cocco-ddraw/inc
2018-05-09 05:09:57 +02:00
..
clipper.h add visual studio project files 2018-05-06 10:52:06 +02:00
ddraw.h compile resources again + cleanup 2017-11-16 19:19:17 +01:00
debug.h add visual studio project files 2018-05-06 10:52:06 +02:00
glext.h add visual studio project files 2018-05-06 10:52:06 +02:00
main.h OpenGL: add 8bit palette conversion shader for better performance - remove pixel buffer objects - temporary remove scaling filters (need to be replaced with shaders) 2018-05-09 05:09:57 +02:00
opengl.h OpenGL: add 8bit palette conversion shader for better performance - remove pixel buffer objects - temporary remove scaling filters (need to be replaced with shaders) 2018-05-09 05:09:57 +02:00
palette.h compile resources again + cleanup 2017-11-16 19:19:17 +01:00
png.h compile resources again + cleanup 2017-11-16 19:19:17 +01:00
pngconf.h compile resources again + cleanup 2017-11-16 19:19:17 +01:00
surface.h compile resources again + cleanup 2017-11-16 19:19:17 +01:00
zconf.h compile resources again + cleanup 2017-11-16 19:19:17 +01:00
zlib.h compile resources again + cleanup 2017-11-16 19:19:17 +01:00