remove d3d9_adapter setting

This commit is contained in:
FunkyFr3sh 2023-07-31 07:46:19 +02:00
parent e42d000366
commit ef9d5c350f
3 changed files with 3 additions and 6 deletions

View file

@ -81,8 +81,8 @@ BOOL d3d9_create()
#if _DEBUG
D3DADAPTER_IDENTIFIER9 ai = {0};
D3DCAPS9 caps = { 0 };
HRESULT hr = IDirect3D9_GetAdapterIdentifier(g_d3d9.instance, g_ddraw->d3d9_adapter, 0, &ai);
HRESULT hr2 = IDirect3D9_GetDeviceCaps(g_d3d9.instance, g_ddraw->d3d9_adapter, D3DDEVTYPE_HAL, &caps);
HRESULT hr = IDirect3D9_GetAdapterIdentifier(g_d3d9.instance, D3DADAPTER_DEFAULT, 0, &ai);
HRESULT hr2 = IDirect3D9_GetDeviceCaps(g_d3d9.instance, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &caps);
if (SUCCEEDED(hr))
{
@ -145,7 +145,7 @@ BOOL d3d9_create()
if (SUCCEEDED(
IDirect3D9_CreateDevice(
g_d3d9.instance,
g_ddraw->d3d9_adapter,
D3DADAPTER_DEFAULT,
D3DDEVTYPE_HAL,
g_ddraw->hwnd,
behavior_flags[i] | (g_ddraw->fpupreserve ? D3DCREATE_FPU_PRESERVE : 0),