Force redraw for GDI games
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2 changed files with 14 additions and 0 deletions
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@ -682,6 +682,14 @@ DWORD WINAPI d3d9_render_main(void)
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ReleaseSemaphore(g_ddraw.render.sem, 1, NULL);
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Sleep(50);
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}
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else
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{
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/* Force redraw for GDI games (ClueFinders) */
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if (!g_ddraw.primary)
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{
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RedrawWindow(g_ddraw.hwnd, NULL, NULL, RDW_INVALIDATE | RDW_ALLCHILDREN);
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}
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}
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if (!g_ddraw.render.run)
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break;
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@ -1293,6 +1293,12 @@ static void ogl_render()
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SwapBuffers(g_ogl.hdc);
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/* Force redraw for GDI games (ClueFinders) */
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if (!g_ddraw.primary)
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{
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RedrawWindow(g_ddraw.hwnd, NULL, NULL, RDW_INVALIDATE | RDW_ALLCHILDREN);
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}
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if (!g_ddraw.render.run)
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break;
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