cocco-ddraw/src
2018-11-29 17:45:10 +01:00
..
clipper.c add some more debugging code 2018-11-19 07:40:07 +01:00
debug.c experimental 16bit color support (Dune 2000) 2018-11-14 05:35:59 +01:00
dinput.c experimental dinput hook 2018-11-18 03:37:45 +01:00
lodepng.c use lodepng for screenshots 2018-11-12 06:31:02 +01:00
main.c use waitable timers for better precision (limit game ticks / flip wait) 2018-11-29 17:45:10 +01:00
mouse.c use fake counter for ShowCursor 2018-11-18 05:08:27 +01:00
opengl.c add workaround for TS/YR stretching - don't stretch the menus 2018-11-16 06:37:11 +01:00
palette.c add some more debugging code 2018-11-19 07:40:07 +01:00
render.c fix window resize bug 2018-11-16 11:56:56 +01:00
render_d3d9.c add some memcpy tweaks, not sure if it actually helps 2018-11-29 01:39:03 +01:00
render_soft.c bug fix for gdi frame skip, keep trying until last frame was drawn 2018-11-20 18:45:48 +01:00
screenshot.c use lodepng for screenshots 2018-11-12 06:31:02 +01:00
settings.c use waitable timers for better precision (limit game ticks / flip wait) 2018-11-29 17:45:10 +01:00
surface.c use waitable timers for better precision (limit game ticks / flip wait) 2018-11-29 17:45:10 +01:00