
BOOL boxing;
int maxfps;
BOOL vsync;
@ -39,6 +40,10 @@ typedef struct CNCDDRAWCONFIG
int save_settings;
BOOL resizable;
int d3d9_filter;
int anti_aliased_fonts_min_size;
int min_font_size;
int center_window;
char inject_resolution[128];
BOOL vhack;
char screenshot_dir[MAX_PATH];
BOOL toggle_borderless;
@ -55,39 +60,36 @@ typedef struct CNCDDRAWCONFIG
int resolutions;
int fixchilds;
BOOL hook_peekmessage;
BOOL hook_getmessage;
/* Undocumented settings */
BOOL releasealt;
BOOL fixnotresponding;
int hook;
BOOL fix_alt_key_stuck;
BOOL fix_not_responding;
BOOL no_compat_warning;
int guard_lines;
int max_resolutions;
BOOL lock_surfaces;
BOOL allow_wmactivate;
BOOL flipclear;
BOOL fixmousehook;
BOOL rgb555;
BOOL no_dinput_hook;
int refresh_rate;
int anti_aliased_fonts_min_size;
int custom_width;
int custom_height;
int min_font_size;
BOOL direct3d_passthrough;
BOOL center_cursor_fix;
char fake_mode[128];
BOOL wine_allow_resize;
BOOL lock_mouse_top_left;
BOOL no_compat_warning;
char win_version[32];
int hook;
BOOL limit_gdi_handles;
BOOL remove_menu;
int refresh_rate;
int terminate_process;
/* Hotkeys */
struct
{
int toggle_fullscreen;
int toggle_fullscreen2;
int toggle_maximize;
int toggle_maximize2;
int unlock_cursor1;
int unlock_cursor2;
int screenshot;
@ -95,16 +97,16 @@ typedef struct CNCDDRAWCONFIG
/* Game specific settings */
BOOL remove_menu;
BOOL armadahack;
BOOL tshack;
BOOL infantryhack;
BOOL stronghold_hack;
BOOL mgs_hack;
BOOL tlc_hack;
BOOL homm_hack;
BOOL carma95_hack;
BOOL sirtech_hack;
BOOL flightsim98_hack;
BOOL darkcolony_hack;
} CNCDDRAWCONFIG;

View file

@ -6,5 +6,6 @@
unsigned long Crc32_ComputeBuf(unsigned long inCrc32, const void* buf, size_t bufLen);
unsigned long Crc32_FromFile(unsigned long crc32, char* filename);
#endif

607
inc/d3dcaps.h Normal file
View file

@ -0,0 +1,607 @@
/*==========================================================================;
*
* Copyright (C) Microsoft Corporation. All Rights Reserved.
*
* File: d3dcaps.h
* Content: Direct3D capabilities include file
*
***************************************************************************/
#ifndef _D3DCAPS_H
#define _D3DCAPS_H
/*
* Pull in DirectDraw include file automatically:
*/
#include "ddraw.h"
#ifndef DIRECT3D_VERSION
#define DIRECT3D_VERSION 0x0700
#endif
#if defined(_X86_) || defined(_IA64_)
#pragma pack(4)
#endif
/* Description of capabilities of transform */
typedef struct _D3DTRANSFORMCAPS {
DWORD dwSize;
DWORD dwCaps;
} D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
#define D3DTRANSFORMCAPS_CLIP 0x00000001L /* Will clip whilst transforming */
/* Description of capabilities of lighting */
typedef struct _D3DLIGHTINGCAPS {
DWORD dwSize;
DWORD dwCaps; /* Lighting caps */
DWORD dwLightingModel; /* Lighting model - RGB or mono */
DWORD dwNumLights; /* Number of lights that can be handled */
} D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
#define D3DLIGHTINGMODEL_RGB 0x00000001L
#define D3DLIGHTINGMODEL_MONO 0x00000002L
#define D3DLIGHTCAPS_POINT 0x00000001L /* Point lights supported */
#define D3DLIGHTCAPS_SPOT 0x00000002L /* Spot lights supported */
#define D3DLIGHTCAPS_DIRECTIONAL 0x00000004L /* Directional lights supported */
#if(DIRECT3D_VERSION < 0x700)
#define D3DLIGHTCAPS_PARALLELPOINT 0x00000008L /* Parallel point lights supported */
#endif
#if(DIRECT3D_VERSION < 0x500)
#define D3DLIGHTCAPS_GLSPOT 0x00000010L /* GL syle spot lights supported */
#endif
/* Description of capabilities for each primitive type */
typedef struct _D3DPrimCaps {
DWORD dwSize;
DWORD dwMiscCaps; /* Capability flags */
DWORD dwRasterCaps;
DWORD dwZCmpCaps;
DWORD dwSrcBlendCaps;
DWORD dwDestBlendCaps;
DWORD dwAlphaCmpCaps;
DWORD dwShadeCaps;
DWORD dwTextureCaps;
DWORD dwTextureFilterCaps;
DWORD dwTextureBlendCaps;
DWORD dwTextureAddressCaps;
DWORD dwStippleWidth; /* maximum width and height of */
DWORD dwStippleHeight; /* of supported stipple (up to 32x32) */
} D3DPRIMCAPS, *LPD3DPRIMCAPS;
/* D3DPRIMCAPS dwMiscCaps */
#define D3DPMISCCAPS_MASKPLANES 0x00000001L
#define D3DPMISCCAPS_MASKZ 0x00000002L
#define D3DPMISCCAPS_LINEPATTERNREP 0x00000004L
#define D3DPMISCCAPS_CONFORMANT 0x00000008L
#define D3DPMISCCAPS_CULLNONE 0x00000010L
#define D3DPMISCCAPS_CULLCW 0x00000020L
#define D3DPMISCCAPS_CULLCCW 0x00000040L
/* D3DPRIMCAPS dwRasterCaps */
#define D3DPRASTERCAPS_DITHER 0x00000001L
#define D3DPRASTERCAPS_ROP2 0x00000002L
#define D3DPRASTERCAPS_XOR 0x00000004L
#define D3DPRASTERCAPS_PAT 0x00000008L
#define D3DPRASTERCAPS_ZTEST 0x00000010L
#define D3DPRASTERCAPS_SUBPIXEL 0x00000020L
#define D3DPRASTERCAPS_SUBPIXELX 0x00000040L
#define D3DPRASTERCAPS_FOGVERTEX 0x00000080L
#define D3DPRASTERCAPS_FOGTABLE 0x00000100L
#define D3DPRASTERCAPS_STIPPLE 0x00000200L
#if(DIRECT3D_VERSION >= 0x0500)
#define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400L
#define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800L
#define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000L
#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000L
#define D3DPRASTERCAPS_ZBIAS 0x00004000L
#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000L
#define D3DPRASTERCAPS_FOGRANGE 0x00010000L
#define D3DPRASTERCAPS_ANISOTROPY 0x00020000L
#endif /* DIRECT3D_VERSION >= 0x0500 */
#if(DIRECT3D_VERSION >= 0x0600)
#define D3DPRASTERCAPS_WBUFFER 0x00040000L
#define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000L
#define D3DPRASTERCAPS_WFOG 0x00100000L
#define D3DPRASTERCAPS_ZFOG 0x00200000L
#endif /* DIRECT3D_VERSION >= 0x0600 */
/* D3DPRIMCAPS dwZCmpCaps, dwAlphaCmpCaps */
#define D3DPCMPCAPS_NEVER 0x00000001L
#define D3DPCMPCAPS_LESS 0x00000002L
#define D3DPCMPCAPS_EQUAL 0x00000004L
#define D3DPCMPCAPS_LESSEQUAL 0x00000008L
#define D3DPCMPCAPS_GREATER 0x00000010L
#define D3DPCMPCAPS_NOTEQUAL 0x00000020L
#define D3DPCMPCAPS_GREATEREQUAL 0x00000040L
#define D3DPCMPCAPS_ALWAYS 0x00000080L
/* D3DPRIMCAPS dwSourceBlendCaps, dwDestBlendCaps */
#define D3DPBLENDCAPS_ZERO 0x00000001L
#define D3DPBLENDCAPS_ONE 0x00000002L
#define D3DPBLENDCAPS_SRCCOLOR 0x00000004L
#define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008L
#define D3DPBLENDCAPS_SRCALPHA 0x00000010L
#define D3DPBLENDCAPS_INVSRCALPHA 0x00000020L
#define D3DPBLENDCAPS_DESTALPHA 0x00000040L
#define D3DPBLENDCAPS_INVDESTALPHA 0x00000080L
#define D3DPBLENDCAPS_DESTCOLOR 0x00000100L
#define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200L
#define D3DPBLENDCAPS_SRCALPHASAT 0x00000400L
#define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800L
#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000L
/* D3DPRIMCAPS dwShadeCaps */
#define D3DPSHADECAPS_COLORFLATMONO 0x00000001L
#define D3DPSHADECAPS_COLORFLATRGB 0x00000002L
#define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004L
#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008L
#define D3DPSHADECAPS_COLORPHONGMONO 0x00000010L
#define D3DPSHADECAPS_COLORPHONGRGB 0x00000020L
#define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040L
#define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080L
#define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100L
#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200L
#define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400L
#define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800L
#define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000L
#define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000L
#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000L
#define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000L
#define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000L
#define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000L
#define D3DPSHADECAPS_FOGFLAT 0x00040000L
#define D3DPSHADECAPS_FOGGOURAUD 0x00080000L
#define D3DPSHADECAPS_FOGPHONG 0x00100000L
/* D3DPRIMCAPS dwTextureCaps */
/*
* Perspective-correct texturing is supported
*/
#define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001L
/*
* Power-of-2 texture dimensions are required
*/
#define D3DPTEXTURECAPS_POW2 0x00000002L
/*
* Alpha in texture pixels is supported
*/
#define D3DPTEXTURECAPS_ALPHA 0x00000004L
/*
* Color-keyed textures are supported
*/
#define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008L
/*
* obsolete, see D3DPTADDRESSCAPS_BORDER
*/
#define D3DPTEXTURECAPS_BORDER 0x00000010L
/*
* Only square textures are supported
*/
#define D3DPTEXTURECAPS_SQUAREONLY 0x00000020L
#if(DIRECT3D_VERSION >= 0x0600)
/*
* Texture indices are not scaled by the texture size prior
* to interpolation.
*/
#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040L
/*
* Device can draw alpha from texture palettes
*/
#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080L
/*
* Device can use non-POW2 textures if:
* 1) D3DTEXTURE_ADDRESS is set to CLAMP for this texture's stage
* 2) D3DRS_WRAP(N) is zero for this texture's coordinates
* 3) mip mapping is not enabled (use magnification filter only)
*/
#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100L
#endif /* DIRECT3D_VERSION >= 0x0600 */
#if(DIRECT3D_VERSION >= 0x0700)
// 0x00000200L unused
/*
* Device can divide transformed texture coordinates by the
* COUNTth texture coordinate (can do D3DTTFF_PROJECTED)
*/
#define D3DPTEXTURECAPS_PROJECTED 0x00000400L
/*
* Device can do cubemap textures
*/
#define D3DPTEXTURECAPS_CUBEMAP 0x00000800L
#define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000L
#endif /* DIRECT3D_VERSION >= 0x0700 */
/* D3DPRIMCAPS dwTextureFilterCaps */
#define D3DPTFILTERCAPS_NEAREST 0x00000001L
#define D3DPTFILTERCAPS_LINEAR 0x00000002L
#define D3DPTFILTERCAPS_MIPNEAREST 0x00000004L
#define D3DPTFILTERCAPS_MIPLINEAR 0x00000008L
#define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010L
#define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020L
#if(DIRECT3D_VERSION >= 0x0600)
/* Device3 Min Filter */
#define D3DPTFILTERCAPS_MINFPOINT 0x00000100L
#define D3DPTFILTERCAPS_MINFLINEAR 0x00000200L
#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400L
/* Device3 Mip Filter */
#define D3DPTFILTERCAPS_MIPFPOINT 0x00010000L
#define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000L
/* Device3 Mag Filter */
#define D3DPTFILTERCAPS_MAGFPOINT 0x01000000L
#define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000L
#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000L
#define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000L
#define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000L
#endif /* DIRECT3D_VERSION >= 0x0600 */
/* D3DPRIMCAPS dwTextureBlendCaps */
#define D3DPTBLENDCAPS_DECAL 0x00000001L
#define D3DPTBLENDCAPS_MODULATE 0x00000002L
#define D3DPTBLENDCAPS_DECALALPHA 0x00000004L
#define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008L
#define D3DPTBLENDCAPS_DECALMASK 0x00000010L
#define D3DPTBLENDCAPS_MODULATEMASK 0x00000020L
#define D3DPTBLENDCAPS_COPY 0x00000040L
#if(DIRECT3D_VERSION >= 0x0500)
#define D3DPTBLENDCAPS_ADD 0x00000080L
#endif /* DIRECT3D_VERSION >= 0x0500 */
/* D3DPRIMCAPS dwTextureAddressCaps */
#define D3DPTADDRESSCAPS_WRAP 0x00000001L
#define D3DPTADDRESSCAPS_MIRROR 0x00000002L
#define D3DPTADDRESSCAPS_CLAMP 0x00000004L
#if(DIRECT3D_VERSION >= 0x0500)
#define D3DPTADDRESSCAPS_BORDER 0x00000008L
#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010L
#endif /* DIRECT3D_VERSION >= 0x0500 */
#if(DIRECT3D_VERSION >= 0x0600)
/* D3DDEVICEDESC dwStencilCaps */
#define D3DSTENCILCAPS_KEEP 0x00000001L
#define D3DSTENCILCAPS_ZERO 0x00000002L
#define D3DSTENCILCAPS_REPLACE 0x00000004L
#define D3DSTENCILCAPS_INCRSAT 0x00000008L
#define D3DSTENCILCAPS_DECRSAT 0x00000010L
#define D3DSTENCILCAPS_INVERT 0x00000020L
#define D3DSTENCILCAPS_INCR 0x00000040L
#define D3DSTENCILCAPS_DECR 0x00000080L
/* D3DDEVICEDESC dwTextureOpCaps */
#define D3DTEXOPCAPS_DISABLE 0x00000001L
#define D3DTEXOPCAPS_SELECTARG1 0x00000002L
#define D3DTEXOPCAPS_SELECTARG2 0x00000004L
#define D3DTEXOPCAPS_MODULATE 0x00000008L
#define D3DTEXOPCAPS_MODULATE2X 0x00000010L
#define D3DTEXOPCAPS_MODULATE4X 0x00000020L
#define D3DTEXOPCAPS_ADD 0x00000040L
#define D3DTEXOPCAPS_ADDSIGNED 0x00000080L
#define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100L
#define D3DTEXOPCAPS_SUBTRACT 0x00000200L
#define D3DTEXOPCAPS_ADDSMOOTH 0x00000400L
#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800L
#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000L
#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000L
#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000L
#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000L
#define D3DTEXOPCAPS_PREMODULATE 0x00010000L
#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000L
#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000L
#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000L
#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000L
#define D3DTEXOPCAPS_BUMPENVMAP 0x00200000L
#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000L
#define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000L
/* D3DDEVICEDESC dwFVFCaps flags */
#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000ffffL /* mask for texture coordinate count field */
#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000L /* Device prefers that vertex elements not be stripped */
#endif /* DIRECT3D_VERSION >= 0x0600 */
typedef float D3DVALUE, *LPD3DVALUE;
typedef DWORD D3DCOLORMODEL;
/*
* Description for a device.
* This is used to describe a device that is to be created or to query
* the current device.
*/
typedef struct _D3DDeviceDesc {
DWORD dwSize; /* Size of D3DDEVICEDESC structure */
DWORD dwFlags; /* Indicates which fields have valid data */
D3DCOLORMODEL dcmColorModel; /* Color model of device */
DWORD dwDevCaps; /* Capabilities of device */
D3DTRANSFORMCAPS dtcTransformCaps; /* Capabilities of transform */
BOOL bClipping; /* Device can do 3D clipping */
D3DLIGHTINGCAPS dlcLightingCaps; /* Capabilities of lighting */
D3DPRIMCAPS dpcLineCaps;
D3DPRIMCAPS dpcTriCaps;
DWORD dwDeviceRenderBitDepth; /* One of DDBB_8, 16, etc.. */
DWORD dwDeviceZBufferBitDepth;/* One of DDBD_16, 32, etc.. */
DWORD dwMaxBufferSize; /* Maximum execute buffer size */
DWORD dwMaxVertexCount; /* Maximum vertex count */
//#if(DIRECT3D_VERSION >= 0x0500)
// *** New fields for DX5 *** //
// Width and height caps are 0 for legacy HALs.
DWORD dwMinTextureWidth, dwMinTextureHeight;
DWORD dwMaxTextureWidth, dwMaxTextureHeight;
DWORD dwMinStippleWidth, dwMaxStippleWidth;
DWORD dwMinStippleHeight, dwMaxStippleHeight;
//#endif /* DIRECT3D_VERSION >= 0x0500 */
//#if(DIRECT3D_VERSION >= 0x0600)
// New fields for DX6
DWORD dwMaxTextureRepeat;
DWORD dwMaxTextureAspectRatio;
DWORD dwMaxAnisotropy;
// Guard band that the rasterizer can accommodate
// Screen-space vertices inside this space but outside the viewport
// will get clipped properly.
D3DVALUE dvGuardBandLeft;
D3DVALUE dvGuardBandTop;
D3DVALUE dvGuardBandRight;
D3DVALUE dvGuardBandBottom;
D3DVALUE dvExtentsAdjust;
DWORD dwStencilCaps;
DWORD dwFVFCaps;
DWORD dwTextureOpCaps;
WORD wMaxTextureBlendStages;
WORD wMaxSimultaneousTextures;
//#endif /* DIRECT3D_VERSION >= 0x0600 */
} D3DDEVICEDESC, *LPD3DDEVICEDESC;
#if(DIRECT3D_VERSION >= 0x0700)
typedef struct _D3DDeviceDesc7 {
DWORD dwDevCaps; /* Capabilities of device */
D3DPRIMCAPS dpcLineCaps;
D3DPRIMCAPS dpcTriCaps;
DWORD dwDeviceRenderBitDepth; /* One of DDBB_8, 16, etc.. */
DWORD dwDeviceZBufferBitDepth;/* One of DDBD_16, 32, etc.. */
DWORD dwMinTextureWidth, dwMinTextureHeight;
DWORD dwMaxTextureWidth, dwMaxTextureHeight;
DWORD dwMaxTextureRepeat;
DWORD dwMaxTextureAspectRatio;
DWORD dwMaxAnisotropy;
D3DVALUE dvGuardBandLeft;
D3DVALUE dvGuardBandTop;
D3DVALUE dvGuardBandRight;
D3DVALUE dvGuardBandBottom;
D3DVALUE dvExtentsAdjust;
DWORD dwStencilCaps;
DWORD dwFVFCaps;
DWORD dwTextureOpCaps;
WORD wMaxTextureBlendStages;
WORD wMaxSimultaneousTextures;
DWORD dwMaxActiveLights;
D3DVALUE dvMaxVertexW;
GUID deviceGUID;
WORD wMaxUserClipPlanes;
WORD wMaxVertexBlendMatrices;
DWORD dwVertexProcessingCaps;
DWORD dwReserved1;
DWORD dwReserved2;
DWORD dwReserved3;
DWORD dwReserved4;
} D3DDEVICEDESC7, *LPD3DDEVICEDESC7;
#endif /* DIRECT3D_VERSION >= 0x0700 */
#define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
#define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7))
typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK)(GUID FAR *lpGuid, LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC, LPD3DDEVICEDESC, LPVOID);
//#if(DIRECT3D_VERSION >= 0x0700)
typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK7)(LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7, LPVOID);
//#endif /* DIRECT3D_VERSION >= 0x0700 */
/* D3DDEVICEDESC dwFlags indicating valid fields */
#define D3DDD_COLORMODEL 0x00000001L /* dcmColorModel is valid */
#define D3DDD_DEVCAPS 0x00000002L /* dwDevCaps is valid */
#define D3DDD_TRANSFORMCAPS 0x00000004L /* dtcTransformCaps is valid */
#define D3DDD_LIGHTINGCAPS 0x00000008L /* dlcLightingCaps is valid */
#define D3DDD_BCLIPPING 0x00000010L /* bClipping is valid */
#define D3DDD_LINECAPS 0x00000020L /* dpcLineCaps is valid */
#define D3DDD_TRICAPS 0x00000040L /* dpcTriCaps is valid */
#define D3DDD_DEVICERENDERBITDEPTH 0x00000080L /* dwDeviceRenderBitDepth is valid */
#define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100L /* dwDeviceZBufferBitDepth is valid */
#define D3DDD_MAXBUFFERSIZE 0x00000200L /* dwMaxBufferSize is valid */
#define D3DDD_MAXVERTEXCOUNT 0x00000400L /* dwMaxVertexCount is valid */
/* D3DDEVICEDESC dwDevCaps flags */
#define D3DDEVCAPS_FLOATTLVERTEX 0x00000001L /* Device accepts floating point */
/* for post-transform vertex data */
#define D3DDEVCAPS_SORTINCREASINGZ 0x00000002L /* Device needs data sorted for increasing Z */
#define D3DDEVCAPS_SORTDECREASINGZ 0X00000004L /* Device needs data sorted for decreasing Z */
#define D3DDEVCAPS_SORTEXACT 0x00000008L /* Device needs data sorted exactly */
#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010L /* Device can use execute buffers from system memory */
#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020L /* Device can use execute buffers from video memory */
#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040L /* Device can use TL buffers from system memory */
#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080L /* Device can use TL buffers from video memory */
#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100L /* Device can texture from system memory */
#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200L /* Device can texture from device memory */
#if(DIRECT3D_VERSION >= 0x0500)
#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400L /* Device can draw TLVERTEX primitives */
#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800L /* Device can render without waiting for flip to complete */
#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000L /* Device can texture from nonlocal video memory */
#endif /* DIRECT3D_VERSION >= 0x0500 */
#if(DIRECT3D_VERSION >= 0x0600)
#define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000L /* Device can support DrawPrimitives2 */
#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000L /* Device is texturing from separate memory pools */
#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000L /* Device can support Extended DrawPrimitives2 i.e. DX7 compliant driver*/
#endif /* DIRECT3D_VERSION >= 0x0600 */
#if(DIRECT3D_VERSION >= 0x0700)
#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000L /* Device can support transformation and lighting in hardware and DRAWPRIMITIVES2EX must be also */
#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000L /* Device supports a Tex Blt from system memory to non-local vidmem */
#define D3DDEVCAPS_HWRASTERIZATION 0x00080000L /* Device has HW acceleration for rasterization */
/*
* These are the flags in the D3DDEVICEDESC7.dwVertexProcessingCaps field
*/
/* device can do texgen */
#define D3DVTXPCAPS_TEXGEN 0x00000001L
/* device can do IDirect3DDevice7 colormaterialsource ops */
#define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002L
/* device can do vertex fog */
#define D3DVTXPCAPS_VERTEXFOG 0x00000004L
/* device can do directional lights */
#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008L
/* device can do positional lights (includes point and spot) */
#define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010L
/* device can do local viewer */
#define D3DVTXPCAPS_LOCALVIEWER 0x00000020L
#endif /* DIRECT3D_VERSION >= 0x0700 */
#define D3DFDS_COLORMODEL 0x00000001L /* Match color model */
#define D3DFDS_GUID 0x00000002L /* Match guid */
#define D3DFDS_HARDWARE 0x00000004L /* Match hardware/software */
#define D3DFDS_TRIANGLES 0x00000008L /* Match in triCaps */
#define D3DFDS_LINES 0x00000010L /* Match in lineCaps */
#define D3DFDS_MISCCAPS 0x00000020L /* Match primCaps.dwMiscCaps */
#define D3DFDS_RASTERCAPS 0x00000040L /* Match primCaps.dwRasterCaps */
#define D3DFDS_ZCMPCAPS 0x00000080L /* Match primCaps.dwZCmpCaps */
#define D3DFDS_ALPHACMPCAPS 0x00000100L /* Match primCaps.dwAlphaCmpCaps */
#define D3DFDS_SRCBLENDCAPS 0x00000200L /* Match primCaps.dwSourceBlendCaps */
#define D3DFDS_DSTBLENDCAPS 0x00000400L /* Match primCaps.dwDestBlendCaps */
#define D3DFDS_SHADECAPS 0x00000800L /* Match primCaps.dwShadeCaps */
#define D3DFDS_TEXTURECAPS 0x00001000L /* Match primCaps.dwTextureCaps */
#define D3DFDS_TEXTUREFILTERCAPS 0x00002000L /* Match primCaps.dwTextureFilterCaps */
#define D3DFDS_TEXTUREBLENDCAPS 0x00004000L /* Match primCaps.dwTextureBlendCaps */
#define D3DFDS_TEXTUREADDRESSCAPS 0x00008000L /* Match primCaps.dwTextureBlendCaps */
/*
* FindDevice arguments
*/
typedef struct _D3DFINDDEVICESEARCH {
DWORD dwSize;
DWORD dwFlags;
BOOL bHardware;
D3DCOLORMODEL dcmColorModel;
GUID guid;
DWORD dwCaps;
D3DPRIMCAPS dpcPrimCaps;
} D3DFINDDEVICESEARCH, *LPD3DFINDDEVICESEARCH;
typedef struct _D3DFINDDEVICERESULT {
DWORD dwSize;
GUID guid; /* guid which matched */
D3DDEVICEDESC ddHwDesc; /* hardware D3DDEVICEDESC */
D3DDEVICEDESC ddSwDesc; /* software D3DDEVICEDESC */
} D3DFINDDEVICERESULT, *LPD3DFINDDEVICERESULT;
/*
* Description of execute buffer.
*/
typedef struct _D3DExecuteBufferDesc {
DWORD dwSize; /* size of this structure */
DWORD dwFlags; /* flags indicating which fields are valid */
DWORD dwCaps; /* capabilities of execute buffer */
DWORD dwBufferSize; /* size of execute buffer data */
LPVOID lpData; /* pointer to actual data */
} D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC;
/* D3DEXECUTEBUFFER dwFlags indicating valid fields */
#define D3DDEB_BUFSIZE 0x00000001l /* buffer size valid */
#define D3DDEB_CAPS 0x00000002l /* caps valid */
#define D3DDEB_LPDATA 0x00000004l /* lpData valid */
/* D3DEXECUTEBUFFER dwCaps */
#define D3DDEBCAPS_SYSTEMMEMORY 0x00000001l /* buffer in system memory */
#define D3DDEBCAPS_VIDEOMEMORY 0x00000002l /* buffer in device memory */
#define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY)
#if(DIRECT3D_VERSION < 0x0800)
#if(DIRECT3D_VERSION >= 0x0700)
typedef struct _D3DDEVINFO_TEXTUREMANAGER {
BOOL bThrashing; /* indicates if thrashing */
DWORD dwApproxBytesDownloaded; /* Approximate number of bytes downloaded by texture manager */
DWORD dwNumEvicts; /* number of textures evicted */
DWORD dwNumVidCreates; /* number of textures created in video memory */
DWORD dwNumTexturesUsed; /* number of textures used */
DWORD dwNumUsedTexInVid; /* number of used textures present in video memory */
DWORD dwWorkingSet; /* number of textures in video memory */
DWORD dwWorkingSetBytes; /* number of bytes in video memory */
DWORD dwTotalManaged; /* total number of managed textures */
DWORD dwTotalBytes; /* total number of bytes of managed textures */
DWORD dwLastPri; /* priority of last texture evicted */
} D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER;
typedef struct _D3DDEVINFO_TEXTURING {
DWORD dwNumLoads; /* counts Load() API calls */
DWORD dwApproxBytesLoaded; /* Approximate number bytes loaded via Load() */
DWORD dwNumPreLoads; /* counts PreLoad() API calls */
DWORD dwNumSet; /* counts SetTexture() API calls */
DWORD dwNumCreates; /* counts texture creates */
DWORD dwNumDestroys; /* counts texture destroys */
DWORD dwNumSetPriorities; /* counts SetPriority() API calls */
DWORD dwNumSetLODs; /* counts SetLOD() API calls */
DWORD dwNumLocks; /* counts number of texture locks */
DWORD dwNumGetDCs; /* counts number of GetDCs to textures */
} D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING;
#endif /* DIRECT3D_VERSION >= 0x0700 */
#endif //(DIRECT3D_VERSION < 0x0800)
#pragma pack()
#endif /* _D3DCAPS_H_ */

View file

@ -15,15 +15,15 @@ typedef HRESULT(WINAPI* DIRECTDRAWCREATEPROC)(GUID FAR*, LPDIRECTDRAW FAR*, IUnk
ULONG dd_AddRef();
ULONG dd_Release();
HRESULT dd_EnumDisplayModes(DWORD dwFlags, LPDDSURFACEDESC lpDDSurfaceDesc, LPVOID lpContext, LPDDENUMMODESCALLBACK lpEnumModesCallback);
HRESULT dd_WaitForVerticalBlank(DWORD dwFlags, HANDLE hEvent);
HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFlags);
HRESULT dd_SetCooperativeLevel(HWND hwnd, DWORD dwFlags);
HRESULT dd_RestoreDisplayMode();
HRESULT dd_GetCaps(LPDDCAPS_DX1 lpDDDriverCaps, LPDDCAPS_DX1 lpDDEmulCaps);
HRESULT dd_GetDisplayMode(LPDDSURFACEDESC lpDDSurfaceDesc);
HRESULT dd_GetMonitorFrequency(LPDWORD lpdwFreq);
HRESULT dd_GetAvailableVidMem(LPDDSCAPS lpDDCaps, LPDWORD lpdwTotal, LPDWORD lpdwFree);
HRESULT dd_GetVerticalBlankStatus(LPBOOL lpbIsInVB);
HRESULT dd_RestoreDisplayMode();
HRESULT dd_SetCooperativeLevel(HWND hwnd, DWORD dwFlags);
HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFlags);
HRESULT dd_WaitForVerticalBlank(DWORD dwFlags, HANDLE hEvent);
HRESULT dd_GetAvailableVidMem(LPDDSCAPS lpDDCaps, LPDWORD lpdwTotal, LPDWORD lpdwFree);
HRESULT dd_TestCooperativeLevel();
HRESULT dd_GetDeviceIdentifier(LPDDDEVICEIDENTIFIER pDDDI, DWORD dwFlags, REFIID riid);
HRESULT dd_CreateEx(GUID* lpGuid, LPVOID* lplpDD, REFIID iid, IUnknown* pUnkOuter);
@ -32,6 +32,7 @@ HRESULT dd_CreateEx(GUID* lpGuid, LPVOID* lplpDD, REFIID iid, IUnknown* pUnkOute
#define FIX_CHILDS_DETECT 1
#define FIX_CHILDS_DETECT_PAINT 2
#define FIX_CHILDS_DETECT_HIDE 3
#define FIX_CHILDS_DETECT_HIDE_NOSCALE 4
#define RESLIST_NORMAL 0
#define RESLIST_MINI 1
@ -49,7 +50,12 @@ HRESULT dd_CreateEx(GUID* lpGuid, LPVOID* lplpDD, REFIID iid, IUnknown* pUnkOute
#define LIMIT_AUTO 0
#define LIMIT_TESTCOOP 1
#define LIMIT_BLTFAST 2
#define LIMIT_UNLÖCK 3
#define LIMIT_UNLOCK 3
#define LIMIT_PEEKMESSAGE 4
#define CENTER_WINDOW_NEVER 0
#define CENTER_WINDOW_AUTO 1
#define CENTER_WINDOW_ALWAYS 2
#ifndef CREATE_WAITABLE_TIMER_HIGH_RESOLUTION
#define CREATE_WAITABLE_TIMER_HIGH_RESOLUTION 0x00000002
@ -59,6 +65,18 @@ HRESULT dd_CreateEx(GUID* lpGuid, LPVOID* lplpDD, REFIID iid, IUnknown* pUnkOute
#define CREATE_WAITABLE_TIMER_MANUAL_RESET 0x00000001
#endif
#ifndef GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT
#define GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT 0x00000002
#endif
#ifndef GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS
#define GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS 0x00000004
#endif
#if (_WIN32_WINNT < _WIN32_WINNT_WIN2K)
#define GdiTransparentBlt TransparentBlt
#endif
typedef struct SPEEDLIMITER
{
DWORD tick_length;
@ -109,6 +127,7 @@ typedef struct CNCDDRAW
LONG palette_updated;
LONG surface_updated;
LONG clear_screen;
LONG screen_updated;
float scale_w;
float scale_h;
@ -150,14 +169,15 @@ typedef struct CNCDDRAW
void* last_freed_palette; /* Dungeon Keeper hack */
void* last_freed_surface; /* Nox hack */
BOOL child_window_exists;
HWND video_window_hwnd;
BOOL got_child_windows;
DWORD last_set_window_pos_tick; /* WINE hack */
DWORD last_msg_pull_tick;
SPEEDLIMITER ticks_limiter;
SPEEDLIMITER flip_limiter;
DWORD minfps_tick_len;
DWORD gui_thread_id;
BOOL show_driver_warning;
BOOL windowed_hack;
struct
{
@ -166,7 +186,6 @@ typedef struct CNCDDRAW
int y;
} textbox; /* Age Of Empires 2 textbox align */
struct
{
BOOL enabled;

View file

@ -7,6 +7,8 @@
#include "IDirectDrawPalette.h"
#include "dd.h"
#define DDPCAPS_REFRESH_CHANGED_ONLY (1 << 31)
HRESULT ddp_GetEntries(IDirectDrawPaletteImpl* This, DWORD dwFlags, DWORD dwBase, DWORD dwNumEntries, LPPALETTEENTRY lpEntries);
HRESULT ddp_SetEntries(IDirectDrawPaletteImpl* This, DWORD dwFlags, DWORD dwStartingEntry, DWORD dwCount, LPPALETTEENTRY lpEntries);
HRESULT dd_CreatePalette(DWORD dwFlags, LPPALETTEENTRY lpDDColorArray, IDirectDrawPaletteImpl** lpDDPalette, IUnknown FAR* unkOuter);

View file

@ -6,6 +6,7 @@
#include <intrin.h>
LONG WINAPI dbg_exception_handler(EXCEPTION_POINTERS* exception);
LONG WINAPI dbg_vectored_exception_handler(EXCEPTION_POINTERS* exception);
void dbg_counter_start();
double dbg_counter_stop();
void dbg_debug_string(const char* format, ...);
@ -26,11 +27,16 @@ void dbg_dump_dds_caps(DWORD caps);
void dbg_dump_dds_flags(DWORD flags);
void dbg_dump_dds_blt_fast_flags(DWORD flags);
void dbg_dump_dds_lock_flags(DWORD flags);
void dbg_dump_di_scm_flags(DWORD flags);
void dbg_dump_hook_type(int idHook);
char* dbg_d3d9_hr_to_str(HRESULT hr);
char* dbg_mes_to_str(int id);
void __cdecl dbg_invoke_watson(wchar_t const*, wchar_t const*, wchar_t const*, unsigned int, uintptr_t);
extern double g_dbg_frame_time;
extern DWORD g_dbg_frame_count;
extern LPTOP_LEVEL_EXCEPTION_FILTER g_dbg_exception_filter;
extern PVOID g_dbg_exception_handle;
#if defined(__GNUC__) /* wrap msvc intrinsics onto gcc builtins */
#undef _ReturnAddress

25
inc/delay_imports.h Normal file
View file

@ -0,0 +1,25 @@
#ifndef DELAY_IMPORTS_H
#define DELAY_IMPORTS_H
#define STATUS_SUCCESS ((NTSTATUS)0x00000000L)
#define ThreadQuerySetWin32StartAddress 9
typedef NTSTATUS(WINAPI* RTLVERIFYVERSIONINFOPROC)(PRTL_OSVERSIONINFOEXW, ULONG, ULONGLONG);
typedef const char* (CDECL* WINE_GET_VERSIONPROC)();
typedef void (CDECL* WINE_GET_HOST_VERSIONPROC)(const char** sysname, const char** release);
typedef NTSTATUS(WINAPI* NTQUERYINFORMATIONTHREADPROC)(HANDLE, LONG, PVOID, ULONG, PULONG);
typedef ULONGLONG(WINAPI* VERSETCONDITIONMASKPROC)(ULONGLONG, DWORD, BYTE);
typedef BOOL(WINAPI* GETMODULEHANDLEEXAPROC)(DWORD, LPCSTR, HMODULE*);
extern NTQUERYINFORMATIONTHREADPROC delay_NtQueryInformationThread;
extern RTLVERIFYVERSIONINFOPROC delay_RtlVerifyVersionInfo;
extern WINE_GET_VERSIONPROC delay_wine_get_version;
extern WINE_GET_HOST_VERSIONPROC delay_wine_get_host_version;
extern VERSETCONDITIONMASKPROC delay_VerSetConditionMask;
extern GETMODULEHANDLEEXAPROC delay_GetModuleHandleExA;
void delay_imports_init();
#endif

View file

@ -29,4 +29,8 @@ typedef HRESULT(__stdcall* SETPROCESSDPIAWERENESSPROC)(PROCESS_DPI_AWARENESS);
typedef BOOL(__stdcall* SETPROCESSDPIAWAREPROC)();
typedef BOOL(__stdcall* SETPROCESSDPIAWARENESSCONTEXTPROC)(DPI_AWARENESS_CONTEXT);
#if (_WIN32_WINNT < _WIN32_WINNT_WINXP)
#define SetThreadExecutionState(a)
#endif
#endif

View file

@ -2,10 +2,12 @@
#define HOOK_H
#include <windows.h>
#include <vfw.h>
#define HOOK_SKIP_2 0x00000001l
#define HOOK_LOCAL_ONLY 0x00000002l
#define HOOK_SYSTEM_ONLY 0x00000004l
typedef struct HOOKLISTDATA {
char function_name[32];
@ -16,7 +18,7 @@ typedef struct HOOKLISTDATA {
HMODULE mod;
} HOOKLISTDATA;
typedef struct HOOKLIST { char module_name[32]; HOOKLISTDATA data[34]; } HOOKLIST;
typedef struct HOOKLIST { char module_name[32]; HOOKLISTDATA data[39]; } HOOKLIST;
typedef BOOL(WINAPI* GETCURSORPOSPROC)(LPPOINT);
typedef BOOL(WINAPI* CLIPCURSORPROC)(const RECT*);
@ -35,6 +37,7 @@ typedef BOOL(WINAPI* SETWINDOWPOSPROC)(HWND, HWND, int, int, int, int, UINT);
typedef BOOL(WINAPI* MOVEWINDOWPROC)(HWND, int, int, int, int, BOOL);
typedef LRESULT(WINAPI* SENDMESSAGEAPROC)(HWND, UINT, WPARAM, LPARAM);
typedef LONG(WINAPI* SETWINDOWLONGAPROC)(HWND, int, LONG);
typedef LONG(WINAPI* SETWINDOWLONGWPROC)(HWND, int, LONG);
typedef LONG(WINAPI* GETWINDOWLONGAPROC)(HWND, int);
typedef BOOL(WINAPI* ENABLEWINDOWPROC)(HWND, BOOL);
typedef HWND(WINAPI* CREATEWINDOWEXAPROC)(DWORD, LPCSTR, LPCSTR, DWORD, int, int, int, int, HWND, HMENU, HINSTANCE, LPVOID);
@ -57,23 +60,35 @@ typedef HHOOK(WINAPI* SETWINDOWSHOOKEXAPROC)(int, HOOKPROC, HINSTANCE, DWORD);
typedef BOOL(WINAPI* PEEKMESSAGEAPROC)(LPMSG, HWND, UINT, UINT, UINT);
typedef BOOL(WINAPI* GETMESSAGEAPROC)(LPMSG, HWND, UINT, UINT);
typedef BOOL(WINAPI* GETWINDOWPLACEMENTPROC)(HWND, WINDOWPLACEMENT*);
typedef BOOL(WINAPI* SETWINDOWPLACEMENTPROC)(HWND, const WINDOWPLACEMENT*);
typedef BOOL(WINAPI* ENUMDISPLAYSETTINGSAPROC)(LPCSTR, DWORD, DEVMODEA*);
typedef LRESULT(WINAPI* DEFWINDOWPROCAPROC)(HWND, UINT, WPARAM, LPARAM);
typedef HWND(WINAPI* SETPARENTPROC)(HWND, HWND);
typedef HDC (WINAPI* BEGINPAINTPROC)(HWND, LPPAINTSTRUCT);
typedef SHORT(WINAPI* GETKEYSTATEPROC)(int);
typedef SHORT(WINAPI* GETASYNCKEYSTATEPROC)(int);
typedef int (WINAPI* GETDEVICECAPSPROC)(HDC, int);
typedef HFONT(WINAPI* CREATEFONTINDIRECTAPROC)(CONST LOGFONT*);
typedef HFONT(WINAPI* CREATEFONTAPROC)(int, int, int, int, int, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, LPCTSTR);
typedef UINT(WINAPI* GETSYSTEMPALETTEENTRIESPROC)(HDC, UINT, UINT, LPPALETTEENTRY);
typedef HPALETTE(WINAPI* SELECTPALETTEPROC)(HDC, HPALETTE, BOOL);
typedef UINT (WINAPI* REALIZEPALETTEPROC)(HDC);
typedef HMODULE(WINAPI* LOADLIBRARYAPROC)(LPCSTR);
typedef HMODULE(WINAPI* LOADLIBRARYWPROC)(LPCWSTR);
typedef HMODULE(WINAPI* LOADLIBRARYEXAPROC)(LPCSTR, HANDLE, DWORD);
typedef HMODULE(WINAPI* LOADLIBRARYEXWPROC)(LPCWSTR, HANDLE, DWORD);
typedef FARPROC(WINAPI* GETPROCADDRESSPROC)(HMODULE, LPCSTR);
typedef BOOL(WINAPI* GETDISKFREESPACEAPROC)(LPCSTR, LPDWORD, LPDWORD, LPDWORD, LPDWORD);
typedef DWORD(WINAPI* GETVERSIONPROC)(void);
typedef BOOL(WINAPI* GETVERSIONEXAPROC)(LPOSVERSIONINFOA);
typedef HRESULT(WINAPI* COCREATEINSTANCEPROC)(REFCLSID, LPUNKNOWN, DWORD, REFIID, LPVOID*);
typedef MCIERROR(WINAPI* MCISENDCOMMANDAPROC)(MCIDEVICEID, UINT, DWORD_PTR, DWORD_PTR);
typedef LPTOP_LEVEL_EXCEPTION_FILTER(WINAPI* SETUNHANDLEDEXCEPTIONFILTERPROC)(LPTOP_LEVEL_EXCEPTION_FILTER);
typedef PGETFRAME (WINAPI* AVISTREAMGETFRAMEOPENPROC)(PAVISTREAM, LPBITMAPINFOHEADER);
extern GETCURSORPOSPROC real_GetCursorPos;
extern CLIPCURSORPROC real_ClipCursor;
extern SHOWCURSORPROC real_ShowCursor;
@ -91,6 +106,7 @@ extern SETWINDOWPOSPROC real_SetWindowPos;
extern MOVEWINDOWPROC real_MoveWindow;
extern SENDMESSAGEAPROC real_SendMessageA;
extern SETWINDOWLONGAPROC real_SetWindowLongA;
extern SETWINDOWLONGWPROC real_SetWindowLongW;
extern GETWINDOWLONGAPROC real_GetWindowLongA;
extern ENABLEWINDOWPROC real_EnableWindow;
extern CREATEWINDOWEXAPROC real_CreateWindowExA;
@ -108,21 +124,31 @@ extern SETWINDOWSHOOKEXAPROC real_SetWindowsHookExA;
extern PEEKMESSAGEAPROC real_PeekMessageA;
extern GETMESSAGEAPROC real_GetMessageA;
extern GETWINDOWPLACEMENTPROC real_GetWindowPlacement;
extern SETWINDOWPLACEMENTPROC real_SetWindowPlacement;
extern ENUMDISPLAYSETTINGSAPROC real_EnumDisplaySettingsA;
extern DEFWINDOWPROCAPROC real_DefWindowProcA;
extern SETPARENTPROC real_SetParent;
extern BEGINPAINTPROC real_BeginPaint;
extern GETKEYSTATEPROC real_GetKeyState;
extern GETASYNCKEYSTATEPROC real_GetAsyncKeyState;
extern GETDEVICECAPSPROC real_GetDeviceCaps;
extern CREATEFONTINDIRECTAPROC real_CreateFontIndirectA;
extern CREATEFONTAPROC real_CreateFontA;
extern GETSYSTEMPALETTEENTRIESPROC real_GetSystemPaletteEntries;
extern SELECTPALETTEPROC real_SelectPalette;
extern REALIZEPALETTEPROC real_RealizePalette;
extern LOADLIBRARYAPROC real_LoadLibraryA;
extern LOADLIBRARYWPROC real_LoadLibraryW;
extern LOADLIBRARYEXAPROC real_LoadLibraryExA;
extern LOADLIBRARYEXWPROC real_LoadLibraryExW;
extern GETPROCADDRESSPROC real_GetProcAddress;
extern GETDISKFREESPACEAPROC real_GetDiskFreeSpaceA;
extern GETVERSIONPROC real_GetVersion;
extern GETVERSIONEXAPROC real_GetVersionExA;
extern COCREATEINSTANCEPROC real_CoCreateInstance;
extern MCISENDCOMMANDAPROC real_mciSendCommandA;
extern SETUNHANDLEDEXCEPTIONFILTERPROC real_SetUnhandledExceptionFilter;
extern AVISTREAMGETFRAMEOPENPROC real_AVIStreamGetFrameOpen;
extern BOOL g_hook_active;
extern HOOKLIST g_hook_hooklist[];

11
inc/keyboard.h Normal file
View file

@ -0,0 +1,11 @@
#ifndef KEYBOARD_H
#define KEYBOARD_H
void keyboard_hook_init();
void keyboard_hook_exit();
LRESULT CALLBACK keyboard_hook_proc(int Code, WPARAM wParam, LPARAM lParam);
extern HHOOK g_keyboard_hook;
#endif

View file

@ -108,10 +108,13 @@ extern PFNGLDRAWBUFFERSPROC glDrawBuffers;
extern PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus;
extern PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers;
extern PFNGLTEXBUFFERPROC glTexBuffer;
extern PFNGLGETINTEGERVPROC glGetIntegerv;
extern PFNGLGETSTRINGIPROC glGetStringi;
extern HMODULE g_oglu_hmodule;
extern BOOL g_oglu_got_version2;
extern BOOL g_oglu_got_version3;
extern char g_oglu_version[];
extern char g_oglu_version_long[];
#endif

265
inc/palette.h Normal file
View file

@ -0,0 +1,265 @@
#ifndef PALETTE_H
#define PALETTE_H
// Original palette copied from Windows ME
static PALETTEENTRY g_ddp_default_palette[] =
{
{ 0, 0, 0, 0 },
{ 128, 0, 0, 0 },
{ 0, 128, 0, 0 },
{ 128, 128, 0, 0 },
{ 0, 0, 128, 0 },
{ 128, 0, 128, 0 },
{ 0, 128, 128, 0 },
{ 192, 192, 192, 0 },
{ 192, 220, 192, 0 },
{ 166, 202, 240, 0 },
{ 95, 63, 63, 0 },
{ 127, 63, 63, 0 },
{ 159, 63, 63, 0 },
{ 191, 63, 63, 0 },
{ 223, 63, 63, 0 },
{ 255, 63, 63, 0 },
{ 63, 95, 63, 0 },
{ 95, 95, 63, 0 },
{ 127, 95, 63, 0 },
{ 159, 95, 63, 0 },
{ 191, 95, 63, 0 },
{ 223, 95, 63, 0 },
{ 255, 95, 63, 0 },
{ 63, 127, 63, 0 },
{ 95, 127, 63, 0 },
{ 127, 127, 63, 0 },
{ 159, 127, 63, 0 },
{ 191, 127, 63, 0 },
{ 223, 127, 63, 0 },
{ 255, 127, 63, 0 },
{ 63, 159, 63, 0 },
{ 95, 159, 63, 0 },
{ 127, 159, 63, 0 },
{ 159, 159, 63, 0 },
{ 191, 159, 63, 0 },
{ 223, 159, 63, 0 },
{ 255, 159, 63, 0 },
{ 63, 191, 63, 0 },
{ 95, 191, 63, 0 },
{ 127, 191, 63, 0 },
{ 159, 191, 63, 0 },
{ 191, 191, 63, 0 },
{ 223, 191, 63, 0 },
{ 255, 191, 63, 0 },
{ 63, 223, 63, 0 },
{ 95, 223, 63, 0 },
{ 127, 223, 63, 0 },
{ 159, 223, 63, 0 },
{ 191, 223, 63, 0 },
{ 223, 223, 63, 0 },
{ 255, 223, 63, 0 },
{ 63, 255, 63, 0 },
{ 95, 255, 63, 0 },
{ 127, 255, 63, 0 },
{ 159, 255, 63, 0 },
{ 191, 255, 63, 0 },
{ 223, 255, 63, 0 },
{ 255, 255, 63, 0 },
{ 63, 63, 95, 0 },
{ 95, 63, 95, 0 },
{ 127, 63, 95, 0 },
{ 159, 63, 95, 0 },
{ 191, 63, 95, 0 },
{ 223, 63, 95, 0 },
{ 255, 63, 95, 0 },
{ 63, 95, 95, 0 },
{ 95, 95, 95, 0 },
{ 127, 95, 95, 0 },
{ 159, 95, 95, 0 },
{ 191, 95, 95, 0 },
{ 223, 95, 95, 0 },
{ 255, 95, 95, 0 },
{ 63, 127, 95, 0 },
{ 95, 127, 95, 0 },
{ 127, 127, 95, 0 },
{ 159, 127, 95, 0 },
{ 191, 127, 95, 0 },
{ 223, 127, 95, 0 },
{ 255, 127, 95, 0 },
{ 63, 159, 95, 0 },
{ 95, 159, 95, 0 },
{ 127, 159, 95, 0 },
{ 159, 159, 95, 0 },
{ 191, 159, 95, 0 },
{ 223, 159, 95, 0 },
{ 255, 159, 95, 0 },
{ 63, 191, 95, 0 },
{ 95, 191, 95, 0 },
{ 127, 191, 95, 0 },
{ 159, 191, 95, 0 },
{ 191, 191, 95, 0 },
{ 223, 191, 95, 0 },
{ 255, 191, 95, 0 },
{ 63, 223, 95, 0 },
{ 95, 223, 95, 0 },
{ 127, 223, 95, 0 },
{ 159, 223, 95, 0 },
{ 191, 223, 95, 0 },
{ 223, 223, 95, 0 },
{ 255, 223, 95, 0 },
{ 63, 255, 95, 0 },
{ 95, 255, 95, 0 },
{ 127, 255, 95, 0 },
{ 159, 255, 95, 0 },
{ 191, 255, 95, 0 },
{ 223, 255, 95, 0 },
{ 255, 255, 95, 0 },
{ 63, 63, 127, 0 },
{ 95, 63, 127, 0 },
{ 127, 63, 127, 0 },
{ 159, 63, 127, 0 },
{ 191, 63, 127, 0 },
{ 223, 63, 127, 0 },
{ 255, 63, 127, 0 },
{ 63, 95, 127, 0 },
{ 95, 95, 127, 0 },
{ 127, 95, 127, 0 },
{ 159, 95, 127, 0 },
{ 191, 95, 127, 0 },
{ 223, 95, 127, 0 },
{ 255, 95, 127, 0 },
{ 63, 127, 127, 0 },
{ 95, 127, 127, 0 },
{ 127, 127, 127, 0 },
{ 159, 127, 127, 0 },
{ 191, 127, 127, 0 },
{ 223, 127, 127, 0 },
{ 255, 127, 127, 0 },
{ 63, 159, 127, 0 },
{ 95, 159, 127, 0 },
{ 127, 159, 127, 0 },
{ 159, 159, 127, 0 },
{ 191, 159, 127, 0 },
{ 223, 159, 127, 0 },
{ 255, 159, 127, 0 },
{ 63, 191, 127, 0 },
{ 95, 191, 127, 0 },
{ 127, 191, 127, 0 },
{ 159, 191, 127, 0 },
{ 191, 191, 127, 0 },
{ 223, 191, 127, 0 },
{ 255, 191, 127, 0 },
{ 63, 223, 127, 0 },
{ 95, 223, 127, 0 },
{ 127, 223, 127, 0 },
{ 159, 223, 127, 0 },
{ 191, 223, 127, 0 },
{ 223, 223, 127, 0 },
{ 255, 223, 127, 0 },
{ 63, 255, 127, 0 },
{ 95, 255, 127, 0 },
{ 127, 255, 127, 0 },
{ 159, 255, 127, 0 },
{ 191, 255, 127, 0 },
{ 223, 255, 127, 0 },
{ 255, 255, 127, 0 },
{ 63, 63, 159, 0 },
{ 95, 63, 159, 0 },
{ 127, 63, 159, 0 },
{ 159, 63, 159, 0 },
{ 191, 63, 159, 0 },
{ 223, 63, 159, 0 },
{ 255, 63, 159, 0 },
{ 63, 95, 159, 0 },
{ 95, 95, 159, 0 },
{ 127, 95, 159, 0 },
{ 159, 95, 159, 0 },
{ 191, 95, 159, 0 },
{ 223, 95, 159, 0 },
{ 255, 95, 159, 0 },
{ 63, 127, 159, 0 },
{ 95, 127, 159, 0 },
{ 127, 127, 159, 0 },
{ 159, 127, 159, 0 },
{ 191, 127, 159, 0 },
{ 223, 127, 159, 0 },
{ 255, 127, 159, 0 },
{ 63, 159, 159, 0 },
{ 95, 159, 159, 0 },
{ 127, 159, 159, 0 },
{ 159, 159, 159, 0 },
{ 191, 159, 159, 0 },
{ 223, 159, 159, 0 },
{ 255, 159, 159, 0 },
{ 63, 191, 159, 0 },
{ 95, 191, 159, 0 },
{ 127, 191, 159, 0 },
{ 159, 191, 159, 0 },
{ 191, 191, 159, 0 },
{ 223, 191, 159, 0 },
{ 255, 191, 159, 0 },
{ 63, 223, 159, 0 },
{ 95, 223, 159, 0 },
{ 127, 223, 159, 0 },
{ 159, 223, 159, 0 },
{ 191, 223, 159, 0 },
{ 223, 223, 159, 0 },
{ 255, 223, 159, 0 },
{ 63, 255, 159, 0 },
{ 95, 255, 159, 0 },
{ 127, 255, 159, 0 },
{ 159, 255, 159, 0 },
{ 191, 255, 159, 0 },
{ 223, 255, 159, 0 },
{ 255, 255, 159, 0 },
{ 63, 63, 191, 0 },
{ 95, 63, 191, 0 },
{ 127, 63, 191, 0 },
{ 159, 63, 191, 0 },
{ 191, 63, 191, 0 },
{ 223, 63, 191, 0 },
{ 255, 63, 191, 0 },
{ 63, 95, 191, 0 },
{ 95, 95, 191, 0 },
{ 127, 95, 191, 0 },
{ 159, 95, 191, 0 },
{ 191, 95, 191, 0 },
{ 223, 95, 191, 0 },
{ 255, 95, 191, 0 },
{ 63, 127, 191, 0 },
{ 95, 127, 191, 0 },
{ 127, 127, 191, 0 },
{ 159, 127, 191, 0 },
{ 191, 127, 191, 0 },
{ 223, 127, 191, 0 },
{ 255, 127, 191, 0 },
{ 63, 159, 191, 0 },
{ 95, 159, 191, 0 },
{ 127, 159, 191, 0 },
{ 159, 159, 191, 0 },
{ 191, 159, 191, 0 },
{ 223, 159, 191, 0 },
{ 255, 159, 191, 0 },
{ 63, 191, 191, 0 },
{ 95, 191, 191, 0 },
{ 127, 191, 191, 0 },
{ 159, 191, 191, 0 },
{ 191, 191, 191, 0 },
{ 223, 191, 191, 0 },
{ 255, 191, 191, 0 },
{ 63, 223, 191, 0 },
{ 95, 223, 191, 0 },
{ 127, 223, 191, 0 },
{ 159, 223, 191, 0 },
{ 191, 223, 191, 0 },
{ 223, 223, 191, 0 },
{ 255, 251, 240, 0 },
{ 58, 109, 165, 0 },
{ 128, 128, 128, 0 },
{ 255, 0, 0, 0 },
{ 0, 255, 0, 0 },
{ 255, 255, 0, 0 },
{ 0, 0, 255, 0 },
{ 255, 0, 255, 0 },
{ 0, 255, 255, 0 },
{ 255, 255, 255, 0 }
};
#endif

View file

@ -6,6 +6,10 @@
HMODULE WINAPI util_enumerate_modules(_In_opt_ HMODULE hModuleLast);
void util_set_process_affinity();
void util_set_thread_affinity(DWORD tid);
void util_pull_messages();
DWORD util_get_timestamp(HMODULE mod);
FARPROC util_get_iat_proc(HMODULE mod, char* module_name, char* function_name);
BOOL util_caller_is_ddraw_wrapper(void* return_address);
BOOL util_is_bad_read_ptr(void* p);

View file

@ -4,10 +4,10 @@
#define str(s) #s
#define ver_str(a,b,c,d) str(a) "." str(b) "." str(c) "." str(d)
#define VERSION_MAJOR 6
#define VERSION_MINOR 7
#define VERSION_MAJOR 7
#define VERSION_MINOR 1
#define VERSION_BUILD 0
#define VERSION_REVISION 4
#define VERSION_REVISION 1
#define VERSION VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD, VERSION_REVISION
#define VERSION_STRING ver_str(VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD, VERSION_REVISION)

View file

@ -28,9 +28,13 @@
#define _WIN32_WINNT_WIN11 0x0A00
#endif
#if (_WIN32_WINNT < _WIN32_WINNT_WIN2K)
#define VerifyVersionInfoW(a,b,c) 0
#define VerSetConditionMask verhelp_set_mask
#endif
void verhelp_init();
BOOL verhelp_verify_version(PRTL_OSVERSIONINFOEXW versionInfo, ULONG typeMask, ULONGLONG conditionMask);
ULONGLONG verhelp_set_mask(ULONGLONG ConditionMask, DWORD TypeMask, BYTE Condition);
const char* verhelp_wine_get_version();
void verhelp_wine_get_host_version(const char** sysname, const char** release);
@ -56,6 +60,17 @@ VERSIONHELPERAPI IsWindowsVersion(DWORD major, DWORD minor, DWORD build, WORD se
VER_SERVICEPACKMAJOR, VER_EQUAL));
}
VERSIONHELPERAPI IsWindowsVersionExcactBuild(DWORD major, DWORD minor, DWORD build, WORD servpack)
{
RTL_OSVERSIONINFOEXW vi = { sizeof(vi),major,minor,build,0,{0},servpack };
return verhelp_verify_version(&vi, VER_MAJORVERSION | VER_MINORVERSION | VER_BUILDNUMBER | VER_SERVICEPACKMAJOR,
VerSetConditionMask(VerSetConditionMask(VerSetConditionMask(VerSetConditionMask(0,
VER_MAJORVERSION, VER_EQUAL),
VER_MINORVERSION, VER_EQUAL),
VER_BUILDNUMBER, VER_EQUAL),
VER_SERVICEPACKMAJOR, VER_EQUAL));
}
VERSIONHELPERAPI IsWindowsVersionAnySP(DWORD major, DWORD minor, DWORD build)
{
RTL_OSVERSIONINFOEXW vi = { sizeof(vi),major,minor,build,0,{0},0 };
@ -67,6 +82,10 @@ VERSIONHELPERAPI IsWindowsVersionAnySP(DWORD major, DWORD minor, DWORD build)
VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL));
}
VERSIONHELPERAPI IsWindows2000OrGreater(void) {
return IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WIN2K), LOBYTE(_WIN32_WINNT_WIN2K), 0, 0);
}
VERSIONHELPERAPI IsWindowsXPOrGreater(void) {
return IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WINXP), LOBYTE(_WIN32_WINNT_WINXP), 0, 0);
}
@ -127,11 +146,19 @@ VERSIONHELPERAPI IsWindows11OrGreater(void) {
return IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WIN11), LOBYTE(_WIN32_WINNT_WIN11), 22000, 0);
}
VERSIONHELPERAPI IsWindows11Version24H2OrGreater(void) {
return IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WIN11), LOBYTE(_WIN32_WINNT_WIN11), 26100, 0);
}
VERSIONHELPERAPI IsWindowsServer(void) {
OSVERSIONINFOEXW vi = {sizeof(vi),0,0,0,0,{0},0,0,0,VER_NT_WORKSTATION};
return !verhelp_verify_version(&vi, VER_PRODUCT_TYPE, VerSetConditionMask(0, VER_PRODUCT_TYPE, VER_EQUAL));
}
VERSIONHELPERAPI IsWindows2000(void) {
return IsWindowsVersionAnySP(HIBYTE(_WIN32_WINNT_WIN2K), LOBYTE(_WIN32_WINNT_WIN2K), 0);
}
VERSIONHELPERAPI IsWindowsXP(void) {
return IsWindowsVersionAnySP(HIBYTE(_WIN32_WINNT_WINXP), LOBYTE(_WIN32_WINNT_WINXP), 0);
}
@ -200,6 +227,10 @@ VERSIONHELPERAPI IsWindows11(void) {
return IsWindowsVersion(HIBYTE(_WIN32_WINNT_WIN11), LOBYTE(_WIN32_WINNT_WIN11), 22000, 0);
}
VERSIONHELPERAPI IsWindows11Version24H2(void) {
return IsWindowsVersionExcactBuild(HIBYTE(_WIN32_WINNT_WIN11), LOBYTE(_WIN32_WINNT_WIN11), 26100, 0);
}
VERSIONHELPERAPI IsWine(void) {
return verhelp_wine_get_version() != NULL;
}
@ -220,4 +251,16 @@ VERSIONHELPERAPI IsLinux(void) {
return sysname && _strcmpi(sysname, "Linux") == 0;
}
VERSIONHELPERAPI IsAndroid(void) {
const char* sysname = NULL;
const char* release = NULL;
verhelp_wine_get_host_version(&sysname, &release);
return release && strstr(release, "android") != NULL;
}
VERSIONHELPERAPI IsSteamDeck(void) {
return IsWine() && GetEnvironmentVariable("STEAMDECK", NULL, 0);
}
#endif

View file

@ -2,6 +2,7 @@
#define WINAPI_HOOKS_H
#include <windows.h>
#include <vfw.h>
BOOL WINAPI fake_GetCursorPos(LPPOINT lpPoint);
@ -21,6 +22,7 @@ BOOL WINAPI fake_SetWindowPos(HWND hWnd, HWND hWndInsertAfter, int X, int Y, int
BOOL WINAPI fake_MoveWindow(HWND hWnd, int X, int Y, int nWidth, int nHeight, BOOL bRepaint);
LRESULT WINAPI fake_SendMessageA(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
LONG WINAPI fake_SetWindowLongA(HWND hWnd, int nIndex, LONG dwNewLong);
LONG WINAPI fake_SetWindowLongW(HWND hWnd, int nIndex, LONG dwNewLong);
LONG WINAPI fake_GetWindowLongA(HWND hWnd, int nIndex);
BOOL WINAPI fake_EnableWindow(HWND hWnd, BOOL bEnable);
BOOL WINAPI fake_DestroyWindow(HWND hWnd);
@ -33,10 +35,15 @@ HHOOK WINAPI fake_SetWindowsHookExA(int idHook, HOOKPROC lpfn, HINSTANCE hmod, D
BOOL WINAPI fake_PeekMessageA(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMax, UINT wRemoveMsg);
BOOL WINAPI fake_GetMessageA(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMax);
BOOL WINAPI fake_GetWindowPlacement(HWND hWnd, WINDOWPLACEMENT* lpwndpl);
BOOL WINAPI fake_SetWindowPlacement(HWND hWnd, const WINDOWPLACEMENT* lpwndpl);
BOOL WINAPI fake_EnumDisplaySettingsA(LPCSTR lpszDeviceName, DWORD iModeNum, DEVMODEA* lpDevMode);
LRESULT WINAPI fake_DefWindowProcA(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
HWND WINAPI fake_SetParent(HWND hWndChild, HWND hWndNewParent);
HDC WINAPI fake_BeginPaint(HWND hWnd, LPPAINTSTRUCT lpPaint);
SHORT WINAPI fake_GetKeyState(int nVirtKey);
SHORT WINAPI fake_GetAsyncKeyState(int vKey);
int WINAPI fake_GetDeviceCaps(HDC hdc, int index);
int WINAPI fake_GetDeviceCaps_system(HDC hdc, int index);
BOOL WINAPI fake_StretchBlt(
HDC hdcDest, int xDest, int yDest, int wDest, int hDest, HDC hdcSrc, int xSrc, int ySrc, int wSrc, int hSrc, DWORD rop);
@ -58,6 +65,9 @@ int WINAPI fake_StretchDIBits(
HFONT WINAPI fake_CreateFontIndirectA(CONST LOGFONTA*);
HFONT WINAPI fake_CreateFontA(int, int, int, int, int, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, LPCTSTR);
UINT WINAPI fake_GetSystemPaletteEntries(HDC, UINT, UINT, LPPALETTEENTRY);
HPALETTE WINAPI fake_SelectPalette(HDC, HPALETTE, BOOL);
UINT WINAPI fake_RealizePalette(HDC);
HMODULE WINAPI fake_LoadLibraryA(LPCSTR lpLibFileName);
HMODULE WINAPI fake_LoadLibraryW(LPCWSTR lpLibFileName);
@ -72,6 +82,9 @@ BOOL WINAPI fake_GetDiskFreeSpaceA(
LPDWORD lpNumberOfFreeClusters,
LPDWORD lpTotalNumberOfClusters);
DWORD WINAPI fake_GetVersion(void);
BOOL WINAPI fake_GetVersionExA(LPOSVERSIONINFOA lpVersionInformation);
HWND WINAPI fake_CreateWindowExA(
DWORD dwExStyle, LPCSTR lpClassName, LPCSTR lpWindowName, DWORD dwStyle, int X, int Y,
int nWidth, int nHeight, HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam);
@ -84,4 +97,6 @@ MCIERROR WINAPI fake_mciSendCommandA(MCIDEVICEID IDDevice, UINT uMsg, DWORD_PTR
LPTOP_LEVEL_EXCEPTION_FILTER WINAPI fake_SetUnhandledExceptionFilter(
LPTOP_LEVEL_EXCEPTION_FILTER lpTopLevelExceptionFilter);
PGETFRAME WINAPI fake_AVIStreamGetFrameOpen(PAVISTREAM pavi, LPBITMAPINFOHEADER lpbiWanted);
#endif

View file

@ -12,10 +12,15 @@
#define WM_RESTORE_STYLE WM_APP+119
#define IDT_TIMER_LEAVE_BNET 541287654
#define IDT_TIMER_LINUX_FIX_WINDOW_SIZE 345267753
#define CNC_DDRAW_SET_FULLSCREEN 1
#define CNC_DDRAW_SET_WINDOWED 2
#ifndef WM_UNICHAR
#define WM_UNICHAR 0x0109
#endif
LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
#endif

6
res.rc
View file

@ -1,4 +1,6 @@
#include "inc/version.h"
#include "inc/git.h"
1 VERSIONINFO
FILEVERSION VERSION
@ -10,13 +12,13 @@ PRODUCTVERSION VERSION
{
VALUE "CompanyName", "github.com/FunkyFr3sh"
VALUE "FileDescription", "DirectDraw replacement"
VALUE "FileVersion", VERSION_STRING
VALUE "FileVersion", VERSION_STRING " (git~" GIT_COMMIT ", " GIT_BRANCH ")"
VALUE "InternalName", "ddraw"
VALUE "LegalCopyright", "Copyright (c) 2010-2024"
VALUE "LegalTrademarks", ""
VALUE "OriginalFileName", "ddraw.dll"
VALUE "ProductName", "cnc-ddraw"
VALUE "ProductVersion", VERSION_STRING
VALUE "ProductVersion", VERSION_STRING " (git~" GIT_COMMIT ", " GIT_BRANCH ")"
VALUE "Comments", "https://github.com/FunkyFr3sh/cnc-ddraw"
}
}

View file

@ -14,6 +14,11 @@ HRESULT __stdcall IDirect3D__QueryInterface(IDirect3DImpl* This, REFIID riid, vo
HRESULT ret = E_FAIL;
if (riid)
{
TRACE("NOT_IMPLEMENTED GUID = %08X\n", ((GUID*)riid)->Data1);
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
@ -51,10 +56,20 @@ HRESULT __stdcall IDirect3D__Initialize(IDirect3DImpl* This, int a)
return ret;
}
HRESULT __stdcall IDirect3D__EnumDevices(IDirect3DImpl* This, int a, int b)
HRESULT __stdcall IDirect3D__EnumDevices(
IDirect3DImpl* This,
LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback,
LPVOID lpUserArg)
{
TRACE("NOT_IMPLEMENTED -> %s(This=%p) [%p]\n", __FUNCTION__, This, _ReturnAddress());
HRESULT ret = E_FAIL;
HRESULT ret = S_OK;
if (lpEnumDevicesCallback)
{
D3DDEVICEDESC desc = { 0 };
lpEnumDevicesCallback((GUID FAR*)&GUID_NULL, "NULL", "NULL", &desc, &desc, lpUserArg);
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}

View file

@ -14,6 +14,11 @@ HRESULT __stdcall IDirect3D2__QueryInterface(IDirect3D2Impl* This, REFIID riid,
HRESULT ret = E_FAIL;
if (riid)
{
TRACE("NOT_IMPLEMENTED GUID = %08X\n", ((GUID*)riid)->Data1);
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
@ -43,10 +48,20 @@ ULONG __stdcall IDirect3D2__Release(IDirect3D2Impl* This)
return ret;
}
HRESULT __stdcall IDirect3D2__EnumDevices(IDirect3D2Impl* This, int a, int b)
HRESULT __stdcall IDirect3D2__EnumDevices(
IDirect3D2Impl* This,
LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback,
LPVOID lpUserArg)
{
TRACE("NOT_IMPLEMENTED -> %s(This=%p) [%p]\n", __FUNCTION__, This, _ReturnAddress());
HRESULT ret = E_FAIL;
HRESULT ret = S_OK;
if (lpEnumDevicesCallback)
{
//D3DDEVICEDESC desc = { 0 };
//lpEnumDevicesCallback((GUID FAR*)&GUID_NULL, "NULL", "NULL", &desc, &desc, lpUserArg);
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}

View file

@ -14,6 +14,11 @@ HRESULT __stdcall IDirect3D3__QueryInterface(IDirect3D3Impl* This, REFIID riid,
HRESULT ret = E_FAIL;
if (riid)
{
TRACE("NOT_IMPLEMENTED GUID = %08X\n", ((GUID*)riid)->Data1);
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
@ -43,10 +48,20 @@ ULONG __stdcall IDirect3D3__Release(IDirect3D3Impl* This)
return ret;
}
HRESULT __stdcall IDirect3D3__EnumDevices(IDirect3D3Impl* This, int a, int b)
HRESULT __stdcall IDirect3D3__EnumDevices(
IDirect3D3Impl* This,
LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback,
LPVOID lpUserArg)
{
TRACE("NOT_IMPLEMENTED -> %s(This=%p) [%p]\n", __FUNCTION__, This, _ReturnAddress());
HRESULT ret = E_FAIL;
HRESULT ret = S_OK;
if (lpEnumDevicesCallback)
{
//D3DDEVICEDESC desc = { 0 };
//lpEnumDevicesCallback((GUID FAR*)&GUID_NULL, "NULL", "NULL", &desc, &desc, lpUserArg);
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}

View file

@ -14,6 +14,11 @@ HRESULT __stdcall IDirect3D7__QueryInterface(IDirect3D7Impl* This, REFIID riid,
HRESULT ret = E_FAIL;
if (riid)
{
TRACE("NOT_IMPLEMENTED GUID = %08X\n", ((GUID*)riid)->Data1);
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}
@ -43,10 +48,20 @@ ULONG __stdcall IDirect3D7__Release(IDirect3D7Impl* This)
return ret;
}
HRESULT __stdcall IDirect3D7__EnumDevices(IDirect3D7Impl* This, int a, int b)
HRESULT __stdcall IDirect3D7__EnumDevices(
IDirect3D7Impl* This,
LPD3DENUMDEVICESCALLBACK7 lpEnumDevicesCallback,
LPVOID lpUserArg)
{
TRACE("NOT_IMPLEMENTED -> %s(This=%p) [%p]\n", __FUNCTION__, This, _ReturnAddress());
HRESULT ret = E_FAIL;
HRESULT ret = S_OK;
if (lpEnumDevicesCallback)
{
//D3DDEVICEDESC7 desc = { 0 };
//lpEnumDevicesCallback("NULL", "NULL", &desc, lpUserArg);
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}

View file

@ -18,7 +18,11 @@ HRESULT __stdcall IDirectDraw__QueryInterface(IDirectDrawImpl* This, REFIID riid
HRESULT ret = E_NOINTERFACE;
if (riid)
if (!ppvObj)
{
ret = E_INVALIDARG;
}
else if (riid)
{
if (IsEqualGUID(&IID_IDirectDraw2, riid) ||
IsEqualGUID(&IID_IDirectDraw4, riid) ||
@ -52,7 +56,7 @@ HRESULT __stdcall IDirectDraw__QueryInterface(IDirectDrawImpl* This, REFIID riid
ret = S_OK;
}
else if (IsEqualGUID(&IID_IDirect3D, riid) && !g_config.direct3d_passthrough)
else if (IsEqualGUID(&IID_IDirect3D, riid))
{
IDirect3DImpl* d3d =
(IDirect3DImpl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DImpl));
@ -66,7 +70,7 @@ HRESULT __stdcall IDirectDraw__QueryInterface(IDirectDrawImpl* This, REFIID riid
ret = S_OK;
}
else if (IsEqualGUID(&IID_IDirect3D2, riid) && !g_config.direct3d_passthrough)
else if (IsEqualGUID(&IID_IDirect3D2, riid))
{
IDirect3D2Impl* d3d =
(IDirect3D2Impl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D2Impl));
@ -80,7 +84,7 @@ HRESULT __stdcall IDirectDraw__QueryInterface(IDirectDrawImpl* This, REFIID riid
ret = S_OK;
}
else if (IsEqualGUID(&IID_IDirect3D3, riid) && !g_config.direct3d_passthrough)
else if (IsEqualGUID(&IID_IDirect3D3, riid))
{
IDirect3D3Impl* d3d =
(IDirect3D3Impl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D3Impl));
@ -94,7 +98,7 @@ HRESULT __stdcall IDirectDraw__QueryInterface(IDirectDrawImpl* This, REFIID riid
ret = S_OK;
}
else if (IsEqualGUID(&IID_IDirect3D7, riid) && !g_config.direct3d_passthrough)
else if (IsEqualGUID(&IID_IDirect3D7, riid))
{
IDirect3D7Impl* d3d =
(IDirect3D7Impl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D7Impl));
@ -128,6 +132,12 @@ HRESULT __stdcall IDirectDraw__QueryInterface(IDirectDrawImpl* This, REFIID riid
ret = S_OK;
*/
}
else if (((GUID*)riid)->Data1 == 0 && ((GUID*)riid)->Data2 == 0 && ((GUID*)riid)->Data3 == 0)
{
TRACE("NOT_IMPLEMENTED GUID = 0 0 0\n");
ret = E_NOINTERFACE;
}
else
{
TRACE("NOT_IMPLEMENTED GUID = %08X\n", ((GUID*)riid)->Data1);
@ -318,8 +328,18 @@ HRESULT __stdcall IDirectDraw__EnumSurfaces(
LPVOID lpContext,
LPDDENUMSURFACESCALLBACK7 lpEnumSurfacesCallback)
{
TRACE("NOT_IMPLEMENTED -> %s(This=%p) [%p]\n", __FUNCTION__, This, _ReturnAddress());
TRACE(
"NOT_IMPLEMENTED -> %s(This=%p, dwFlags=%08X, lpDDSurfaceDesc=%p, lpContext=%p, lpEnumSurfacesCallback=%p) [%p]\n",
__FUNCTION__,
This,
dwFlags,
lpDDSurfaceDesc,
lpContext,
lpEnumSurfacesCallback,
_ReturnAddress());
HRESULT ret = DD_OK;
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}

View file

@ -14,6 +14,12 @@ HRESULT __stdcall IDirectDrawClipper__QueryInterface(IDirectDrawClipperImpl* Thi
_ReturnAddress());
HRESULT ret = E_NOINTERFACE;
if (!ppvObj)
{
ret = E_INVALIDARG;
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}

View file

@ -13,6 +13,12 @@ HRESULT __stdcall IDirectDrawGammaControl__QueryInterface(IDirectDrawGammaContro
_ReturnAddress());
HRESULT ret = E_NOINTERFACE;
if (!ppvObj)
{
ret = E_INVALIDARG;
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}

View file

@ -15,6 +15,12 @@ HRESULT __stdcall IDirectDrawPalette__QueryInterface(IDirectDrawPaletteImpl* Thi
_ReturnAddress());
HRESULT ret = E_NOINTERFACE;
if (!ppvObj)
{
ret = E_INVALIDARG;
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret;
}

View file

@ -11,7 +11,11 @@ HRESULT __stdcall IDirectDrawSurface__QueryInterface(IDirectDrawSurfaceImpl* Thi
TRACE("-> %s(This=%p, riid=%08X, ppvObj=%p) [%p]\n", __FUNCTION__, This, (unsigned int)riid, ppvObj, _ReturnAddress());
HRESULT ret = S_OK;
if (riid)
if (!ppvObj)
{
ret = E_INVALIDARG;
}
else if (riid)
{
if (IsEqualGUID(&IID_IDirectDrawSurface, riid) ||
IsEqualGUID(&IID_IDirectDrawSurface2, riid) ||
@ -336,7 +340,7 @@ HRESULT __stdcall IDirectDrawSurface__GetDC(IDirectDrawSurfaceImpl* This, HDC FA
HRESULT __stdcall IDirectDrawSurface__GetFlipStatus(IDirectDrawSurfaceImpl* This, DWORD dwFlags)
{
TRACE_EXT("-> %s(This=%p) [%p]\n", __FUNCTION__, This, _ReturnAddress());
TRACE_EXT("-> %s(This=%p, dwFlags=%08X) [%p]\n", __FUNCTION__, This, dwFlags, _ReturnAddress());
HRESULT ret = DD_OK;
TRACE_EXT("<- %s\n", __FUNCTION__);
return ret;

View file

@ -518,7 +518,7 @@ void blt_colorfill(
if (bpp == 8 ||
(bpp == 16 &&
(color & 0xFF) == ((color >> 8) & 0xFF)) ||
(bpp == 32 &&
((bpp == 32 || bpp == 24) &&
(color & 0xFF) == ((color >> 8) & 0xFF) &&
(color & 0xFF) == ((color >> 16) & 0xFF) &&
(color & 0xFF) == ((color >> 24) & 0xFF)))

File diff suppressed because it is too large Load diff

View file

@ -77,6 +77,29 @@ unsigned long Crc32_ComputeBuf( unsigned long inCrc32, const void *buf,
return( crc32 ^ 0xFFFFFFFF );
}
unsigned long Crc32_FromFile(unsigned long crc32, char* filename)
{
if (!filename)
return 0;
FILE* fp = fopen(filename, "rb");
if (!fp)
return 0;
char buf[1024];
for (size_t s = 0; (s = fread(buf, 1, sizeof(buf), fp)) && !ferror(fp);)
{
crc32 = Crc32_ComputeBuf(crc32, buf, s);
}
if (ferror(fp))
crc32 = 0;
fclose(fp);
return crc32;
}
/*----------------------------------------------------------------------------*\
* END OF MODULE: crc32.c
\*----------------------------------------------------------------------------*/

247
src/dd.c
View file

@ -6,6 +6,7 @@
#include "hook.h"
#include "config.h"
#include "mouse.h"
#include "keyboard.h"
#include "wndproc.h"
#include "render_d3d9.h"
#include "render_gdi.h"
@ -27,6 +28,7 @@ HRESULT dd_EnumDisplayModes(
{
dbg_dump_edm_flags(dwFlags);
DDSURFACEDESC2 s = { 0 };
DWORD bpp_filter = 0;
if (lpDDSurfaceDesc)
@ -46,12 +48,48 @@ HRESULT dd_EnumDisplayModes(
bpp_filter = lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount;
break;
}
if ((lpDDSurfaceDesc->dwFlags & DDSD_WIDTH) && (lpDDSurfaceDesc->dwFlags & DDSD_HEIGHT))
{
TRACE(" dwWidth=%u, dwHeight=%u\n", lpDDSurfaceDesc->dwWidth, lpDDSurfaceDesc->dwHeight);
s.dwSize = sizeof(DDSURFACEDESC);
s.dwFlags = DDSD_HEIGHT | DDSD_REFRESHRATE | DDSD_WIDTH | DDSD_PITCH | DDSD_PIXELFORMAT;
s.dwRefreshRate = 60;
s.dwHeight = lpDDSurfaceDesc->dwHeight;
s.dwWidth = lpDDSurfaceDesc->dwWidth;
s.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
s.ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
s.ddpfPixelFormat.dwRGBBitCount = 8;
if (lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount == 16)
{
s.ddpfPixelFormat.dwFlags = DDPF_RGB;
s.ddpfPixelFormat.dwRGBBitCount = 16;
s.ddpfPixelFormat.dwRBitMask = 0xF800;
s.ddpfPixelFormat.dwGBitMask = 0x07E0;
s.ddpfPixelFormat.dwBBitMask = 0x001F;
}
else if (lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount == 32)
{
s.ddpfPixelFormat.dwFlags = DDPF_RGB;
s.ddpfPixelFormat.dwRGBBitCount = 32;
s.ddpfPixelFormat.dwRBitMask = 0xFF0000;
s.ddpfPixelFormat.dwGBitMask = 0x00FF00;
s.ddpfPixelFormat.dwBBitMask = 0x0000FF;
}
s.lPitch = ((s.dwWidth * s.ddpfPixelFormat.dwRGBBitCount + 63) & ~63) >> 3;
lpEnumModesCallback((LPDDSURFACEDESC)&s, lpContext);
return DD_OK;
}
}
}
DWORD i = 0;
DWORD res_count = 0;
DDSURFACEDESC2 s;
/* Some games crash when you feed them with too many resolutions so we have to keep the list short */
@ -75,6 +113,11 @@ HRESULT dd_EnumDisplayModes(
while (--max_w % 8);
}
char* ires = &g_config.inject_resolution[0];
unsigned long custom_width = strtoul(ires, &ires, 0);
unsigned long custom_height = strtoul(ires + 1, &ires, 0);
BOOL rlf = g_config.resolutions == RESLIST_FULL;
BOOL rlm = g_config.resolutions == RESLIST_MINI;
@ -111,7 +154,7 @@ HRESULT dd_EnumDisplayModes(
{ rlf ? 1720 : 0, rlf ? 720 : 0 },
{ rlf ? 2560 : 0, rlf ? 1080 : 0 },
/* Inject custom resolution */
{ g_config.custom_width, g_config.custom_height },
{ custom_width, custom_height },
{ max_w, max_h },
};
@ -124,7 +167,8 @@ HRESULT dd_EnumDisplayModes(
}
}
if ((g_ddraw.bpp && g_config.resolutions == RESLIST_NORMAL) || g_config.resolutions == RESLIST_FULL)
if (((g_ddraw.bpp && !g_ddraw.windowed_hack) && g_config.resolutions == RESLIST_NORMAL) ||
g_config.resolutions == RESLIST_FULL)
{
TRACE(" g_ddraw.bpp=%u\n", g_ddraw.bpp);
@ -189,10 +233,10 @@ HRESULT dd_EnumDisplayModes(
while (--m.dmPelsWidth % 8);
}
if (!custom_res_injected && g_config.custom_width && g_config.custom_height)
if (!custom_res_injected && custom_width && custom_height)
{
m.dmPelsWidth = g_config.custom_width;
m.dmPelsHeight = g_config.custom_height;
m.dmPelsWidth = custom_width;
m.dmPelsHeight = custom_height;
custom_res_injected = TRUE;
}
@ -301,14 +345,14 @@ HRESULT dd_EnumDisplayModes(
}
}
if (!g_ddraw.bpp || g_config.resolutions != RESLIST_NORMAL)
if (!g_ddraw.bpp || g_config.resolutions != RESLIST_NORMAL || g_ddraw.windowed_hack)
{
for (i = 0; i < sizeof(resolutions) / sizeof(resolutions[0]); i++)
{
if (!resolutions[i].cx || !resolutions[i].cy)
continue;
if (!(resolutions[i].cx == g_config.custom_width && resolutions[i].cy == g_config.custom_height) &&
if (!(resolutions[i].cx == custom_width && resolutions[i].cy == custom_height) &&
((max_w && resolutions[i].cx > max_w) || (max_h && resolutions[i].cy > max_h)))
{
DEVMODE m;
@ -448,7 +492,18 @@ HRESULT dd_GetCaps(LPDDCAPS_DX1 lpDDDriverCaps, LPDDCAPS_DX1 lpDDEmulCaps)
lpDDDriverCaps->dwVidMemTotal = 16777216;
lpDDDriverCaps->dwVidMemFree = 16777216;
lpDDDriverCaps->ddsCaps.dwCaps = DDSCAPS_FLIP;
lpDDDriverCaps->ddsCaps.dwCaps =
DDSCAPS_BACKBUFFER |
DDSCAPS_COMPLEX |
DDSCAPS_FLIP |
DDSCAPS_FRONTBUFFER |
DDSCAPS_OFFSCREENPLAIN |
DDSCAPS_PRIMARYSURFACE |
DDSCAPS_VIDEOMEMORY |
DDSCAPS_OWNDC |
DDSCAPS_LOCALVIDMEM |
DDSCAPS_NONLOCALVIDMEM;
}
if (lpDDEmulCaps)
@ -463,6 +518,7 @@ HRESULT dd_GetCaps(LPDDCAPS_DX1 lpDDDriverCaps, LPDDCAPS_DX1 lpDDEmulCaps)
memset(lpDDEmulCaps, 0, size);
lpDDEmulCaps->dwSize = size;
lpDDEmulCaps->dwCaps = DDCAPS_BLTSTRETCH;
}
return DD_OK;
@ -504,7 +560,7 @@ HRESULT dd_GetDisplayMode(LPDDSURFACEDESC lpDDSurfaceDesc)
lpDDSurfaceDesc->dwWidth = width;
lpDDSurfaceDesc->dwHeight = height;
if (bpp == 32)
if (bpp == 32 || bpp == 24)
{
lpDDSurfaceDesc->ddpfPixelFormat.dwFlags = DDPF_RGB;
lpDDSurfaceDesc->ddpfPixelFormat.dwRBitMask = 0xFF0000;
@ -539,6 +595,29 @@ HRESULT dd_GetMonitorFrequency(LPDWORD lpdwFreq)
return DD_OK;
}
HRESULT dd_GetVerticalBlankStatus(LPBOOL lpbIsInVB)
{
if (!lpbIsInVB)
return DDERR_INVALIDPARAMS;
static DWORD last_vb;
DWORD tick = GetTickCount();
if (last_vb + 16 > tick)
{
*lpbIsInVB = FALSE;
}
else
{
last_vb = tick;
*lpbIsInVB = TRUE;
}
TRACE(" lpbIsInVB = %s\n", *lpbIsInVB ? "TRUE" : "FALSE");
return DD_OK;
}
HRESULT dd_RestoreDisplayMode()
{
if (!g_ddraw.render.run)
@ -570,6 +649,8 @@ HRESULT dd_RestoreDisplayMode()
}
}
//real_ShowWindow(g_ddraw.hwnd, SW_MINIMIZE);
return DD_OK;
}
@ -630,9 +711,14 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
g_ddraw.render.height = g_config.window_rect.bottom;
/* temporary fix: center window for games that keep changing their resolution */
if ((g_ddraw.width || g_config.infantryhack) &&
if (g_config.center_window &&
(g_ddraw.width || g_config.infantryhack || g_config.center_window == CENTER_WINDOW_ALWAYS) &&
(g_ddraw.width != dwWidth || g_ddraw.height != dwHeight) &&
(dwWidth > g_config.window_rect.right || dwHeight > g_config.window_rect.bottom))
(
dwWidth > g_config.window_rect.right ||
dwHeight > g_config.window_rect.bottom ||
g_config.center_window == CENTER_WINDOW_ALWAYS)
)
{
g_config.window_rect.left = -32000;
g_config.window_rect.top = -32000;
@ -804,6 +890,7 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
g_config.windowed = TRUE;
g_config.fullscreen = TRUE;
g_config.toggle_borderless = TRUE;
border = FALSE;
/* prevent OpenGL from going automatically into fullscreen exclusive mode */
@ -841,15 +928,12 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
if (g_config.boxing)
{
g_ddraw.render.viewport.width = g_ddraw.width;
g_ddraw.render.viewport.height = g_ddraw.height;
for (int i = 20; i-- > 1;)
{
if (g_ddraw.width * i <= g_ddraw.render.width && g_ddraw.height * i <= g_ddraw.render.height)
{
g_ddraw.render.viewport.width *= i;
g_ddraw.render.viewport.height *= i;
g_ddraw.render.viewport.width = i * g_ddraw.width;
g_ddraw.render.viewport.height = i * g_ddraw.height;
break;
}
}
@ -859,8 +943,22 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
}
else if (g_config.maintas)
{
double dst_ar = (double)g_ddraw.height / g_ddraw.width;
double src_ar = (double)g_ddraw.render.height / g_ddraw.render.width;
double dst_ar;
double src_ar = (double)g_ddraw.render.height / g_ddraw.render.width;;
if (g_config.aspect_ratio[0])
{
char* e = &g_config.aspect_ratio[0];
DWORD cx = strtoul(e, &e, 0);
DWORD cy = strtoul(e + 1, &e, 0);
dst_ar = (double)cy / cx;
}
else
{
dst_ar = (double)g_ddraw.height / g_ddraw.width;
}
g_ddraw.render.viewport.width = g_ddraw.render.width;
g_ddraw.render.viewport.height = (int)round(dst_ar * g_ddraw.render.viewport.width);
@ -937,9 +1035,15 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
if (g_config.remove_menu && GetMenu(g_ddraw.hwnd))
SetMenu(g_ddraw.hwnd, NULL);
if (!IsWine())
if (!g_config.fix_not_responding &&
g_ddraw.last_msg_pull_tick &&
g_ddraw.last_msg_pull_tick + 1000 < timeGetTime() &&
GetCurrentThreadId() == g_ddraw.gui_thread_id &&
!IsWine())
{
MSG msg; /* workaround for "Not Responding" window problem in cnc games */
/* workaround for "Not Responding" window problem in cnc games */
g_ddraw.last_msg_pull_tick = timeGetTime();
MSG msg;
real_PeekMessageA(&msg, g_ddraw.hwnd, 0, 0, PM_NOREMOVE | PM_QS_INPUT);
}
@ -958,6 +1062,12 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
g_ddraw.hwnd,
GWL_STYLE,
(real_GetWindowLongA(g_ddraw.hwnd, GWL_STYLE) | WS_OVERLAPPEDWINDOW) & ~(WS_MAXIMIZE));
DWORD class_sytle = GetClassLongA(g_ddraw.hwnd, GCL_STYLE);
if (class_sytle & CS_NOCLOSE)
{
SetClassLongA(g_ddraw.hwnd, GCL_STYLE, class_sytle & ~CS_NOCLOSE);
}
}
LONG exstyle = real_GetWindowLongA(g_ddraw.hwnd, GWL_EXSTYLE);
@ -974,12 +1084,14 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
real_SetWindowLongA(g_ddraw.hwnd, GWL_EXSTYLE, exstyle & ~(WS_EX_CLIENTEDGE));
}
if (!g_config.wine_allow_resize && IsWine())
if (IsWine())
{
LONG remove_flags = !g_config.resizable ? (WS_MAXIMIZEBOX | WS_THICKFRAME) : 0;
real_SetWindowLongA(
g_ddraw.hwnd,
GWL_STYLE,
(real_GetWindowLongA(g_ddraw.hwnd, GWL_STYLE) | WS_MINIMIZEBOX) & ~(WS_MAXIMIZEBOX | WS_THICKFRAME));
(real_GetWindowLongA(g_ddraw.hwnd, GWL_STYLE) | WS_MINIMIZEBOX) & ~(remove_flags));
}
/* center the window with correct dimensions */
@ -1055,7 +1167,7 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
if (GetMenu(g_ddraw.hwnd))
{
if (g_config.remove_menu || !g_config.nonexclusive)
if (1) // g_config.remove_menu || !g_config.nonexclusive)
{
SetMenu(g_ddraw.hwnd, NULL);
}
@ -1142,6 +1254,7 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
g_ddraw.render.run = FALSE;
g_config.windowed = TRUE;
g_config.fullscreen = TRUE;
g_config.toggle_borderless = TRUE;
return dd_SetDisplayMode(dwWidth, dwHeight, dwBPP, dwFlags);
}
@ -1149,7 +1262,7 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
Fix wayland bug:
ChangeDisplaySettings fails silently - enable borderless mode in case display resolution was not changed
*/
if (IsWine() &&
if (IsWine() && !IsSteamDeck() &&
(g_ddraw.render.mode.dmPelsWidth != real_GetSystemMetrics(SM_CXSCREEN) ||
g_ddraw.render.mode.dmPelsHeight != real_GetSystemMetrics(SM_CYSCREEN)))
{
@ -1158,6 +1271,7 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
g_ddraw.render.run = FALSE;
g_config.windowed = TRUE;
g_config.fullscreen = TRUE;
g_config.toggle_borderless = TRUE;
return dd_SetDisplayMode(dwWidth, dwHeight, dwBPP, dwFlags);
}
}
@ -1227,7 +1341,8 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
InterlockedExchange(&g_ddraw.render.surface_updated, TRUE);
ReleaseSemaphore(g_ddraw.render.sem, 1, NULL);
g_ddraw.render.thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)g_ddraw.renderer, NULL, 0, NULL);
DWORD tid;
g_ddraw.render.thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)g_ddraw.renderer, NULL, 0, &tid);
SetThreadPriority(g_ddraw.render.thread, THREAD_PRIORITY_ABOVE_NORMAL);
}
@ -1237,6 +1352,21 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
real_SendMessageA(g_ddraw.hwnd, WM_DISPLAYCHANGE_DDRAW, g_ddraw.bpp, MAKELPARAM(g_ddraw.width, g_ddraw.height));
}
TRACE(
" render res=%ux%u (viewport res=%ux%u, x=%d, y=%d)\n",
g_ddraw.render.width,
g_ddraw.render.height,
g_ddraw.render.viewport.width,
g_ddraw.render.viewport.height,
g_ddraw.render.viewport.x,
g_ddraw.render.viewport.y);
TRACE(
" windowed=%s, fullscreen=%s, adjmouse=%s\n",
g_config.windowed ? "true" : "false",
g_config.fullscreen ? "true" : "false",
g_config.adjmouse ? "true" : "false");
return DD_OK;
}
@ -1272,6 +1402,8 @@ HRESULT dd_SetCooperativeLevel(HWND hwnd, DWORD dwFlags)
g_ddraw.wndproc = (WNDPROC)real_SetWindowLongA(g_ddraw.hwnd, GWL_WNDPROC, (LONG)fake_WndProc);
g_ddraw.gui_thread_id = GetWindowThreadProcessId(g_ddraw.hwnd, NULL);
keyboard_hook_init();
if (!g_ddraw.render.hdc)
{
g_ddraw.render.hdc = GetDC(g_ddraw.hwnd);
@ -1294,10 +1426,7 @@ HRESULT dd_SetCooperativeLevel(HWND hwnd, DWORD dwFlags)
if (!g_config.devmode)
{
HCURSOR cursor = real_SetCursor(LoadCursor(NULL, IDC_ARROW));
if (cursor != LoadCursor(NULL, IDC_WAIT))
InterlockedExchange((LONG*)&g_ddraw.old_cursor, (LONG)cursor);
InterlockedExchange((LONG*)&g_ddraw.old_cursor, (LONG)real_SetCursor(LoadCursor(NULL, IDC_ARROW)));
}
int cursor_count = real_ShowCursor(TRUE) - 1;
@ -1401,7 +1530,7 @@ HRESULT dd_SetCooperativeLevel(HWND hwnd, DWORD dwFlags)
}
}
if (dwFlags & DDSCL_NORMAL)
if ((dwFlags & DDSCL_NORMAL) && !(dwFlags & DDSCL_FULLSCREEN))
{
if (g_config.fake_mode[0])
{
@ -1413,6 +1542,25 @@ HRESULT dd_SetCooperativeLevel(HWND hwnd, DWORD dwFlags)
dd_SetDisplayMode(width, height, bpp, 0);
}
else if (!g_ddraw.width)
{
RECT rc = { 0 };
real_GetClientRect(hwnd, &rc);
BOOL popup = real_GetWindowLongA(hwnd, GWL_STYLE) & WS_POPUP;
if ((rc.right < real_GetSystemMetrics(SM_CXSCREEN) && rc.bottom < real_GetSystemMetrics(SM_CYSCREEN)) || !popup)
{
TRACE(" client rect=%dx%d\n", rc.right, rc.bottom);
g_ddraw.windowed_hack = TRUE;
dd_SetDisplayMode(rc.right, rc.bottom, 16, 0);
}
}
}
else
{
g_ddraw.windowed_hack = FALSE;
}
return DD_OK;
@ -1422,17 +1570,8 @@ HRESULT dd_WaitForVerticalBlank(DWORD dwFlags, HANDLE hEvent)
{
if (g_config.maxgameticks == -2)
{
/* Workaround for DwmFlush() freeze (e.g. slow alt+tab) issue on windows 7 SP1 */
if (g_ddraw.renderer == ogl_render_main && !IsWine() && !IsWindows8OrGreater())
{
if (fpsl_wait_for_vblank())
return DD_OK;
}
else
{
if (fpsl_dwm_flush() || fpsl_wait_for_vblank())
return DD_OK;
}
if (fpsl_wait_for_vblank())
return DD_OK;
}
if (!g_ddraw.flip_limiter.tick_length)
@ -1565,9 +1704,9 @@ ULONG dd_Release()
DeleteCriticalSection(&g_ddraw.cs);
/* restore old wndproc, subsequent ddraw creation will otherwise fail */
if (g_ddraw.hwnd)
if (g_ddraw.hwnd && IsWindow(g_ddraw.hwnd))
{
/* restore old wndproc, subsequent ddraw creation will otherwise fail */
real_SetWindowLongA(g_ddraw.hwnd, GWL_WNDPROC, (LONG)g_ddraw.wndproc);
}
@ -1596,14 +1735,6 @@ HRESULT dd_GetAvailableVidMem(LPDDSCAPS lpDDCaps, LPDWORD lpdwTotal, LPDWORD lpd
return DD_OK;
}
HRESULT dd_GetVerticalBlankStatus(LPBOOL lpbIsInVB)
{
if (lpbIsInVB)
*lpbIsInVB = TRUE;
return DD_OK;
}
HRESULT dd_TestCooperativeLevel()
{
if (g_config.limiter_type == LIMIT_TESTCOOP && g_ddraw.ticks_limiter.tick_length > 0)
@ -1697,7 +1828,17 @@ HRESULT dd_CreateEx(GUID* lpGuid, LPVOID* lplpDD, REFIID iid, IUnknown* pUnkOute
if (g_config.singlecpu)
{
SetProcessAffinityMask(proc, 1);
if (!IsWine() && IsWindows11Version24H2OrGreater())
{
if (GetProcessAffinityMask(proc, &proc_affinity, &system_affinity))
SetProcessAffinityMask(proc, system_affinity);
util_set_process_affinity();
}
else
{
SetProcessAffinityMask(proc, 1);
}
}
else if (GetProcessAffinityMask(proc, &proc_affinity, &system_affinity))
{

View file

@ -3,6 +3,7 @@
#include "IDirectDrawClipper.h"
#include "ddclipper.h"
#include "debug.h"
#include "dd.h"
HRESULT ddc_GetClipList(IDirectDrawClipperImpl* This, LPRECT lpRect, LPRGNDATA lpClipList, LPDWORD lpdwSiz)
@ -168,6 +169,12 @@ HRESULT ddc_SetHWnd(IDirectDrawClipperImpl* This, DWORD dwFlags, HWND hWnd)
*/
This->hwnd = hWnd;
if (hWnd && !This->region && g_ddraw.width)
{
RECT rc = { 0, 0, g_ddraw.width, g_ddraw.height };
ddc_SetClipRect(This, &rc);
}
LeaveCriticalSection(&This->cs);
return DD_OK;
}

View file

@ -14,11 +14,15 @@ HRESULT ddp_GetEntries(
DWORD dwNumEntries,
LPPALETTEENTRY lpEntries)
{
for (int i = dwBase, x = 0; i < dwBase + dwNumEntries; i++, x++)
if (!lpEntries)
return DDERR_INVALIDPARAMS;
for (int i = dwBase, x = 0; i < dwBase + dwNumEntries && i < 256; i++, x++)
{
lpEntries[x].peRed = This->data_rgb[i].rgbRed;
lpEntries[x].peGreen = This->data_rgb[i].rgbGreen;
lpEntries[x].peBlue = This->data_rgb[i].rgbBlue;
lpEntries[x].peFlags = 0;
}
return DD_OK;
@ -31,7 +35,17 @@ HRESULT ddp_SetEntries(
DWORD dwCount,
LPPALETTEENTRY lpEntries)
{
for (int i = dwStartingEntry, x = 0; i < dwStartingEntry + dwCount; i++, x++)
if (!lpEntries)
return DDERR_INVALIDPARAMS;
RGBQUAD data_rgb[256];
if ((dwFlags & DDPCAPS_REFRESH_CHANGED_ONLY))
{
memcpy(data_rgb, This->data_rgb, sizeof(This->data_rgb));
}
for (int i = dwStartingEntry, x = 0; i < dwStartingEntry + dwCount && i < 256; i++, x++)
{
This->data_bgr[i] = (lpEntries[x].peBlue << 16) | (lpEntries[x].peGreen << 8) | lpEntries[x].peRed;
@ -57,6 +71,17 @@ HRESULT ddp_SetEntries(
This->data_rgb[255].rgbReserved = 0;
}
if ((dwFlags & DDPCAPS_REFRESH_CHANGED_ONLY))
{
if (memcmp(data_rgb, This->data_rgb, sizeof(This->data_rgb)) == 0)
{
// do not set palette_updated BOOL if nothing changed
return DD_OK;
}
TRACE_EXT(" Palette changed\n");
}
if (g_ddraw.ref && g_ddraw.primary && g_ddraw.primary->palette == This && g_ddraw.render.run)
{
InterlockedExchange(&g_ddraw.render.palette_updated, TRUE);

View file

@ -12,7 +12,10 @@
#include "blt.h"
#include "config.h"
#include "ddclipper.h"
#include "utils.h"
#include "versionhelpers.h"
#include "ddpalette.h"
#include "palette.h"
LONG g_dds_gdi_handles;
@ -47,9 +50,20 @@ HRESULT dds_Blt(
DWORD dwFlags,
LPDDBLTFX lpDDBltFx)
{
if (lpDDSrcSurface &&
lpDDSrcSurface->bpp != 8 &&
lpDDSrcSurface->bpp != 16 &&
lpDDSrcSurface->bpp != 24 &&
lpDDSrcSurface->bpp != 32)
{
return DDERR_INVALIDPARAMS;
}
dbg_dump_dds_blt_flags(dwFlags);
dbg_dump_dds_blt_fx_flags((dwFlags & DDBLT_DDFX) && lpDDBltFx ? lpDDBltFx->dwDDFX : 0);
util_pull_messages();
if (g_ddraw.ref &&
g_ddraw.iskkndx &&
(dwFlags & DDBLT_COLORFILL) &&
@ -71,10 +85,16 @@ HRESULT dds_Blt(
RECT dst_rect = { 0, 0, This->width, This->height };
if (lpSrcRect && src_surface)
memcpy(&src_rect, lpSrcRect, sizeof(src_rect));
{
//dbg_print_rect("lpSrcRect", lpSrcRect);
src_rect = *lpSrcRect;
}
if (lpDestRect)
memcpy(&dst_rect, lpDestRect, sizeof(dst_rect));
{
//dbg_print_rect("lpDestRect", lpDestRect);
dst_rect = *lpDestRect;
}
int src_w = src_rect.right - src_rect.left;
int src_h = src_rect.bottom - src_rect.top;
@ -216,6 +236,11 @@ HRESULT dds_Blt(
if (dst_buf && (dwFlags & DDBLT_COLORFILL) && lpDDBltFx && dst_w > 0 && dst_h > 0)
{
if (This->bpp == 24)
{
TRACE_EXT(" NOT_IMPLEMENTED This->bpp=%u, dwFillColor=%08X\n", This->bpp, lpDDBltFx->dwFillColor);
}
blt_colorfill(
dst_buf,
dst_x,
@ -239,7 +264,10 @@ HRESULT dds_Blt(
BOOL mirror_left_right = got_fx && (lpDDBltFx->dwDDFX & DDBLTFX_MIRRORLEFTRIGHT);
BOOL mirror_up_down = got_fx && (lpDDBltFx->dwDDFX & DDBLTFX_MIRRORUPDOWN);
if (This->bpp != src_surface->bpp)
if (This->bpp != src_surface->bpp ||
This->bpp == 24 ||
src_surface->bpp == 24 ||
(is_stretch_blt && This == src_surface))
{
TRACE_EXT(" NOT_IMPLEMENTED This->bpp=%u, src_surface->bpp=%u\n", This->bpp, src_surface->bpp);
@ -249,13 +277,13 @@ HRESULT dds_Blt(
HDC src_dc;
dds_GetDC(src_surface, &src_dc);
if ((dwFlags & DDBLT_KEYSRC) || (dwFlags & DDBLT_KEYSRCOVERRIDE))
if (((dwFlags & DDBLT_KEYSRC) && (src_surface->flags & DDSD_CKSRCBLT)) || (dwFlags & DDBLT_KEYSRCOVERRIDE))
{
UINT color =
(dwFlags & DDBLT_KEYSRCOVERRIDE) ?
lpDDBltFx->ddckSrcColorkey.dwColorSpaceLowValue : src_surface->color_key.dwColorSpaceLowValue;
if (src_surface->bpp == 32)
if (src_surface->bpp == 32 || src_surface->bpp == 24)
{
color = color & 0xFFFFFF;
}
@ -307,7 +335,7 @@ HRESULT dds_Blt(
*/
}
else if (
(dwFlags & DDBLT_KEYSRC) ||
((dwFlags & DDBLT_KEYSRC) && (src_surface->flags & DDSD_CKSRCBLT)) ||
(dwFlags & DDBLT_KEYSRCOVERRIDE) ||
mirror_left_right ||
mirror_up_down)
@ -419,6 +447,7 @@ HRESULT dds_Blt(
if ((This->caps & DDSCAPS_PRIMARYSURFACE) && g_ddraw.ref && g_ddraw.render.run)
{
InterlockedExchange(&g_ddraw.render.surface_updated, TRUE);
InterlockedExchange(&g_ddraw.render.screen_updated, TRUE);
if (!(This->flags & DDSD_BACKBUFFERCOUNT) || This->last_flip_tick + FLIP_REDRAW_TIMEOUT < timeGetTime())
{
@ -427,7 +456,7 @@ HRESULT dds_Blt(
ReleaseSemaphore(g_ddraw.render.sem, 1, NULL);
SwitchToThread();
if (g_ddraw.ticks_limiter.tick_length > 0)
if (g_ddraw.ticks_limiter.tick_length > 0 && g_config.limiter_type != LIMIT_PEEKMESSAGE)
{
g_ddraw.ticks_limiter.dds_unlock_limiter_disabled = TRUE;
util_limit_game_ticks();
@ -453,7 +482,10 @@ HRESULT dds_BltFast(
RECT src_rect = { 0, 0, src_surface ? src_surface->width : 0, src_surface ? src_surface->height : 0 };
if (lpSrcRect && src_surface)
memcpy(&src_rect, lpSrcRect, sizeof(src_rect));
{
//dbg_print_rect("lpSrcRect", lpSrcRect);
src_rect = *lpSrcRect;
}
int dst_x = dwX;
int dst_y = dwY;
@ -537,7 +569,9 @@ HRESULT dds_BltFast(
if (src_surface && dst_w > 0 && dst_h > 0)
{
if (This->bpp != src_surface->bpp)
if (This->bpp != src_surface->bpp ||
This->bpp == 24 ||
src_surface->bpp == 24)
{
TRACE_EXT(" NOT_IMPLEMENTED This->bpp=%u, src_surface->bpp=%u\n", This->bpp, src_surface->bpp);
@ -547,11 +581,11 @@ HRESULT dds_BltFast(
HDC src_dc;
dds_GetDC(src_surface, &src_dc);
if (dwFlags & DDBLTFAST_SRCCOLORKEY)
if ((dwFlags & DDBLTFAST_SRCCOLORKEY) && (src_surface->flags & DDSD_CKSRCBLT))
{
UINT color = src_surface->color_key.dwColorSpaceLowValue;
if (src_surface->bpp == 32)
if (src_surface->bpp == 32 || src_surface->bpp == 24)
{
color = color & 0xFFFFFF;
}
@ -600,7 +634,7 @@ HRESULT dds_BltFast(
SRCCOPY);
*/
}
else if (dwFlags & DDBLTFAST_SRCCOLORKEY)
else if ((dwFlags & DDBLTFAST_SRCCOLORKEY) && (src_surface->flags & DDSD_CKSRCBLT))
{
blt_colorkey(
dst_buf,
@ -652,6 +686,7 @@ HRESULT dds_BltFast(
if ((This->caps & DDSCAPS_PRIMARYSURFACE) && g_ddraw.ref && g_ddraw.render.run)
{
InterlockedExchange(&g_ddraw.render.surface_updated, TRUE);
InterlockedExchange(&g_ddraw.render.screen_updated, TRUE);
DWORD time = timeGetTime();
@ -698,8 +733,7 @@ HRESULT dds_GetSurfaceDesc(IDirectDrawSurfaceImpl* This, LPDDSURFACEDESC lpDDSur
DDSD_WIDTH |
DDSD_HEIGHT |
DDSD_PITCH |
DDSD_PIXELFORMAT |
DDSD_LPSURFACE;
DDSD_PIXELFORMAT;
lpDDSurfaceDesc->dwWidth = This->width;
lpDDSurfaceDesc->dwHeight = This->height;
@ -733,7 +767,7 @@ HRESULT dds_GetSurfaceDesc(IDirectDrawSurfaceImpl* This, LPDDSURFACEDESC lpDDSur
lpDDSurfaceDesc->ddpfPixelFormat.dwGBitMask = 0x07E0;
lpDDSurfaceDesc->ddpfPixelFormat.dwBBitMask = 0x001F;
}
else if (This->bpp == 32)
else if (This->bpp == 32 || This->bpp == 24)
{
lpDDSurfaceDesc->ddpfPixelFormat.dwRBitMask = 0xFF0000;
lpDDSurfaceDesc->ddpfPixelFormat.dwGBitMask = 0x00FF00;
@ -810,6 +844,7 @@ HRESULT dds_Flip(IDirectDrawSurfaceImpl* This, IDirectDrawSurfaceImpl* lpDDSurfa
This->last_flip_tick = timeGetTime();
InterlockedExchange(&g_ddraw.render.surface_updated, TRUE);
InterlockedExchange(&g_ddraw.render.screen_updated, TRUE);
ReleaseSemaphore(g_ddraw.render.sem, 1, NULL);
SwitchToThread();
@ -818,7 +853,7 @@ HRESULT dds_Flip(IDirectDrawSurfaceImpl* This, IDirectDrawSurfaceImpl* lpDDSurfa
dd_WaitForVerticalBlank(DDWAITVB_BLOCKEND, NULL);
}
if (g_ddraw.ticks_limiter.tick_length > 0)
if (g_ddraw.ticks_limiter.tick_length > 0 && g_config.limiter_type != LIMIT_PEEKMESSAGE)
{
g_ddraw.ticks_limiter.dds_unlock_limiter_disabled = TRUE;
util_limit_game_ticks();
@ -874,6 +909,11 @@ HRESULT dds_GetClipper(IDirectDrawSurfaceImpl* This, IDirectDrawClipperImpl** lp
HRESULT dds_GetColorKey(IDirectDrawSurfaceImpl* This, DWORD dwFlags, LPDDCOLORKEY lpColorKey)
{
if (!(This->flags & DDSD_CKSRCBLT))
{
return DDERR_NOCOLORKEY;
}
if (dwFlags != DDCKEY_SRCBLT || !lpColorKey)
{
TRACE(" NOT_IMPLEMENTED dwFlags=%08X, lpColorKey=%p\n", dwFlags, lpColorKey);
@ -914,6 +954,9 @@ HRESULT dds_GetDC(IDirectDrawSurfaceImpl* This, HDC FAR* lpHDC)
if (lpHDC)
*lpHDC = dc;
if (!(This->caps & DDSCAPS_OWNDC))
InterlockedExchange((LONG*)&This->dc_state, SaveDC(dc));
return DD_OK;
}
@ -955,7 +998,7 @@ HRESULT dds_GetPixelFormat(IDirectDrawSurfaceImpl* This, LPDDPIXELFORMAT ddpfPix
ddpfPixelFormat->dwGBitMask = 0x07E0;
ddpfPixelFormat->dwBBitMask = 0x001F;
}
else if (This->bpp == 32)
else if (This->bpp == 32 || This->bpp == 24)
{
ddpfPixelFormat->dwRBitMask = 0xFF0000;
ddpfPixelFormat->dwGBitMask = 0x00FF00;
@ -980,11 +1023,7 @@ HRESULT dds_Lock(
dbg_dump_dds_lock_flags(dwFlags);
if (g_ddraw.ref && g_config.fixnotresponding && !IsWine())
{
MSG msg; /* workaround for "Not Responding" window problem */
real_PeekMessageA(&msg, g_ddraw.hwnd, 0, 0, PM_NOREMOVE);
}
util_pull_messages();
HRESULT ret = dds_GetSurfaceDesc(This, lpDDSurfaceDesc);
@ -1014,6 +1053,7 @@ HRESULT dds_ReleaseDC(IDirectDrawSurfaceImpl* This, HDC hDC)
if ((This->caps & DDSCAPS_PRIMARYSURFACE) && g_ddraw.ref && g_ddraw.render.run)
{
InterlockedExchange(&g_ddraw.render.surface_updated, TRUE);
InterlockedExchange(&g_ddraw.render.screen_updated, TRUE);
DWORD time = timeGetTime();
@ -1024,6 +1064,9 @@ HRESULT dds_ReleaseDC(IDirectDrawSurfaceImpl* This, HDC hDC)
}
}
if (!(This->caps & DDSCAPS_OWNDC))
RestoreDC(hDC, InterlockedExchangeAdd((LONG*)&This->dc_state, 0));
return DD_OK;
}
@ -1076,11 +1119,13 @@ HRESULT dds_SetColorKey(IDirectDrawSurfaceImpl* This, DWORD dwFlags, LPDDCOLORKE
HRESULT dds_SetPalette(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* lpDDPalette)
{
if (This->bpp != 8)
return DDERR_INVALIDPIXELFORMAT;
if (lpDDPalette)
IDirectDrawPalette_AddRef(lpDDPalette);
if (This->palette)
IDirectDrawPalette_Release(This->palette);
IDirectDrawPaletteImpl* old_palette = This->palette;
if ((This->caps & DDSCAPS_PRIMARYSURFACE) && g_ddraw.ref)
{
@ -1099,6 +1144,9 @@ HRESULT dds_SetPalette(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* lpD
This->palette = lpDDPalette;
}
if (old_palette)
IDirectDrawPalette_Release(old_palette);
return DD_OK;
}
@ -1191,6 +1239,7 @@ HRESULT dds_Unlock(IDirectDrawSurfaceImpl* This, LPRECT lpRect)
if ((This->caps & DDSCAPS_PRIMARYSURFACE) && g_ddraw.ref && g_ddraw.render.run)
{
InterlockedExchange(&g_ddraw.render.surface_updated, TRUE);
InterlockedExchange(&g_ddraw.render.screen_updated, TRUE);
DWORD time = timeGetTime();
@ -1200,7 +1249,8 @@ HRESULT dds_Unlock(IDirectDrawSurfaceImpl* This, LPRECT lpRect)
ReleaseSemaphore(g_ddraw.render.sem, 1, NULL);
if (g_ddraw.ticks_limiter.tick_length > 0 &&
(!g_ddraw.ticks_limiter.dds_unlock_limiter_disabled || g_config.limiter_type == LIMIT_UNLÖCK))
g_config.limiter_type != LIMIT_PEEKMESSAGE &&
(!g_ddraw.ticks_limiter.dds_unlock_limiter_disabled || g_config.limiter_type == LIMIT_UNLOCK))
{
util_limit_game_ticks();
}
@ -1279,7 +1329,8 @@ HRESULT dds_SetSurfaceDesc(IDirectDrawSurfaceImpl* This, LPDDSURFACEDESC2 lpDDSD
This->bpp = 16;
break;
case 24:
TRACE(" NOT_IMPLEMENTED bpp=%u\n", lpDDSD->ddpfPixelFormat.dwRGBBitCount);
This->bpp = 24;
break;
case 32:
This->bpp = 32;
break;
@ -1392,7 +1443,8 @@ HRESULT dd_CreateSurface(
dst_surface->bpp = 16;
break;
case 24:
TRACE(" NOT_IMPLEMENTED bpp=%u\n", lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount);
dst_surface->bpp = 24;
break;
case 32:
dst_surface->bpp = 32;
break;
@ -1416,8 +1468,8 @@ HRESULT dd_CreateSurface(
dst_surface->caps |= DDSCAPS_VISIBLE;
dst_surface->width = g_ddraw.width;
dst_surface->height = g_ddraw.height;
dst_surface->width = g_ddraw.width == 0 ? 1024 : g_ddraw.width;
dst_surface->height = g_ddraw.height == 0 ? 768 : g_ddraw.height;
}
else
{
@ -1446,23 +1498,24 @@ HRESULT dd_CreateSurface(
DWORD aligned_width = dst_surface->pitch / dst_surface->bytes_pp;
DWORD bmi_size = sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 256;
DWORD bmp_size = dst_surface->pitch * (dst_surface->height + g_config.guard_lines);
dst_surface->bmi = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, bmi_size);
dst_surface->bmi = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(DDBITMAPINFO));
dst_surface->bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
dst_surface->bmi->bmiHeader.biWidth = aligned_width;
dst_surface->bmi->bmiHeader.biHeight = -((int)dst_surface->height + g_config.guard_lines);
dst_surface->bmi->bmiHeader.biPlanes = 1;
dst_surface->bmi->bmiHeader.biBitCount = dst_surface->bpp;
dst_surface->bmi->bmiHeader.biCompression = dst_surface->bpp == 8 ? BI_RGB : BI_BITFIELDS;
dst_surface->bmi->bmiHeader.biCompression = dst_surface->bpp == 16 ? BI_BITFIELDS : BI_RGB;
WORD clr_bits = (WORD)(dst_surface->bmi->bmiHeader.biPlanes * dst_surface->bmi->bmiHeader.biBitCount);
if (clr_bits < 24)
{
dst_surface->bmi->bmiHeader.biClrUsed = (1 << clr_bits);
}
dst_surface->bmi->bmiHeader.biClrUsed =
dst_surface->bpp == 8 ? 256 :
dst_surface->bpp == 16 ? 3 :
dst_surface->bpp == 24 ? 0 :
dst_surface->bpp == 32 ? 0 :
0;
dst_surface->bmi->bmiHeader.biSizeImage =
((aligned_width * clr_bits + 63) & ~63) / 8 * dst_surface->height;
@ -1489,15 +1542,9 @@ HRESULT dd_CreateSurface(
((DWORD*)dst_surface->bmi->bmiColors)[1] = 0x07E0;
((DWORD*)dst_surface->bmi->bmiColors)[2] = 0x001F;
}
else if (dst_surface->bpp == 32)
{
((DWORD*)dst_surface->bmi->bmiColors)[0] = 0xFF0000;
((DWORD*)dst_surface->bmi->bmiColors)[1] = 0x00FF00;
((DWORD*)dst_surface->bmi->bmiColors)[2] = 0x0000FF;
}
/* Claw hack: 128x128 surfaces need a DC for custom levels to work properly */
if (InterlockedExchangeAdd(&g_dds_gdi_handles, 0) < 4000 ||
if ((!g_config.limit_gdi_handles && InterlockedExchangeAdd(&g_dds_gdi_handles, 0) < 9000) ||
(dst_surface->width == g_ddraw.width && dst_surface->height == g_ddraw.height) ||
(dst_surface->width == 128 && dst_surface->height == 128))
{
@ -1506,17 +1553,18 @@ HRESULT dd_CreateSurface(
if (dst_surface->hdc)
InterlockedIncrement(&g_dds_gdi_handles);
// CreateDIBSection cannot handle values higher than a WORD - 0xFF00 (guard lines);
DWORD map_offset = min(65280, dst_surface->pitch * g_config.guard_lines);
dst_surface->mapping =
CreateFileMappingA(
INVALID_HANDLE_VALUE,
NULL,
PAGE_READWRITE | SEC_COMMIT,
0,
bmp_size + 256,
bmp_size + 256 + map_offset,
NULL);
DWORD map_offset = 0;
if (dst_surface->mapping)
{
LPVOID data = MapViewOfFile(dst_surface->mapping, FILE_MAP_ALL_ACCESS, 0, 0, 0);
@ -1562,6 +1610,16 @@ HRESULT dd_CreateSurface(
{
g_ddraw.primary = dst_surface;
FakePrimarySurface = dst_surface->surface;
if (dst_surface->bpp == 8)
{
IDirectDrawPaletteImpl* lpDDPalette;
dd_CreatePalette(DDPCAPS_ALLOW256, g_ddp_default_palette, &lpDDPalette, NULL);
dds_SetPalette(dst_surface, lpDDPalette);
// Make sure temp palette will be released once replaced
IDirectDrawPalette_Release(lpDDPalette);
}
}
}

View file

@ -1,6 +1,9 @@
#include <windows.h>
#include <dbghelp.h>
#include <stdio.h>
#include <d3d9.h>
#include <time.h>
#include "directinput.h"
#include "ddraw.h"
#include "dd.h"
#include "ddsurface.h"
@ -8,16 +11,28 @@
#include "debug.h"
#include "hook.h"
#include "version.h"
#include "git.h"
#include "versionhelpers.h"
#include "utils.h"
#include "crc32.h"
#include "dllmain.h"
#include "config.h"
#include "delay_imports.h"
double g_dbg_frame_time = 0;
DWORD g_dbg_frame_count = 0;
LPTOP_LEVEL_EXCEPTION_FILTER g_dbg_exception_filter;
PVOID g_dbg_exception_handle;
static LONGLONG g_dbg_counter_start_time = 0;
static double g_dbg_counter_freq = 0.0;
static FILE* g_dbg_log_file;
static char g_dbg_log_path1[MAX_PATH] = "cnc-ddraw-1.log";
static char g_dbg_log_path2[MAX_PATH] = "cnc-ddraw-2.log";
static char g_dbg_log_path3[MAX_PATH] = "cnc-ddraw-3.log";
static char g_dbg_dmp_path1[MAX_PATH] = "cnc-ddraw-1.dmp";
static char g_dbg_dmp_path2[MAX_PATH] = "cnc-ddraw-2.dmp";
static BOOL g_dbg_log_rotate;
#ifdef _DEBUG
@ -27,36 +42,47 @@ LONG WINAPI dbg_exception_handler(EXCEPTION_POINTERS* exception)
{
g_dbg_crash_count++;
char filename[MAX_PATH] = { 0 };
_snprintf(filename, sizeof(filename) - 1, "cnc-ddraw-%d.dmp", g_dbg_crash_count == 1 ? 1 : 2);
BOOL(WINAPI * MiniDumpWriteDumpProc)(
HANDLE,
DWORD,
HANDLE,
MINIDUMP_TYPE,
PMINIDUMP_EXCEPTION_INFORMATION,
PMINIDUMP_USER_STREAM_INFORMATION,
PMINIDUMP_CALLBACK_INFORMATION
);
HANDLE dmp =
CreateFile(
filename,
GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_WRITE | FILE_SHARE_READ,
0,
CREATE_ALWAYS,
0,
0);
if (dmp != INVALID_HANDLE_VALUE)
MiniDumpWriteDumpProc = (void*)real_GetProcAddress(real_LoadLibraryA("Dbghelp.dll"), "MiniDumpWriteDump");
if (MiniDumpWriteDumpProc)
{
MINIDUMP_EXCEPTION_INFORMATION info;
info.ThreadId = GetCurrentThreadId();
info.ExceptionPointers = exception;
info.ClientPointers = TRUE;
HANDLE dmp =
CreateFile(
g_dbg_crash_count == 1 ? g_dbg_dmp_path1 : g_dbg_dmp_path2,
GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_WRITE | FILE_SHARE_READ,
0,
CREATE_ALWAYS,
0,
0);
MiniDumpWriteDump(
GetCurrentProcess(),
GetCurrentProcessId(),
dmp,
0,
&info,
NULL,
NULL);
if (dmp != INVALID_HANDLE_VALUE)
{
MINIDUMP_EXCEPTION_INFORMATION info;
info.ThreadId = GetCurrentThreadId();
info.ExceptionPointers = exception;
info.ClientPointers = TRUE;
CloseHandle(dmp);
MiniDumpWriteDumpProc(
GetCurrentProcess(),
GetCurrentProcessId(),
dmp,
0,
&info,
NULL,
NULL);
CloseHandle(dmp);
}
}
if (exception && exception->ExceptionRecord)
@ -64,7 +90,7 @@ LONG WINAPI dbg_exception_handler(EXCEPTION_POINTERS* exception)
HMODULE mod = NULL;
char filename[MAX_PATH] = { 0 };
if (GetModuleHandleExA(
if (delay_GetModuleHandleExA && delay_GetModuleHandleExA(
GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
exception->ExceptionRecord->ExceptionAddress,
&mod))
@ -86,8 +112,66 @@ LONG WINAPI dbg_exception_handler(EXCEPTION_POINTERS* exception)
return EXCEPTION_EXECUTE_HANDLER;
}
void __cdecl dbg_invoke_watson(
wchar_t const* const expression,
wchar_t const* const function_name,
wchar_t const* const file_name,
unsigned int const line_number,
uintptr_t const reserved
)
{
TRACE("%s [%p]\n", __FUNCTION__, _ReturnAddress());
/* Force access violation to produce a dmp file for debugging */
*(int*)0 = 0;
TerminateProcess(GetCurrentProcess(), STATUS_INVALID_CRUNTIME_PARAMETER);
}
#endif
LONG WINAPI dbg_vectored_exception_handler(EXCEPTION_POINTERS* exception)
{
if (exception &&
exception->ContextRecord &&
exception->ExceptionRecord &&
exception->ExceptionRecord->ExceptionAddress &&
exception->ExceptionRecord->ExceptionCode == STATUS_PRIVILEGED_INSTRUCTION)
{
size_t size = 0;
BYTE* addr = exception->ExceptionRecord->ExceptionAddress;
switch (*addr)
{
case 0xE4: // IN ib
case 0xE5: // IN id
case 0xE6: // OUT ib
case 0xE7: // OUT ib
size = 2;
break;
case 0xF8: // CLC
case 0xF9: // STC
case 0xFA: // CLI
case 0xFB: // STI
case 0xFC: // CLD
case 0xFD: // STD
case 0xEC: // IN ib
case 0xED: // IN id
case 0xEE: // OUT
case 0xEF: // OUT
size = 1;
break;
}
if (size)
{
exception->ContextRecord->Eip += size;
return EXCEPTION_CONTINUE_EXECUTION;
}
}
return EXCEPTION_CONTINUE_SEARCH;
}
void dbg_init()
{
static BOOL once = 0;
@ -96,41 +180,89 @@ void dbg_init()
{
once = TRUE;
remove("cnc-ddraw-1.dmp");
remove("cnc-ddraw-2.dmp");
char exe_path[MAX_PATH] = { 0 };
if (GetModuleFileNameA(NULL, exe_path, sizeof(exe_path) - 1) > 0)
{
char filename[MAX_PATH] = { 0 };
char drive[MAX_PATH] = { 0 };
char dir[MAX_PATH] = { 0 };
_splitpath(exe_path, drive, dir, filename, NULL);
remove("cnc-ddraw-1.log");
remove("cnc-ddraw-2.log");
remove("cnc-ddraw-3.log");
char game_path[MAX_PATH] = { 0 };
_makepath(game_path, drive, dir, NULL, NULL);
g_dbg_log_file = fopen("cnc-ddraw-1.log", "w");
setvbuf(g_dbg_log_file, NULL, _IOLBF, 1024);
_snprintf(g_dbg_dmp_path1, sizeof(g_dbg_dmp_path1) - 1, "%scnc-ddraw-%s-1.dmp", game_path, filename);
_snprintf(g_dbg_dmp_path2, sizeof(g_dbg_dmp_path2) - 1, "%scnc-ddraw-%s-2.dmp", game_path, filename);
TRACE("cnc-ddraw version = %d.%d.%d.%d\n", VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD, VERSION_REVISION);
_snprintf(g_dbg_log_path1, sizeof(g_dbg_log_path1) - 1, "%scnc-ddraw-%s-1.log", game_path, filename);
_snprintf(g_dbg_log_path2, sizeof(g_dbg_log_path2) - 1, "%scnc-ddraw-%s-2.log", game_path, filename);
_snprintf(g_dbg_log_path3, sizeof(g_dbg_log_path3) - 1, "%scnc-ddraw-%s-3.log", game_path, filename);
}
HKEY hkey;
remove(g_dbg_dmp_path1);
remove(g_dbg_dmp_path2);
remove(g_dbg_log_path1);
remove(g_dbg_log_path2);
remove(g_dbg_log_path3);
g_dbg_log_file = fopen(g_dbg_log_path1, "w");
if (g_dbg_log_file)
{
setvbuf(g_dbg_log_file, NULL, _IOLBF, 1024);
}
TRACE(
"cnc-ddraw version = %d.%d.%d.%d (git~%s, %s)\n",
VERSION_MAJOR,
VERSION_MINOR,
VERSION_BUILD,
VERSION_REVISION,
GIT_COMMIT,
GIT_BRANCH);
TRACE("cnc-ddraw = %p\n", g_ddraw_module);
HKEY hkey = NULL;
LONG status =
RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion", 0L, KEY_READ, &hkey);
if (status == ERROR_SUCCESS)
HKEY hkey9x = NULL;
LONG status9x =
RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion", 0L, KEY_READ, &hkey9x);
char name[256] = { 0 };
DWORD name_size = sizeof(name);
if (status || RegQueryValueExA(hkey, "ProductName", NULL, NULL, (PVOID)&name, &name_size) != ERROR_SUCCESS)
{
char name[256] = { 0 };
DWORD name_size = sizeof(name);
RegQueryValueExA(hkey, "ProductName", NULL, NULL, (PVOID)&name, &name_size);
char dversion[256] = { 0 };
DWORD dversion_size = sizeof(dversion);
RegQueryValueExA(hkey, "DisplayVersion", NULL, NULL, (PVOID)&dversion, &dversion_size);
char build[256] = { 0 };
DWORD build_size = sizeof(build);
RegQueryValueExA(hkey, "BuildLab", NULL, NULL, (PVOID)&build, &build_size);
TRACE("%s %s (%s)\n", name, dversion, build);
RegCloseKey(hkey);
if (status9x == ERROR_SUCCESS)
RegQueryValueExA(hkey9x, "ProductName", NULL, NULL, (PVOID)&name, &name_size);
}
char vers[256] = { 0 };
DWORD vers_size = sizeof(vers);
if (status || RegQueryValueExA(hkey, "DisplayVersion", NULL, NULL, (PVOID)&vers, &vers_size) != ERROR_SUCCESS)
{
if (status9x == ERROR_SUCCESS)
RegQueryValueExA(hkey9x, "VersionNumber", NULL, NULL, (PVOID)&vers, &vers_size);
}
char build[256] = { 0 };
DWORD build_size = sizeof(build);
if (status || RegQueryValueExA(hkey, "BuildLabEx", NULL, NULL, (PVOID)&build, &build_size) != ERROR_SUCCESS)
{
if (status == ERROR_SUCCESS)
RegQueryValueExA(hkey, "BuildLab", NULL, NULL, (PVOID)&build, &build_size);
}
TRACE("%s %s (%s)\n", name, vers, build);
if (status == ERROR_SUCCESS)
RegCloseKey(hkey);
if (status9x == ERROR_SUCCESS)
RegCloseKey(hkey9x);
if (IsWine())
{
TRACE("Wine version = %s\n", verhelp_wine_get_version());
@ -141,6 +273,14 @@ void dbg_init()
TRACE("Wine sysname = %s, release = %s\n", sysname, release);
}
TRACE("crc32 = %08X\n", Crc32_FromFile(0, exe_path));
DWORD timestamp = util_get_timestamp(GetModuleHandleA(NULL));
if (timestamp)
{
TRACE("timestamp = %s", asctime(_gmtime32((const long*)&timestamp)));
}
}
}
@ -184,12 +324,15 @@ void dbg_printf(const char* fmt, ...)
if (g_dbg_log_file && ftell(g_dbg_log_file) >= 1024 * 1024 * 100) /* rotate every 100MB */
{
char filename[MAX_PATH] = { 0 };
_snprintf(filename, sizeof(filename) - 1, "cnc-ddraw-%d.log", g_dbg_log_rotate ? 3 : 2);
g_dbg_log_file =
freopen(
g_dbg_log_rotate ? g_dbg_log_path3 : g_dbg_log_path2,
"w",
g_dbg_log_file);
g_dbg_log_rotate = !g_dbg_log_rotate;
if ((g_dbg_log_file = freopen(filename, "w", g_dbg_log_file)))
if (g_dbg_log_file)
{
setvbuf(g_dbg_log_file, NULL, _IOLBF, 1024);
}
@ -948,6 +1091,111 @@ void dbg_dump_dds_lock_flags(DWORD flags)
#endif
}
void dbg_dump_di_scm_flags(DWORD flags)
{
#ifdef _DEBUG
if (flags & DISCL_EXCLUSIVE) {
TRACE(" DISCL_EXCLUSIVE\n");
}
if (flags & DISCL_NONEXCLUSIVE) {
TRACE(" DISCL_NONEXCLUSIVE\n");
}
if (flags & DISCL_FOREGROUND) {
TRACE(" DISCL_FOREGROUND\n");
}
if (flags & DISCL_BACKGROUND) {
TRACE(" DISCL_BACKGROUND\n");
}
if (flags & DISCL_NOWINKEY) {
TRACE(" DISCL_NOWINKEY\n");
}
#endif
}
void dbg_dump_hook_type(int idHook)
{
#ifdef _DEBUG
if (idHook == 0) {
TRACE(" WH_JOURNALRECORD\n");
}
if (idHook == 1) {
TRACE(" WH_JOURNALPLAYBACK\n");
}
if (idHook == 2) {
TRACE(" WH_KEYBOARD\n");
}
if (idHook == 3) {
TRACE(" WH_GETMESSAGE\n");
}
if (idHook == 4) {
TRACE(" WH_CALLWNDPROC\n");
}
if (idHook == 5) {
TRACE(" WH_CBT\n");
}
if (idHook == 6) {
TRACE(" WH_SYSMSGFILTER\n");
}
if (idHook == 7) {
TRACE(" WH_MOUSE\n");
}
if (idHook == 9) {
TRACE(" WH_DEBUG\n");
}
if (idHook == 10) {
TRACE(" WH_SHELL\n");
}
if (idHook == 11) {
TRACE(" WH_FOREGROUNDIDLE\n");
}
if (idHook == 12) {
TRACE(" WH_CALLWNDPROCRET\n");
}
if (idHook == 13) {
TRACE(" WH_KEYBOARD_LL\n");
}
if (idHook == 14) {
TRACE(" WH_MOUSE_LL\n");
}
if (idHook == -1) {
TRACE(" WH_MSGFILTER\n");
}
#endif
}
char* dbg_d3d9_hr_to_str(HRESULT hr)
{
#define HR_TO_STR(x) if (x == hr) return #x
HR_TO_STR(D3D_OK);
HR_TO_STR(D3DERR_WRONGTEXTUREFORMAT);
HR_TO_STR(D3DERR_UNSUPPORTEDCOLOROPERATION);
HR_TO_STR(D3DERR_UNSUPPORTEDCOLORARG);
HR_TO_STR(D3DERR_UNSUPPORTEDALPHAOPERATION);
HR_TO_STR(D3DERR_UNSUPPORTEDALPHAARG);
HR_TO_STR(D3DERR_TOOMANYOPERATIONS);
HR_TO_STR(D3DERR_CONFLICTINGTEXTUREFILTER);
HR_TO_STR(D3DERR_UNSUPPORTEDFACTORVALUE);
HR_TO_STR(D3DERR_CONFLICTINGRENDERSTATE);
HR_TO_STR(D3DERR_UNSUPPORTEDTEXTUREFILTER);
HR_TO_STR(D3DERR_CONFLICTINGTEXTUREPALETTE);
HR_TO_STR(D3DERR_DRIVERINTERNALERROR);
HR_TO_STR(D3DERR_NOTFOUND);
HR_TO_STR(D3DERR_MOREDATA);
HR_TO_STR(D3DERR_DEVICELOST);
HR_TO_STR(D3DERR_DEVICENOTRESET);
HR_TO_STR(D3DERR_NOTAVAILABLE);
HR_TO_STR(D3DERR_OUTOFVIDEOMEMORY);
HR_TO_STR(D3DERR_INVALIDDEVICE);
HR_TO_STR(D3DERR_INVALIDCALL);
HR_TO_STR(D3DERR_DRIVERINVALIDCALL);
HR_TO_STR(D3DERR_WASSTILLDRAWING);
return "UNKNOWN";
}
char* dbg_mes_to_str(int id)
{
switch (id)

30
src/delay_imports.c Normal file
View file

@ -0,0 +1,30 @@
#include <windows.h>
#include "versionhelpers.h"
#include "delay_imports.h"
NTQUERYINFORMATIONTHREADPROC delay_NtQueryInformationThread;
RTLVERIFYVERSIONINFOPROC delay_RtlVerifyVersionInfo;
WINE_GET_VERSIONPROC delay_wine_get_version;
WINE_GET_HOST_VERSIONPROC delay_wine_get_host_version;
VERSETCONDITIONMASKPROC delay_VerSetConditionMask;
GETMODULEHANDLEEXAPROC delay_GetModuleHandleExA;
void delay_imports_init()
{
HMODULE mod = GetModuleHandleA("ntdll.dll");
if (mod)
{
delay_NtQueryInformationThread = (NTQUERYINFORMATIONTHREADPROC)GetProcAddress(mod, "NtQueryInformationThread");
delay_RtlVerifyVersionInfo = (RTLVERIFYVERSIONINFOPROC)GetProcAddress(mod, "RtlVerifyVersionInfo");
delay_wine_get_version = (WINE_GET_VERSIONPROC)GetProcAddress(mod, "wine_get_version");
delay_wine_get_host_version = (WINE_GET_HOST_VERSIONPROC)GetProcAddress(mod, "wine_get_host_version");
}
mod = GetModuleHandleA("Kernel32.dll");
if (mod)
{
delay_VerSetConditionMask = (VERSETCONDITIONMASKPROC)GetProcAddress(mod, "VerSetConditionMask");
delay_GetModuleHandleExA = (GETMODULEHANDLEEXAPROC)GetProcAddress(mod, "GetModuleHandleExA");
}
}

View file

@ -1,12 +1,12 @@
#include <windows.h>
#include <initguid.h>
#include "directinput.h"
#include "winapi_hooks.h"
#include "debug.h"
#include "hook.h"
#include "dd.h"
#include "mouse.h"
#include "config.h"
#include "utils.h"
#ifdef _MSC_VER
#include "detours.h"
@ -55,10 +55,12 @@ static PROC hook_func(PROC* org_func, PROC new_func)
static HRESULT WINAPI fake_did_SetCooperativeLevel(IDirectInputDeviceA* This, HWND hwnd, DWORD dwFlags)
{
TRACE("DirectInput SetCooperativeLevel(This=%p, hwnd=%p, dwFlags=0x%08X) [%p]\n", This, hwnd, dwFlags, _ReturnAddress());
TRACE(" mouse_device = %s\n", This == g_mouse_device ? "TRUE" : "FALSE");
dbg_dump_di_scm_flags(dwFlags);
if (This == g_mouse_device && g_ddraw.ref && (dwFlags & DISCL_EXCLUSIVE))
if (This == g_mouse_device && (dwFlags & DISCL_EXCLUSIVE))
{
if (g_mouse_locked || g_config.devmode)
if (g_mouse_locked || g_config.devmode || !g_ddraw.ref)
{
while (real_ShowCursor(FALSE) >= 0);
}
@ -85,64 +87,23 @@ static HRESULT WINAPI fake_did_GetDeviceData(
pdwInOut,
dwFlags,
_ReturnAddress());
*/
*/
BOOL block_mouse = This == g_mouse_device && !g_mouse_locked && !g_config.devmode;
BOOL in_background = FALSE;//g_ddraw.ref && g_ddraw.hwnd && !util_in_foreground(g_ddraw.hwnd);
HRESULT result = real_did_GetDeviceData(This, cbObjectData, rgdod, pdwInOut, dwFlags);
if (SUCCEEDED(result) && This == g_mouse_device)
if (SUCCEEDED(result))
{
if (pdwInOut && rgdod && *pdwInOut > 0 && cbObjectData > 0)
if ((block_mouse || in_background) && pdwInOut)
{
if (!g_mouse_locked && !g_config.devmode)
if (rgdod && *pdwInOut > 0 && cbObjectData > 0)
{
memset(rgdod, 0, *pdwInOut * cbObjectData);
*pdwInOut = 0;
}
else if (g_ddraw.width && g_ddraw.height)
{
POINT pt;
fake_GetCursorPos(&pt);
fake_SetCursorPos((g_ddraw.width / 2), (g_ddraw.height / 2));
static int x, y;
x += pt.x - (g_ddraw.width / 2);
y += pt.y - (g_ddraw.height / 2);
if (cbObjectData == sizeof(DIDEVICEOBJECTDATA_DX3))
{
LPDIDEVICEOBJECTDATA_DX3 rgdod16 = (LPDIDEVICEOBJECTDATA_DX3)rgdod;
for (int i = 0; i < *pdwInOut; i++)
{
if (rgdod16[i].dwOfs == DIMOFS_X)
{
rgdod16[i].dwData = x;
x = 0;
}
else if (rgdod16[i].dwOfs == DIMOFS_Y)
{
rgdod16[i].dwData = y;
y = 0;
}
}
}
else if (cbObjectData == sizeof(DIDEVICEOBJECTDATA))
{
for (int i = 0; i < *pdwInOut; i++)
{
if (rgdod[i].dwOfs == DIMOFS_X)
{
rgdod[i].dwData = x;
x = 0;
}
else if (rgdod[i].dwOfs == DIMOFS_Y)
{
rgdod[i].dwData = y;
y = 0;
}
}
}
}
*pdwInOut = 0;
}
}
@ -153,11 +114,14 @@ static HRESULT WINAPI fake_did_GetDeviceState(IDirectInputDeviceA* This, DWORD c
{
//TRACE("DirectInput GetDeviceState(This=%p, cbData=%lu, lpvData=%p) [%p]\n", This, cbData, lpvData, _ReturnAddress());
BOOL block_mouse = This == g_mouse_device && !g_mouse_locked && !g_config.devmode;
BOOL in_background = g_ddraw.ref && g_ddraw.hwnd && !util_in_foreground(g_ddraw.hwnd);
HRESULT result = real_did_GetDeviceState(This, cbData, lpvData);
if (SUCCEEDED(result) && This == g_mouse_device && !g_mouse_locked && !g_config.devmode)
if (SUCCEEDED(result))
{
if (cbData > 0 && lpvData)
if ((block_mouse || in_background) && cbData > 0 && lpvData)
{
memset(lpvData, 0, cbData);
}
@ -178,9 +142,14 @@ static HRESULT WINAPI fake_di_CreateDevice(
if (SUCCEEDED(result))
{
if (rguid && IsEqualGUID(&GUID_SysMouse, rguid))
if (rguid)
{
g_mouse_device = *lplpDIDevice;
TRACE(" GUID = %08X\n", ((GUID*)rguid)->Data1);
if (IsEqualGUID(&GUID_SysMouse, rguid))
{
g_mouse_device = *lplpDIDevice;
}
}
if (!real_did_SetCooperativeLevel)
@ -218,9 +187,14 @@ static HRESULT WINAPI fake_di_CreateDeviceEx(
if (SUCCEEDED(result))
{
if (rguid && IsEqualGUID(&GUID_SysMouse, rguid))
if (rguid)
{
g_mouse_device = *lplpDIDevice;
TRACE(" GUID = %08X\n", ((GUID*)rguid)->Data1);
if (IsEqualGUID(&GUID_SysMouse, rguid))
{
g_mouse_device = *lplpDIDevice;
}
}
if (!real_did_SetCooperativeLevel)

View file

@ -12,6 +12,8 @@
#include "indeo.h"
#include "utils.h"
#include "versionhelpers.h"
#include "delay_imports.h"
#include "keyboard.h"
/* export for cncnet cnc games */
@ -22,6 +24,7 @@ PVOID FakePrimarySurface;
HMODULE g_ddraw_module;
static BOOL g_screensaver_disabled;
BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
{
@ -31,9 +34,9 @@ BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
{
g_ddraw_module = hDll;
verhelp_init();
delay_imports_init();
if (GetEnvironmentVariableW(L"cnc_ddraw_config_init", NULL, 0))
if (GetEnvironmentVariable("cnc_ddraw_config_init", NULL, 0))
{
cfg_load();
return TRUE;
@ -41,12 +44,19 @@ BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
#ifdef _DEBUG
dbg_init();
TRACE("cnc-ddraw = %p\n", hDll);
g_dbg_exception_filter = real_SetUnhandledExceptionFilter((LPTOP_LEVEL_EXCEPTION_FILTER)dbg_exception_handler);
#endif
cfg_load();
PVOID(WINAPI * add_handler)(ULONG, PVECTORED_EXCEPTION_HANDLER) =
(void*)real_GetProcAddress(GetModuleHandleA("Kernel32.dll"), "AddVectoredExceptionHandler");
if (add_handler)
{
g_dbg_exception_handle = add_handler(1, (PVECTORED_EXCEPTION_HANDLER)dbg_vectored_exception_handler);
}
char buf[1024];
if (GetEnvironmentVariable("__COMPAT_LAYER", buf, sizeof(buf)))
@ -65,13 +75,14 @@ BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
if (_strcmpi(s, "WIN95") == 0 || _strcmpi(s, "WIN98") == 0 || _strcmpi(s, "NT4SP5") == 0)
{
char mes[128] = { 0 };
char mes[280] = { 0 };
_snprintf(
mes,
sizeof(mes) - 1,
"Please disable the '%s' compatibility mode for all game executables and "
"then try to start the game again.",
"Warning: Compatibility modes detected. \n\nIf there are issues with the game then try to "
"disable the '%s' compatibility mode for all game executables.\n\n"
"Note: You can disable this warning via ddraw.ini -> 'no_compat_warning=true'",
s);
if (!g_config.no_compat_warning)
@ -122,6 +133,19 @@ BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
set_aware();
}
/* Make sure screensaver will stay off and monitors will stay on */
SetThreadExecutionState(ES_CONTINUOUS | ES_DISPLAY_REQUIRED);
/* WINE does not support SetThreadExecutionState so we'll have to use SPI_SETSCREENSAVEACTIVE instead */
BOOL screensaver_enabled = FALSE;
SystemParametersInfoA(SPI_GETSCREENSAVEACTIVE, 0, &screensaver_enabled, 0);
if (screensaver_enabled)
{
SystemParametersInfoA(SPI_SETSCREENSAVEACTIVE, FALSE, NULL, 0);
g_screensaver_disabled = TRUE;
}
indeo_enable();
timeBeginPeriod(1);
hook_init();
@ -129,7 +153,7 @@ BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
}
case DLL_PROCESS_DETACH:
{
if (GetEnvironmentVariableW(L"cnc_ddraw_config_init", NULL, 0))
if (GetEnvironmentVariable("cnc_ddraw_config_init", NULL, 0))
return TRUE;
TRACE("cnc-ddraw DLL_PROCESS_DETACH\n");
@ -138,10 +162,35 @@ BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
indeo_disable();
timeEndPeriod(1);
keyboard_hook_exit();
dinput_hook_exit();
hook_exit();
SetThreadExecutionState(ES_CONTINUOUS);
if (g_screensaver_disabled)
{
SystemParametersInfoA(SPI_SETSCREENSAVEACTIVE, TRUE, NULL, 0);
}
ULONG(WINAPI* remove_handler)(PVOID) =
(void*)real_GetProcAddress(GetModuleHandleA("Kernel32.dll"), "RemoveVectoredExceptionHandler");
if (g_dbg_exception_handle && remove_handler)
remove_handler(g_dbg_exception_handle);
if (g_config.terminate_process == 2)
TerminateProcess(GetCurrentProcess(), 0);
break;
}
case DLL_THREAD_ATTACH:
{
if (g_config.singlecpu && !IsWine() && IsWindows11Version24H2OrGreater())
{
util_set_thread_affinity(GetCurrentThreadId());
}
}
}
return TRUE;
@ -174,7 +223,7 @@ HRESULT WINAPI DirectDrawCreate(GUID FAR* lpGUID, LPDIRECTDRAW FAR* lplpDD, IUnk
HRESULT ret;
if (util_caller_is_ddraw_wrapper(_ReturnAddress()))
if (util_caller_is_ddraw_wrapper(_ReturnAddress()) || g_config.flightsim98_hack)
{
if (lplpDD)
*lplpDD = NULL;
@ -219,7 +268,7 @@ HRESULT WINAPI DirectDrawCreateEx(GUID* lpGuid, LPVOID* lplpDD, REFIID iid, IUnk
HRESULT ret;
if (util_caller_is_ddraw_wrapper(_ReturnAddress()))
if (util_caller_is_ddraw_wrapper(_ReturnAddress()) || g_config.flightsim98_hack)
{
if (lplpDD)
*lplpDD = NULL;

View file

@ -120,16 +120,9 @@ BOOL fpsl_wait_for_vblank()
BOOL fpsl_dwm_flush()
{
if (g_fpsl.initialized && fpsl_dwm_is_enabled() && g_fpsl.DwmFlush)
if (g_fpsl.initialized && fpsl_dwm_is_enabled() && g_fpsl.DwmFlush && !IsWine())
{
HRESULT x = g_fpsl.DwmFlush();
if (!SUCCEEDED(x))
{
//TRACE(" ERROR %s(result=%08X)\n", __FUNCTION__, x);
}
return SUCCEEDED(x);
return SUCCEEDED(g_fpsl.DwmFlush());
}
return FALSE;

View file

@ -8,6 +8,7 @@
#include "dllmain.h"
#include "config.h"
#include "utils.h"
#include "patch.h"
#include "versionhelpers.h"
#ifdef _MSC_VER
@ -50,21 +51,37 @@ SETWINDOWSHOOKEXAPROC real_SetWindowsHookExA = SetWindowsHookExA;
PEEKMESSAGEAPROC real_PeekMessageA = PeekMessageA;
GETMESSAGEAPROC real_GetMessageA = GetMessageA;
GETWINDOWPLACEMENTPROC real_GetWindowPlacement = GetWindowPlacement;
SETWINDOWPLACEMENTPROC real_SetWindowPlacement = SetWindowPlacement;
ENUMDISPLAYSETTINGSAPROC real_EnumDisplaySettingsA = EnumDisplaySettingsA;
DEFWINDOWPROCAPROC real_DefWindowProcA = DefWindowProcA;
SETPARENTPROC real_SetParent = SetParent;
BEGINPAINTPROC real_BeginPaint = BeginPaint;
GETKEYSTATEPROC real_GetKeyState = GetKeyState;
GETASYNCKEYSTATEPROC real_GetAsyncKeyState = GetAsyncKeyState;
GETDEVICECAPSPROC real_GetDeviceCaps = GetDeviceCaps;
CREATEFONTINDIRECTAPROC real_CreateFontIndirectA = CreateFontIndirectA;
CREATEFONTAPROC real_CreateFontA = CreateFontA;
GETSYSTEMPALETTEENTRIESPROC real_GetSystemPaletteEntries = GetSystemPaletteEntries;
SELECTPALETTEPROC real_SelectPalette = SelectPalette;
REALIZEPALETTEPROC real_RealizePalette = RealizePalette;
LOADLIBRARYAPROC real_LoadLibraryA = LoadLibraryA;
LOADLIBRARYWPROC real_LoadLibraryW = LoadLibraryW;
LOADLIBRARYEXAPROC real_LoadLibraryExA = LoadLibraryExA;
LOADLIBRARYEXWPROC real_LoadLibraryExW = LoadLibraryExW;
GETPROCADDRESSPROC real_GetProcAddress = GetProcAddress;
GETDISKFREESPACEAPROC real_GetDiskFreeSpaceA = GetDiskFreeSpaceA;
GETVERSIONPROC real_GetVersion = GetVersion;
GETVERSIONEXAPROC real_GetVersionExA = GetVersionExA;
COCREATEINSTANCEPROC real_CoCreateInstance = CoCreateInstance;
MCISENDCOMMANDAPROC real_mciSendCommandA = mciSendCommandA;
SETUNHANDLEDEXCEPTIONFILTERPROC real_SetUnhandledExceptionFilter = SetUnhandledExceptionFilter;
AVISTREAMGETFRAMEOPENPROC real_AVIStreamGetFrameOpen = AVIStreamGetFrameOpen;
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN2K)
SETWINDOWLONGWPROC real_SetWindowLongW = SetWindowLongW;
#else
SETWINDOWLONGWPROC real_SetWindowLongW;
#endif
HOOKLIST g_hook_hooklist[] =
{
@ -99,11 +116,20 @@ HOOKLIST g_hook_hooklist[] =
{ "PeekMessageA", (PROC)fake_PeekMessageA, (PROC*)&real_PeekMessageA, 0 },
{ "GetMessageA", (PROC)fake_GetMessageA, (PROC*)&real_GetMessageA, 0 },
{ "GetWindowPlacement", (PROC)fake_GetWindowPlacement, (PROC*)&real_GetWindowPlacement, 0 },
{ "SetWindowPlacement", (PROC)fake_SetWindowPlacement, (PROC*)&real_SetWindowPlacement, 0 },
{ "EnumDisplaySettingsA", (PROC)fake_EnumDisplaySettingsA, (PROC*)&real_EnumDisplaySettingsA, 0 },
{ "DefWindowProcA", (PROC)fake_DefWindowProcA, (PROC*)&real_DefWindowProcA, 0 },
{ "SetParent", (PROC)fake_SetParent, (PROC*)&real_SetParent, 0 },
{ "BeginPaint", (PROC)fake_BeginPaint, (PROC*)&real_BeginPaint, 0 },
{ "GetKeyState", (PROC)fake_GetKeyState, (PROC*)&real_GetKeyState, 0 },
{ "GetAsyncKeyState", (PROC)fake_GetAsyncKeyState, (PROC*)&real_GetAsyncKeyState, 0 },
{ "SetForegroundWindow", (PROC)fake_SetForegroundWindow, (PROC*)&real_SetForegroundWindow, 0 },
{ "SetWindowsHookExA", (PROC)fake_SetWindowsHookExA, (PROC*)&real_SetWindowsHookExA, 0 },
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN2K)
{ "SetWindowLongW", (PROC)fake_SetWindowLongW, (PROC*)&real_SetWindowLongW, 0 },
#endif
{ "", NULL, NULL, 0 }
}
},
@ -121,6 +147,13 @@ HOOKLIST g_hook_hooklist[] =
{ "", NULL, NULL, 0 }
}
},
{
"Avifil32.dll",
{
{ "AVIStreamGetFrameOpen", (PROC)fake_AVIStreamGetFrameOpen, (PROC*)&real_AVIStreamGetFrameOpen, 0 },
{ "", NULL, NULL, 0 }
}
},
{
"dinput.dll",
{
@ -145,7 +178,11 @@ HOOKLIST g_hook_hooklist[] =
{ "SetDIBitsToDevice", (PROC)fake_SetDIBitsToDevice, (PROC*)&real_SetDIBitsToDevice, HOOK_SKIP_2 },
{ "StretchDIBits", (PROC)fake_StretchDIBits, (PROC*)&real_StretchDIBits, HOOK_SKIP_2 },
{ "GetDeviceCaps", (PROC)fake_GetDeviceCaps, (PROC*)&real_GetDeviceCaps, HOOK_LOCAL_ONLY },
{ "GetDeviceCaps", (PROC)fake_GetDeviceCaps_system, NULL, HOOK_SYSTEM_ONLY },
{ "CreateFontA", (PROC)fake_CreateFontA, (PROC*)&real_CreateFontA, 0 },
{ "GetSystemPaletteEntries", (PROC)fake_GetSystemPaletteEntries, (PROC*)&real_GetSystemPaletteEntries, 0 },
{ "SelectPalette", (PROC)fake_SelectPalette, (PROC*)&real_SelectPalette, 0 },
{ "RealizePalette", (PROC)fake_RealizePalette, (PROC*)&real_RealizePalette, 0 },
{ "CreateFontIndirectA", (PROC)fake_CreateFontIndirectA, (PROC*)&real_CreateFontIndirectA, 0 },
{ "", NULL, NULL, 0 }
}
@ -153,8 +190,8 @@ HOOKLIST g_hook_hooklist[] =
{
"WING32.DLL",
{
{ "WinGBitBlt", (PROC)fake_WinGBitBlt, NULL, HOOK_SKIP_2 },
{ "WinGStretchBlt", (PROC)fake_WinGStretchBlt, NULL, HOOK_SKIP_2 },
{ "WinGBitBlt", (PROC)fake_WinGBitBlt, NULL, 0 },
{ "WinGStretchBlt", (PROC)fake_WinGStretchBlt, NULL, 0 },
{ "", NULL, NULL, 0 }
}
},
@ -166,7 +203,9 @@ HOOKLIST g_hook_hooklist[] =
{ "LoadLibraryExA", (PROC)fake_LoadLibraryExA, (PROC*)&real_LoadLibraryExA, HOOK_SKIP_2 },
{ "LoadLibraryExW", (PROC)fake_LoadLibraryExW, (PROC*)&real_LoadLibraryExW, HOOK_SKIP_2 },
{ "GetProcAddress", (PROC)fake_GetProcAddress, (PROC*)&real_GetProcAddress, HOOK_SKIP_2 },
{ "GetDiskFreeSpaceA", (PROC)fake_GetDiskFreeSpaceA, (PROC*)&real_GetDiskFreeSpaceA, HOOK_SKIP_2 },
{ "GetDiskFreeSpaceA", (PROC)fake_GetDiskFreeSpaceA, (PROC*)&real_GetDiskFreeSpaceA, 0 },
{ "GetVersion", (PROC)fake_GetVersion, (PROC*)&real_GetVersion, 0 },
{ "GetVersionExA", (PROC)fake_GetVersionExA, (PROC*)&real_GetVersionExA, 0 },
#if defined(_DEBUG) && defined(__GNUC__)
{ "SetUnhandledExceptionFilter", (PROC)fake_SetUnhandledExceptionFilter, (PROC*)&real_SetUnhandledExceptionFilter, 0 },
#endif
@ -205,17 +244,15 @@ void hook_patch_obfuscated_iat_list(HMODULE hmod, BOOL unhook, HOOKLIST* hooks,
if (dos_header->e_magic != IMAGE_DOS_SIGNATURE)
return;
PIMAGE_NT_HEADERS nt_headers = (PIMAGE_NT_HEADERS)((DWORD)dos_header + (DWORD)dos_header->e_lfanew);
PIMAGE_NT_HEADERS nt_headers = (PIMAGE_NT_HEADERS)((DWORD)hmod + (DWORD)dos_header->e_lfanew);
if (nt_headers->Signature != IMAGE_NT_SIGNATURE)
return;
DWORD import_desc_rva = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress;
DWORD import_desc_size = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].Size;
if (import_desc_rva == 0 || import_desc_size == 0)
if (!import_desc_rva)
return;
PIMAGE_IMPORT_DESCRIPTOR import_desc = (PIMAGE_IMPORT_DESCRIPTOR)((DWORD)dos_header + import_desc_rva);
PIMAGE_IMPORT_DESCRIPTOR import_desc = (PIMAGE_IMPORT_DESCRIPTOR)((DWORD)hmod + import_desc_rva);
while (import_desc->FirstThunk)
{
@ -227,13 +264,13 @@ void hook_patch_obfuscated_iat_list(HMODULE hmod, BOOL unhook, HOOKLIST* hooks,
for (int i = 0; hooks[i].module_name[0]; i++)
{
char* imp_module_name = (char*)((DWORD)dos_header + import_desc->Name);
char* imp_module_name = (char*)((DWORD)hmod + import_desc->Name);
if (_stricmp(imp_module_name, hooks[i].module_name) == 0)
{
HMODULE cur_mod = GetModuleHandleA(hooks[i].module_name);
PIMAGE_THUNK_DATA first_thunk = (void*)((DWORD)dos_header + import_desc->FirstThunk);
PIMAGE_THUNK_DATA first_thunk = (void*)((DWORD)hmod + import_desc->FirstThunk);
while (first_thunk->u1.Function)
{
@ -257,6 +294,9 @@ void hook_patch_obfuscated_iat_list(HMODULE hmod, BOOL unhook, HOOKLIST* hooks,
if (!is_local && (hooks[i].data[x].flags & HOOK_LOCAL_ONLY))
continue;
if (is_local && (hooks[i].data[x].flags & HOOK_SYSTEM_ONLY))
continue;
if (unhook)
{
if (first_thunk->u1.Function == (DWORD)hooks[i].data[x].new_function)
@ -327,17 +367,15 @@ void hook_patch_iat_list(HMODULE hmod, BOOL unhook, HOOKLIST* hooks, BOOL is_loc
if (dos_header->e_magic != IMAGE_DOS_SIGNATURE)
return;
PIMAGE_NT_HEADERS nt_headers = (PIMAGE_NT_HEADERS)((DWORD)dos_header + (DWORD)dos_header->e_lfanew);
PIMAGE_NT_HEADERS nt_headers = (PIMAGE_NT_HEADERS)((DWORD)hmod + (DWORD)dos_header->e_lfanew);
if (nt_headers->Signature != IMAGE_NT_SIGNATURE)
return;
DWORD import_desc_rva = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress;
DWORD import_desc_size = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].Size;
if (import_desc_rva == 0 || import_desc_size == 0)
if (!import_desc_rva)
return;
PIMAGE_IMPORT_DESCRIPTOR import_desc = (PIMAGE_IMPORT_DESCRIPTOR)((DWORD)dos_header + import_desc_rva);
PIMAGE_IMPORT_DESCRIPTOR import_desc = (PIMAGE_IMPORT_DESCRIPTOR)((DWORD)hmod + import_desc_rva);
while (import_desc->FirstThunk)
{
@ -349,12 +387,12 @@ void hook_patch_iat_list(HMODULE hmod, BOOL unhook, HOOKLIST* hooks, BOOL is_loc
for (int i = 0; hooks[i].module_name[0]; i++)
{
char* imp_module_name = (char*)((DWORD)dos_header + import_desc->Name);
char* imp_module_name = (char*)((DWORD)hmod + import_desc->Name);
if (_stricmp(imp_module_name, hooks[i].module_name) == 0)
{
PIMAGE_THUNK_DATA first_thunk = (void*)((DWORD)dos_header + import_desc->FirstThunk);
PIMAGE_THUNK_DATA o_first_thunk = (void*)((DWORD)dos_header + import_desc->OriginalFirstThunk);
PIMAGE_THUNK_DATA first_thunk = (void*)((DWORD)hmod + import_desc->FirstThunk);
PIMAGE_THUNK_DATA o_first_thunk = (void*)((DWORD)hmod + import_desc->OriginalFirstThunk);
while (first_thunk->u1.Function)
{
@ -377,6 +415,9 @@ void hook_patch_iat_list(HMODULE hmod, BOOL unhook, HOOKLIST* hooks, BOOL is_loc
if (!is_local && (hooks[i].data[x].flags & HOOK_LOCAL_ONLY))
continue;
if (is_local && (hooks[i].data[x].flags & HOOK_SYSTEM_ONLY))
continue;
#if defined(__GNUC__)
if (util_is_bad_read_ptr((void*)import->Name))
continue;
@ -445,27 +486,25 @@ BOOL hook_got_ddraw_import(HMODULE mod, BOOL check_imported_dlls)
if (dos_header->e_magic != IMAGE_DOS_SIGNATURE)
return FALSE;
PIMAGE_NT_HEADERS nt_headers = (PIMAGE_NT_HEADERS)((DWORD)dos_header + (DWORD)dos_header->e_lfanew);
PIMAGE_NT_HEADERS nt_headers = (PIMAGE_NT_HEADERS)((DWORD)mod + (DWORD)dos_header->e_lfanew);
if (nt_headers->Signature != IMAGE_NT_SIGNATURE)
return FALSE;
DWORD import_desc_rva = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress;
DWORD import_desc_size = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].Size;
if (import_desc_rva == 0 || import_desc_size == 0)
if (!import_desc_rva)
return FALSE;
PIMAGE_IMPORT_DESCRIPTOR import_desc = (PIMAGE_IMPORT_DESCRIPTOR)((DWORD)dos_header + import_desc_rva);
PIMAGE_IMPORT_DESCRIPTOR import_desc = (PIMAGE_IMPORT_DESCRIPTOR)((DWORD)mod + import_desc_rva);
while (import_desc->FirstThunk)
{
if (import_desc->Name)
{
char* imp_module_name = (char*)((DWORD)dos_header + import_desc->Name);
char* imp_module_name = (char*)((DWORD)mod + import_desc->Name);
if (_stricmp(imp_module_name, "ddraw.dll") == 0)
{
PIMAGE_THUNK_DATA first_thunk = (void*)((DWORD)dos_header + import_desc->FirstThunk);
PIMAGE_THUNK_DATA first_thunk = (void*)((DWORD)mod + import_desc->FirstThunk);
if (first_thunk->u1.Function)
return TRUE;
@ -542,6 +581,7 @@ void hook_create(HOOKLIST* hooks, BOOL initial_hook)
_strcmpi(mod_filename, "libglapi") == 0 ||
_strcmpi(mod_filename, "d3d9") == 0 ||
_strcmpi(mod_filename, "mdraw") == 0 ||
_strcmpi(mod_filename, "SH33W32") == 0 ||
_strcmpi(mod_filename, "Shw32") == 0)
continue;
@ -643,6 +683,8 @@ void hook_init()
{
/* Switch to 3 if we can be sure that ddraw.dll will not be unloaded from the process */
g_config.hook = 3;
TRACE("Switched to hook 3\n");
}
}
@ -655,6 +697,11 @@ void hook_init()
DetourUpdateThread(GetCurrentThread());
DetourAttach((PVOID*)&real_SetUnhandledExceptionFilter, (PVOID)fake_SetUnhandledExceptionFilter);
DetourTransactionCommit();
if (!IsDebuggerPresent())
{
patch_ljmp((void*)_invoke_watson, (void*)dbg_invoke_watson);
}
}
#endif

132
src/keyboard.c Normal file
View file

@ -0,0 +1,132 @@
#include <windows.h>
#include "debug.h"
#include "hook.h"
#include "dd.h"
#include "utils.h"
#include "config.h"
#include "keyboard.h"
#include "mouse.h"
#include "screenshot.h"
HHOOK g_keyboard_hook;
void keyboard_hook_init()
{
if (g_keyboard_hook && UnhookWindowsHookEx(g_keyboard_hook))
{
g_keyboard_hook = NULL;
}
if (!g_ddraw.gui_thread_id)
return;
g_keyboard_hook =
real_SetWindowsHookExA(
WH_KEYBOARD,
keyboard_hook_proc,
NULL,
g_ddraw.gui_thread_id);
}
void keyboard_hook_exit()
{
if (g_keyboard_hook)
{
UnhookWindowsHookEx(g_keyboard_hook);
}
}
LRESULT CALLBACK keyboard_hook_proc(int code, WPARAM wParam, LPARAM lParam)
{
if (code < 0 || !wParam)
return CallNextHookEx(g_keyboard_hook, code, wParam, lParam);
BOOL alt_down = !!(lParam & (1 << 29));
BOOL key_down = !(lParam & (1 << 31));
BOOL key_released = !!(lParam & (1 << 31));
BOOL key_triggered = !(lParam & (1 << 30));
//TRACE("kbhook code=%u, wParam=%u, triggered=%u, released=%u, alt_down=%u\n", code, wParam, key_triggered, key_released, alt_down);
if (wParam == VK_MENU && (key_released || key_triggered)) /* Fix for alt key being stuck on alt+tab in some games */
{
g_ddraw.alt_key_down = alt_down;
}
if (wParam == g_config.hotkeys.toggle_fullscreen && alt_down && key_down)
{
if (key_triggered)
util_toggle_fullscreen();
return 1;
}
if (wParam == g_config.hotkeys.toggle_fullscreen2)
{
if (key_triggered)
util_toggle_fullscreen();
return 1;
}
if (wParam == g_config.hotkeys.toggle_maximize && alt_down && key_down)
{
if (key_triggered)
util_toggle_maximize();
return 1;
}
if (wParam == g_config.hotkeys.toggle_maximize2)
{
if (key_triggered)
util_toggle_maximize();
return 1;
}
if (wParam == g_config.hotkeys.screenshot)
{
// VK_SNAPSHOT does not have a KEYDOWN event...
if (g_config.hotkeys.screenshot == VK_SNAPSHOT)
{
if (key_released)
{
ss_take_screenshot(g_ddraw.primary);
return 1;
}
}
else if (key_triggered)
{
ss_take_screenshot(g_ddraw.primary);
return 1;
}
}
if (wParam == g_config.hotkeys.unlock_cursor1 || wParam == VK_CONTROL)
{
if ((real_GetAsyncKeyState(VK_CONTROL) & 0x8000) &&
(real_GetAsyncKeyState(g_config.hotkeys.unlock_cursor1) & 0x8000))
{
mouse_unlock();
if (key_down)
return 1;
}
}
if (wParam == g_config.hotkeys.unlock_cursor2 || wParam == VK_MENU || wParam == VK_CONTROL)
{
if ((real_GetAsyncKeyState(VK_RMENU) & 0x8000) &&
(real_GetAsyncKeyState(g_config.hotkeys.unlock_cursor2) & 0x8000))
{
mouse_unlock();
if (key_down)
return 1;
}
}
return CallNextHookEx(g_keyboard_hook, code, wParam, lParam);
}

View file

@ -63,7 +63,7 @@ void mouse_unlock()
g_mouse_locked = FALSE;
real_ClipCursor(NULL);
//ReleaseCapture();
ReleaseCapture();
RECT rc = { 0 };
real_GetClientRect(g_ddraw.hwnd, &rc);

View file

@ -88,11 +88,14 @@ PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT;
PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB;
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB;
PFNGLTEXBUFFERPROC glTexBuffer;
PFNGLGETINTEGERVPROC glGetIntegerv;
PFNGLGETSTRINGIPROC glGetStringi;
HMODULE g_oglu_hmodule;
BOOL g_oglu_got_version2;
BOOL g_oglu_got_version3;
char g_oglu_version[128];
char g_oglu_version_long[128];
BOOL oglu_load_dll()
{
@ -192,11 +195,14 @@ void oglu_init()
wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)xwglGetProcAddress("wglGetExtensionsStringARB");
glTexBuffer = (PFNGLTEXBUFFERPROC)xwglGetProcAddress("glTexBuffer");
glGetIntegerv = (PFNGLGETINTEGERVPROC)xwglGetProcAddress("glGetIntegerv");
glGetStringi = (PFNGLGETSTRINGIPROC)xwglGetProcAddress("glGetStringi");
char* glversion = (char*)glGetString(GL_VERSION);
if (glversion)
{
strncpy(g_oglu_version, glversion, sizeof(g_oglu_version) - 1);
strncpy(g_oglu_version_long, glversion, sizeof(g_oglu_version_long) - 1);
g_oglu_version[sizeof(g_oglu_version) - 1] = '\0'; /* strncpy fix */
strtok(g_oglu_version, " ");
}
@ -227,11 +233,32 @@ void oglu_init()
BOOL oglu_ext_exists(char* ext, HDC hdc)
{
char* glext = (char*)glGetString(GL_EXTENSIONS);
BOOL got_num_extensions = FALSE;
if (glext)
if (glGetIntegerv && glGetStringi)
{
if (strstr(glext, ext))
GLint n = 0;
glGetIntegerv(GL_NUM_EXTENSIONS, &n);
if (glGetError() == GL_NO_ERROR)
{
got_num_extensions = TRUE;
for (GLint i = 0; i < n; i++)
{
char* glext = (char*)glGetStringi(GL_EXTENSIONS, i);
if (glext && strcmp(glext, ext) == 0)
return TRUE;
}
}
}
if (!got_num_extensions)
{
char* glext = (char*)glGetString(GL_EXTENSIONS);
if (glext && strstr(glext, ext))
return TRUE;
}

View file

@ -15,6 +15,16 @@
#include "config.h"
#ifdef _DEBUG
#define FAILEDX(stmt) d3d9_check_failed(stmt, #stmt)
#define SUCCEEDEDX(stmt) d3d9_check_succeeded(stmt, #stmt)
static BOOL d3d9_check_failed(HRESULT hr, const char* stmt);
static BOOL d3d9_check_succeeded(HRESULT hr, const char* stmt);
#else
#define FAILEDX(stmt) FAILED(stmt)
#define SUCCEEDEDX(stmt) SUCCEEDED(stmt)
#endif
static BOOL d3d9_create_resources();
static BOOL d3d9_set_states();
static BOOL d3d9_update_vertices(BOOL upscale_hack, BOOL stretch);
@ -86,10 +96,10 @@ BOOL d3d9_create()
#if _DEBUG
D3DADAPTER_IDENTIFIER9 ai = {0};
D3DCAPS9 caps = { 0 };
HRESULT hr = IDirect3D9_GetAdapterIdentifier(g_d3d9.instance, D3DADAPTER_DEFAULT, 0, &ai);
HRESULT hr2 = IDirect3D9_GetDeviceCaps(g_d3d9.instance, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &caps);
HRESULT adapter_hr = IDirect3D9_GetAdapterIdentifier(g_d3d9.instance, D3DADAPTER_DEFAULT, 0, &ai);
HRESULT devcaps_hr = IDirect3D9_GetDeviceCaps(g_d3d9.instance, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &caps);
if (SUCCEEDED(hr))
if (SUCCEEDEDX(adapter_hr))
{
TRACE("+--Direct3D9-------------------------------------\n");
TRACE("| D3D9On12: %s (%p)\n", d3d9on12 != NULL ? "True" : "False", GetModuleHandleA("d3d9on12.dll"));
@ -106,7 +116,7 @@ BOOL d3d9_create()
TRACE("| Driver: %s\n", ai.Driver);
TRACE("| Description: %s\n", ai.Description);
if (SUCCEEDED(hr2))
if (SUCCEEDEDX(devcaps_hr))
{
TRACE("| MaxTextureWidth: %d\n", caps.MaxTextureWidth);
TRACE("| MaxTextureHeight: %d\n", caps.MaxTextureHeight);
@ -146,7 +156,7 @@ BOOL d3d9_create()
for (int i = 0; i < sizeof(behavior_flags) / sizeof(behavior_flags[0]); i++)
{
if (SUCCEEDED(
if (SUCCEEDEDX(
IDirect3D9_CreateDevice(
g_d3d9.instance,
D3DADAPTER_DEFAULT,
@ -163,6 +173,31 @@ BOOL d3d9_create()
return FALSE;
}
#ifdef _DEBUG
static BOOL d3d9_check_failed(HRESULT hr, const char* stmt)
{
if (FAILED(hr))
{
TRACE("Direct3D9 error %s [%08x] (%s)\n", dbg_d3d9_hr_to_str(hr), hr, stmt);
return TRUE;
}
return FALSE;
}
static BOOL d3d9_check_succeeded(HRESULT hr, const char* stmt)
{
if (!SUCCEEDED(hr))
{
TRACE("Direct3D9 error %s [%08x] (%s)\n", dbg_d3d9_hr_to_str(hr), hr, stmt);
return FALSE;
}
return TRUE;
}
#endif
BOOL d3d9_on_device_lost()
{
if (g_d3d9.device && IDirect3DDevice9_TestCooperativeLevel(g_d3d9.device) == D3DERR_DEVICENOTRESET)
@ -181,7 +216,7 @@ BOOL d3d9_reset(BOOL windowed)
g_d3d9.params.FullScreen_RefreshRateInHz = g_d3d9.params.Windowed ? 0 : g_config.refresh_rate;
g_d3d9.params.BackBufferFormat = g_ddraw.mode.dmBitsPerPel == 16 ? D3DFMT_R5G6B5 : D3DFMT_X8R8G8B8;
if (g_d3d9.device && SUCCEEDED(IDirect3DDevice9_Reset(g_d3d9.device, &g_d3d9.params)))
if (g_d3d9.device && SUCCEEDEDX(IDirect3DDevice9_Reset(g_d3d9.device, &g_d3d9.params)))
{
BOOL result = d3d9_set_states();
@ -278,7 +313,7 @@ static BOOL d3d9_create_resources()
g_d3d9.scale_w = (float)width / g_d3d9.tex_width;;
g_d3d9.scale_h = (float)height / g_d3d9.tex_height;
err = err || FAILED(
err = err || FAILEDX(
IDirect3DDevice9_CreateVertexBuffer(
g_d3d9.device,
sizeof(CUSTOMVERTEX) * 4, 0,
@ -293,7 +328,7 @@ static BOOL d3d9_create_resources()
{
if (g_ddraw.bpp == 16 && g_config.rgb555)
{
BOOL error = FAILED(
BOOL error = FAILEDX(
IDirect3DDevice9_CreateTexture(
g_d3d9.device,
g_d3d9.tex_width,
@ -307,7 +342,7 @@ static BOOL d3d9_create_resources()
if (error)
{
err = err || FAILED(
err = err || FAILEDX(
IDirect3DDevice9_CreateTexture(
g_d3d9.device,
g_d3d9.tex_width,
@ -322,7 +357,7 @@ static BOOL d3d9_create_resources()
}
else if (g_ddraw.bpp == 32)
{
BOOL error = FAILED(
BOOL error = FAILEDX(
IDirect3DDevice9_CreateTexture(
g_d3d9.device,
g_d3d9.tex_width,
@ -336,7 +371,7 @@ static BOOL d3d9_create_resources()
if (error)
{
err = err || FAILED(
err = err || FAILEDX(
IDirect3DDevice9_CreateTexture(
g_d3d9.device,
g_d3d9.tex_width,
@ -351,7 +386,7 @@ static BOOL d3d9_create_resources()
}
else
{
err = err || FAILED(
err = err || FAILEDX(
IDirect3DDevice9_CreateTexture(
g_d3d9.device,
g_d3d9.tex_width,
@ -368,7 +403,7 @@ static BOOL d3d9_create_resources()
if (g_ddraw.bpp == 8)
{
BOOL error = FAILED(
BOOL error = FAILEDX(
IDirect3DDevice9_CreateTexture(
g_d3d9.device,
256,
@ -382,7 +417,7 @@ static BOOL d3d9_create_resources()
if (error)
{
err = err || FAILED(
err = err || FAILEDX(
IDirect3DDevice9_CreateTexture(
g_d3d9.device,
256,
@ -401,7 +436,7 @@ static BOOL d3d9_create_resources()
if (g_ddraw.bpp == 8)
{
err = err || FAILED(
err = err || FAILEDX(
IDirect3DDevice9_CreatePixelShader(g_d3d9.device, (DWORD*)D3D9_PALETTE_SHADER, &g_d3d9.pixel_shader));
IDirect3DDevice9_CreatePixelShader(
@ -413,7 +448,7 @@ static BOOL d3d9_create_resources()
{
if (g_config.d3d9_filter == FILTER_LANCZOS)
{
BOOL error = FAILED(
BOOL error = FAILEDX(
IDirect3DDevice9_CreatePixelShader(
g_d3d9.device,
(DWORD*)D3D9_LANCZOS2_SHADER,
@ -441,20 +476,20 @@ static BOOL d3d9_set_states()
{
BOOL err = FALSE;
err = err || FAILED(IDirect3DDevice9_SetFVF(g_d3d9.device, D3DFVF_XYZRHW | D3DFVF_TEX1));
err = err || FAILED(IDirect3DDevice9_SetStreamSource(g_d3d9.device, 0, g_d3d9.vertex_buf, 0, sizeof(CUSTOMVERTEX)));
err = err || FAILED(IDirect3DDevice9_SetTexture(g_d3d9.device, 0, (IDirect3DBaseTexture9*)g_d3d9.surface_tex[0]));
err = err || FAILEDX(IDirect3DDevice9_SetFVF(g_d3d9.device, D3DFVF_XYZRHW | D3DFVF_TEX1));
err = err || FAILEDX(IDirect3DDevice9_SetStreamSource(g_d3d9.device, 0, g_d3d9.vertex_buf, 0, sizeof(CUSTOMVERTEX)));
err = err || FAILEDX(IDirect3DDevice9_SetTexture(g_d3d9.device, 0, (IDirect3DBaseTexture9*)g_d3d9.surface_tex[0]));
if (g_ddraw.bpp == 8)
{
err = err || FAILED(IDirect3DDevice9_SetTexture(g_d3d9.device, 1, (IDirect3DBaseTexture9*)g_d3d9.palette_tex[0]));
err = err || FAILEDX(IDirect3DDevice9_SetTexture(g_d3d9.device, 1, (IDirect3DBaseTexture9*)g_d3d9.palette_tex[0]));
BOOL bilinear =
g_config.d3d9_filter &&
g_d3d9.pixel_shader_upscale &&
(g_ddraw.render.viewport.width != g_ddraw.width || g_ddraw.render.viewport.height != g_ddraw.height || g_config.vhack);
err = err || FAILED(
err = err || FAILEDX(
IDirect3DDevice9_SetPixelShader(
g_d3d9.device,
bilinear ? g_d3d9.pixel_shader_upscale : g_d3d9.pixel_shader));
@ -462,7 +497,7 @@ static BOOL d3d9_set_states()
if (bilinear)
{
float texture_size[4] = { (float)g_d3d9.tex_width, (float)g_d3d9.tex_height, 0, 0 };
err = err || FAILED(IDirect3DDevice9_SetPixelShaderConstantF(g_d3d9.device, 0, texture_size, 1));
err = err || FAILEDX(IDirect3DDevice9_SetPixelShaderConstantF(g_d3d9.device, 0, texture_size, 1));
}
}
else
@ -473,22 +508,22 @@ static BOOL d3d9_set_states()
g_d3d9.pixel_shader_upscale &&
(g_ddraw.render.viewport.width != g_ddraw.width ||
g_ddraw.render.viewport.height != g_ddraw.height) &&
SUCCEEDED(IDirect3DDevice9_SetPixelShader(g_d3d9.device, g_d3d9.pixel_shader_upscale)))
SUCCEEDEDX(IDirect3DDevice9_SetPixelShader(g_d3d9.device, g_d3d9.pixel_shader_upscale)))
{
float texture_size[4] = { (float)g_d3d9.tex_width, (float)g_d3d9.tex_height, 0, 0 };
err = err || FAILED(IDirect3DDevice9_SetPixelShaderConstantF(g_d3d9.device, 0, texture_size, 1));
err = err || FAILEDX(IDirect3DDevice9_SetPixelShaderConstantF(g_d3d9.device, 0, texture_size, 1));
}
else if (
SUCCEEDED(IDirect3DDevice9_SetSamplerState(g_d3d9.device, 0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR)) &&
SUCCEEDED(IDirect3DDevice9_SetSamplerState(g_d3d9.device, 0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR)) &&
SUCCEEDEDX(IDirect3DDevice9_SetSamplerState(g_d3d9.device, 0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR)) &&
SUCCEEDEDX(IDirect3DDevice9_SetSamplerState(g_d3d9.device, 0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR)) &&
g_config.d3d9_filter == FILTER_CUBIC &&
g_d3d9.pixel_shader_upscale &&
(g_ddraw.render.viewport.width != g_ddraw.width ||
g_ddraw.render.viewport.height != g_ddraw.height) &&
SUCCEEDED(IDirect3DDevice9_SetPixelShader(g_d3d9.device, g_d3d9.pixel_shader_upscale)))
SUCCEEDEDX(IDirect3DDevice9_SetPixelShader(g_d3d9.device, g_d3d9.pixel_shader_upscale)))
{
float texture_size[4] = { (float)g_d3d9.tex_width, (float)g_d3d9.tex_height, 0, 0 };
err = err || FAILED(IDirect3DDevice9_SetPixelShaderConstantF(g_d3d9.device, 0, texture_size, 1));
err = err || FAILEDX(IDirect3DDevice9_SetPixelShaderConstantF(g_d3d9.device, 0, texture_size, 1));
}
}
}
@ -502,7 +537,7 @@ static BOOL d3d9_set_states()
0.0f,
1.0f };
err = err || FAILED(IDirect3DDevice9_SetViewport(g_d3d9.device, &view_data));
err = err || FAILEDX(IDirect3DDevice9_SetViewport(g_d3d9.device, &view_data));
*/
return !err;
}
@ -527,7 +562,7 @@ static BOOL d3d9_update_vertices(BOOL upscale_hack, BOOL stretch)
};
void* data;
if (g_d3d9.vertex_buf && SUCCEEDED(IDirect3DVertexBuffer9_Lock(g_d3d9.vertex_buf, 0, 0, (void**)&data, 0)))
if (g_d3d9.vertex_buf && SUCCEEDEDX(IDirect3DVertexBuffer9_Lock(g_d3d9.vertex_buf, 0, 0, (void**)&data, 0)))
{
memcpy(data, vertices, sizeof(vertices));
@ -594,8 +629,8 @@ DWORD WINAPI d3d9_render_main(void)
RECT rc = { 0, 0, g_ddraw.width, g_ddraw.height };
if (SUCCEEDED(IDirect3DDevice9_SetTexture(g_d3d9.device, 0, (IDirect3DBaseTexture9*)g_d3d9.surface_tex[tex_index])) &&
SUCCEEDED(IDirect3DTexture9_LockRect(g_d3d9.surface_tex[tex_index], 0, &lock_rc, &rc, 0)))
if (SUCCEEDEDX(IDirect3DDevice9_SetTexture(g_d3d9.device, 0, (IDirect3DBaseTexture9*)g_d3d9.surface_tex[tex_index])) &&
SUCCEEDEDX(IDirect3DTexture9_LockRect(g_d3d9.surface_tex[tex_index], 0, &lock_rc, &rc, 0)))
{
blt_clean(
lock_rc.pBits,
@ -622,8 +657,8 @@ DWORD WINAPI d3d9_render_main(void)
RECT rc = { 0,0,256,1 };
if (SUCCEEDED(IDirect3DDevice9_SetTexture(g_d3d9.device, 1, (IDirect3DBaseTexture9*)g_d3d9.palette_tex[pal_index])) &&
SUCCEEDED(IDirect3DTexture9_LockRect(g_d3d9.palette_tex[pal_index], 0, &lock_rc, &rc, 0)))
if (SUCCEEDEDX(IDirect3DDevice9_SetTexture(g_d3d9.device, 1, (IDirect3DBaseTexture9*)g_d3d9.palette_tex[pal_index])) &&
SUCCEEDEDX(IDirect3DTexture9_LockRect(g_d3d9.palette_tex[pal_index], 0, &lock_rc, &rc, 0)))
{
memcpy(lock_rc.pBits, g_ddraw.primary->palette->data_rgb, 256 * sizeof(int));
@ -634,7 +669,6 @@ DWORD WINAPI d3d9_render_main(void)
if (g_config.fixchilds)
{
g_ddraw.child_window_exists = FALSE;
InterlockedExchangePointer((void*)&g_ddraw.video_window_hwnd, NULL);
EnumChildWindows(g_ddraw.hwnd, util_enum_child_proc, (LPARAM)g_ddraw.primary);
if (g_ddraw.render.width != g_ddraw.width || g_ddraw.render.height != g_ddraw.height)
@ -682,6 +716,14 @@ DWORD WINAPI d3d9_render_main(void)
ReleaseSemaphore(g_ddraw.render.sem, 1, NULL);
Sleep(50);
}
else
{
/* Force redraw for GDI games (ClueFinders) */
if (!g_ddraw.primary)
{
RedrawWindow(g_ddraw.hwnd, NULL, NULL, RDW_INVALIDATE | RDW_ALLCHILDREN);
}
}
if (!g_ddraw.render.run)
break;

View file

@ -85,7 +85,6 @@ DWORD WINAPI gdi_render_main(void)
if (g_config.fixchilds)
{
g_ddraw.child_window_exists = FALSE;
InterlockedExchangePointer((void*)&g_ddraw.video_window_hwnd, NULL);
EnumChildWindows(g_ddraw.hwnd, util_enum_child_proc, (LPARAM)g_ddraw.primary);
}
@ -100,14 +99,17 @@ DWORD WINAPI gdi_render_main(void)
FillRect(g_ddraw.render.hdc, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH));
}
int lines_copied = 0;
if (g_ddraw.bnet_active)
{
RECT rc = { 0, 0, g_ddraw.render.width, g_ddraw.render.height };
FillRect(g_ddraw.render.hdc, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH));
lines_copied = 1;
}
else if (upscale_hack)
{
real_StretchDIBits(
lines_copied = real_StretchDIBits(
g_ddraw.render.hdc,
g_ddraw.render.viewport.x,
g_ddraw.render.viewport.y,
@ -125,7 +127,7 @@ DWORD WINAPI gdi_render_main(void)
else if (!g_ddraw.child_window_exists &&
(g_ddraw.render.width != g_ddraw.width || g_ddraw.render.height != g_ddraw.height))
{
real_StretchDIBits(
lines_copied = real_StretchDIBits(
g_ddraw.render.hdc,
g_ddraw.render.viewport.x,
g_ddraw.render.viewport.y,
@ -140,7 +142,8 @@ DWORD WINAPI gdi_render_main(void)
DIB_RGB_COLORS,
SRCCOPY);
}
else
if (lines_copied == 0 || lines_copied == GDI_ERROR)
{
real_SetDIBitsToDevice(
g_ddraw.render.hdc,
@ -163,6 +166,12 @@ DWORD WINAPI gdi_render_main(void)
LeaveCriticalSection(&g_ddraw.cs);
/* Force redraw for GDI games (ClueFinders) */
if (!g_ddraw.primary)
{
RedrawWindow(g_ddraw.hwnd, NULL, NULL, RDW_INVALIDATE | RDW_ALLCHILDREN);
}
if (!g_ddraw.render.run)
break;

View file

@ -63,6 +63,10 @@ BOOL ogl_create()
TRACE("| GL_SHADING_LANGUAGE_VERSION: %s\n", glGetString(GL_SHADING_LANGUAGE_VERSION));
TRACE("+------------------------------------------------\n");
#ifdef _DEBUG
while (glGetError() != GL_NO_ERROR); /* Ignore errors from glGetString */
#endif
GL_CHECK(g_ogl.context = ogl_create_core_context(g_ogl.hdc));
}
else
@ -107,6 +111,8 @@ DWORD WINAPI ogl_render_main(void)
{
GL_CHECK(oglu_init());
g_ogl.got_error = g_ogl.got_error || (err = glGetError()) != GL_NO_ERROR;
BOOL got_swap_ctrl;
GL_CHECK(got_swap_ctrl = oglu_ext_exists("WGL_EXT_swap_control", g_ogl.hdc));
@ -242,6 +248,15 @@ static void ogl_build_programs()
_snprintf(shader_path, sizeof(shader_path) - 1, "%s%s", g_config.dll_path, g_config.shader);
}
/* Hack for Intel HD 4000 driver bug - force default shader */
if (_stricmp(g_oglu_version_long, "4.0.0 - Build 10.18.10.4252") == 0 ||
_stricmp(g_oglu_version_long, "4.0.0 - Build 10.18.10.5161") == 0)
{
//shader_path[0] = 0;
//g_config.shader[0] = 0;
}
/* detect common upscaling shaders and disable them if no upscaling is required */
BOOL is_upscaler =
@ -259,7 +274,9 @@ static void ogl_build_programs()
{
g_ogl.shader1_program = oglu_build_program_from_file(shader_path, core_profile);
if (g_ogl.shader1_program && strstr(g_config.shader, "xbrz-freescale-multipass.glsl") != NULL)
if (g_ogl.shader1_program &&
(strstr(g_config.shader, "xbrz-freescale-multipass.glsl") != NULL ||
strstr(g_config.shader, "-pass1scale") != NULL))
{
g_ogl.shader2_upscale = TRUE;
}
@ -588,8 +605,10 @@ static void ogl_init_shader1_program()
glUseProgram(g_ogl.shader1_program);
GLint vertex_coord_attr_loc = glGetAttribLocation(g_ogl.shader1_program, "VertexCoord");
if (vertex_coord_attr_loc == -1) // dosbox staging
vertex_coord_attr_loc = glGetAttribLocation(g_ogl.shader1_program, "a_position");
g_ogl.shader1_tex_coord_attr_loc = glGetAttribLocation(g_ogl.shader1_program, "TexCoord");
g_ogl.shader1_frame_count_uni_loc = glGetUniformLocation(g_ogl.shader1_program, "FrameCount");
glGenBuffers(3, g_ogl.shader1_vbos);
@ -646,10 +665,13 @@ static void ogl_init_shader1_program()
glEnableVertexAttribArray(vertex_coord_attr_loc);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_ARRAY_BUFFER, g_ogl.shader1_vbos[1]);
glVertexAttribPointer(g_ogl.shader1_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
glEnableVertexAttribArray(g_ogl.shader1_tex_coord_attr_loc);
glBindBuffer(GL_ARRAY_BUFFER, 0);
if (g_ogl.shader1_tex_coord_attr_loc != -1)
{
glBindBuffer(GL_ARRAY_BUFFER, g_ogl.shader1_vbos[1]);
glVertexAttribPointer(g_ogl.shader1_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
glEnableVertexAttribArray(g_ogl.shader1_tex_coord_attr_loc);
glBindBuffer(GL_ARRAY_BUFFER, 0);
}
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, g_ogl.shader1_vbos[2]);
static const GLushort indices[] =
@ -671,24 +693,44 @@ static void ogl_init_shader1_program()
output_size[1] = (float)g_ddraw.render.viewport.height;
GLint loc = glGetUniformLocation(g_ogl.shader1_program, "OutputSize");
if (loc == -1)
loc = glGetUniformLocation(g_ogl.shader1_program, "rubyOutputSize");
if (loc != -1)
glUniform2fv(loc, 1, output_size);
loc = glGetUniformLocation(g_ogl.shader1_program, "TextureSize");
if (loc == -1)
loc = glGetUniformLocation(g_ogl.shader1_program, "rubyTextureSize");
if (loc != -1)
glUniform2fv(loc, 1, texture_size);
loc = glGetUniformLocation(g_ogl.shader1_program, "InputSize");
if (loc == -1)
loc = glGetUniformLocation(g_ogl.shader1_program, "rubyInputSize");
if (loc != -1)
glUniform2fv(loc, 1, input_size);
loc = glGetUniformLocation(g_ogl.shader1_program, "Texture");
if (loc == -1)
loc = glGetUniformLocation(g_ogl.shader1_program, "rubyTexture");
if (loc != -1)
glUniform1i(loc, 0);
loc = glGetUniformLocation(g_ogl.shader1_program, "FrameDirection");
if (loc != -1)
glUniform1i(loc, 1);
loc = glGetUniformLocation(g_ogl.shader1_program, "Texture");
if (loc != -1)
glUniform1i(loc, 0);
g_ogl.shader1_frame_count_uni_loc = glGetUniformLocation(g_ogl.shader1_program, "FrameCount");
if (g_ogl.shader1_frame_count_uni_loc == -1)
g_ogl.shader1_frame_count_uni_loc = glGetUniformLocation(g_ogl.shader1_program, "rubyFrameCount");
const float mvp_matrix[16] = {
1,0,0,0,
@ -696,7 +738,10 @@ static void ogl_init_shader1_program()
0,0,1,0,
0,0,0,1,
};
glUniformMatrix4fv(glGetUniformLocation(g_ogl.shader1_program, "MVPMatrix"), 1, GL_FALSE, mvp_matrix);
loc = glGetUniformLocation(g_ogl.shader1_program, "MVPMatrix");
if (loc != -1)
glUniformMatrix4fv(loc, 1, GL_FALSE, mvp_matrix);
glGenFramebuffers(FBO_COUNT, g_ogl.frame_buffer_id);
glGenTextures(FBO_COUNT, g_ogl.frame_buffer_tex_id);
@ -802,8 +847,10 @@ static void ogl_init_shader2_program()
glUseProgram(g_ogl.shader2_program);
GLint vertex_coord_attr_loc = glGetAttribLocation(g_ogl.shader2_program, "VertexCoord");
if (vertex_coord_attr_loc == -1)
vertex_coord_attr_loc = glGetAttribLocation(g_ogl.shader2_program, "a_position");
g_ogl.shader2_tex_coord_attr_loc = glGetAttribLocation(g_ogl.shader2_program, "TexCoord");
g_ogl.shader2_frame_count_uni_loc = glGetUniformLocation(g_ogl.shader2_program, "FrameCount");
glGenBuffers(3, g_ogl.shader2_vbos);
@ -838,10 +885,13 @@ static void ogl_init_shader2_program()
glEnableVertexAttribArray(vertex_coord_attr_loc);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_ARRAY_BUFFER, g_ogl.shader2_vbos[1]);
glVertexAttribPointer(g_ogl.shader2_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
glEnableVertexAttribArray(g_ogl.shader2_tex_coord_attr_loc);
glBindBuffer(GL_ARRAY_BUFFER, 0);
if (g_ogl.shader2_tex_coord_attr_loc != -1)
{
glBindBuffer(GL_ARRAY_BUFFER, g_ogl.shader2_vbos[1]);
glVertexAttribPointer(g_ogl.shader2_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
glEnableVertexAttribArray(g_ogl.shader2_tex_coord_attr_loc);
glBindBuffer(GL_ARRAY_BUFFER, 0);
}
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, g_ogl.shader2_vbos[2]);
static const GLushort indices[] =
@ -863,25 +913,37 @@ static void ogl_init_shader2_program()
output_size[1] = (float)g_ddraw.render.viewport.height;
GLint loc = glGetUniformLocation(g_ogl.shader2_program, "OutputSize");
if (loc == -1)
loc = glGetUniformLocation(g_ogl.shader2_program, "rubyOutputSize");
if (loc != -1)
glUniform2fv(loc, 1, output_size);
loc = glGetUniformLocation(g_ogl.shader2_program, "TextureSize");
if (loc == -1)
loc = glGetUniformLocation(g_ogl.shader2_program, "rubyTextureSize");
if (loc != -1)
glUniform2fv(loc, 1, texture_size);
loc = glGetUniformLocation(g_ogl.shader2_program, "InputSize");
if (loc == -1)
loc = glGetUniformLocation(g_ogl.shader2_program, "rubyInputSize");
if (loc != -1)
glUniform2fv(loc, 1, input_size);
loc = glGetUniformLocation(g_ogl.shader2_program, "FrameDirection");
if (loc != -1)
glUniform1i(loc, 1);
loc = glGetUniformLocation(g_ogl.shader2_program, "Texture");
if (loc == -1)
loc = glGetUniformLocation(g_ogl.shader2_program, "rubyTexture");
if (loc != -1)
glUniform1i(loc, 0);
loc = glGetUniformLocation(g_ogl.shader2_program, "PassPrev2Texture");
if (loc != -1)
glUniform1i(loc, 1);
@ -890,13 +952,24 @@ static void ogl_init_shader2_program()
if (loc != -1)
glUniform2fv(loc, 1, texture_size);
loc = glGetUniformLocation(g_ogl.shader2_program, "FrameDirection");
if (loc != -1)
glUniform1i(loc, 1);
g_ogl.shader2_frame_count_uni_loc = glGetUniformLocation(g_ogl.shader2_program, "FrameCount");
if (g_ogl.shader2_frame_count_uni_loc == -1)
g_ogl.shader2_frame_count_uni_loc = glGetUniformLocation(g_ogl.shader2_program, "rubyFrameCount");
const float mvp_matrix[16] = {
1,0,0,0,
0,1,0,0,
0,0,1,0,
0,0,0,1,
};
glUniformMatrix4fv(glGetUniformLocation(g_ogl.shader2_program, "MVPMatrix"), 1, GL_FALSE, mvp_matrix);
loc = glGetUniformLocation(g_ogl.shader2_program, "MVPMatrix");
if (loc != -1)
glUniformMatrix4fv(loc, 1, GL_FALSE, mvp_matrix);
}
static void ogl_render()
@ -917,6 +990,11 @@ static void ogl_render()
{
glEnable(GL_TEXTURE_2D);
}
else // 8 bpp only works with a shader (opengl 2.0 or above)
{
g_ogl.use_opengl = FALSE;
return;
}
DWORD timeout = g_config.minfps > 0 ? g_ddraw.minfps_tick_len : INFINITE;
@ -1032,7 +1110,6 @@ static void ogl_render()
if (g_config.fixchilds)
{
g_ddraw.child_window_exists = FALSE;
InterlockedExchangePointer((void*)&g_ddraw.video_window_hwnd, NULL);
EnumChildWindows(g_ddraw.hwnd, util_enum_child_proc, (LPARAM)g_ddraw.primary);
if (g_ddraw.render.width != g_ddraw.width || g_ddraw.render.height != g_ddraw.height)
@ -1084,8 +1161,11 @@ static void ogl_render()
0.0f, g_ogl.scale_h,
};
glBufferData(GL_ARRAY_BUFFER, sizeof(tex_coord), tex_coord, GL_STATIC_DRAW);
glVertexAttribPointer(g_ogl.shader2_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
glEnableVertexAttribArray(g_ogl.shader2_tex_coord_attr_loc);
if (g_ogl.shader2_tex_coord_attr_loc != -1)
{
glVertexAttribPointer(g_ogl.shader2_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
glEnableVertexAttribArray(g_ogl.shader2_tex_coord_attr_loc);
}
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindVertexArray(0);
}
@ -1100,8 +1180,11 @@ static void ogl_render()
g_ogl.scale_w, 0.0f,
};
glBufferData(GL_ARRAY_BUFFER, sizeof(tex_coord), tex_coord, GL_STATIC_DRAW);
glVertexAttribPointer(g_ogl.shader1_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
glEnableVertexAttribArray(g_ogl.shader1_tex_coord_attr_loc);
if (g_ogl.shader1_tex_coord_attr_loc != -1)
{
glVertexAttribPointer(g_ogl.shader1_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
glEnableVertexAttribArray(g_ogl.shader1_tex_coord_attr_loc);
}
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindVertexArray(0);
}
@ -1116,8 +1199,11 @@ static void ogl_render()
0.0f, g_ogl.scale_h,
};
glBufferData(GL_ARRAY_BUFFER, sizeof(tex_coord), tex_coord, GL_STATIC_DRAW);
glVertexAttribPointer(g_ogl.shader1_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
glEnableVertexAttribArray(g_ogl.shader1_tex_coord_attr_loc);
if (g_ogl.shader1_tex_coord_attr_loc != -1)
{
glVertexAttribPointer(g_ogl.shader1_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
glEnableVertexAttribArray(g_ogl.shader1_tex_coord_attr_loc);
}
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindVertexArray(0);
}
@ -1139,7 +1225,9 @@ static void ogl_render()
}
}
glActiveTexture(GL_TEXTURE0);
if (glActiveTexture)
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, g_ogl.surface_tex_ids[tex_index]);
if (g_ddraw.bpp == 8)
@ -1291,6 +1379,12 @@ static void ogl_render()
SwapBuffers(g_ogl.hdc);
/* Force redraw for GDI games (ClueFinders) */
if (!g_ddraw.primary)
{
RedrawWindow(g_ddraw.hwnd, NULL, NULL, RDW_INVALIDATE | RDW_ALLCHILDREN);
}
if (!g_ddraw.render.run)
break;

View file

@ -153,6 +153,9 @@ BOOL ss_take_screenshot(IDirectDrawSurfaceImpl* src)
strftime(str_time, sizeof(str_time), "%Y-%m-%d_%H-%M-%S", localtime(&t));
_snprintf(filename, sizeof(filename) - 1, "%s%s_%s.png", g_config.screenshot_dir, title, str_time);
if (FILE_EXISTS(filename))
return FALSE;
if (src->bpp == 8 && src->palette)
{
if (!ss_screenshot_8bit(filename, src))

View file

@ -1,6 +1,8 @@
#include <windows.h>
#include <intrin.h>
#include <stdio.h>
#include <math.h>
#include <tlhelp32.h>
#include "ddraw.h"
#include "debug.h"
#include "dd.h"
@ -10,6 +12,8 @@
#include "render_d3d9.h"
#include "utils.h"
#include "config.h"
#include "versionhelpers.h"
#include "delay_imports.h"
/*
@ -69,6 +73,123 @@ HMODULE WINAPI util_enumerate_modules(_In_opt_ HMODULE hModuleLast)
return NULL;
}
void util_set_process_affinity()
{
#if (_WIN32_WINNT >= _WIN32_WINNT_WINXP)
HANDLE snap = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, 0);
if (snap == INVALID_HANDLE_VALUE)
return;
THREADENTRY32 entry = { 0 };
entry.dwSize = sizeof(THREADENTRY32);
if (!Thread32First(snap, &entry))
{
CloseHandle(snap);
return;
}
do
{
if (entry.th32OwnerProcessID == GetCurrentProcessId())
{
util_set_thread_affinity(entry.th32ThreadID);
}
} while (Thread32Next(snap, &entry));
CloseHandle(snap);
#endif
}
void util_set_thread_affinity(DWORD tid)
{
#if (_WIN32_WINNT >= _WIN32_WINNT_WINXP)
HANDLE thread = OpenThread(THREAD_QUERY_INFORMATION | THREAD_SET_INFORMATION, FALSE, tid);
if (thread)
{
void* start = NULL;
NTSTATUS status = STATUS_PENDING;
if (delay_NtQueryInformationThread)
{
status =
delay_NtQueryInformationThread(thread, ThreadQuerySetWin32StartAddress, &start, sizeof(start), NULL);
}
if (status == STATUS_SUCCESS && start && delay_GetModuleHandleExA)
{
char game_exe_path[MAX_PATH] = { 0 };
char game_dir[MAX_PATH] = { 0 };
if (GetModuleFileNameA(NULL, game_exe_path, sizeof(game_exe_path)))
{
_splitpath(game_exe_path, NULL, game_dir, NULL, NULL);
char mod_path[MAX_PATH] = { 0 };
char mod_dir[MAX_PATH] = { 0 };
char mod_filename[MAX_PATH] = { 0 };
HMODULE mod = NULL;
if (delay_GetModuleHandleExA(
GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, start, &mod))
{
if (GetModuleFileNameA(mod, mod_path, sizeof(mod_path)))
{
_splitpath(mod_path, NULL, mod_dir, mod_filename, NULL);
if (_strnicmp(game_dir, mod_dir, strlen(game_dir)) == 0) // _strcmpi(mod_filename, "WINMM") == 0
{
SetThreadAffinityMask(thread, 1);
}
}
}
}
}
else
{
SetThreadAffinityMask(thread, 1);
}
CloseHandle(thread);
}
#endif
}
void util_pull_messages()
{
if (g_config.fix_not_responding &&
g_ddraw.hwnd &&
g_ddraw.last_msg_pull_tick + 1000 < timeGetTime() &&
GetCurrentThreadId() == g_ddraw.gui_thread_id &&
!IsWine())
{
/* workaround for "Not Responding" window problem */
//g_ddraw.last_msg_pull_tick = timeGetTime();
MSG msg;
if (real_PeekMessageA(&msg, g_ddraw.hwnd, 0, 0, PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessageA(&msg);
}
}
}
DWORD util_get_timestamp(HMODULE mod)
{
if (!mod || mod == INVALID_HANDLE_VALUE)
return 0;
PIMAGE_DOS_HEADER dos_header = (PIMAGE_DOS_HEADER)mod;
if (dos_header->e_magic != IMAGE_DOS_SIGNATURE)
return 0;
PIMAGE_NT_HEADERS nt_headers = (PIMAGE_NT_HEADERS)((DWORD)dos_header + (DWORD)dos_header->e_lfanew);
if (nt_headers->Signature != IMAGE_NT_SIGNATURE)
return 0;
return nt_headers->FileHeader.TimeDateStamp;
}
FARPROC util_get_iat_proc(HMODULE mod, char* module_name, char* function_name)
{
if (!mod || mod == INVALID_HANDLE_VALUE)
@ -80,17 +201,15 @@ FARPROC util_get_iat_proc(HMODULE mod, char* module_name, char* function_name)
if (dos_header->e_magic != IMAGE_DOS_SIGNATURE)
return NULL;
PIMAGE_NT_HEADERS nt_headers = (PIMAGE_NT_HEADERS)((DWORD)dos_header + (DWORD)dos_header->e_lfanew);
PIMAGE_NT_HEADERS nt_headers = (PIMAGE_NT_HEADERS)((DWORD)mod + (DWORD)dos_header->e_lfanew);
if (nt_headers->Signature != IMAGE_NT_SIGNATURE)
return NULL;
DWORD import_desc_rva = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress;
DWORD import_desc_size = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].Size;
if (import_desc_rva == 0 || import_desc_size == 0)
if (!import_desc_rva)
return NULL;
PIMAGE_IMPORT_DESCRIPTOR import_desc = (PIMAGE_IMPORT_DESCRIPTOR)((DWORD)dos_header + import_desc_rva);
PIMAGE_IMPORT_DESCRIPTOR import_desc = (PIMAGE_IMPORT_DESCRIPTOR)((DWORD)mod + import_desc_rva);
while (import_desc->FirstThunk)
{
@ -100,12 +219,12 @@ FARPROC util_get_iat_proc(HMODULE mod, char* module_name, char* function_name)
continue;
}
char* imp_module_name = (char*)((DWORD)dos_header + import_desc->Name);
char* imp_module_name = (char*)((DWORD)mod + import_desc->Name);
if (_stricmp(imp_module_name, module_name) == 0)
{
PIMAGE_THUNK_DATA first_thunk = (void*)((DWORD)dos_header + import_desc->FirstThunk);
PIMAGE_THUNK_DATA o_first_thunk = (void*)((DWORD)dos_header + import_desc->OriginalFirstThunk);
PIMAGE_THUNK_DATA first_thunk = (void*)((DWORD)mod + import_desc->FirstThunk);
PIMAGE_THUNK_DATA o_first_thunk = (void*)((DWORD)mod + import_desc->OriginalFirstThunk);
while (first_thunk->u1.Function)
{
@ -116,7 +235,7 @@ FARPROC util_get_iat_proc(HMODULE mod, char* module_name, char* function_name)
continue;
}
PIMAGE_IMPORT_BY_NAME import = (void*)((DWORD)dos_header + o_first_thunk->u1.AddressOfData);
PIMAGE_IMPORT_BY_NAME import = (void*)((DWORD)mod + o_first_thunk->u1.AddressOfData);
if ((o_first_thunk->u1.Ordinal & IMAGE_ORDINAL_FLAG) == 0)
{
@ -148,10 +267,7 @@ FARPROC util_get_iat_proc(HMODULE mod, char* module_name, char* function_name)
BOOL util_caller_is_ddraw_wrapper(void* return_address)
{
BOOL (WINAPI *getModuleHandleExA)(DWORD, LPCSTR, HMODULE*) =
(void*)real_GetProcAddress(real_LoadLibraryA("Kernel32.dll"), "GetModuleHandleExA");
if (!getModuleHandleExA)
if (!delay_GetModuleHandleExA)
return FALSE;
void* directDrawCreate = (void*)util_get_iat_proc(GetModuleHandleA(NULL), "ddraw.dll", "DirectDrawCreate");
@ -165,9 +281,9 @@ BOOL util_caller_is_ddraw_wrapper(void* return_address)
HMODULE D3dHook_dll = GetModuleHandleA("D3dHook.dll");
if (D3dHook_dll)
{
if ((getModuleHandleExA(flags, return_address, &mod) && mod == D3dHook_dll) ||
(getModuleHandleExA(flags, directDrawCreate, &mod) && mod == D3dHook_dll) ||
(getModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == D3dHook_dll))
if ((delay_GetModuleHandleExA(flags, return_address, &mod) && mod == D3dHook_dll) ||
(delay_GetModuleHandleExA(flags, directDrawCreate, &mod) && mod == D3dHook_dll) ||
(delay_GetModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == D3dHook_dll))
{
MessageBoxA(
NULL,
@ -183,9 +299,9 @@ BOOL util_caller_is_ddraw_wrapper(void* return_address)
HMODULE wndmode_dll = GetModuleHandleA("wndmode.dll");
if (wndmode_dll)
{
if ((getModuleHandleExA(flags, return_address, &mod) && mod == wndmode_dll) ||
(getModuleHandleExA(flags, directDrawCreate, &mod) && mod == wndmode_dll) ||
(getModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == wndmode_dll))
if ((delay_GetModuleHandleExA(flags, return_address, &mod) && mod == wndmode_dll) ||
(delay_GetModuleHandleExA(flags, directDrawCreate, &mod) && mod == wndmode_dll) ||
(delay_GetModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == wndmode_dll))
{
MessageBoxA(
NULL,
@ -201,9 +317,9 @@ BOOL util_caller_is_ddraw_wrapper(void* return_address)
HMODULE windmode_dll = GetModuleHandleA("windmode.dll");
if (windmode_dll)
{
if ((getModuleHandleExA(flags, return_address, &mod) && mod == windmode_dll) ||
(getModuleHandleExA(flags, directDrawCreate, &mod) && mod == windmode_dll) ||
(getModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == windmode_dll))
if ((delay_GetModuleHandleExA(flags, return_address, &mod) && mod == windmode_dll) ||
(delay_GetModuleHandleExA(flags, directDrawCreate, &mod) && mod == windmode_dll) ||
(delay_GetModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == windmode_dll))
{
MessageBoxA(
NULL,
@ -219,9 +335,9 @@ BOOL util_caller_is_ddraw_wrapper(void* return_address)
HMODULE dxwnd_dll = GetModuleHandleA("dxwnd.dll");
if (dxwnd_dll)
{
if ((getModuleHandleExA(flags, return_address, &mod) && mod == dxwnd_dll) ||
(getModuleHandleExA(flags, directDrawCreate, &mod) && mod == dxwnd_dll) ||
(getModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == dxwnd_dll))
if ((delay_GetModuleHandleExA(flags, return_address, &mod) && mod == dxwnd_dll) ||
(delay_GetModuleHandleExA(flags, directDrawCreate, &mod) && mod == dxwnd_dll) ||
(delay_GetModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == dxwnd_dll))
{
MessageBoxA(
NULL,
@ -237,9 +353,9 @@ BOOL util_caller_is_ddraw_wrapper(void* return_address)
HMODULE age_dll = GetModuleHandleA("age.dll");
if (age_dll)
{
if ((getModuleHandleExA(flags, return_address, &mod) && mod == age_dll) ||
(getModuleHandleExA(flags, directDrawCreate, &mod) && mod == age_dll) ||
(getModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == age_dll))
if ((delay_GetModuleHandleExA(flags, return_address, &mod) && mod == age_dll) ||
(delay_GetModuleHandleExA(flags, directDrawCreate, &mod) && mod == age_dll) ||
(delay_GetModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == age_dll))
{
HKEY hkey;
LONG status =
@ -573,6 +689,13 @@ BOOL util_get_lowest_resolution(
void util_toggle_maximize()
{
if (!g_config.resizable || !g_config.windowed || g_config.fullscreen || !g_ddraw.width)
return;
/* Do not allow cnc-ddraw maximize while macOS maximize is active */
if (IsMacOS() && !g_config.window_rect.left && !g_config.window_rect.top)
return;
RECT client_rc;
RECT dst_rc;
@ -622,9 +745,23 @@ void util_toggle_maximize()
int w = dst_rc.right - dst_rc.left;
int h = dst_rc.bottom - dst_rc.top;
double dst_ar = (double)g_ddraw.height / g_ddraw.width;
double dst_ar;
double src_ar = (double)h / w;
if (g_config.aspect_ratio[0])
{
char* e = &g_config.aspect_ratio[0];
DWORD cx = strtoul(e, &e, 0);
DWORD cy = strtoul(e + 1, &e, 0);
dst_ar = (double)cy / cx;
}
else
{
dst_ar = (double)g_ddraw.height / g_ddraw.width;
}
dst_rc.top = 0;
dst_rc.left = 0;
dst_rc.right = w;
@ -660,7 +797,11 @@ void util_toggle_maximize()
void util_toggle_fullscreen()
{
/* Disable ALT+ENTER on battle.net and Infantry Online Zone List Window */
if (g_ddraw.bnet_active || (g_config.infantryhack && GetMenu(g_ddraw.hwnd)))
if (g_ddraw.bnet_active || !g_ddraw.width || (g_config.infantryhack && GetMenu(g_ddraw.hwnd)))
return;
/* Do not allow ALT+ENTER while macOS maximize is active */
if (IsMacOS() && !g_config.window_rect.left && !g_config.window_rect.top)
return;
if (g_config.toggle_borderless && g_config.windowed)
@ -847,6 +988,9 @@ BOOL CALLBACK util_enum_child_proc(HWND hwnd, LPARAM lparam)
return TRUE;
if (g_config.fixchilds == FIX_CHILDS_DETECT_HIDE ||
g_config.fixchilds == FIX_CHILDS_DETECT_HIDE_NOSCALE ||
strcmp(class_name, "Cc2EditClassTh") == 0 ||
strcmp(class_name, "msctls_statusbar32") == 0 ||
strcmp(class_name, "VideoRenderer") == 0 ||
strcmp(class_name, "MCIQTZ_Window") == 0 ||
strcmp(class_name, "MCIAVI") == 0 ||
@ -854,9 +998,9 @@ BOOL CALLBACK util_enum_child_proc(HWND hwnd, LPARAM lparam)
strcmp(class_name, "MCIWndClass") == 0 ||
strcmp(class_name, "AVI Window") == 0)
{
if (g_config.fixchilds != FIX_CHILDS_DETECT_HIDE)
if (g_config.fixchilds == FIX_CHILDS_DETECT_HIDE_NOSCALE)
{
InterlockedExchangePointer((void*)&g_ddraw.video_window_hwnd, hwnd);
g_ddraw.got_child_windows = g_ddraw.child_window_exists = TRUE;
}
if (!(exstyle & WS_EX_TRANSPARENT))

View file

@ -1,43 +1,30 @@
#include <windows.h>
#include "versionhelpers.h"
#include "delay_imports.h"
typedef NTSTATUS(WINAPI* RTLVERIFYVERSIONINFOPROC)(PRTL_OSVERSIONINFOEXW, ULONG, ULONGLONG);
typedef const char* (CDECL* WINE_GET_VERSIONPROC)();
typedef void (CDECL* WINE_GET_HOST_VERSIONPROC)(const char** sysname, const char** release);
static RTLVERIFYVERSIONINFOPROC RtlVerifyVersionInfo;
static WINE_GET_VERSIONPROC wine_get_version;
static WINE_GET_HOST_VERSIONPROC wine_get_host_version;
/* GetProcAddress is rather slow so we use a function to initialize it once on startup */
void verhelp_init()
{
HMODULE mod = GetModuleHandleA("ntdll.dll");
if (mod)
{
RtlVerifyVersionInfo = (RTLVERIFYVERSIONINFOPROC)GetProcAddress(mod, "RtlVerifyVersionInfo");
wine_get_version = (WINE_GET_VERSIONPROC)GetProcAddress(mod, "wine_get_version");
wine_get_host_version = (WINE_GET_HOST_VERSIONPROC)GetProcAddress(mod, "wine_get_host_version");
}
}
BOOL verhelp_verify_version(PRTL_OSVERSIONINFOEXW versionInfo, ULONG typeMask, ULONGLONG conditionMask)
{
return RtlVerifyVersionInfo ?
RtlVerifyVersionInfo(versionInfo, typeMask, conditionMask) == 0 :
return delay_RtlVerifyVersionInfo ?
delay_RtlVerifyVersionInfo(versionInfo, typeMask, conditionMask) == 0 :
VerifyVersionInfoW(versionInfo, typeMask, conditionMask);
}
ULONGLONG verhelp_set_mask(ULONGLONG ConditionMask, DWORD TypeMask, BYTE Condition)
{
return delay_VerSetConditionMask ? delay_VerSetConditionMask(ConditionMask, TypeMask, Condition) : 0;
}
const char* verhelp_wine_get_version()
{
return wine_get_version ? wine_get_version() : NULL;
return delay_wine_get_version ? delay_wine_get_version() : NULL;
}
void verhelp_wine_get_host_version(const char** sysname, const char** release)
{
if (wine_get_host_version)
if (delay_wine_get_host_version)
{
wine_get_host_version(sysname, release);
delay_wine_get_host_version(sysname, release);
return;
}

View file

@ -1,6 +1,7 @@
#include <windows.h>
#include <windowsx.h>
#include <math.h>
#include <vfw.h>
#include "debug.h"
#include "config.h"
#include "dd.h"
@ -9,6 +10,7 @@
#include "config.h"
#include "utils.h"
#include "mouse.h"
#include "keyboard.h"
#include "wndproc.h"
#include "render_gdi.h"
#include "render_d3d9.h"
@ -19,6 +21,8 @@
#include "dllmain.h"
#include "hook.h"
#include "directinput.h"
#include "ddpalette.h"
#include "palette.h"
BOOL WINAPI fake_GetCursorPos(LPPOINT lpPoint)
@ -307,13 +311,29 @@ BOOL WINAPI fake_GetCursorInfo(PCURSORINFO pci)
int WINAPI fake_GetSystemMetrics(int nIndex)
{
DWORD width = 0;
DWORD height = 0;
if (g_ddraw.ref && g_ddraw.width)
{
width = g_ddraw.width;
height = g_ddraw.height;
}
else if (g_config.fake_mode[0])
{
char* e = &g_config.fake_mode[0];
width = strtoul(e, &e, 0);
height = strtoul(e + 1, &e, 0);
}
if (width)
{
if (nIndex == SM_CXSCREEN)
return g_ddraw.width;
return width;
if (nIndex == SM_CYSCREEN)
return g_ddraw.height;
return height;
}
return real_GetSystemMetrics(nIndex);
@ -430,7 +450,7 @@ LRESULT WINAPI fake_SendMessageA(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lPar
LONG WINAPI fake_SetWindowLongA(HWND hWnd, int nIndex, LONG dwNewLong)
{
if (g_ddraw.ref && g_ddraw.hwnd == hWnd)
if (g_ddraw.ref && g_ddraw.hwnd && g_ddraw.hwnd == hWnd)
{
if (nIndex == GWL_STYLE)
return 0;
@ -447,6 +467,17 @@ LONG WINAPI fake_SetWindowLongA(HWND hWnd, int nIndex, LONG dwNewLong)
return real_SetWindowLongA(hWnd, nIndex, dwNewLong);
}
LONG WINAPI fake_SetWindowLongW(HWND hWnd, int nIndex, LONG dwNewLong)
{
if (g_ddraw.ref && g_ddraw.hwnd && g_ddraw.hwnd == hWnd)
{
if (nIndex == GWL_STYLE)
return 0;
}
return real_SetWindowLongW(hWnd, nIndex, dwNewLong);
}
LONG WINAPI fake_GetWindowLongA(HWND hWnd, int nIndex)
{
if (g_ddraw.ref && g_ddraw.hwnd == hWnd)
@ -574,31 +605,63 @@ HHOOK WINAPI fake_SetWindowsHookExA(int idHook, HOOKPROC lpfn, HINSTANCE hmod, D
dwThreadId,
_ReturnAddress());
dbg_dump_hook_type(idHook);
if (idHook == WH_KEYBOARD_LL && hmod && GetModuleHandle("AcGenral") == hmod)
{
return NULL;
}
if (idHook == WH_MOUSE && lpfn && !hmod && !g_mouse_hook && g_config.fixmousehook)
if (idHook == WH_MOUSE && lpfn && !hmod && !g_mouse_hook && g_config.sirtech_hack)
{
g_mouse_proc = lpfn;
return g_mouse_hook = real_SetWindowsHookExA(idHook, mouse_hook_proc, hmod, dwThreadId);
}
return real_SetWindowsHookExA(idHook, lpfn, hmod, dwThreadId);
HHOOK result = real_SetWindowsHookExA(idHook, lpfn, hmod, dwThreadId);
if (idHook == WH_KEYBOARD)
{
keyboard_hook_init();
}
return result;
}
BOOL HandleMessage(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMax)
void HandleMessage(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMax, UINT wRemoveMsg)
{
if (g_ddraw.ref && g_ddraw.width)
if (lpMsg && g_ddraw.ref && g_ddraw.hwnd && g_ddraw.width)
{
switch (lpMsg->message)
if (!g_config.windowed || real_ScreenToClient(g_ddraw.hwnd, &lpMsg->pt))
{
int x = max(lpMsg->pt.x - g_ddraw.mouse.x_adjust, 0);
int y = max(lpMsg->pt.y - g_ddraw.mouse.y_adjust, 0);
if (g_config.adjmouse)
{
x = (DWORD)(roundf(x * g_ddraw.mouse.unscale_x));
y = (DWORD)(roundf(y * g_ddraw.mouse.unscale_y));
}
lpMsg->pt.x = min(x, g_ddraw.width - 1);
lpMsg->pt.y = min(y, g_ddraw.height - 1);
}
else
{
lpMsg->pt.x = InterlockedExchangeAdd((LONG*)&g_ddraw.cursor.x, 0);
lpMsg->pt.y = InterlockedExchangeAdd((LONG*)&g_ddraw.cursor.y, 0);
}
if (lpMsg->hwnd != g_ddraw.hwnd || !g_config.hook_peekmessage)
return;
switch (LOWORD(lpMsg->message))
{
case WM_LBUTTONUP:
case WM_RBUTTONUP:
case WM_MBUTTONUP:
{
if (!g_config.devmode && !g_mouse_locked)
if (!g_config.devmode && !g_mouse_locked && (wRemoveMsg & PM_REMOVE))
{
int x = GET_X_LPARAM(lpMsg->lParam);
int y = GET_Y_LPARAM(lpMsg->lParam);
@ -621,7 +684,14 @@ BOOL HandleMessage(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMa
InterlockedExchange((LONG*)&g_ddraw.cursor.y, y);
mouse_lock();
//return FALSE;
if (!wMsgFilterMin &&
!wMsgFilterMax &&
!(wRemoveMsg & (PM_QS_INPUT | PM_QS_PAINT | PM_QS_POSTMESSAGE | PM_QS_SENDMESSAGE)))
{
lpMsg->message = WM_NULL;
break;
}
}
/* fall through for lParam */
}
@ -641,11 +711,16 @@ BOOL HandleMessage(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMa
{
if (!g_config.devmode && !g_mouse_locked)
{
// Does not work with 'New Robinson'
//return FALSE;
if (!wMsgFilterMin &&
!wMsgFilterMax &&
!(wRemoveMsg & (PM_QS_INPUT | PM_QS_PAINT | PM_QS_POSTMESSAGE | PM_QS_SENDMESSAGE)))
{
lpMsg->message = WM_NULL;
break;
}
}
if (lpMsg->message == WM_MOUSEWHEEL)
if (LOWORD(lpMsg->message) == WM_MOUSEWHEEL)
{
POINT pt = { GET_X_LPARAM(lpMsg->lParam), GET_Y_LPARAM(lpMsg->lParam) };
real_ScreenToClient(g_ddraw.hwnd, &pt);
@ -685,43 +760,19 @@ BOOL HandleMessage(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMa
break;
}
}
}
return TRUE;
}
BOOL WINAPI fake_GetMessageA(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMax)
{
if (g_ddraw.ref && (!hWnd || hWnd == g_ddraw.hwnd))
g_ddraw.last_msg_pull_tick = timeGetTime();
BOOL result = real_GetMessageA(lpMsg, hWnd, wMsgFilterMin, wMsgFilterMax);
if (result && lpMsg && g_ddraw.ref && g_ddraw.hwnd && g_ddraw.width && !g_config.fixmousehook)
if (result)
{
if (!g_config.windowed || real_ScreenToClient(g_ddraw.hwnd, &lpMsg->pt))
{
int x = max(lpMsg->pt.x - g_ddraw.mouse.x_adjust, 0);
int y = max(lpMsg->pt.y - g_ddraw.mouse.y_adjust, 0);
if (g_config.adjmouse)
{
x = (DWORD)(roundf(x * g_ddraw.mouse.unscale_x));
y = (DWORD)(roundf(y * g_ddraw.mouse.unscale_y));
}
lpMsg->pt.x = min(x, g_ddraw.width - 1);
lpMsg->pt.y = min(y, g_ddraw.height - 1);
}
else
{
lpMsg->pt.x = InterlockedExchangeAdd((LONG*)&g_ddraw.cursor.x, 0);
lpMsg->pt.y = InterlockedExchangeAdd((LONG*)&g_ddraw.cursor.y, 0);
}
if (g_config.hook_getmessage)
{
HandleMessage(lpMsg, hWnd, wMsgFilterMin, wMsgFilterMax);
}
HandleMessage(lpMsg, hWnd, wMsgFilterMin, wMsgFilterMax, PM_REMOVE);
}
return result;
@ -729,34 +780,28 @@ BOOL WINAPI fake_GetMessageA(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wM
BOOL WINAPI fake_PeekMessageA(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMax, UINT wRemoveMsg)
{
BOOL result = real_PeekMessageA(lpMsg, hWnd, wMsgFilterMin, wMsgFilterMax, wRemoveMsg);
if (result && lpMsg && g_ddraw.ref && g_ddraw.hwnd && g_ddraw.width && !g_config.fixmousehook)
if (g_config.darkcolony_hack && !hWnd)
{
if (!g_config.windowed || real_ScreenToClient(g_ddraw.hwnd, &lpMsg->pt))
{
int x = max(lpMsg->pt.x - g_ddraw.mouse.x_adjust, 0);
int y = max(lpMsg->pt.y - g_ddraw.mouse.y_adjust, 0);
hWnd = g_ddraw.hwnd;
if (g_config.adjmouse)
{
x = (DWORD)(roundf(x * g_ddraw.mouse.unscale_x));
y = (DWORD)(roundf(y * g_ddraw.mouse.unscale_y));
}
MSG msg;
real_PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
}
lpMsg->pt.x = min(x, g_ddraw.width - 1);
lpMsg->pt.y = min(y, g_ddraw.height - 1);
}
else
{
lpMsg->pt.x = InterlockedExchangeAdd((LONG*)&g_ddraw.cursor.x, 0);
lpMsg->pt.y = InterlockedExchangeAdd((LONG*)&g_ddraw.cursor.y, 0);
}
if (g_config.limiter_type == LIMIT_PEEKMESSAGE &&
g_ddraw.ticks_limiter.tick_length > 0 &&
InterlockedExchange(&g_ddraw.render.screen_updated, FALSE))
{
util_limit_game_ticks();
}
if (g_config.hook_peekmessage)
{
HandleMessage(lpMsg, hWnd, wMsgFilterMin, wMsgFilterMax);
}
if (g_ddraw.ref && (!hWnd || hWnd == g_ddraw.hwnd))
g_ddraw.last_msg_pull_tick = timeGetTime();
BOOL result = real_PeekMessageA(lpMsg, hWnd, wMsgFilterMin, wMsgFilterMax, wRemoveMsg);
if (result)
{
HandleMessage(lpMsg, hWnd, wMsgFilterMin, wMsgFilterMax, wRemoveMsg);
}
return result;
@ -780,7 +825,7 @@ BOOL WINAPI fake_GetWindowPlacement(HWND hWnd, WINDOWPLACEMENT* lpwndpl)
lpwndpl->rcNormalPosition.right = g_ddraw.width;
lpwndpl->rcNormalPosition.top = 0;
}
else
else if (!IsChild(g_ddraw.hwnd, hWnd) && !(real_GetWindowLongA(hWnd, GWL_STYLE) & WS_CHILD))
{
real_MapWindowPoints(HWND_DESKTOP, g_ddraw.hwnd, (LPPOINT)&lpwndpl->rcNormalPosition, 2);
}
@ -789,6 +834,17 @@ BOOL WINAPI fake_GetWindowPlacement(HWND hWnd, WINDOWPLACEMENT* lpwndpl)
return result;
}
BOOL WINAPI fake_SetWindowPlacement(HWND hWnd, const WINDOWPLACEMENT* lpwndpl)
{
if (lpwndpl && g_ddraw.ref && g_ddraw.hwnd && hWnd == g_ddraw.hwnd)
{
if (lpwndpl->showCmd == SW_SHOWMAXIMIZED || lpwndpl->showCmd == SW_MAXIMIZE)
return TRUE;
}
return real_SetWindowPlacement(hWnd, lpwndpl);
}
BOOL WINAPI fake_EnumDisplaySettingsA(LPCSTR lpszDeviceName, DWORD iModeNum, DEVMODEA* lpDevMode)
{
BOOL result = real_EnumDisplaySettingsA(lpszDeviceName, iModeNum, lpDevMode);
@ -819,9 +875,74 @@ BOOL WINAPI fake_EnumDisplaySettingsA(LPCSTR lpszDeviceName, DWORD iModeNum, DEV
lpDevMode->dmDisplayFrequency = 60;
}
if (result && !lpszDeviceName && lpDevMode && iModeNum != ENUM_CURRENT_SETTINGS)
{
//lpDevMode->dmBitsPerPel = 16;
}
return result;
}
LRESULT WINAPI fake_DefWindowProcA(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
{
if (g_ddraw.ref && g_ddraw.hwnd && g_ddraw.hwnd == hWnd)
{
if (Msg == WM_NCHITTEST)
return HTCLIENT;
}
return real_DefWindowProcA(hWnd, Msg, wParam, lParam);
}
HWND WINAPI fake_SetParent(HWND hWndChild, HWND hWndNewParent)
{
if (g_ddraw.ref && g_ddraw.hwnd && g_ddraw.hwnd == hWndNewParent)
{
char class_name[MAX_PATH] = { 0 };
GetClassNameA(hWndChild, class_name, sizeof(class_name) - 1);
if (strcmp(class_name, "VideoRenderer") == 0)
{
RECT rc_org;
fake_GetWindowRect(hWndChild, &rc_org);
HWND result = real_SetParent(hWndChild, hWndNewParent);
real_MoveWindow(
hWndChild,
rc_org.left,
rc_org.top,
(rc_org.right - rc_org.left),
(rc_org.bottom - rc_org.top),
FALSE);
return result;
}
}
return real_SetParent(hWndChild, hWndNewParent);
}
HDC WINAPI fake_BeginPaint(HWND hWnd, LPPAINTSTRUCT lpPaint)
{
if (g_ddraw.ref && g_ddraw.width && g_ddraw.hwnd && g_ddraw.hwnd == hWnd && lpPaint)
{
HDC result = real_BeginPaint(hWnd, lpPaint);
if (result)
{
lpPaint->rcPaint.left = 0;
lpPaint->rcPaint.top = 0;
lpPaint->rcPaint.right = g_ddraw.width;
lpPaint->rcPaint.bottom = g_ddraw.height;
}
return result;
}
return real_BeginPaint(hWnd, lpPaint);
}
SHORT WINAPI fake_GetKeyState(int nVirtKey)
{
if (g_config.windowed && g_ddraw.ref && g_ddraw.hwnd && !util_in_foreground())
@ -844,20 +965,81 @@ SHORT WINAPI fake_GetAsyncKeyState(int vKey)
int WINAPI fake_GetDeviceCaps(HDC hdc, int index)
{
if (g_ddraw.ref &&
g_ddraw.bpp &&
index == BITSPIXEL &&
(g_config.hook != 2 || g_ddraw.renderer == gdi_render_main))
DWORD bpp = 0;
DWORD width = 0;
DWORD height = 0;
if (g_ddraw.ref && g_ddraw.bpp)
{
return g_ddraw.bpp;
bpp = g_ddraw.bpp;
width = g_ddraw.width;
height = g_ddraw.height;
}
else if (g_config.fake_mode[0])
{
char* e = &g_config.fake_mode[0];
width = strtoul(e, &e, 0);
height = strtoul(e + 1, &e, 0);
bpp = strtoul(e + 1, &e, 0);
}
if (bpp && index == BITSPIXEL)
{
return bpp;
}
if (bpp == 8)
{
if (index == RASTERCAPS)
{
return RC_PALETTE | real_GetDeviceCaps(hdc, index);
}
if (index == SIZEPALETTE)
{
return 256;
}
if (index == NUMCOLORS)
{
if (WindowFromDC(hdc) == GetDesktopWindow())
{
return 20;
}
else
{
return 256;
}
}
}
if (width && ((g_ddraw.hwnd && WindowFromDC(hdc) == g_ddraw.hwnd) || WindowFromDC(hdc) == GetDesktopWindow()))
{
if (index == HORZRES)
{
return width;
}
if (index == VERTRES)
{
return height;
}
}
return real_GetDeviceCaps(hdc, index);
}
int WINAPI fake_GetDeviceCaps_system(HDC hdc, int index)
{
if (g_ddraw.ref &&
g_ddraw.bpp == 8 &&
index == RASTERCAPS &&
(g_config.hook != 2 || g_ddraw.renderer == gdi_render_main))
((g_ddraw.hwnd && WindowFromDC(hdc) == g_ddraw.hwnd) || WindowFromDC(hdc) == GetDesktopWindow()))
{
return RC_PALETTE | real_GetDeviceCaps(hdc, index);
if (index == RASTERCAPS)
{
return RC_PALETTE | real_GetDeviceCaps(hdc, index);
}
}
return real_GetDeviceCaps(hdc, index);
@ -878,6 +1060,11 @@ BOOL WINAPI fake_StretchBlt(
{
HWND hwnd = WindowFromDC(hdcDest);
if (g_ddraw.ref && g_ddraw.hwnd && hwnd == g_ddraw.hwnd && !g_ddraw.primary)
{
InterlockedExchange(&g_ddraw.render.screen_updated, TRUE);
}
char class_name[MAX_PATH] = { 0 };
if (g_ddraw.ref && g_ddraw.hwnd && hwnd && hwnd != g_ddraw.hwnd)
@ -931,12 +1118,39 @@ BOOL WINAPI fake_StretchBlt(
return result;
}
}
else if (g_ddraw.width > 0 && g_ddraw.render.hdc)
else if (
g_ddraw.width > 0 &&
g_ddraw.render.hdc &&
(hwnd == g_ddraw.hwnd ||
(real_GetWindowLongA(hwnd, GWL_EXSTYLE) & WS_EX_TRANSPARENT) ||
strcmp(class_name, "AVIWnd32") == 0))
{
POINT pt = { 0 };
real_MapWindowPoints(hwnd, g_ddraw.hwnd, &pt, 1);
if (hwnd != g_ddraw.hwnd && strcmp(class_name, "AVIWnd32") == 0)
{
LONG exstyle = real_GetWindowLongA(hwnd, GWL_EXSTYLE);
if (!(exstyle & WS_EX_TRANSPARENT))
{
real_SetWindowLongA(hwnd, GWL_EXSTYLE, exstyle | WS_EX_TRANSPARENT);
real_SetWindowPos(
hwnd,
0,
0,
0,
0,
0,
SWP_ASYNCWINDOWPOS | SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_NOOWNERZORDER
);
}
}
return real_StretchBlt(
hwnd == g_ddraw.hwnd ? hdcDest : g_ddraw.render.hdc,
(int)(roundf(xDest * g_ddraw.render.scale_w)) + g_ddraw.render.viewport.x,
(int)(roundf(yDest * g_ddraw.render.scale_h)) + g_ddraw.render.viewport.y,
(int)(roundf((xDest + pt.x) * g_ddraw.render.scale_w)) + g_ddraw.render.viewport.x,
(int)(roundf((yDest + pt.y) * g_ddraw.render.scale_h)) + g_ddraw.render.viewport.y,
(int)(roundf(wDest * g_ddraw.render.scale_w)),
(int)(roundf(hDest * g_ddraw.render.scale_h)),
hdcSrc,
@ -983,7 +1197,27 @@ BOOL WINAPI fake_BitBlt(
{
HWND hwnd = WindowFromDC(hdc);
if (g_ddraw.ref && g_ddraw.hwnd && hwnd == g_ddraw.hwnd)
if (g_ddraw.ref && g_ddraw.hwnd && hwnd == g_ddraw.hwnd && !g_ddraw.primary)
{
InterlockedExchange(&g_ddraw.render.screen_updated, TRUE);
}
char class_name[MAX_PATH] = { 0 };
if (g_ddraw.ref && g_ddraw.hwnd && hwnd && hwnd != g_ddraw.hwnd)
{
GetClassNameA(hwnd, class_name, sizeof(class_name) - 1);
}
if (g_ddraw.ref && g_ddraw.hwnd &&
(hwnd == g_ddraw.hwnd ||
(g_config.fixchilds && IsChild(g_ddraw.hwnd, hwnd) &&
(g_config.fixchilds == FIX_CHILDS_DETECT_HIDE ||
strcmp(class_name, "VideoRenderer") == 0 ||
strcmp(class_name, "AVI Window") == 0 ||
strcmp(class_name, "MCIAVI") == 0 ||
strcmp(class_name, "AVIWnd32") == 0 ||
strcmp(class_name, "MCIWndClass") == 0))))
{
if (g_ddraw.primary && (g_ddraw.primary->bpp == 16 || g_ddraw.primary->bpp == 32 || g_ddraw.primary->palette))
{
@ -992,11 +1226,14 @@ BOOL WINAPI fake_BitBlt(
if (primary_dc)
{
POINT pt = { 0 };
real_MapWindowPoints(hwnd, g_ddraw.hwnd, &pt, 1);
int result =
real_BitBlt(
primary_dc,
x,
y,
x + pt.x,
y + pt.y,
cx,
cy,
hdcSrc,
@ -1009,7 +1246,10 @@ BOOL WINAPI fake_BitBlt(
return result;
}
}
else if (g_ddraw.width > 0 && g_ddraw.render.hdc)
else if (
g_ddraw.width > 0 &&
g_ddraw.render.hdc &&
(hwnd == g_ddraw.hwnd || (real_GetWindowLongA(hwnd, GWL_EXSTYLE) & WS_EX_TRANSPARENT)))
{
return real_StretchBlt(
hwnd == g_ddraw.hwnd ? hdc : g_ddraw.render.hdc,
@ -1058,7 +1298,27 @@ int WINAPI fake_SetDIBitsToDevice(
{
HWND hwnd = WindowFromDC(hdc);
if (g_ddraw.ref && g_ddraw.hwnd && hwnd == g_ddraw.hwnd)
if (g_ddraw.ref && g_ddraw.hwnd && hwnd == g_ddraw.hwnd && !g_ddraw.primary)
{
InterlockedExchange(&g_ddraw.render.screen_updated, TRUE);
}
char class_name[MAX_PATH] = { 0 };
if (g_ddraw.ref && g_ddraw.hwnd && hwnd && hwnd != g_ddraw.hwnd)
{
GetClassNameA(hwnd, class_name, sizeof(class_name) - 1);
}
if (g_ddraw.ref && g_ddraw.hwnd &&
(hwnd == g_ddraw.hwnd ||
(g_config.fixchilds && IsChild(g_ddraw.hwnd, hwnd) &&
(g_config.fixchilds == FIX_CHILDS_DETECT_HIDE ||
strcmp(class_name, "VideoRenderer") == 0 ||
strcmp(class_name, "AVI Window") == 0 ||
strcmp(class_name, "MCIAVI") == 0 ||
strcmp(class_name, "AVIWnd32") == 0 ||
strcmp(class_name, "MCIWndClass") == 0))))
{
if (g_ddraw.primary && (g_ddraw.primary->bpp == 16 || g_ddraw.primary->bpp == 32 || g_ddraw.primary->palette))
{
@ -1067,19 +1327,22 @@ int WINAPI fake_SetDIBitsToDevice(
if (primary_dc)
{
POINT pt = { 0 };
real_MapWindowPoints(hwnd, g_ddraw.hwnd, &pt, 1);
int result =
real_SetDIBitsToDevice(
primary_dc,
xDest,
yDest,
w,
h,
xSrc,
ySrc,
StartScan,
cLines,
lpvBits,
lpbmi,
primary_dc,
xDest + pt.x,
yDest + pt.y,
w,
h,
xSrc,
ySrc,
StartScan,
cLines,
lpvBits,
lpbmi,
ColorUse);
dds_ReleaseDC(g_ddraw.primary, primary_dc);
@ -1087,7 +1350,10 @@ int WINAPI fake_SetDIBitsToDevice(
return result;
}
}
else if (g_ddraw.width > 0 && g_ddraw.render.hdc)
else if (
g_ddraw.width > 0 &&
g_ddraw.render.hdc &&
(hwnd == g_ddraw.hwnd || (real_GetWindowLongA(hwnd, GWL_EXSTYLE) & WS_EX_TRANSPARENT)))
{
return
real_StretchDIBits(
@ -1127,6 +1393,11 @@ int WINAPI fake_StretchDIBits(
{
HWND hwnd = WindowFromDC(hdc);
if (g_ddraw.ref && g_ddraw.hwnd && hwnd == g_ddraw.hwnd && !g_ddraw.primary)
{
InterlockedExchange(&g_ddraw.render.screen_updated, TRUE);
}
char class_name[MAX_PATH] = { 0 };
if (g_ddraw.ref && g_ddraw.hwnd && hwnd && hwnd != g_ddraw.hwnd)
@ -1175,7 +1446,10 @@ int WINAPI fake_StretchDIBits(
return result;
}
}
else if (g_ddraw.width > 0 && g_ddraw.render.hdc)
else if (
g_ddraw.width > 0 &&
g_ddraw.render.hdc &&
(hwnd == g_ddraw.hwnd || (real_GetWindowLongA(hwnd, GWL_EXSTYLE) & WS_EX_TRANSPARENT)))
{
return
real_StretchDIBits(
@ -1274,6 +1548,97 @@ HFONT WINAPI fake_CreateFontA(
lpszFace);
}
UINT WINAPI fake_GetSystemPaletteEntries(HDC hdc, UINT iStart, UINT cEntries, LPPALETTEENTRY pPalEntries)
{
TRACE(
"%s(hdc=%p, iStart=%u, cEntries=%u, pPalEntries=%p) [%p]\n",
__FUNCTION__,
hdc,
iStart,
cEntries,
pPalEntries,
_ReturnAddress());
if (g_ddraw.ref && g_ddraw.bpp == 8 && pPalEntries && GetObjectType(hdc) == OBJ_DC)
{
TRACE(" Display DC\n");
if (g_ddraw.primary && g_ddraw.primary->palette)
{
ddp_GetEntries(g_ddraw.primary->palette, 0, iStart, cEntries, pPalEntries);
}
else
{
for (int i = iStart, x = 0; i < iStart + cEntries && i < 256; i++, x++)
{
pPalEntries[x] = g_ddp_default_palette[i];
}
}
return cEntries;
}
return real_GetSystemPaletteEntries(hdc, iStart, cEntries, pPalEntries);
}
HPALETTE WINAPI fake_SelectPalette(HDC hdc, HPALETTE hPal, BOOL bForceBkgd)
{
TRACE_EXT(
"%s(hdc=%p, hPal=%p, bForceBkgd=%d) [%p]\n",
__FUNCTION__,
hdc,
hPal,
bForceBkgd,
_ReturnAddress());
if (g_ddraw.ref &&
g_ddraw.bpp == 8 &&
((g_ddraw.hwnd && WindowFromDC(hdc) == g_ddraw.hwnd) || WindowFromDC(hdc) == GetDesktopWindow()))
{
TRACE_EXT(" Display DC\n");
if (g_ddraw.primary && g_ddraw.primary->palette)
{
g_ddraw.primary->selected_pal_count = GetPaletteEntries(hPal, 0, 256, g_ddraw.primary->selected_pal);
return real_SelectPalette(g_ddraw.primary->hdc, hPal, bForceBkgd);;
}
}
return real_SelectPalette(hdc, hPal, bForceBkgd);
}
UINT WINAPI fake_RealizePalette(HDC hdc)
{
TRACE_EXT("%s(hdc=%p) [%p]\n", __FUNCTION__, hdc, _ReturnAddress());
if (g_ddraw.ref &&
g_ddraw.bpp == 8 &&
((g_ddraw.hwnd && WindowFromDC(hdc) == g_ddraw.hwnd) || WindowFromDC(hdc) == GetDesktopWindow()))
{
TRACE_EXT(" Display DC\n");
if (g_ddraw.primary && g_ddraw.primary->palette)
{
if (g_ddraw.primary->selected_pal_count != 256)
{
TRACE_EXT(" selected_pal_count = %u\n", g_ddraw.primary->selected_pal_count);
}
ddp_SetEntries(
g_ddraw.primary->palette,
DDPCAPS_REFRESH_CHANGED_ONLY,
0,
g_ddraw.primary->selected_pal_count,
g_ddraw.primary->selected_pal);
return g_ddraw.primary->selected_pal_count;
}
}
return real_RealizePalette(hdc);
}
HMODULE WINAPI fake_LoadLibraryA(LPCSTR lpLibFileName)
{
HMODULE hmod_old = GetModuleHandleA(lpLibFileName);
@ -1468,6 +1833,98 @@ BOOL WINAPI fake_GetDiskFreeSpaceA(
return result;
}
DWORD WINAPI fake_GetVersion()
{
if (_strcmpi(g_config.win_version, "95") == 0)
return 0xC3B60004;
if (_strcmpi(g_config.win_version, "98") == 0)
return 0xC0000A04;
if (_strcmpi(g_config.win_version, "nt4") == 0)
return 0x05650004;
if (_strcmpi(g_config.win_version, "2000") == 0)
return 0x08930005;
if (_strcmpi(g_config.win_version, "xp") == 0)
return 0x0A280105;
return real_GetVersion();
}
BOOL WINAPI fake_GetVersionExA(LPOSVERSIONINFOA info)
{
if (g_config.win_version[0] && info && info->dwOSVersionInfoSize == sizeof(OSVERSIONINFOA))
{
if (_strcmpi(g_config.win_version, "95") == 0)
{
*info = (OSVERSIONINFOA){ sizeof(OSVERSIONINFOA), 4, 0, 950, 1, "" };
return TRUE;
}
if (_strcmpi(g_config.win_version, "98") == 0)
{
*info = (OSVERSIONINFOA){ sizeof(OSVERSIONINFOA), 4, 10, 67766446, 1, "" };
return TRUE;
}
if (_strcmpi(g_config.win_version, "nt4") == 0)
{
*info = (OSVERSIONINFOA){ sizeof(OSVERSIONINFOA), 4, 0, 1381, 2, "Service Pack 5" };
return TRUE;
}
if (_strcmpi(g_config.win_version, "2000") == 0)
{
*info = (OSVERSIONINFOA){ sizeof(OSVERSIONINFOA), 5, 0, 2195, 2, "" };
return TRUE;
}
if (_strcmpi(g_config.win_version, "xp") == 0)
{
*info = (OSVERSIONINFOA){ sizeof(OSVERSIONINFOA), 5, 1, 2600, 2, "Service Pack 3" };
return TRUE;
}
}
if (g_config.win_version[0] && info && info->dwOSVersionInfoSize == sizeof(OSVERSIONINFOEXA))
{
LPOSVERSIONINFOEXA ex = (LPOSVERSIONINFOEXA)info;
if (_strcmpi(g_config.win_version, "95") == 0)
{
*ex = (OSVERSIONINFOEXA){ sizeof(OSVERSIONINFOEXA), 4, 0, 950, 1, "", 1, 0, 256, 1, 30 };
return TRUE;
}
if (_strcmpi(g_config.win_version, "98") == 0)
{
*ex = (OSVERSIONINFOEXA){ sizeof(OSVERSIONINFOEXA), 4, 10, 67766446, 1, "", 1, 0, 256, 1, 30 };
return TRUE;
}
if (_strcmpi(g_config.win_version, "nt4") == 0)
{
*ex = (OSVERSIONINFOEXA){ sizeof(OSVERSIONINFOEXA), 4, 0, 1381, 2, "Service Pack 5", 5, 0, 256, 1, 30 };
return TRUE;
}
if (_strcmpi(g_config.win_version, "2000") == 0)
{
*ex = (OSVERSIONINFOEXA){ sizeof(OSVERSIONINFOEXA), 5, 0, 2195, 2, "", 0, 0, 256, 1, 30 };
return TRUE;
}
if (_strcmpi(g_config.win_version, "xp") == 0)
{
*ex = (OSVERSIONINFOEXA){ sizeof(OSVERSIONINFOEXA), 5, 1, 2600, 2, "Service Pack 3", 3, 0, 256, 1, 30 };
return TRUE;
}
}
return real_GetVersionExA(info);
}
BOOL WINAPI fake_DestroyWindow(HWND hWnd)
{
TRACE("DestroyWindow(hwnd=%p) - g_ddraw.hwnd=%p [%p]\n", hWnd, g_ddraw.hwnd, _ReturnAddress());
@ -1597,6 +2054,29 @@ HWND WINAPI fake_CreateWindowExA(
dwStyle &= ~WS_POPUP;
}
/* Dark Colony */
if (HIWORD(lpClassName) && _strcmpi(lpClassName, "Merc Direct Draw Driver") == 0 &&
lpWindowName && _strcmpi(lpWindowName, "Direct Draw Driver") == 0 &&
!dwExStyle)
{
dwExStyle |= WS_EX_APPWINDOW;
}
/* Fallout 1/2 */
if (HIWORD(lpClassName) && _strcmpi(lpClassName, "GNW95 Class") == 0 &&
lpWindowName && strstr(lpWindowName, "FALLOUT"))
{
/* Workaround for window not showing up in taskbar sometimes */
dwExStyle |= WS_EX_APPWINDOW;
}
/* Fallout Tactics */
if (HIWORD(lpClassName) && _strcmpi(lpClassName, "bosWin32Class") == 0 &&
lpWindowName && _strcmpi(lpWindowName, "Fallout: Tactics (TM)") == 0)
{
dwStyle |= WS_VISIBLE;
}
/* Center Claw DVD movies */
if (HIWORD(lpClassName) && _strcmpi(lpClassName, "Afx:400000:3") == 0 &&
g_ddraw.ref && g_ddraw.hwnd && hWndParent == g_ddraw.hwnd &&
@ -1618,6 +2098,55 @@ HWND WINAPI fake_CreateWindowExA(
Y = pt.y + align_y;
}
/* Metal Knight Movies */
if (HIWORD(lpClassName) && _strcmpi(lpClassName, "Afx:400000:3:0:1900011:0") == 0 &&
lpWindowName && _strcmpi(lpWindowName, "AVI player") == 0 &&
dwStyle == WS_POPUP &&
dwExStyle == WS_EX_TOPMOST &&
g_ddraw.ref && g_ddraw.hwnd &&
g_ddraw.width)
{
dwExStyle = 0;
POINT pt = { 0, 0 };
real_ClientToScreen(g_ddraw.hwnd, &pt);
int added_height = g_ddraw.render.height - g_ddraw.height;
int added_width = g_ddraw.render.width - g_ddraw.width;
int align_y = added_height > 0 ? added_height / 2 : 0;
int align_x = added_width > 0 ? added_width / 2 : 0;
X += pt.x + align_x;
Y += pt.y + align_y;
}
/* Disney Trivia Challenge */
if (HIWORD(lpClassName) && _strcmpi(lpClassName, "Disney Trivia Challenge") == 0 &&
hWndParent && (dwStyle & WS_CHILD))
{
dwExStyle = WS_EX_TRANSPARENT;
}
/* Center Lego Loco overlays */
if (lpWindowName && _strcmpi(lpWindowName, "LEGO LOCO") == 0 &&
g_ddraw.ref && g_ddraw.hwnd && hWndParent == g_ddraw.hwnd &&
g_ddraw.width &&
(dwStyle & WS_POPUP))
{
/* not working currently, game probably moves it with SetWindowPos or MoveWindow afterwards
POINT pt = { 0, 0 };
real_ClientToScreen(g_ddraw.hwnd, &pt);
int added_height = g_ddraw.render.height - g_ddraw.height;
int added_width = g_ddraw.render.width - g_ddraw.width;
int align_y = added_height > 0 ? added_height / 2 : 0;
int align_x = added_width > 0 ? added_width / 2 : 0;
X = pt.x + align_x;
Y = pt.y + align_y;
*/
}
/* Road Rash movies */
if (HIWORD(lpClassName) && _strcmpi(lpClassName, "AVI Window") == 0 &&
g_ddraw.ref && g_ddraw.hwnd && g_ddraw.width &&
@ -1627,12 +2156,20 @@ HWND WINAPI fake_CreateWindowExA(
hWndParent = g_ddraw.hwnd;
}
/* A Bug's Life Action Game */
//HIWORD(lpClassName) && _strcmpi(lpClassName, "Bugs") == 0 &&
if (dwExStyle == 0x01000008)
{
dwExStyle = WS_EX_TOPMOST;
}
/* Fix for SMACKW32.DLL creating another window that steals the focus */
if (HIWORD(lpClassName) && _strcmpi(lpClassName, "MouseTypeWind") == 0 && g_ddraw.ref && g_ddraw.hwnd)
{
dwStyle &= ~WS_VISIBLE;
}
/* Battle.net */
if (HIWORD(lpClassName) && _strcmpi(lpClassName, "SDlgDialog") == 0 && g_ddraw.ref && g_ddraw.hwnd)
{
if (!g_ddraw.bnet_active)
@ -1806,3 +2343,27 @@ LPTOP_LEVEL_EXCEPTION_FILTER WINAPI fake_SetUnhandledExceptionFilter(
return old;
//return real_SetUnhandledExceptionFilter(lpTopLevelExceptionFilter);
}
PGETFRAME WINAPI fake_AVIStreamGetFrameOpen(PAVISTREAM pavi, LPBITMAPINFOHEADER lpbiWanted)
{
if (g_ddraw.ref && g_ddraw.primary && (DWORD)lpbiWanted == AVIGETFRAMEF_BESTDISPLAYFMT)
{
DDBITMAPINFO bmi;
memcpy(&bmi, g_ddraw.primary->bmi, sizeof(DDBITMAPINFO));
bmi.bmiHeader.biHeight = 0;
bmi.bmiHeader.biWidth = 0;
if (g_ddraw.bpp == 8 && g_ddraw.primary->palette)
{
memcpy(&bmi.bmiColors[0], g_ddraw.primary->palette->data_rgb, sizeof(bmi.bmiColors));
}
PGETFRAME result = real_AVIStreamGetFrameOpen(pavi, (LPBITMAPINFOHEADER)&bmi);
if (result)
return result;
}
return real_AVIStreamGetFrameOpen(pavi, lpbiWanted);
}

View file

@ -22,7 +22,7 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
if (uMsg != WM_MOUSEMOVE && uMsg != WM_NCMOUSEMOVE && uMsg != WM_NCHITTEST && uMsg != WM_SETCURSOR &&
uMsg != WM_KEYUP && uMsg != WM_KEYDOWN && uMsg != WM_CHAR && uMsg != WM_DEADCHAR && uMsg != WM_INPUT &&
uMsg != WM_UNICHAR && uMsg != WM_IME_CHAR && uMsg != WM_IME_KEYDOWN && uMsg != WM_IME_KEYUP && uMsg != WM_TIMER &&
uMsg != WM_D3D9DEVICELOST)
uMsg != WM_D3D9DEVICELOST && uMsg != WM_NULL)
{
TRACE(
" uMsg = %s (%d), wParam = %08X (%d), lParam = %08X (%d, LO=%d HI=%d)\n",
@ -42,14 +42,16 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
switch (uMsg)
{
case WM_NULL:
case WM_MOVING:
case WM_NCLBUTTONDOWN:
case WM_NCLBUTTONUP:
case WM_NCPAINT:
case WM_CANCELMODE:
case WM_DISPLAYCHANGE:
case WM_NCCALCSIZE:
{
return DefWindowProc(hWnd, uMsg, wParam, lParam);
return real_DefWindowProcA(hWnd, uMsg, wParam, lParam);
}
case WM_GETMINMAXINFO:
{
@ -87,20 +89,48 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
return 0;
}
return DefWindowProc(hWnd, uMsg, wParam, lParam);
return real_DefWindowProcA(hWnd, uMsg, wParam, lParam);
}
case WM_KILLFOCUS:
case WM_NCACTIVATE:
{
if (g_config.noactivateapp)
{
return DefWindowProc(hWnd, uMsg, wParam, lParam);
return real_DefWindowProcA(hWnd, uMsg, wParam, lParam);
}
break;
}
case WM_NCHITTEST:
{
LRESULT result = DefWindowProc(hWnd, uMsg, wParam, lParam);
if (g_mouse_locked || g_config.devmode)
{
POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) };
if (!g_config.windowed || real_ScreenToClient(g_ddraw.hwnd, &pt))
{
int x = max(pt.x - g_ddraw.mouse.x_adjust, 0);
int y = max(pt.y - g_ddraw.mouse.y_adjust, 0);
if (g_config.adjmouse)
{
x = (DWORD)(roundf(x * g_ddraw.mouse.unscale_x));
y = (DWORD)(roundf(y * g_ddraw.mouse.unscale_y));
}
pt.x = min(x, g_ddraw.width - 1);
pt.y = min(y, g_ddraw.height - 1);
}
else
{
pt.x = InterlockedExchangeAdd((LONG*)&g_ddraw.cursor.x, 0);
pt.y = InterlockedExchangeAdd((LONG*)&g_ddraw.cursor.y, 0);
}
CallWindowProcA(g_ddraw.wndproc, hWnd, uMsg, wParam, MAKELPARAM(pt.x, pt.y));
}
LRESULT result = real_DefWindowProcA(hWnd, uMsg, wParam, lParam);
if (!g_config.resizable)
{
@ -145,7 +175,7 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
case HTTOP:
case HTTOPLEFT:
case HTTOPRIGHT:
return DefWindowProc(hWnd, uMsg, wParam, lParam);
return real_DefWindowProcA(hWnd, uMsg, wParam, lParam);
case HTCLIENT:
if (!g_mouse_locked && !g_config.devmode)
{
@ -215,6 +245,12 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
return 0;
}
case IDT_TIMER_LINUX_FIX_WINDOW_SIZE:
{
KillTimer(g_ddraw.hwnd, IDT_TIMER_LINUX_FIX_WINDOW_SIZE);
util_set_window_rect(0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
return 0;
}
}
break;
}
@ -317,8 +353,24 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
real_GetWindowLongA(hWnd, GWL_EXSTYLE)) &&
SetRect(&clientrc, 0, 0, clientrc.right - clientrc.left, clientrc.bottom - clientrc.top))
{
double scaleH = (double)g_ddraw.height / g_ddraw.width;
double scaleW = (double)g_ddraw.width / g_ddraw.height;
double scale_h;
double scale_w;
if (g_config.aspect_ratio[0])
{
char* e = &g_config.aspect_ratio[0];
DWORD cx = strtoul(e, &e, 0);
DWORD cy = strtoul(e + 1, &e, 0);
scale_h = (double)cy / cx;
scale_w = (double)cx / cy;
}
else
{
scale_h = (double)g_ddraw.height / g_ddraw.width;
scale_w = (double)g_ddraw.width / g_ddraw.height;
}
switch (wParam)
{
@ -327,19 +379,19 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
case WMSZ_LEFT:
case WMSZ_RIGHT:
{
windowrc->bottom += (LONG)round(scaleH * clientrc.right - clientrc.bottom);
windowrc->bottom += (LONG)round(scale_h * clientrc.right - clientrc.bottom);
break;
}
case WMSZ_TOP:
case WMSZ_BOTTOM:
{
windowrc->right += (LONG)round(scaleW * clientrc.bottom - clientrc.right);
windowrc->right += (LONG)round(scale_w * clientrc.bottom - clientrc.right);
break;
}
case WMSZ_TOPRIGHT:
case WMSZ_TOPLEFT:
{
windowrc->top -= (LONG)round(scaleH * clientrc.right - clientrc.bottom);
windowrc->top -= (LONG)round(scale_h * clientrc.right - clientrc.bottom);
break;
}
}
@ -424,20 +476,70 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
{
if (g_config.windowed)
{
WORD width = LOWORD(lParam);
WORD height = HIWORD(lParam);
if (wParam == SIZE_RESTORED)
{
/* macOS maximize hack */
if (in_size_move && g_ddraw.render.thread && IsMacOS())
{
EnterCriticalSection(&g_ddraw.cs);
g_ddraw.render.run = FALSE;
ReleaseSemaphore(g_ddraw.render.sem, 1, NULL);
LeaveCriticalSection(&g_ddraw.cs);
WaitForSingleObject(g_ddraw.render.thread, INFINITE);
g_ddraw.render.thread = NULL;
}
if (in_size_move && !g_ddraw.render.thread)
{
g_config.window_rect.right = LOWORD(lParam);
g_config.window_rect.bottom = HIWORD(lParam);
g_config.window_rect.right = width;
g_config.window_rect.bottom = height;
}
else if (!in_size_move && g_ddraw.render.thread && !g_config.fullscreen && g_config.wine_allow_resize && IsLinux())
else if (!in_size_move && g_ddraw.render.thread && !g_config.fullscreen && IsLinux())
{
g_config.window_rect.right = LOWORD(lParam);
g_config.window_rect.bottom = HIWORD(lParam);
if (width != g_ddraw.render.width || height != g_ddraw.render.height)
{
KillTimer(g_ddraw.hwnd, IDT_TIMER_LINUX_FIX_WINDOW_SIZE);
g_config.window_rect.right = width;
g_config.window_rect.bottom = height;
if (g_config.window_rect.right != g_ddraw.render.width || g_config.window_rect.bottom != g_ddraw.render.height)
dd_SetDisplayMode(0, 0, 0, 0);
if (width < g_ddraw.width || height < g_ddraw.height)
{
/* Can't enforce minimum window size in linux because there is no WM_SIZING and
WM_GETMINMAXINFO is ignored for whatever reasons */
SetTimer(g_ddraw.hwnd, IDT_TIMER_LINUX_FIX_WINDOW_SIZE, 1000, (TIMERPROC)NULL);
}
}
}
}
else if (wParam == SIZE_MAXIMIZED)
{
if (!in_size_move && g_ddraw.render.thread && !g_config.fullscreen && IsLinux())
{
if (width != g_ddraw.render.width || height != g_ddraw.render.height)
{
KillTimer(g_ddraw.hwnd, IDT_TIMER_LINUX_FIX_WINDOW_SIZE);
g_config.window_rect.right = width;
g_config.window_rect.bottom = height;
dd_SetDisplayMode(0, 0, 0, 0);
if (width < g_ddraw.width || height < g_ddraw.height)
{
/* Can't enforce minimum window size in linux because there is no WM_SIZING and
WM_GETMINMAXINFO is ignored for whatever reasons */
SetTimer(g_ddraw.hwnd, IDT_TIMER_LINUX_FIX_WINDOW_SIZE, 1000, (TIMERPROC)NULL);
}
}
}
}
}
@ -448,7 +550,7 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
RedrawWindow(hWnd, NULL, NULL, RDW_INVALIDATE | RDW_ALLCHILDREN);
}
return DefWindowProc(hWnd, uMsg, wParam, lParam); /* Carmageddon fix */
return real_DefWindowProcA(hWnd, uMsg, wParam, lParam); /* Carmageddon fix */
}
case WM_MOVE:
{
@ -462,7 +564,7 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
util_update_bnet_pos(x, y);
}
if (in_size_move || (IsWine() && !g_config.fullscreen && g_ddraw.render.thread))
if (in_size_move || (IsLinux() && !g_config.fullscreen && g_ddraw.render.thread))
{
if (x != -32000)
g_config.window_rect.left = x; /* -32000 = Exit/Minimize */
@ -475,7 +577,7 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
if (g_ddraw.got_child_windows)
RedrawWindow(hWnd, NULL, NULL, RDW_INVALIDATE | RDW_ALLCHILDREN);
return DefWindowProc(hWnd, uMsg, wParam, lParam); /* Carmageddon fix */
return real_DefWindowProcA(hWnd, uMsg, wParam, lParam); /* Carmageddon fix */
}
case WM_RESTORE_STYLE:
{
@ -505,6 +607,9 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
if (wParam == SC_MAXIMIZE)
{
if (IsWine())
return real_DefWindowProcA(hWnd, uMsg, wParam, lParam);
if (g_config.resizable)
{
util_toggle_maximize();
@ -515,14 +620,18 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
if (wParam == SC_CLOSE && !GameHandlesClose)
{
_exit(0);
if (g_config.terminate_process)
g_config.terminate_process = 2;
ExitProcess(0);
//_exit(0);
}
if (wParam == SC_KEYMENU && GetMenu(g_ddraw.hwnd) == NULL)
return 0;
if (!GameHandlesClose)
return DefWindowProc(hWnd, uMsg, wParam, lParam);
return real_DefWindowProcA(hWnd, uMsg, wParam, lParam);
break;
}
@ -557,13 +666,13 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
}
case WM_ACTIVATE:
{
if (wParam == WA_ACTIVE || wParam == WA_CLICKACTIVE)
if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE)
{
if (g_ddraw.got_child_windows)
RedrawWindow(hWnd, NULL, NULL, RDW_INVALIDATE | RDW_ALLCHILDREN);
}
if (wParam == WA_INACTIVE)
if (LOWORD(wParam) == WA_INACTIVE)
{
if (g_config.windowed && !g_config.fullscreen && lParam && GetParent((HWND)lParam) == hWnd)
{
@ -600,10 +709,21 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
}
}
//if (g_ddraw.windowed || g_ddraw.noactivateapp)
if (g_config.windowed || g_config.noactivateapp)
{
/* let it pass through once (Atrox) */
static BOOL one_time;
if (!one_time)
{
one_time = TRUE;
if (LOWORD(wParam))
break;
}
if (!g_config.allow_wmactivate)
return 0;
}
break;
}
@ -647,7 +767,7 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
}
}
if (wParam && g_config.releasealt)
if (wParam && g_config.fix_alt_key_stuck)
{
INPUT ip;
memset(&ip, 0, sizeof(ip));
@ -679,8 +799,11 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
break;
}
if (wParam && g_ddraw.alt_key_down && !g_config.releasealt)
if (wParam && g_ddraw.alt_key_down && !g_config.fix_alt_key_stuck)
{
PostMessageA(g_ddraw.hwnd, WM_SYSKEYUP, VK_MENU, 0);
g_ddraw.alt_key_down = FALSE;
}
return 0;
}
@ -731,102 +854,28 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
}
case WM_SYSKEYDOWN:
{
BOOL context_code = (lParam & (1 << 29)) != 0;
BOOL key_state = (lParam & (1 << 30)) != 0;
if (g_config.hotkeys.toggle_fullscreen &&
wParam == g_config.hotkeys.toggle_fullscreen &&
(!g_config.fullscreen || g_config.toggle_upscaled || (g_config.windowed && g_config.toggle_borderless)) &&
context_code &&
!key_state)
if (wParam == VK_F4)
{
util_toggle_fullscreen();
return 0;
}
if (g_config.hotkeys.toggle_maximize &&
wParam == g_config.hotkeys.toggle_maximize &&
g_config.resizable &&
g_config.windowed &&
!g_config.fullscreen)
{
util_toggle_maximize();
return 0;
}
if (wParam == VK_MENU)
{
g_ddraw.alt_key_down = TRUE;
return real_DefWindowProcA(hWnd, uMsg, wParam, lParam);
}
break;
}
case WM_SYSKEYUP:
{
if (wParam == VK_MENU)
if (wParam == VK_TAB || (wParam && wParam == g_config.hotkeys.toggle_fullscreen))
{
g_ddraw.alt_key_down = FALSE;
}
if (wParam == VK_TAB || (g_config.hotkeys.toggle_fullscreen && wParam == g_config.hotkeys.toggle_fullscreen))
{
return DefWindowProc(hWnd, uMsg, wParam, lParam);
return real_DefWindowProcA(hWnd, uMsg, wParam, lParam);
}
break;
}
case WM_KEYDOWN:
{
if (g_config.homm_hack && wParam == VK_F4) /* Heroes of Might and Magic 3 and 4 */
{
util_toggle_fullscreen();
return 0;
}
if (g_config.hotkeys.unlock_cursor1 &&
(wParam == VK_CONTROL || wParam == g_config.hotkeys.unlock_cursor1))
{
if (real_GetAsyncKeyState(VK_CONTROL) & 0x8000 && real_GetAsyncKeyState(g_config.hotkeys.unlock_cursor1) & 0x8000)
{
mouse_unlock();
return 0;
}
}
if (g_config.hotkeys.unlock_cursor2 &&
(wParam == g_config.hotkeys.unlock_cursor2 || wParam == VK_MENU || wParam == VK_CONTROL))
{
if ((real_GetAsyncKeyState(VK_RMENU) & 0x8000) && real_GetAsyncKeyState(g_config.hotkeys.unlock_cursor2) & 0x8000)
{
mouse_unlock();
return 0;
}
}
HWND video_hwnd = (HWND)InterlockedExchangeAdd((LONG*)&g_ddraw.video_window_hwnd, 0);
if (video_hwnd)
{
//PostMessageA(video_hwnd, uMsg, wParam, lParam);
//return 0;
}
break;
}
case WM_KEYUP:
{
if (g_config.homm_hack && wParam == VK_F4) /* Heroes of Might and Magic 3 and 4 */
return 0;
if (g_config.hotkeys.screenshot && wParam == g_config.hotkeys.screenshot)
ss_take_screenshot(g_ddraw.primary);
HWND video_hwnd = (HWND)InterlockedExchangeAdd((LONG*)&g_ddraw.video_window_hwnd, 0);
if (video_hwnd)
{
//PostMessageA(video_hwnd, uMsg, wParam, lParam);
//return 0;
}
break;
}
/* button up messages reactivate cursor lock */
@ -918,13 +967,6 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
lParam = MAKELPARAM(x, y);
HWND video_hwnd = (HWND)InterlockedExchangeAdd((LONG*)&g_ddraw.video_window_hwnd, 0);
if (video_hwnd)
{
//PostMessageA(video_hwnd, uMsg, wParam, lParam);
//return 0;
}
break;
}
case WM_PARENTNOTIFY: