cocco-ddraw/src
2021-07-03 18:16:51 +02:00
..
detours sync with master 2019-08-07 12:45:40 +02:00
IAMMediaStream refactoring 2021-06-11 20:30:43 +02:00
IDirect3D refactoring 2021-06-11 20:30:43 +02:00
IDirectDraw add some flags for SetDisplayMode 2021-07-03 18:07:38 +02:00
config.c adjust presets 2021-07-02 20:49:23 +02:00
dd.c keep cursor unlocked when switching from fullscreen to windowed to make alt+enter a better alternative to alt+tab 2021-07-03 18:16:51 +02:00
ddclipper.c refactoring 2021-06-11 20:30:43 +02:00
ddpalette.c refactoring 2021-06-11 20:30:43 +02:00
ddsurface.c use cast instead 2021-06-25 15:46:13 +02:00
debug.c use older version of structs by default and cast to newer ones if needed 2021-06-14 09:57:26 +02:00
directinput.c make sure cursor is hidden in all dinput games 2021-06-25 14:36:26 +02:00
dllmain.c use older version of structs by default and cast to newer ones if needed 2021-06-14 09:57:26 +02:00
fps_limiter.c refactoring 2021-06-11 20:30:43 +02:00
hook.c Revert "don't hook warcraft 2 HardwareCursor plugin" 2021-06-18 04:39:19 +02:00
lodepng.c use lodepng for screenshots 2018-11-12 06:31:02 +01:00
mouse.c fix SetCursor hook 2021-06-19 04:28:15 +02:00
opengl_utils.c refactoring 2021-06-11 20:30:43 +02:00
render_d3d9.c remove "handlemouse" setting 2021-06-18 04:06:48 +02:00
render_gdi.c remove "handlemouse" setting 2021-06-18 04:06:48 +02:00
render_ogl.c remove "handlemouse" setting 2021-06-18 04:06:48 +02:00
screenshot.c refactoring 2021-06-11 20:30:43 +02:00
utils.c keep cursor unlocked when switching from fullscreen to windowed to make alt+enter a better alternative to alt+tab 2021-07-03 18:16:51 +02:00
winapi_hooks.c add some tweaks for testing to MapWindowPoints hook 2021-06-25 14:35:22 +02:00
wndproc.c add some flags for SetDisplayMode 2021-07-03 18:07:38 +02:00