cocco-ddraw/src
2022-02-06 15:40:25 +01:00
..
detours sync with master 2019-08-07 12:45:40 +02:00
IAMMediaStream refactoring 2021-06-11 20:30:43 +02:00
IDirect3D refactoring 2021-06-11 20:30:43 +02:00
IDirectDraw #121 return empty device identifier 2021-09-02 22:22:48 +02:00
config.c #138 add preset for infantry online 2022-02-05 04:03:00 +01:00
dd.c #138 force windowe mode in zone list 2022-02-05 04:02:06 +01:00
ddclipper.c refactoring 2021-06-11 20:30:43 +02:00
ddpalette.c refactoring 2021-06-11 20:30:43 +02:00
ddsurface.c #136 add some more checks to BltFast 2022-02-06 15:40:25 +01:00
debug.c fix debug build 2021-12-18 04:49:08 +01:00
directinput.c move dinput cursor handling into SetCooperativeLevel 2021-08-03 13:53:06 +02:00
dllmain.c #121 return empty device identifier 2021-09-02 22:22:48 +02:00
fps_limiter.c refactoring 2021-06-11 20:30:43 +02:00
hook.c #118 merge latest sir-tech fixes 2021-09-16 01:47:14 +02:00
lodepng.c use lodepng for screenshots 2018-11-12 06:31:02 +01:00
mouse.c fix cursor lock on alt+tab 2021-12-01 21:02:23 +01:00
opengl_utils.c refactoring 2021-06-11 20:30:43 +02:00
render_d3d9.c optional D3DCREATE_FPU_PRESERVE for dune2000 and other games that might need it 2021-12-18 04:59:25 +01:00
render_gdi.c add new ini setting "fixchilds" 2021-08-10 14:12:06 +02:00
render_ogl.c #118 fix shaders with ja2 wildfire 2021-09-09 21:34:44 +02:00
screenshot.c improve screenshot performance 2021-12-17 03:26:51 +01:00
utils.c #138 fix bMenu bool in AdjustWindowRect calls 2022-02-05 03:47:55 +01:00
winapi_hooks.c center war2 high res patch windows 2021-11-05 21:04:12 +01:00
wndproc.c #138 fix bMenu bool in AdjustWindowRect calls 2022-02-05 03:47:55 +01:00