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detours
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Use Microsoft Detours for Windows API Hooks
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2019-04-06 05:35:23 +02:00 |
IAMMediaStream
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refactoring
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2021-06-11 20:30:43 +02:00 |
IDirect3D
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refactoring
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2021-06-11 20:30:43 +02:00 |
IDirectDraw
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fix function name
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2022-09-21 16:37:13 +02:00 |
blt.c
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allow AVX build via GCC as well
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2022-09-22 20:27:56 +02:00 |
config.c
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add option to change d3d9 adapter
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2022-09-24 01:12:53 +02:00 |
crc32.c
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add crc32 for testing
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2022-09-07 02:51:42 +02:00 |
dd.c
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only reset d3d9 if not windowed already
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2022-09-23 02:59:02 +02:00 |
ddclipper.c
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refactoring
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2021-06-11 20:30:43 +02:00 |
ddpalette.c
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refactoring
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2021-06-11 20:30:43 +02:00 |
ddsurface.c
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fix function name
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2022-09-21 16:37:13 +02:00 |
debug.c
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log exceptions to cnc-ddraw.log as well
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2022-09-23 23:59:25 +02:00 |
directinput.c
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only lock cursor in borderless if game window is the foreground window
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2022-09-20 08:59:36 +02:00 |
dllmain.c
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#121 return empty device identifier
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2021-09-02 22:22:48 +02:00 |
fps_limiter.c
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refactoring
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2021-06-11 20:30:43 +02:00 |
hook.c
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#173 early hook ClipCursor for NexusTk
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2022-09-23 00:26:43 +02:00 |
lodepng.c
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use lodepng for screenshots
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2018-11-12 06:31:02 +01:00 |
mouse.c
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only lock cursor in borderless if game window is the foreground window
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2022-09-20 08:59:36 +02:00 |
opengl_utils.c
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refactoring
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2021-06-11 20:30:43 +02:00 |
render_d3d9.c
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add option to change d3d9 adapter
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2022-09-24 01:12:53 +02:00 |
render_gdi.c
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add option to lock surfaces
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2022-09-17 13:46:45 +02:00 |
render_ogl.c
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remove #if
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2022-09-24 01:33:26 +02:00 |
screenshot.c
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add color conversion blitters
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2022-09-09 10:44:04 +02:00 |
utils.c
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remove redundant code
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2022-09-23 04:14:09 +02:00 |
winapi_hooks.c
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Make sure window is not minimized while locking the cursor
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2022-09-23 00:47:59 +02:00 |
wndproc.c
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use real function and not the hooked one
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2022-09-21 21:24:04 +02:00 |