cnc-ddraw fork per il coccogioco
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2011-12-15 21:54:25 +02:00
clipper.c Use HeapFree to free heaps, incorrectly used std free 2010-11-16 17:32:31 +02:00
clipper.h Reworked clipper and implemented all remaining stubs 2010-10-23 20:25:51 +03:00
ddraw.def Initial work 2010-10-10 19:41:47 +03:00
ddraw.h Initial work 2010-10-10 19:41:47 +03:00
ddraw.rc.in Bump up copyright version for 2011 2011-03-24 20:29:45 +02:00
main.c Add singlecpu ini var for CPU0 affinity forcing 2011-09-27 20:09:12 +03:00
main.h Implement letter- and windowboxing for GDI 2011-07-09 17:39:01 +03:00
Makefile Add support for cnc-plugin 2011-08-21 10:34:42 +03:00
mouse.c Handle NULL point in fake_GetCursorPos 2011-09-11 19:09:15 +03:00
palette.c Fix corrupted icons in RA 3.03 WOL 2011-12-15 21:54:25 +02:00
palette.h Be more flexible with cnc-plugin, also now transparently just works without touching the ini 2011-08-22 17:40:21 +03:00
render.c Fix major bug in OpenGL renderer's texture size, used NPOT textures if your target resolution was over 1024x1024, it was supposed to check the actual game resolution instead 2011-10-18 21:45:44 +03:00
render_dummy.c Add missing file 2011-10-18 07:06:09 +03:00
render_soft.c Try to introduce better window message handling and management, most probably needs fixing 2011-09-11 19:12:07 +03:00
screenshot.c Prefix screenshots with game window title 2010-11-21 17:34:04 +02:00
surface.c Handle DirectDrawSurface::GetPalette, fixes WOL in RA 3.03 2011-12-09 14:10:56 +02:00
surface.h Implement GetSurfaceDesc, EnumAttachedSurfaces and Flip in IDirectDrawSurface, adds Carmageddon support to mainline 2011-06-29 23:18:42 +03:00