cocco-ddraw/inc
2024-11-02 17:53:01 +01:00
..
KHR use run-time dynamic linking for opengl32.dll to prevent random bugs where the game fails to start 2018-10-24 04:21:22 +02:00
blt.h fix header 2023-03-24 22:45:30 +01:00
config.h add preset for Hooligans: Storm over Europe 2024-10-18 18:42:46 +02:00
crc32.h add missing arg to Crc32_FromFile function 2024-09-30 23:53:41 +02:00
d3d9shader.h add d3d9 lanczos2 shader 2023-08-23 16:44:14 +02:00
dd.h Reapply "don't emulate 60hz vblank on 60hz monitor" 2024-11-02 17:44:02 +01:00
ddclipper.h adjust clipper logging and make clipper less strict 2024-05-28 00:33:05 +02:00
ddpalette.h use older version of structs by default and cast to newer ones if needed 2021-06-14 09:57:26 +02:00
ddraw.h use older version of structs by default and cast to newer ones if needed 2021-06-14 09:57:26 +02:00
ddsurface.h remove dont_emulate_dc setting 2023-07-31 09:17:57 +02:00
debug.h improve debug logs 2024-10-26 21:40:28 +02:00
directinput.h remove dinputhook setting 2023-08-02 17:09:01 +02:00
dllmain.h fix build for newer SDK versions 2022-09-11 07:34:40 +02:00
fps_limiter.h Don't use DwmFlush 2024-11-02 17:53:01 +01:00
glcorearb.h use run-time dynamic linking for opengl32.dll to prevent random bugs where the game fails to start 2018-10-24 04:21:22 +02:00
hook.h add new "win_version" setting to fake the reported windows version 2024-09-03 18:07:16 +02:00
IAMMediaStream.h refactoring 2021-06-11 20:30:43 +02:00
IDirect3D.h refactoring 2021-06-11 20:30:43 +02:00
IDirectDraw.h #121 return empty device identifier 2021-09-02 22:22:48 +02:00
IDirectDrawClipper.h make clipper threadsafe for TA 2024-05-27 05:01:54 +02:00
IDirectDrawGammaControl.h use older version of structs by default and cast to newer ones if needed 2021-06-14 09:57:26 +02:00
IDirectDrawPalette.h use older version of structs by default and cast to newer ones if needed 2021-06-14 09:57:26 +02:00
IDirectDrawSurface.h save and restore dc state 2024-08-15 12:06:02 +02:00
indeo.h add temporary registry keys 2024-07-04 07:52:17 +02:00
ini.h add new .ini function ini_section_exists 2023-11-04 03:14:32 +01:00
keyboard.h fix hotkey for Fallout2, jagged alliance 2, trivia and a probably a few other games 2024-09-06 18:10:22 +02:00
lodepng.h use lodepng for screenshots 2018-11-12 06:31:02 +01:00
mouse.h Revert "add experimental WH_GETMESSAGE hook" 2024-09-10 15:42:14 +02:00
opengl_utils.h use glGetStringi if available (fixes errors on core profile) 2024-08-28 09:19:32 +02:00
openglshader.h fix typo 2023-09-06 23:46:50 +02:00
patch.h refactoring 2021-06-11 20:30:43 +02:00
render_d3d9.h remove bpp setting 2023-08-01 03:06:09 +02:00
render_gdi.h refactoring 2020-10-13 09:20:52 +02:00
render_ogl.h improve opengl error logs 2024-07-26 08:17:56 +02:00
screenshot.h refactoring 2020-10-13 09:20:52 +02:00
utils.h add crc32 to logs 2024-09-23 15:21:32 +02:00
version.h bump version 2024-11-02 16:59:39 +01:00
versionhelpers.h tweak legacy build 2024-10-25 17:31:28 +02:00
wglext.h #52 Possible fix for getting shaders to work on macOS 2020-10-23 03:17:03 +02:00
winapi_hooks.h add new "win_version" setting to fake the reported windows version 2024-09-03 18:07:16 +02:00
wndproc.h add hack for linux to enforce minimum window size 2024-10-05 22:39:49 +02:00