cocco-ddraw/src
2023-02-16 22:46:34 -08:00
..
detours sync with master 2019-08-07 12:45:40 +02:00
IAMMediaStream refactoring 2021-06-11 20:30:43 +02:00
IDirect3D refactoring 2021-06-11 20:30:43 +02:00
IDirectDraw rename some vars 2022-10-19 03:20:31 +02:00
blt.c #177 fix 32bit colorkey blitter 2022-09-29 00:17:07 +02:00
config.c OpenGL rgb555 support 2023-02-16 22:46:34 -08:00
crc32.c add crc32 for testing 2022-09-07 02:51:42 +02:00
dd.c Revert "always enable fixnotresponding patch" 2023-01-17 04:46:24 +01:00
ddclipper.c tweak clipper function logging 2022-10-02 14:47:46 +02:00
ddpalette.c add a few NULL checks 2022-10-09 13:11:29 +02:00
ddsurface.c OpenGL rgb555 support 2023-02-16 22:46:34 -08:00
debug.c add all custom window messages to log 2022-10-14 22:05:41 +02:00
directinput.c only lock cursor in borderless if game window is the foreground window 2022-09-20 08:59:36 +02:00
dllmain.c log __COMPAT_LAYER 2022-10-18 19:42:37 +02:00
fps_limiter.c refactoring 2021-06-11 20:30:43 +02:00
hook.c hook GetForegroundWindow 2022-10-19 05:08:22 +02:00
lodepng.c use lodepng for screenshots 2018-11-12 06:31:02 +01:00
mouse.c only lock cursor in borderless if game window is the foreground window 2022-09-20 08:59:36 +02:00
opengl_utils.c add option to create opengl core context 2022-09-24 01:41:18 +02:00
render_d3d9.c #188 always clear with opengl/d3d9 renderers 2023-01-17 04:51:35 +01:00
render_gdi.c hook StretchDIBits 2022-10-05 22:33:53 +02:00
render_ogl.c OpenGL rgb555 support 2023-02-16 22:46:34 -08:00
screenshot.c rename some vars 2022-10-19 03:20:31 +02:00
utils.c rename var 2022-10-20 03:13:09 +02:00
winapi_hooks.c hook GetForegroundWindow 2022-10-19 05:08:22 +02:00
wndproc.c hook GetForegroundWindow 2022-10-19 05:08:22 +02:00