cocco-ddraw/src
2018-10-31 16:37:27 +01:00
..
clipper.c add partial support for DDBLT_KEYSRC 2018-10-27 09:23:00 +02:00
debug.c fix palette issues on GetDC 2018-10-27 07:43:47 +02:00
main.c remove sleep hack and add a smarter game speed limiter that takes the games performance into account 2018-10-31 11:48:41 +01:00
mouse.c implement EnumDisplayModes and BltFast - Fixes DDBLT_COLORFILL with NULL rect - support resolution changes during runtime (AoE2) 2018-10-26 05:27:10 +02:00
opengl.c remove duplicate code 2018-10-24 06:27:42 +02:00
palette.c add Dungeon Keeper preset + required hack 2018-10-30 21:48:01 +01:00
render.c support for loading/saving settings for multiple games via a single settings file 2018-10-25 07:03:01 +02:00
render_d3d9.c fixes resolution changes during run time with d3d9 and opengl renderers 2018-10-27 02:28:07 +02:00
render_soft.c move detect_cutscene into main.c since it's used by all renderers 2018-10-25 04:15:53 +02:00
screenshot.c screenshots in .bmp format without libpng 2018-10-24 09:01:24 +02:00
settings.c use opengl for carma95 2018-10-31 16:37:27 +01:00
surface.c fix gdi flip bug 2018-10-31 15:49:18 +01:00