.. |
detours
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sync with master
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2019-08-07 12:45:40 +02:00 |
IAMMediaStream
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refactoring
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2021-06-11 20:30:43 +02:00 |
IDirect3D
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refactoring
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2021-06-11 20:30:43 +02:00 |
IDirectDraw
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don't log initialize as NOT_IMPLEMENTED
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2022-10-02 21:17:02 +02:00 |
blt.c
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#177 fix 32bit colorkey blitter
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2022-09-29 00:17:07 +02:00 |
config.c
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limit available resolutions to avoid crashes (Infantry Online)
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2022-10-11 23:13:04 +02:00 |
crc32.c
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add crc32 for testing
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2022-09-07 02:51:42 +02:00 |
dd.c
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limit available resolutions to avoid crashes (Infantry Online)
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2022-10-11 23:13:04 +02:00 |
ddclipper.c
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tweak clipper function logging
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2022-10-02 14:47:46 +02:00 |
ddpalette.c
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add a few NULL checks
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2022-10-09 13:11:29 +02:00 |
ddsurface.c
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add a few NULL checks
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2022-10-09 13:11:29 +02:00 |
debug.c
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add all custom window messages to log
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2022-10-14 22:05:41 +02:00 |
directinput.c
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only lock cursor in borderless if game window is the foreground window
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2022-09-20 08:59:36 +02:00 |
dllmain.c
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#121 return empty device identifier
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2021-09-02 22:22:48 +02:00 |
fps_limiter.c
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refactoring
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2021-06-11 20:30:43 +02:00 |
hook.c
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hook StretchDIBits
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2022-10-05 22:33:53 +02:00 |
lodepng.c
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use lodepng for screenshots
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2018-11-12 06:31:02 +01:00 |
mouse.c
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only lock cursor in borderless if game window is the foreground window
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2022-09-20 08:59:36 +02:00 |
opengl_utils.c
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add option to create opengl core context
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2022-09-24 01:41:18 +02:00 |
render_d3d9.c
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improve debug logs
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2022-09-28 21:35:25 +02:00 |
render_gdi.c
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hook StretchDIBits
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2022-10-05 22:33:53 +02:00 |
render_ogl.c
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remove #if
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2022-09-24 01:33:26 +02:00 |
screenshot.c
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add color conversion blitters
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2022-09-09 10:44:04 +02:00 |
utils.c
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check class name only
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2022-10-07 02:01:21 +02:00 |
winapi_hooks.c
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add another check to StretchBlt hook
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2022-10-07 17:11:35 +02:00 |
wndproc.c
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don't reset minimized window
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2022-10-14 22:06:10 +02:00 |