cocco-ddraw/src
2021-11-27 17:38:22 +01:00
..
detours Use Microsoft Detours for Windows API Hooks 2019-04-06 05:35:23 +02:00
IAMMediaStream refactoring 2021-06-11 20:30:43 +02:00
IDirect3D refactoring 2021-06-11 20:30:43 +02:00
IDirectDraw add OBS game capture support for bnet lobby 2021-11-07 22:42:55 +01:00
config.c re-enable d3d9 but only for windowed/borderless - default to opengl 2021-11-08 03:18:28 +01:00
dd.c some tweaks for upscaling checks 2021-10-31 21:19:16 +01:00
ddclipper.c refactoring 2021-06-11 20:30:43 +02:00
ddpalette.c refactoring 2021-06-11 20:30:43 +02:00
ddsurface.c redraw only top window for better performance 2021-11-07 23:22:46 +01:00
debug.c use older version of structs by default and cast to newer ones if needed 2021-06-14 09:57:26 +02:00
directinput.c move dinput cursor handling into SetCooperativeLevel 2021-08-03 13:53:06 +02:00
dllmain.c add exports for game patching 2021-11-20 03:45:05 +01:00
fps_limiter.c refactoring 2021-06-11 20:30:43 +02:00
hook.c #118 merge latest sir-tech fixes 2021-09-16 01:47:14 +02:00
lodepng.c use lodepng for screenshots 2018-11-12 06:31:02 +01:00
mouse.c fix cursor lock on alt+tab 2021-11-27 17:38:22 +01:00
opengl_utils.c refactoring 2021-06-11 20:30:43 +02:00
render_d3d9.c center in windowed mode + clear 2021-11-08 02:36:28 +01:00
render_gdi.c add workaround for multi-monitor setups 2021-11-27 12:51:35 +01:00
render_ogl.c add workaround for multi-monitor setups 2021-11-27 12:51:35 +01:00
screenshot.c support screenshots with 32bit surfaces 2021-10-02 15:49:58 +02:00
utils.c make lowest resolutio check less strict 2021-11-12 02:05:39 +01:00
winapi_hooks.c add workaround for multi-monitor setups 2021-11-27 12:51:35 +01:00
wndproc.c fix cursor lock on alt+tab 2021-11-27 17:38:22 +01:00