cnc-ddraw fork per il coccogioco
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2011-09-11 19:12:07 +03:00
clipper.c Use HeapFree to free heaps, incorrectly used std free 2010-11-16 17:32:31 +02:00
clipper.h Reworked clipper and implemented all remaining stubs 2010-10-23 20:25:51 +03:00
ddraw.def Initial work 2010-10-10 19:41:47 +03:00
ddraw.h Initial work 2010-10-10 19:41:47 +03:00
ddraw.rc.in Bump up copyright version for 2011 2011-03-24 20:29:45 +02:00
main.c Try to introduce better window message handling and management, most probably needs fixing 2011-09-11 19:12:07 +03:00
main.h Implement letter- and windowboxing for GDI 2011-07-09 17:39:01 +03:00
Makefile Add support for cnc-plugin 2011-08-21 10:34:42 +03:00
mouse.c Handle NULL point in fake_GetCursorPos 2011-09-11 19:09:15 +03:00
palette.c Honor SetEntries offset and count for Diablo 2011-09-11 19:08:43 +03:00
palette.h Be more flexible with cnc-plugin, also now transparently just works without touching the ini 2011-08-22 17:40:21 +03:00
render.c Try to introduce better window message handling and management, most probably needs fixing 2011-09-11 19:12:07 +03:00
render_soft.c Try to introduce better window message handling and management, most probably needs fixing 2011-09-11 19:12:07 +03:00
screenshot.c Prefix screenshots with game window title 2010-11-21 17:34:04 +02:00
surface.c Fix minor flipping bug that caused flickering in Carmageddon 2011-07-09 12:35:59 +03:00
surface.h Implement GetSurfaceDesc, EnumAttachedSurfaces and Flip in IDirectDrawSurface, adds Carmageddon support to mainline 2011-06-29 23:18:42 +03:00