cocco-ddraw/inc
2024-06-06 04:55:33 +02:00
..
KHR use run-time dynamic linking for opengl32.dll to prevent random bugs where the game fails to start 2018-10-24 04:21:22 +02:00
blt.h fix header 2023-03-24 22:45:30 +01:00
config.h set up .ini section once and then reuse it 2024-06-01 07:29:48 +02:00
crc32.h add crc32 for testing 2022-09-07 02:51:42 +02:00
d3d9shader.h add d3d9 lanczos2 shader 2023-08-23 16:44:14 +02:00
dd.h tweak ticks limiter for nancy drew games 2024-05-31 21:43:33 +02:00
ddclipper.h adjust clipper logging and make clipper less strict 2024-05-28 00:33:05 +02:00
ddpalette.h use older version of structs by default and cast to newer ones if needed 2021-06-14 09:57:26 +02:00
ddraw.h use older version of structs by default and cast to newer ones if needed 2021-06-14 09:57:26 +02:00
ddsurface.h remove dont_emulate_dc setting 2023-07-31 09:17:57 +02:00
debug.h log CreateWindowExA calls 2024-05-24 22:16:32 +02:00
directinput.h remove dinputhook setting 2023-08-02 17:09:01 +02:00
dllmain.h fix build for newer SDK versions 2022-09-11 07:34:40 +02:00
fps_limiter.h add debug code for possible DwmFlush failure 2024-02-25 23:46:32 +01:00
glcorearb.h use run-time dynamic linking for opengl32.dll to prevent random bugs where the game fails to start 2018-10-24 04:21:22 +02:00
hook.h tweak hook function 2024-06-02 22:17:26 +02:00
IAMMediaStream.h refactoring 2021-06-11 20:30:43 +02:00
IDirect3D.h refactoring 2021-06-11 20:30:43 +02:00
IDirectDraw.h #121 return empty device identifier 2021-09-02 22:22:48 +02:00
IDirectDrawClipper.h make clipper threadsafe for TA 2024-05-27 05:01:54 +02:00
IDirectDrawGammaControl.h use older version of structs by default and cast to newer ones if needed 2021-06-14 09:57:26 +02:00
IDirectDrawPalette.h use older version of structs by default and cast to newer ones if needed 2021-06-14 09:57:26 +02:00
IDirectDrawSurface.h #269 add workaround for Quest for Glory 5 movies 2023-12-12 00:39:25 +01:00
ini.h add new .ini function ini_section_exists 2023-11-04 03:14:32 +01:00
lodepng.h use lodepng for screenshots 2018-11-12 06:31:02 +01:00
mouse.h only lock cursor in borderless if game window is the foreground window 2022-09-20 08:59:36 +02:00
opengl_utils.h remove duplicate shaders 2023-08-29 17:35:09 +02:00
openglshader.h fix typo 2023-09-06 23:46:50 +02:00
patch.h refactoring 2021-06-11 20:30:43 +02:00
render_d3d9.h remove bpp setting 2023-08-01 03:06:09 +02:00
render_gdi.h refactoring 2020-10-13 09:20:52 +02:00
render_ogl.h add missing frame counter 2024-05-18 06:20:13 +02:00
screenshot.h refactoring 2020-10-13 09:20:52 +02:00
utils.h #313 Add partial support for American Girls Dress Designer (Fullscreen only, no upscaling) 2024-05-22 23:51:48 +02:00
version.h bump version 2024-06-06 04:55:33 +02:00
versionhelpers.h add inline functions for RTM versions 2024-05-10 07:05:51 +02:00
wglext.h #52 Possible fix for getting shaders to work on macOS 2020-10-23 03:17:03 +02:00
winapi_hooks.h make sure quarts and msvfw are hooked 2024-06-01 23:04:06 +02:00
wndproc.h tweak aero snap hack 2024-05-29 05:10:25 +02:00