cocco-ddraw/src
2024-03-29 21:36:25 +01:00
..
detours sync with master 2019-08-07 12:45:40 +02:00
IAMMediaStream refactoring 2021-06-11 20:30:43 +02:00
IDirect3D refactoring 2021-06-11 20:30:43 +02:00
IDirectDraw don't allocate ddraw struct 2024-03-22 22:27:00 +01:00
blt.c fix screenshots for EV Nova 2023-03-24 22:22:35 +01:00
config.c don't force devmode on for infantry (keep it for zone list only) 2024-03-28 17:48:31 +01:00
crc32.c add crc32 for testing 2022-09-07 02:51:42 +02:00
dd.c don't force devmode on for infantry (keep it for zone list only) 2024-03-28 17:48:31 +01:00
ddclipper.c #209 support clipper from hwnd for New Robinson 2023-03-06 01:40:47 +01:00
ddpalette.c don't allocate ddraw struct 2024-03-22 22:27:00 +01:00
ddsurface.c don't allocate ddraw struct 2024-03-22 22:27:00 +01:00
debug.c don't allocate ddraw struct 2024-03-22 22:27:00 +01:00
directinput.c don't allocate ddraw struct 2024-03-22 22:27:00 +01:00
dllmain.c #295 add workaround for Win11 steam RA2 crash 2024-03-11 17:48:27 +01:00
fps_limiter.c don't allocate ddraw struct 2024-03-22 22:27:00 +01:00
hook.c hook GetKeyState and GetAsyncKeyState for infantry 2024-03-20 05:35:36 +01:00
ini.c add new .ini function ini_section_exists 2023-11-04 03:14:32 +01:00
lodepng.c use lodepng for screenshots 2018-11-12 06:31:02 +01:00
mouse.c don't allocate ddraw struct 2024-03-22 22:27:00 +01:00
opengl_utils.c #295 add workaround for Win11 steam RA2 crash 2024-03-11 17:48:27 +01:00
render_d3d9.c fix build on linux 2024-03-28 23:11:18 +01:00
render_gdi.c don't allocate ddraw struct 2024-03-22 22:27:00 +01:00
render_ogl.c don't allocate ddraw struct 2024-03-22 22:27:00 +01:00
screenshot.c don't allocate ddraw struct 2024-03-22 22:27:00 +01:00
utils.c fix for last commit 2024-03-25 02:50:55 +01:00
winapi_hooks.c don't allocate ddraw struct 2024-03-22 22:27:00 +01:00
wndproc.c don't allocate ddraw struct 2024-03-22 22:27:00 +01:00