.. |
detours
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sync with master
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2019-08-07 12:45:40 +02:00 |
IAMMediaStream
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refactoring
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2021-06-11 20:30:43 +02:00 |
IDirect3D
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refactoring
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2021-06-11 20:30:43 +02:00 |
IDirectDraw
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add OBS game capture support for bnet lobby
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2021-11-07 22:42:55 +01:00 |
config.c
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re-enable d3d9 but only for windowed/borderless - default to opengl
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2021-11-08 03:18:28 +01:00 |
dd.c
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some tweaks for upscaling checks
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2021-10-31 21:19:16 +01:00 |
ddclipper.c
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refactoring
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2021-06-11 20:30:43 +02:00 |
ddpalette.c
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refactoring
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2021-06-11 20:30:43 +02:00 |
ddsurface.c
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redraw only top window for better performance
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2021-11-07 23:22:46 +01:00 |
debug.c
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use older version of structs by default and cast to newer ones if needed
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2021-06-14 09:57:26 +02:00 |
directinput.c
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move dinput cursor handling into SetCooperativeLevel
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2021-08-03 13:53:06 +02:00 |
dllmain.c
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add exports for game patching
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2021-11-20 03:45:05 +01:00 |
fps_limiter.c
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refactoring
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2021-06-11 20:30:43 +02:00 |
hook.c
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add hooks to fix blurry fonts
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2023-08-16 14:21:26 +02:00 |
lodepng.c
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use lodepng for screenshots
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2018-11-12 06:31:02 +01:00 |
mouse.c
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fix cursor lock on alt+tab
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2021-11-27 17:38:22 +01:00 |
opengl_utils.c
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refactoring
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2021-06-11 20:30:43 +02:00 |
render_d3d9.c
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center in windowed mode + clear
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2021-11-08 02:36:28 +01:00 |
render_gdi.c
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add workaround for multi-monitor setups
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2021-11-27 12:51:35 +01:00 |
render_ogl.c
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add workaround for multi-monitor setups
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2021-11-27 12:51:35 +01:00 |
screenshot.c
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support screenshots with 32bit surfaces
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2021-10-02 15:49:58 +02:00 |
utils.c
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make lowest resolutio check less strict
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2021-11-12 02:05:39 +01:00 |
winapi_hooks.c
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add hooks to fix blurry fonts
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2023-08-16 14:21:26 +02:00 |
wndproc.c
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disable debug code
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2023-04-09 20:07:43 +02:00 |