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381 commits

Author SHA1 Message Date
FunkyFr3sh
33f2b91c99 tweak workaound for CreateDIBSection offset bug 2025-01-19 09:27:26 +01:00
FunkyFr3sh
6ec7c0c701 add workaround for CreateDIBSection offset bug 2025-01-19 08:03:09 +01:00
FunkyFr3sh
2c2fd7feb6 update supported games list 2025-01-19 06:29:50 +01:00
FunkyFr3sh
f6d105bb9e add preset for Dark Secret of Africa 2025-01-19 06:29:39 +01:00
FunkyFr3sh
3467a05eaa add preset for Arcatera the Dark Brotherhood 2025-01-19 06:23:29 +01:00
FunkyFr3sh
14336e8d39 add guard lines on both on top and bottom of the buffer 2025-01-19 05:32:07 +01:00
FunkyFr3sh
30e6010a88 revert "disable Vsync checkbox in case we are in borderelss or windowed mode to avoid unnecessary input lag" 2025-01-18 08:53:59 +01:00
FunkyFr3sh
e4b0fc3f9d update supported games list 2025-01-17 13:55:11 +01:00
FunkyFr3sh
dff8fc52f1 update Atlantis preset 2025-01-17 13:41:08 +01:00
FunkyFr3sh
cd080f10c4 add preset for Seven Games of the Soul 2025-01-17 13:39:46 +01:00
FunkyFr3sh
ab2d86f983 don't use DisableProcessWindowsGhosting, it got too bad side-effects 2025-01-16 06:29:04 +01:00
FunkyFr3sh
8841285ba9 update Dark Colony preset 2025-01-16 05:49:54 +01:00
FunkyFr3sh
49a0758602 revert change 2025-01-16 05:44:25 +01:00
FunkyFr3sh
f4325a73f5 #383 add support for Dark Colony 2025-01-16 05:44:12 +01:00
FunkyFr3sh
d45f35ab57 #382 Fix colorkey issues in Sanitarium 2025-01-16 04:47:38 +01:00
FunkyFr3sh
3115122074 update polish translation 2025-01-15 09:46:48 +01:00
FunkyFr3sh
c37f5b4284 update polish translation 2025-01-15 08:37:39 +01:00
FunkyFr3sh
dd7602b1d3 #102 add polish translation by WaRzillA 2025-01-15 08:31:20 +01:00
FunkyFr3sh
e11cc2f0d3 Enable low FPS fix for newer versions of windows as well 2025-01-14 09:31:16 +01:00
FunkyFr3sh
1dc51c072c #380 disable Intel HD 4000 workaround for now 2025-01-14 08:37:52 +01:00
FunkyFr3sh
f4b97bac8f Revert "#364 allow to use custom shaders with HD 4000 for some games at least"
This reverts commit a753a85787.
2025-01-14 08:37:15 +01:00
FunkyFr3sh
a753a85787 #364 allow to use custom shaders with HD 4000 for some games at least 2025-01-14 08:09:08 +01:00
FunkyFr3sh
86b4ec05c4 update chinese translation 2025-01-13 10:26:51 +01:00
FunkyFr3sh
03760a3570 add preset for JA2 Vengeance Reloaded mod German exe 2025-01-13 09:31:03 +01:00
FunkyFr3sh
4fdbfa61e2 set g_config.toggle_borderless to TRUE on failure 2025-01-13 07:10:53 +01:00
FunkyFr3sh
6a7e862258 update HOMM2 preset 2025-01-13 06:28:14 +01:00
FunkyFr3sh
50ac66d068 update chinese translation 2025-01-12 08:37:41 +01:00
FunkyFr3sh
a46da149de make sure build is still compatible with older versions of windows 2025-01-12 07:14:33 +01:00
FunkyFr3sh
ce91df2bed update chinese translation 2025-01-12 04:47:19 +01:00
FunkyFr3sh
ac07df9240 update chinese translation 2025-01-12 04:17:01 +01:00
FunkyFr3sh
870353254d update Heroes of Might and Magic II preset 2025-01-08 04:43:24 +01:00
FunkyFr3sh
a1dcb4c040 update Men In Black preset 2025-01-07 04:37:45 +01:00
FunkyFr3sh
209703d976 remove old hook=2 checks 2025-01-07 04:34:42 +01:00
FunkyFr3sh
af634df78a update supported games list 2025-01-07 02:42:30 +01:00
FunkyFr3sh
edae0183ae add preset for Meat Puppet 2025-01-07 02:42:21 +01:00
FunkyFr3sh
45af838174 center cnc-ddraw config to primary screen 2025-01-06 13:45:11 +01:00
FunkyFr3sh
d017b68607 Update Close Combat presets 2025-01-06 05:26:09 +01:00
FunkyFr3sh
bd0b628dd6 add test preset for Men In Black 2025-01-05 08:05:09 +01:00
FunkyFr3sh
920e9c458a add testing code for AVIWnd32 2025-01-05 04:20:34 +01:00
FunkyFr3sh
825614fb54 update close combat presets 2025-01-04 10:14:40 +01:00
FunkyFr3sh
99a43a468c update supported games list 2025-01-04 10:14:29 +01:00
FunkyFr3sh
47b2bee09a update lpDDEmulCaps 2025-01-04 08:57:13 +01:00
FunkyFr3sh
cbaa29ec7e update preset 2025-01-03 00:07:31 +01:00
FunkyFr3sh
aadd8496d1 update presets 2025-01-02 23:57:16 +01:00
FunkyFr3sh
62603dc479 update readme 2025-01-02 03:11:15 +01:00
FunkyFr3sh
5cfbf45e96 add preset for Virtual On: Cyber Troopers 2025-01-02 03:02:03 +01:00
FunkyFr3sh
ff0251a318 fix some more line breaks 2025-01-02 01:46:17 +01:00
FunkyFr3sh
b1e34677c9 fix line breaks in .ini file 2025-01-02 01:43:21 +01:00
FunkyFr3sh
ef440dfa24 update SimTunes preset 2025-01-02 01:39:36 +01:00
FunkyFr3sh
7edf2c35b3 add preset for 101: The Airborne Invasion of Normandy and SimTunes 2025-01-02 01:25:55 +01:00
FunkyFr3sh
ed8584129d add new .ini setting "terminate_process" 2025-01-02 01:22:03 +01:00
FunkyFr3sh
7df6a4e47b update supported games list 2025-01-02 01:04:50 +01:00
FunkyFr3sh
b7b60aa908 #373 fix double screenshot issue 2025-01-01 23:13:40 +01:00
FunkyFr3sh
d106cf3c60 fix unreal preset 2025-01-01 08:42:59 +01:00
FunkyFr3sh
f014f9406d center Metal Knight Movies 2025-01-01 05:05:04 +01:00
FunkyFr3sh
2496cf4ddc add presets for Fable and Rising Lands 2025-01-01 03:41:45 +01:00
FunkyFr3sh
ee247794c5 only enable workaround for win 11 24H2 2025-01-01 03:30:54 +01:00
FunkyFr3sh
c4ece39e5a don't set thread affinity for winmm threads since it's causing side-effects 2025-01-01 03:27:07 +01:00
FunkyFr3sh
0a32150af9 Merge branch 'windows11-freeze' 2025-01-01 03:23:45 +01:00
FunkyFr3sh
e9168a6871 always use delay function 2024-12-31 05:38:20 +01:00
FunkyFr3sh
47a5f89327 add delay_ prefix for delayed imports 2024-12-31 05:30:03 +01:00
FunkyFr3sh
354b688a2c only SetThreadAffinityMask for threads created by local modules 2024-12-31 05:20:01 +01:00
FunkyFr3sh
78b2da620a add header 2024-12-31 04:01:01 +01:00
FunkyFr3sh
8c587b21dd add separate file for delayed imports 2024-12-31 04:00:22 +01:00
FunkyFr3sh
883aadd449 remove singlecpu setting from a few presets 2024-12-30 08:43:11 +01:00
FunkyFr3sh
2aa998f852 add presets for Cloud Kingdom 3 and Commando 2004 2024-12-30 08:15:03 +01:00
FunkyFr3sh
1bd4493fbe make sure we set system_affinity before using SetThreadAffinityMask 2024-12-30 05:37:27 +01:00
FunkyFr3sh
30e8b70f4d add workaround for windows 11 freeze issues 2024-12-30 04:32:53 +01:00
FunkyFr3sh
da2430b7d0 Revert "tweak BeginPaint hook"
This reverts commit 68d6ec1c6a.
2024-12-30 01:38:22 +01:00
FunkyFr3sh
68d6ec1c6a tweak BeginPaint hook 2024-12-30 01:36:45 +01:00
FunkyFr3sh
743df36fcb hook BeginPaint 2024-12-30 01:27:25 +01:00
FunkyFr3sh
d1af7faa32 allways allow Alt+F4 2024-12-29 20:16:14 +01:00
FunkyFr3sh
82408006f3 add preset for Mission Deliver Kindness 2024-12-29 19:50:58 +01:00
FunkyFr3sh
b7fdfa434b don't forward WM_NCCALCSIZE to the games 2024-12-29 09:34:40 +01:00
FunkyFr3sh
812b759981 align 2024-12-29 00:30:13 +01:00
FunkyFr3sh
e7ae07a961 bump version 2024-12-29 00:30:04 +01:00
FunkyFr3sh
541b5de218 bump version 2024-12-28 08:37:44 +01:00
FunkyFr3sh
bfb98f9ee0 fix makefile 2024-12-28 08:37:38 +01:00
FunkyFr3sh
3cf0eda68c fix warnings 2024-12-28 08:31:02 +01:00
FunkyFr3sh
8e77275da0 add preset for Unreal 2024-12-28 08:27:35 +01:00
FunkyFr3sh
7dc613e140 update presets 2024-12-28 07:47:18 +01:00
FunkyFr3sh
2090c390b9 add preset for Jeff Wayne's The War of the Worlds 2024-12-28 01:54:39 +01:00
FunkyFr3sh
ca4aaf8bfc sort ini 2024-12-27 02:44:37 +01:00
FunkyFr3sh
6cb005cbc1 update supported games list 2024-12-27 02:35:04 +01:00
FunkyFr3sh
f1e1578276 add preset for unreal 2024-12-27 02:34:48 +01:00
FunkyFr3sh
0edec22452 don'T pass WM_KILLFOCUS messages to the game with noactivateapp 2024-12-27 02:34:38 +01:00
FunkyFr3sh
d58b38095c remove DDSD_LPSURFACE flag 2024-12-27 02:15:01 +01:00
FunkyFr3sh
1c5a5a2045 disable debug code 2024-12-26 23:59:55 +01:00
FunkyFr3sh
1e03e9cec6 add bpp check to dds blt 2024-12-26 23:59:05 +01:00
FunkyFr3sh
ca195bcb3f update Soldiers At War preset 2024-12-26 07:42:40 +01:00
FunkyFr3sh
2f40bb7c8d update Zork Nemesis preset 2024-12-26 02:58:09 +01:00
FunkyFr3sh
636b78d99d limit Soldiers At War to 20 fps 2024-12-26 02:41:10 +01:00
FunkyFr3sh
9ac0054f1a add support for Soldiers At War 2024-12-26 02:37:54 +01:00
FunkyFr3sh
93319d4c83 add support for limiting game speed of GDI games 2024-12-26 02:24:05 +01:00
FunkyFr3sh
90fadd36db remove duplicate entry 2024-12-26 02:06:40 +01:00
FunkyFr3sh
75283cef2c update and sort presets 2024-12-26 02:03:43 +01:00
FunkyFr3sh
f6274bc16c add preset for metal knight 2024-12-26 02:00:51 +01:00
FunkyFr3sh
6e0ddb8474 disable debug code 2024-12-26 01:35:37 +01:00
FunkyFr3sh
3e02398e99 add missing checks 2024-12-26 01:34:52 +01:00
FunkyFr3sh
6855e39464 update Return to Krondor preset 2024-12-25 19:45:35 +01:00
FunkyFr3sh
1fc0062de1 update Return to Krondor preset 2024-12-25 06:06:55 +01:00
FunkyFr3sh
3583112467 update supported games list 2024-12-25 05:47:39 +01:00
FunkyFr3sh
fceb26de0e fix for last commit 2024-12-25 04:33:52 +01:00
FunkyFr3sh
2bec555fe8 remove direct3d_passthrough setting 2024-12-25 04:29:22 +01:00
FunkyFr3sh
94b66b521a remove duplicate typdefs 2024-12-25 04:15:24 +01:00
FunkyFr3sh
f80fcb1e07 add Direct3D EnumDevices testing code 2024-12-25 04:08:36 +01:00
FunkyFr3sh
4590ad0872 add preset for Dominion - Storm Over Gift 3 2024-12-25 02:19:33 +01:00
FunkyFr3sh
98ace77501 update supported games list 2024-12-24 22:43:17 +01:00
FunkyFr3sh
e6c5e1f9ba update neo sonic preset 2024-12-24 22:43:03 +01:00
FunkyFr3sh
429ce2a3df always hide Cc2EditClassTh class windows 2024-12-24 22:21:22 +01:00
FunkyFr3sh
78b912b09c hook SetParent 2024-12-24 07:48:15 +01:00
FunkyFr3sh
5a6f3430cd add preset for lode runner 2 2024-12-24 06:30:15 +01:00
FunkyFr3sh
cd60c29a92 return fake value for HORZRES and VERTRES 2024-12-24 03:43:31 +01:00
FunkyFr3sh
daa2833509 improve logging 2024-12-24 03:02:23 +01:00
FunkyFr3sh
c315ec70cf fix scroll speed issues in warhammer 40k games 2024-12-23 21:18:07 +01:00
FunkyFr3sh
ea51c3834f use 32bit fake mode 2024-12-23 19:15:06 +01:00
FunkyFr3sh
1a3b6f1aab add preset for Neo Sonic Universe - battle mode 2024-12-23 19:13:57 +01:00
FunkyFr3sh
873f4e6bb8 add preset for Neo Sonic Universe 2024-12-23 19:06:39 +01:00
FunkyFr3sh
a1bee06eb8 remove gangsters from the list, it still got too many issues 2024-12-23 07:41:21 +01:00
FunkyFr3sh
8ea2c1db69 update supported games list 2024-12-23 07:32:48 +01:00
FunkyFr3sh
48f1200e4a update Gangsters preset 2024-12-23 07:25:12 +01:00
FunkyFr3sh
658089cbf2 tweak logging 2024-12-23 05:32:02 +01:00
FunkyFr3sh
85a0cbcf44 add partial support for 24bit surfaces 2024-12-23 04:55:15 +01:00
FunkyFr3sh
4d3af73583 update Star Wars Rebellion preset 2024-12-23 02:57:05 +01:00
FunkyFr3sh
a74af22970 remove simgold preset 2024-12-23 02:47:43 +01:00
FunkyFr3sh
25bf452eb2 update supported games list 2024-12-22 23:52:45 +01:00
FunkyFr3sh
07aab3b8d2 add separate GetDeviceCaps hook for system dlls 2024-12-22 23:41:09 +01:00
FunkyFr3sh
c5058f8371 use TRACE_EXT 2024-12-22 23:00:05 +01:00
FunkyFr3sh
348a90b545 adjust logging 2024-12-22 22:52:03 +01:00
FunkyFr3sh
d6a80273fc use GetSystemPaletteEntries hook for any display DC 2024-12-22 22:49:05 +01:00
FunkyFr3sh
02a97cf9f7 add some more presets 2024-12-22 21:20:58 +01:00
FunkyFr3sh
27a1b4fc8d add preset for Karma Immortal Wrath 2024-12-22 08:05:54 +01:00
FunkyFr3sh
0f5cc8a46d update preset 2024-12-22 04:00:48 +01:00
FunkyFr3sh
b986c04a0b update Zork Nemesis preset 2024-12-22 03:53:41 +01:00
FunkyFr3sh
8a209659e4 add preset for Squad Leader 2024-12-22 02:42:07 +01:00
FunkyFr3sh
eaded70572 add preset for Rage of Mages 2024-12-22 02:22:47 +01:00
FunkyFr3sh
7674328410 add new limiter_type type (PeekMessage) 2024-12-22 02:21:23 +01:00
FunkyFr3sh
fb85d6ea03 update supported games list 2024-12-21 08:06:50 +01:00
FunkyFr3sh
e0aaba5e42 add preset for NBA Full Court Press 2024-12-21 08:01:29 +01:00
FunkyFr3sh
ef3459d1fa add preset for Wall Street Trader 2000 2024-12-21 07:15:12 +01:00
FunkyFr3sh
95c72d0b93 update supported games list 2024-12-21 06:44:53 +01:00
FunkyFr3sh
29079da683 update supported games list 2024-12-20 10:34:42 +01:00
FunkyFr3sh
3a8baa4f37 add preset for Wheel Of Fortune 2024-12-20 10:34:20 +01:00
FunkyFr3sh
d311248fc9 update Swarog preset 2024-12-20 10:17:59 +01:00
FunkyFr3sh
9e50a4ba93 use constant for AVIGETFRAMEF_BESTDISPLAYFMT 2024-12-20 08:48:20 +01:00
FunkyFr3sh
d83e9e4401 hook AVIStreamGetFrameOpen 2024-12-20 08:45:51 +01:00
FunkyFr3sh
7025517c2f update supported games list 2024-12-20 05:44:28 +01:00
FunkyFr3sh
e44ade5d72 add preset for Swarog 2024-12-20 05:44:20 +01:00
FunkyFr3sh
b4cb93d32b re-enable windowed hack 2024-12-19 22:29:01 +01:00
FunkyFr3sh
dcec176e15 make sure we don't break older version of windows 2024-12-19 21:58:41 +01:00
FunkyFr3sh
ffb940b561 fix warnings 2024-12-19 21:28:43 +01:00
FunkyFr3sh
27738b9baf add preset for FT Tools.exe 2024-12-19 21:00:46 +01:00
FunkyFr3sh
63d5d7edd9 update supported games list 2024-12-19 20:41:50 +01:00
FunkyFr3sh
cafbe8f6e1 fix conflicting presets 2024-12-19 20:41:01 +01:00
FunkyFr3sh
39ba7259b8 #369 add support for Fallout Tactics 2024-12-19 20:33:55 +01:00
FunkyFr3sh
067dab35e2 update Seven Kingdoms II preset 2024-12-19 07:14:37 +01:00
FunkyFr3sh
9cefca463a add support for Seven Kingdoms II 2024-12-19 06:58:42 +01:00
FunkyFr3sh
7ac70bd878 update supported games list 2024-12-18 08:53:33 +01:00
FunkyFr3sh
6be3407e67 add some more army men presets 2024-12-18 08:53:08 +01:00
FunkyFr3sh
dc719ec59b add presets for army men 2024-12-18 08:46:27 +01:00
FunkyFr3sh
d563084a0e update supported games list 2024-12-18 07:34:48 +01:00
FunkyFr3sh
d1338fd92a add support for Die by the Sword 2024-12-18 07:34:36 +01:00
FunkyFr3sh
7af3be82e3 update Return to Krondor preset 2024-12-18 04:20:58 +01:00
FunkyFr3sh
02427d606b add preset for virtual springfield 2024-12-18 04:20:37 +01:00
FunkyFr3sh
f70f67857e hook DefWindowProcA 2024-12-18 03:15:23 +01:00
FunkyFr3sh
34250bf224 fix for last commit 2024-12-17 01:11:09 +01:00
FunkyFr3sh
30805c78cc add support for dosbox staging shaders 2024-12-17 01:02:21 +01:00
FunkyFr3sh
747e1ec3a7 fix return value of GetSystemPaletteEntries 2024-12-16 22:33:35 +01:00
FunkyFr3sh
f9b47a9f0e log when palette was changed 2024-12-16 22:13:26 +01:00
FunkyFr3sh
4b0f0f2cf5 use faster method to check for palette changes 2024-12-16 22:03:23 +01:00
FunkyFr3sh
f58c4a4978 log selected_pal_count 2024-12-16 21:48:45 +01:00
FunkyFr3sh
39b2e69540 make sure we don't update the palette twice 2024-12-16 21:33:05 +01:00
FunkyFr3sh
bbe8c4f857 log args 2024-12-16 20:45:24 +01:00
FunkyFr3sh
363d54ece0 fix WM_NCHITTEST message 2024-12-16 18:57:27 +01:00
FunkyFr3sh
9fde18eafd update supported games list 2024-12-16 18:41:05 +01:00
FunkyFr3sh
018d49ce36 don't allow to set palette to surface that isn't 8bpp 2024-12-16 07:18:10 +01:00
FunkyFr3sh
82386fbbc4 add preset for Nightlong - Union City Conspiracy 2024-12-16 06:43:32 +01:00
FunkyFr3sh
c35ca60307 do not use DwmFlush in wine (it's only a stub) 2024-12-16 02:24:46 +01:00
FunkyFr3sh
987b489a4c copy code from SetWindowPos 2024-12-16 02:03:10 +01:00
FunkyFr3sh
b38aeb30ae fix GetWindowPlacement hook for child windows 2024-12-16 01:56:02 +01:00
FunkyFr3sh
1b0a839588 add preset for Imperialism II 2024-12-16 00:50:50 +01:00
FunkyFr3sh
67dceb236d update supported games list 2024-12-16 00:44:30 +01:00
FunkyFr3sh
79548888d4 #367 hook SetWindowPlacement / Fix windowed mode 2024-12-16 00:43:57 +01:00
FunkyFr3sh
911c3bdfeb #367 fix videos in Imperialism 2: The Age of Exploration 2024-12-15 23:40:41 +01:00
FunkyFr3sh
bf62b84cb0 keep logs clean in mini debug build 2024-12-15 20:26:21 +01:00
FunkyFr3sh
75ed1582d2 hook RealizePalette 2024-12-15 20:17:26 +01:00
FunkyFr3sh
8be9875553 fix return value for NUMCOLORS on desktop window 2024-12-15 20:16:49 +01:00
FunkyFr3sh
9a015c47cb rename palette 2024-12-15 08:02:00 +01:00
FunkyFr3sh
308fefb654 add GetDesktopWindow check 2024-12-15 08:01:23 +01:00
FunkyFr3sh
b15e579ea4 add some checks 2024-12-15 02:32:06 +01:00
FunkyFr3sh
60735fc0d5 use return value from GetPaletteEntries 2024-12-15 02:26:47 +01:00
FunkyFr3sh
a5a4204f41 hook SelectPalette 2024-12-15 02:01:08 +01:00
FunkyFr3sh
6c67db5db1 log args as well 2024-12-15 01:20:12 +01:00
FunkyFr3sh
091a8c1d6e add debug logging 2024-12-15 01:17:53 +01:00
FunkyFr3sh
0905cb8059 log function call 2024-12-15 01:00:09 +01:00
FunkyFr3sh
58f8f89c66 remove debug code 2024-12-15 00:56:47 +01:00
FunkyFr3sh
06aadb709f fix for last commit 2024-12-15 00:56:37 +01:00
FunkyFr3sh
82d3ec46a3 copy from g_ddp_me_palette if there's no primary yet 2024-12-15 00:56:06 +01:00
FunkyFr3sh
1c263ca573 hook GetSystemPaletteEntries 2024-12-15 00:46:44 +01:00
FunkyFr3sh
806924f86e assign default palette to primary surface 2024-12-15 00:05:51 +01:00
FunkyFr3sh
ac19dec2c4 remove kings quest preset 2024-12-14 21:08:41 +01:00
FunkyFr3sh
665e244ffe update presets 2024-12-14 19:11:31 +01:00
FunkyFr3sh
8bae36ca0f add preset for Return to Krondor 2024-12-14 05:17:17 +01:00
FunkyFr3sh
dab64437f1 add preset for Dreams to Realty 2024-12-14 04:37:57 +01:00
FunkyFr3sh
238d2f6ee5 add preset for F16 Agressor 2024-12-14 02:32:55 +01:00
FunkyFr3sh
3a6075b928 tweak IAT hooks 2024-12-14 02:17:05 +01:00
FunkyFr3sh
b0ec4851ae update supported games list 2024-12-14 02:03:24 +01:00
FunkyFr3sh
7c4abe5ef0 do not enable setting by default 2024-12-14 02:02:24 +01:00
FunkyFr3sh
6dcfe78398 add support for 7th Legion 2024-12-14 02:01:38 +01:00
FunkyFr3sh
02f706e3bb Revert "don't set dds_unlock_limiter_disabled on colorfill"
This reverts commit 7f8bc1bc56.
2024-12-13 20:23:56 +01:00
FunkyFr3sh
7f8bc1bc56 don't set dds_unlock_limiter_disabled on colorfill 2024-12-13 06:50:12 +01:00
FunkyFr3sh
2dbebf8cef update supported games list and add presets 2024-12-12 22:31:01 +01:00
FunkyFr3sh
40a9ff3036 #316 fix crash on opengl 1.1 2024-12-12 19:10:34 +01:00
FunkyFr3sh
ca8ba0d3bb update supported games list and add presets 2024-12-12 06:59:07 +01:00
FunkyFr3sh
89d7b0f63d always use default shader for HD 4000 2024-12-11 20:29:04 +01:00
FunkyFr3sh
8a770092e1 add temp logs 2024-12-11 19:14:54 +01:00
FunkyFr3sh
f9f15f65e0 #364 add hack for intel hd 4000 build 10.18.10.5161 2024-12-11 18:52:35 +01:00
FunkyFr3sh
ebbdf370be bump experimental build 2024-12-11 06:17:01 +01:00
FunkyFr3sh
1bb1ffd8b8 align 2024-12-10 22:01:55 +01:00
FunkyFr3sh
ca35888d87 fix for last commit 2024-12-10 20:53:01 +01:00
FunkyFr3sh
4ff49faa89 fix for last commit 2024-12-10 20:52:48 +01:00
FunkyFr3sh
0843d5b9fc add strncpy fix 2024-12-10 20:52:36 +01:00
FunkyFr3sh
31b8d0aff8 #364 add hack for Intel HD 4000 driver Build 10.18.10.4252 bug - disable multipass shader 2024-12-10 20:43:06 +01:00
FunkyFr3sh
7e46fab834 update supported games list 2024-12-10 06:14:06 +01:00
FunkyFr3sh
a5aaf8cc97 fix build on macOS 2024-12-10 01:12:09 +01:00
FunkyFr3sh
14ff0a0d9e use ExitProcess instead of _exit to avoid issues 2024-12-07 02:24:22 +01:00
FunkyFr3sh
fd1bac4a38 use SetThreadExecutionState only on XP and above 2024-12-06 04:31:22 +01:00
FunkyFr3sh
895db5bf93 SetThreadExecutionState for windows and SPI_SETSCREENSAVEACTIVE for WINE 2024-11-30 23:39:11 +01:00
FunkyFr3sh
7505295e33 Revert "use SetThreadExecutionState with ES_DISPLAY_REQUIRED"
This reverts commit eafcdaf95d.
2024-11-29 20:12:46 +01:00
FunkyFr3sh
eafcdaf95d use SetThreadExecutionState with ES_DISPLAY_REQUIRED 2024-11-29 19:33:23 +01:00
FunkyFr3sh
48081e3f24 disable screensaver 2024-11-29 17:04:12 +01:00
FunkyFr3sh
f5ff8a19a9 update supported games in readme 2024-11-26 04:47:41 +01:00
FunkyFr3sh
3738213ab5 change debug string 2024-11-26 03:12:35 +01:00
FunkyFr3sh
a77c3c21dc add preset for Star Wars Rebellion 2024-11-26 03:05:16 +01:00
FunkyFr3sh
7dc7028002 improve logging 2024-11-26 02:06:38 +01:00
FunkyFr3sh
e0c00d3a36 fix exe name 2024-11-26 00:36:30 +01:00
FunkyFr3sh
3332b8c907 add preset for Pandora's Box Puzzle Game 2024-11-25 23:48:00 +01:00
FunkyFr3sh
e6c9eea473 log SetWindowsHookExA hook types 2024-11-25 21:20:29 +01:00
FunkyFr3sh
6a22fcf142 improve logging 2024-11-25 19:29:50 +01:00
FunkyFr3sh
b4352232c8 improve logging 2024-11-23 17:07:51 +01:00
FunkyFr3sh
ead0f2306e add preset for Discoworld Noir 2024-11-23 04:13:50 +01:00
FunkyFr3sh
b7c46047fb add preset for Lost Vikings 2 2024-11-23 03:36:38 +01:00
FunkyFr3sh
2a0b4d58b2 sort readme 2024-11-23 00:15:27 +01:00
FunkyFr3sh
957fe0bb02 add some presets 2024-11-23 00:10:58 +01:00
FunkyFr3sh
e79654e620 add preset for Populous - The Beginning 2024-11-23 00:06:44 +01:00
FunkyFr3sh
72a5982f48 add some more privileged instructions to the list 2024-11-22 21:25:37 +01:00
FunkyFr3sh
3c1f7ea838 update readme 2024-11-08 18:31:04 +01:00
FunkyFr3sh
d4c329f8bd add some debug code 2024-11-04 02:27:34 +01:00
FunkyFr3sh
e3af573916 enable windowed hack for non-popup windows 2024-11-03 05:07:09 +01:00
FunkyFr3sh
4db1628431 only use windowed hack if window is smaller than screen size 2024-11-03 02:32:00 +01:00
FunkyFr3sh
2c69e41b18 don't use DwmFlush WaitForVerticalBlank 2024-11-02 18:16:22 +01:00
FunkyFr3sh
ca08dd6006 Revert "don't emulate 60hz vblank on 60hz monitor"
This reverts commit 95a5f7231e.
2024-11-02 18:11:42 +01:00
FunkyFr3sh
9313a997dd Revert "Don't use DwmFlush"
This reverts commit 27dbd07925.
2024-11-02 18:11:29 +01:00
FunkyFr3sh
27dbd07925 Don't use DwmFlush 2024-11-02 17:53:01 +01:00
FunkyFr3sh
b23700a9b7 Reapply "don't emulate 60hz vblank on 60hz monitor"
This reverts commit d3f78bad95.
2024-11-02 17:44:02 +01:00
FunkyFr3sh
498e2f45e2 bump version 2024-11-02 16:59:39 +01:00
FunkyFr3sh
d3f78bad95 Revert "don't emulate 60hz vblank on 60hz monitor"
This reverts commit 95a5f7231e.
2024-11-02 16:57:26 +01:00
FunkyFr3sh
db43b5c655 bump version 2024-11-02 01:35:26 +01:00
FunkyFr3sh
a1864d612a ignore dinput keypresses if window not in foreground 2024-10-27 03:35:12 +01:00
FunkyFr3sh
e3e7dc22e1 improve debug logs 2024-10-26 21:40:28 +02:00
FunkyFr3sh
79cfe0f466 tweak legacy build 2024-10-25 17:31:28 +02:00
FunkyFr3sh
ce4860dc05 fix downscaling with boxing=true 2024-10-25 16:28:39 +02:00
FunkyFr3sh
cdec1fe85b Merge branch 'master' of https://github.com/FunkyFr3sh/cnc-ddraw 2024-10-23 02:49:47 +02:00
FunkyFr3sh
a851f93c0a add Final Liberation: Warhammer Epic 40000 (GOG) to supported games list 2024-10-23 02:49:41 +02:00
FunkyFr3sh
9545a58f05
Update README.md 2024-10-21 00:10:54 +02:00
FunkyFr3sh
856ce8a3af add preset for Hooligans: Storm over Europe 2024-10-18 18:42:46 +02:00
FunkyFr3sh
a4f927b095 add a check for DDSCAPS_OWNDC 2024-10-18 18:02:30 +02:00
FunkyFr3sh
9671d810af #352 add preset for Age Of Wonders 1 2024-10-16 16:48:19 +02:00
FunkyFr3sh
03d82b86a4 remoe devmode setting 2024-10-12 01:44:26 +02:00
FunkyFr3sh
a6ef1bbfe7 update Jazz Jackrabbit 2 presets 2024-10-12 01:43:21 +02:00
FunkyFr3sh
362d05367c allow to toggle windowed/maximize with a single key press 2024-10-12 01:24:07 +02:00
FunkyFr3sh
01fe4f2f0f update worms armageddon preset 2024-10-11 22:17:55 +02:00
FunkyFr3sh
a2c0dee506 improve logs 2024-10-10 16:58:21 +02:00
FunkyFr3sh
fc9243d71b keep old WS_MINIMIZEBOX hack 2024-10-06 23:55:16 +02:00
FunkyFr3sh
6d61a423ee only use workaround for linux and not for macOS 2024-10-06 23:43:43 +02:00
FunkyFr3sh
fc9bb11e75 fix resizable .ini setting in wine 2024-10-06 21:38:07 +02:00
FunkyFr3sh
92df1257bd do not never forward SC_MAXIMIZE to the game in wine 2024-10-06 21:33:37 +02:00
FunkyFr3sh
4fdc98ef28 add missing KillTimer call 2024-10-05 23:03:00 +02:00
FunkyFr3sh
4af2daed14 enforce minimum window size on restore after maximize 2024-10-05 23:00:13 +02:00
FunkyFr3sh
552c5809e0 add comment 2024-10-05 22:47:08 +02:00
FunkyFr3sh
c8980c5e34 kill timer on maximize (just to be sure...) 2024-10-05 22:43:04 +02:00
FunkyFr3sh
747f1df81c add hack for linux to enforce minimum window size 2024-10-05 22:39:49 +02:00
FunkyFr3sh
a93d004f1b move inject_resolution up and add notes 2024-10-03 14:13:59 +02:00
FunkyFr3sh
f1316407d1 fix maximize button on linux 2024-10-03 13:49:57 +02:00
FunkyFr3sh
5c853ca487 fix typo 2024-10-03 04:52:23 +02:00
FunkyFr3sh
bb43a486d9 fix comments 2024-10-03 04:51:51 +02:00
FunkyFr3sh
dce598afcf disable maximize and windowed toggle while maximized on macOS 2024-10-03 04:50:49 +02:00
FunkyFr3sh
07e088faaa Do not save settings while window is maxmized in macOS 2024-10-03 04:27:04 +02:00
FunkyFr3sh
116297d2b4 do not save settings after maxmize on macOS 2024-10-03 04:13:40 +02:00
FunkyFr3sh
ca6c447ae6 fix window resize and maximize for macOS + fix resize on linux 2024-10-03 03:57:10 +02:00
FunkyFr3sh
95a5f7231e don't emulate 60hz vblank on 60hz monitor 2024-10-02 16:47:17 +02:00
FunkyFr3sh
f9fa3b0fa2 add missing arg to Crc32_FromFile function 2024-09-30 23:53:41 +02:00
FunkyFr3sh
a7b8e2e80f move crc32 function 2024-09-30 23:46:04 +02:00
FunkyFr3sh
107897a29f fix default settings 2024-09-30 22:14:49 +02:00
FunkyFr3sh
50f3da2fd7 Merge branch 'master' of https://github.com/FunkyFr3sh/cnc-ddraw 2024-09-30 21:54:31 +02:00
FunkyFr3sh
e80499a30e add dummy functions to avoid Wtsapi32.dll imports (Keeps it win2000 compatible) 2024-09-30 21:54:25 +02:00
FunkyFr3sh
df73d585c0
Update README.md 2024-09-30 16:50:48 +02:00
FunkyFr3sh
cee28b7abf
Update README.md 2024-09-30 16:43:01 +02:00
FunkyFr3sh
158b49e460 add IsWindows2000OrGreater function 2024-09-29 22:53:38 +02:00
FunkyFr3sh
c479cc20a5 some more tweaks to logs 2024-09-29 21:27:55 +02:00
FunkyFr3sh
cd3a52363b improve win version logging 2024-09-29 21:03:12 +02:00
FunkyFr3sh
d3dbab102f fix for last commit 2024-09-29 17:28:34 +02:00
FunkyFr3sh
d680af0a4a dynamically load Dbghelp.dll 2024-09-29 17:09:24 +02:00
FunkyFr3sh
5336f7d1ec make sure we don't get a blackscreen if device doesn't support StretchDIBits 2024-09-29 02:27:14 +02:00
FunkyFr3sh
da99931f8c target windows 9X by default 2024-09-28 22:14:27 +02:00
FunkyFr3sh
6f4339f16a fix versionhelpers for legacy build 2024-09-28 22:07:33 +02:00
FunkyFr3sh
1017b235a4 align 2024-09-28 21:29:12 +02:00
FunkyFr3sh
561f2ba614 improve legacy build 2024-09-28 21:22:45 +02:00
FunkyFr3sh
9d43cc31f2 fix for last commit 2024-09-28 20:30:50 +02:00
FunkyFr3sh
1821c3a15d use AddVectoredExceptionHandler only on XP and above 2024-09-28 20:30:27 +02:00
FunkyFr3sh
401c9f0e37 fix CreateThread bug on windows ME 2024-09-28 20:29:09 +02:00
FunkyFr3sh
14020a3d31 don't create dmp file on windows ME builds 2024-09-28 20:28:33 +02:00
FunkyFr3sh
9bea18d038 fix debug build for win2000 2024-09-28 20:04:36 +02:00
FunkyFr3sh
8b211a73d7 add checks for windows ME build 2024-09-28 19:57:11 +02:00
FunkyFr3sh
beae3c5fb7 properly target windows 2000 in mingw build + allows to build for windows ME now as well 2024-09-28 19:20:50 +02:00
FunkyFr3sh
7175939854 don't use W functions 2024-09-28 18:22:08 +02:00
FunkyFr3sh
40464b18fc remove outdated presets 2024-09-28 17:04:54 +02:00
FunkyFr3sh
b57ec635fc fix opengl renderer on older hardware 2024-09-27 18:11:07 +02:00
FunkyFr3sh
57287686db add new "center_window" setting 2024-09-26 19:55:06 +02:00
FunkyFr3sh
f6b92bb80f add preset for Balls of Steel v1.2 2024-09-25 16:55:34 +02:00
FunkyFr3sh
6eeef95998 add space 2024-09-25 16:49:06 +02:00
FunkyFr3sh
8d3baea228 fix long line 2024-09-25 16:48:53 +02:00
FunkyFr3sh
577f473327 remove ignore_exceptions setting 2024-09-25 16:47:12 +02:00
FunkyFr3sh
80b8a996a7 tweak exception handler 2024-09-24 23:36:11 +02:00
FunkyFr3sh
e0e59cd9fa add testing code for privileged instructions 2024-09-24 20:17:53 +02:00
FunkyFr3sh
7febf01343 tweak get_crc32 function 2024-09-23 15:35:13 +02:00
FunkyFr3sh
db9cfb8e29 add crc32 to logs 2024-09-23 15:21:32 +02:00
FunkyFr3sh
9fb97bf1ca fix warning 2024-09-23 13:28:46 +02:00
FunkyFr3sh
4d0b1734dc add fallback for wndres 2024-09-23 13:27:49 +02:00
FunkyFr3sh
64f8f01f9a Merge branch 'master' of https://github.com/FunkyFr3sh/cnc-ddraw 2024-09-22 23:31:32 +02:00
FunkyFr3sh
4d11fc38c6 log timestamp in UTC 2024-09-22 23:31:24 +02:00
FunkyFr3sh
dc5b1c7304
Update action.yml 2024-09-22 13:34:43 +02:00
FunkyFr3sh
e0072116a0 Merge branch 'master' of https://github.com/FunkyFr3sh/cnc-ddraw 2024-09-22 12:45:58 +02:00
FunkyFr3sh
631e64f17a remove obsolete code 2024-09-22 12:45:50 +02:00
FunkyFr3sh
c0eee0938b
Update build.yml 2024-09-21 22:22:22 +02:00
FunkyFr3sh
3c27c903eb bump version 2024-09-21 22:16:23 +02:00
FunkyFr3sh
a902db06e9 bump version 2024-09-21 20:45:21 +02:00
FunkyFr3sh
ee013edd32 upate GirlTalk preset 2024-09-19 20:11:22 +02:00
FunkyFr3sh
9a308dcf1b add timestamp to logs 2024-09-19 19:42:27 +02:00
FunkyFr3sh
892494718a log BuildLabEx if available 2024-09-19 19:16:37 +02:00
FunkyFr3sh
6977fccdbe add hack for Flight Simulator 98 2024-09-19 17:58:35 +02:00
FunkyFr3sh
66e8d1676f make sure we don't reset last_msg_pull_tick 2024-09-18 21:52:06 +02:00
FunkyFr3sh
7fe9f3f2fa disable debug code 2024-09-18 21:37:24 +02:00
FunkyFr3sh
5d527ca8e0 make sure the close button is enabled 2024-09-18 21:33:01 +02:00
FunkyFr3sh
a8aeee1bc3 add preset for A Bug's Life Action Game 2024-09-18 18:06:53 +02:00
FunkyFr3sh
3a3f11afc8 return S_OK in IDirect3DX__EnumDevices 2024-09-18 18:02:15 +02:00
FunkyFr3sh
e142d06946 remove invalid ExStyle 2024-09-18 17:59:34 +02:00
FunkyFr3sh
5901d12597 log DI GUID 2024-09-16 19:30:42 +02:00
FunkyFr3sh
19ad4bb235 simplify makefile 2024-09-13 15:42:29 +02:00
FunkyFr3sh
0a4f8a7c7c use quotes 2024-09-13 15:35:27 +02:00
FunkyFr3sh
1b017c0517 align with tab 2024-09-13 13:56:00 +02:00
FunkyFr3sh
a157e1210f align with tab 2024-09-13 13:55:24 +02:00
FunkyFr3sh
01b1ff62e5 fix build with gmake and old win-builds 2024-09-13 13:54:45 +02:00
FunkyFr3sh
128a4b95f1 add comment 2024-09-13 13:01:14 +02:00
FunkyFr3sh
da2672e231 fix build on windows 2024-09-13 12:34:22 +02:00
FunkyFr3sh
a690a9233e update Jungle Storm preset 2024-09-12 20:08:53 +02:00
FunkyFr3sh
9dbafc1660 adjust warning message 2024-09-12 19:45:25 +02:00
FunkyFr3sh
f690749ca9 cleanup settings names/order 2024-09-12 18:11:08 +02:00
FunkyFr3sh
43eadc53b0 update comment 2024-09-12 17:48:51 +02:00
FunkyFr3sh
12c23d494e sort config.c 2024-09-12 17:02:11 +02:00
FunkyFr3sh
a7df3a86ea revert change 2024-09-11 20:06:12 +02:00
FunkyFr3sh
52c536d5c3 log lpbIsInVB bool 2024-09-11 19:49:04 +02:00
FunkyFr3sh
8ff40f986c remove duplicate code 2024-09-11 18:01:21 +02:00
FunkyFr3sh
e0292792c0 update robin hood presets 2024-09-11 17:05:00 +02:00
FunkyFr3sh
cbecc7e2cf improve "fixnotresponding" patch 2024-09-11 16:59:21 +02:00
FunkyFr3sh
cd021dc090 merge PeekMessage and GetMessage hooks 2024-09-11 16:16:59 +02:00
FunkyFr3sh
a9f0b8f8f5 don't let messages pass through with peek/getmessage hooks 2024-09-11 15:47:31 +02:00
FunkyFr3sh
2353363e6d update madeline presets 2024-09-11 14:38:56 +02:00
FunkyFr3sh
7d3a07b2e7 update compat warning text 2024-09-10 17:54:26 +02:00
FunkyFr3sh
ae66bebb31 enable a few more hooks for hook=2 2024-09-10 17:15:02 +02:00
FunkyFr3sh
5af1d683d8 Revert "add experimental WH_GETMESSAGE hook"
This reverts commit dcc76a154d.
2024-09-10 15:42:14 +02:00
FunkyFr3sh
c13aece3f6 Revert "fix window resize/move issues"
This reverts commit 04d7f2060e.
2024-09-10 15:42:00 +02:00
FunkyFr3sh
efbf7e7b30 Revert "remove debug code"
This reverts commit 75ed1595c6.
2024-09-10 15:41:29 +02:00
FunkyFr3sh
8425f81597 Revert "remove obsolete settings"
This reverts commit 97718b9a19.
2024-09-10 15:41:04 +02:00
FunkyFr3sh
8b96d0d34b Revert "fix ja2 cursor lock"
This reverts commit 48151e4d78.
2024-09-10 15:40:52 +02:00
FunkyFr3sh
7de3efd050 Revert "never return FALSE from peekmessage to avoid issues"
This reverts commit 89d3845473.
2024-09-10 15:40:44 +02:00
FunkyFr3sh
801d31f68e Revert "don't update cursor pos in mouse hook"
This reverts commit c1a5a3895b.
2024-09-10 15:40:35 +02:00
FunkyFr3sh
cdb68e9dd1 Revert "do not return WM_NULL for now (needs more testing)"
This reverts commit a42bdae84d.
2024-09-10 15:40:27 +02:00
FunkyFr3sh
4df4766736 Revert "remove old diablo 2 hack"
This reverts commit df91a4308f.
2024-09-10 15:40:13 +02:00
FunkyFr3sh
691b5196d5 Revert "return WM_NULL if there are no filters"
This reverts commit e4eafef652.
2024-09-10 15:40:05 +02:00
FunkyFr3sh
d2db12f2af Revert "only lock cursor if message was removed"
This reverts commit 8a6f94ae95.
2024-09-10 15:39:53 +02:00
61 changed files with 3473 additions and 701 deletions

View file

@ -4,7 +4,6 @@ on:
push: push:
branches: branches:
- 'master' - 'master'
- 'develop'
- 'github-action' - 'github-action'
jobs: jobs:

View file

@ -1,22 +1,37 @@
-include config.mk -include config.mk
TARGET = ddraw.dll TARGET ?= ddraw.dll
LDFLAGS = -Wl,--enable-stdcall-fixup -s -static -shared
CFLAGS = -Iinc -O2 -march=i486 -Wall
LIBS = -lgdi32 -lwinmm -ldbghelp -lole32
COMMIT := $(shell git describe --match=NeVeRmAtCh --always --dirty || echo "UNKNOWN") LDFLAGS ?= -Wl,--enable-stdcall-fixup -s -static -shared
BRANCH := $(shell git rev-parse --abbrev-ref HEAD || echo "UNKNOWN") CFLAGS ?= -Iinc -O2 -Wall -std=c99
ECOMMIT := $(shell echo "#define GIT_COMMIT" \"$(COMMIT)\" > inc/git.h) LIBS = -lgdi32 -lwinmm -lole32 -lmsimg32 -lavifil32 -luuid
EBRANCH := $(shell echo "#define GIT_BRANCH" \"$(BRANCH)\" >> inc/git.h)
CC = i686-w64-mingw32-gcc COMMIT := $(shell git describe --match=NeVeRmAtCh --always --dirty || echo UNKNOWN)
WINDRES ?= i686-w64-mingw32-windres BRANCH := $(shell git rev-parse --abbrev-ref HEAD || echo UNKNOWN)
HASH := \#
ECHOTEST := $(shell echo \"\")
ifeq ($(ECHOTEST),\"\")
# Windows
ECOMMIT := $(shell echo $(HASH)define GIT_COMMIT "$(COMMIT)" > inc/git.h)
EBRANCH := $(shell echo $(HASH)define GIT_BRANCH "$(BRANCH)" >> inc/git.h)
else
# Either *nix or Windows with BusyBox (e.g. w64devkit)
ECOMMIT := $(shell echo "$(HASH)define GIT_COMMIT" \"$(COMMIT)\" > inc/git.h)
EBRANCH := $(shell echo "$(HASH)define GIT_BRANCH" \"$(BRANCH)\" >> inc/git.h)
endif
ifdef DEBUG ifdef DEBUG
CFLAGS += -D _DEBUG -D _DEBUG_X CFLAGS += -D _DEBUG -D _DEBUG_X
endif endif
ifdef _WIN32_WINNT
CFLAGS += -march=i486 -D _WIN32_WINNT=$(_WIN32_WINNT)
endif
CC = i686-w64-mingw32-gcc
WINDRES ?= i686-w64-mingw32-windres
SRCS := $(wildcard src/*.c) $(wildcard src/*/*.c) res.rc SRCS := $(wildcard src/*.c) $(wildcard src/*/*.c) res.rc
OBJS := $(addsuffix .o, $(basename $(SRCS))) OBJS := $(addsuffix .o, $(basename $(SRCS)))
@ -24,10 +39,10 @@ OBJS := $(addsuffix .o, $(basename $(SRCS)))
all: $(TARGET) all: $(TARGET)
%.o: %.rc %.o: %.rc
$(WINDRES) -J rc $< $@ $(WINDRES) -J rc $< $@ || windres -J rc $< $@
$(TARGET): $(OBJS) $(TARGET): $(OBJS)
$(CC) $(LDFLAGS) -o $@ $^ exports.def $(LIBS) $(CC) $(LDFLAGS) -o $@ $^ exports.def $(LIBS)
clean: clean:
$(RM) $(TARGET) $(OBJS) $(RM) $(TARGET) $(OBJS) || del $(TARGET) $(subst /,\\,$(OBJS))

185
README.md
View file

@ -1,11 +1,11 @@
# cnc-ddraw # cnc-ddraw
cnc-ddraw can fix compatibility issues in older 2D games, such as black screen, bad performance, crashes or defective Alt+Tab. cnc-ddraw can fix compatibility issues in older 2D games, such as black screen, bad performance, crashes or defective Alt+Tab. It does also add new features such as borderless mode, windowed mode and upscaling via shaders.
&nbsp; &nbsp;
### Features ### Features
- Supports Windows 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS/Android) and Virtual Machines - Supports Windows ME, 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS/Android) and Virtual Machines
- GDI / OpenGL / Direct3D 9 renderer (With automatic renderer selection) - GDI / OpenGL / Direct3D 9 renderer (With automatic renderer selection)
- Upscaling via glsl shaders - https://imgur.com/a/kxsM1oY | https://imgur.com/a/wjrhpFV - Upscaling via glsl shaders - https://imgur.com/a/kxsM1oY | https://imgur.com/a/wjrhpFV
- Windowed Mode / Fullscreen Exclusive Mode / Borderless Mode - Windowed Mode / Fullscreen Exclusive Mode / Borderless Mode
@ -24,31 +24,16 @@ cnc-ddraw can fix compatibility issues in older 2D games, such as black screen,
1. Download [cnc-ddraw.zip](https://github.com/FunkyFr3sh/cnc-ddraw/releases/latest/download/cnc-ddraw.zip) and extract it into your game folder 1. Download [cnc-ddraw.zip](https://github.com/FunkyFr3sh/cnc-ddraw/releases/latest/download/cnc-ddraw.zip) and extract it into your game folder
2. Start the game 2. Start the game
Wine (Linux/macOS/Android) only: override `ddraw` in [winecfg](https://wiki.winehq.org/Winecfg#Libraries) manually or run cnc-ddraw config.exe once. Wine (Linux/macOS/Android) only: override `ddraw` in [winecfg](https://wiki.winehq.org/Winecfg#Libraries) manually or run `cnc-ddraw config.exe` once.
&nbsp; &nbsp;
If you use cnc-ddraw with a game that got its own windowed mode built in then **make sure you disable the games own windowed mode** first. You can enable windowed mode via cnc-ddraw config.exe instead. **Important**
&nbsp; - **The game must be set to fullscreen**. To enable windowed mode, use `cnc-ddraw config.exe` instead
- **cnc-ddraw does not support Direct3D games**, the game must have a **DirectDraw (Software)** renderer
**If the game starts but it doesn't work perfectly** then open the config program and check the **Compatibility settings**. - **If the game doesn't start at all or it's crashing**, [then please generate a debug log file and upload it.](https://github.com/FunkyFr3sh/cnc-ddraw/issues/44)
- Some games require additional steps before they can be used with cnc-ddraw, check the [wiki](https://github.com/FunkyFr3sh/cnc-ddraw/wiki) for details
&nbsp;
**cnc-ddraw does not support Direct3D/Glide**, it will only work with games that use a **DirectDraw (Software)** renderer. Usually you can tell by the look of the game if it's a 3D game or not, but you can also let cnc-ddraw generate a debug log and search for "IDirect3D" - Link: https://github.com/FunkyFr3sh/cnc-ddraw/issues/44
&nbsp;
Some games may require additional steps before they can be used with cnc-ddraw, please check the [wiki](https://github.com/FunkyFr3sh/cnc-ddraw/wiki) for more details.
&nbsp;
**If the game doesn't start at all or it's crashing**, [then please generate a debug log file and upload it.](https://github.com/FunkyFr3sh/cnc-ddraw/issues/44)
&nbsp;
Need help and don't have a github account? Ask your questions on [Discord](https://discord.gg/afWXJNDDF5) (No registration required)
&nbsp; &nbsp;
@ -61,6 +46,9 @@ Need help and don't have a github account? Ask your questions on [Discord](https
&nbsp; &nbsp;
### Supported Games ### Supported Games
- 101: The Airborne Invasion of Normandy
- 7th Legion
- Abomination - The Nemesis Project
- Addiction Pinball - Addiction Pinball
- Age of Empires - Age of Empires
- Age of Empires II - Age of Empires II
@ -69,14 +57,24 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Age of Wonders - Age of Wonders
- Age of Wonders 2 - Age of Wonders 2
- Age of Wonders: Shadow Magic - Age of Wonders: Shadow Magic
- Agharta the Hollow Earth
- Airline 69: Return to Casablanca
- Airline Tycoon Deluxe - Airline Tycoon Deluxe
- Alien Nations - Alien Nations
- American Conquest (Steam+GOG) - American Conquest (Steam+GOG)
- American Girls Dress Designer - American Girls Dress Designer
- Amerzone - Amerzone
- Ancient Conquest
- Ancient Evil
- Anno 1602: Creation of a New World - Anno 1602: Creation of a New World
- Another War
- Anstoss 3 - Anstoss 3
- Arcanum: Of Steamworks and Magick Obscura - Arcanum: Of Steamworks and Magick Obscura
- Arcatera the Dark Brotherhood
- Army Men 2
- Army Men: Air Tactics
- Army Men: Toys in Space
- Army Men: World War / Army Men: Operation Meltdown
- Arthur's Pet Chase - Arthur's Pet Chase
- Arthur's Sand Castle Contest - Arthur's Sand Castle Contest
- Arthur's Wilderness Rescue - Arthur's Wilderness Rescue
@ -88,24 +86,31 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Baldr Force EXE - Baldr Force EXE
- Baldur's Gate - Baldur's Gate
- Baldur's Gate 2 - Baldur's Gate 2
- Barbie(tm) Beach Vacation(tm) - Balls of Steel v1.2
- Barbie(R) Photo Designer - Barbie(R) Photo Designer
- Barbie(tm) Beach Vacation(tm)
- Batman: Justice Unbalanced - Batman: Justice Unbalanced
- Batman: Toxic Chill - Batman: Toxic Chill
- Bejeweled 2 Deluxe
- Birthright: The Gorgons Alliance
- Blade & Sword - Blade & Sword
- Blood II - The Chosen - Blood II - The Chosen
- Blue's 123 Time Activities - Blue's 123 Time Activities
- Blue's Treasure Hunt - Blue's Treasure Hunt
- Broken Sword
- Broken Sword 2: The Smoking Mirror
- Caesar III (Sierra - 1998) - Caesar III (Sierra - 1998)
- Callus 95 - CPS-1 (Capcom Play System 1) emulator
- Call To Power 2 - Call To Power 2
- Callus 95 - CPS-1 (Capcom Play System 1) emulator
- Capitalism II - Capitalism II
- Capitalism Lab - Capitalism Lab
- Captain Claw - Captain Claw
- Carmageddon - Carmageddon
- Carmageddon 2 - Carmageddon 2
- Casino Empire (AKA Hoyle Casino) - Casino Empire (AKA Hoyle Casino)
- Championship Manager 99-00
- Chaos Gate - Chaos Gate
- Clans
- Close Combat 2: A Bridge Too Far - Close Combat 2: A Bridge Too Far
- Close Combat 3: The Russian Front - Close Combat 3: The Russian Front
- Close Combat 4: The Battle of the Bulge - Close Combat 4: The Battle of the Bulge
@ -129,25 +134,41 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Commandos - Commandos
- Commandos - Beyond The Call Of Duty - Commandos - Beyond The Call Of Duty
- Commandos 2 - Commandos 2
- Commando 2004 (only with /ddraw command line parameter)
- Constructor - Constructor
- Corsairs Gold - Corsairs Gold
- Cossacks (Steam+GOG) - Cossacks (Steam+GOG)
- Cultures - The Discovery of Vinland - Cultures - The Discovery of Vinland
- Cultures 2 - Cultures 2
- Cyber Gladiators (needs CyberGladiators_Patch_Win_EN_WinXP.zip)
- Cyberchase Carnival Chaos - Cyberchase Carnival Chaos
- Cyberchase Castleblanca Quest - Cyberchase Castleblanca Quest
- Cydonia Mars - The First Manned Mission
- Cloud Kingdom 3 (only with /ddraw command line parameter)
- Dark Earth
- Dark Reign: The Future of War - Dark Reign: The Future of War
- Dark Secret of Africa
- Day Of The Tentacle
- Daytona
- Daytona USA (Sega - 1996) - Daytona USA (Sega - 1996)
- Deadlock 2 - Deadlock 2
- Deadly Tide
- Delta Force
- Desperados: Wanted Dead or Alive - Desperados: Wanted Dead or Alive
- Diablo - Diablo
- Diablo 2 - Diablo 2
- Diablo 2: Lord of Destruction - Diablo 2: Lord of Destruction
- Diablo: Hellfire - Diablo: Hellfire
- Die by the Sword
- Disciples - Disciples
- Disciples 2 - Rise of the Elves - Disciples 2 - Rise of the Elves
- Discoworld Noir
- Divine Divinity - Divine Divinity
- Dominion - Storm Over Gift 3
- Doom 95
- Dracula
- Dragon Throne: Battle of Red Cliffs - Dragon Throne: Battle of Red Cliffs
- Dreams to Realty
- DuelSavior - DuelSavior
- DuelSavior: Justice - DuelSavior: Justice
- Dune 2000 - Dune 2000
@ -158,13 +179,19 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Emperor: Rise of the Middle Kingdom - Emperor: Rise of the Middle Kingdom
- Enemy Infestation - Enemy Infestation
- Escape Velocity Nova - Escape Velocity Nova
- Excalibur 2555AD
- F-16 Agressor
- F-16 Multirole Fighter - F-16 Multirole Fighter
- F-22 Raptor - F-22 Raptor
- Fable
- Fairy Tale About Father Frost, Ivan and Nastya - Fairy Tale About Father Frost, Ivan and Nastya
- Falcon 4.0 (Microprose version)
- Fallout - Fallout
- Fallout 2 - Fallout 2
- Fallout Tactics: Brotherhood of Steel
- Final fantasy VII - Final fantasy VII
- Final fantasy VIII - Final fantasy VIII
- Final Liberation: Warhammer Epic 40000 (GOG)
- Freddi Fish - Freddi Fish
- Freddi Fish 4 - Freddi Fish 4
- Freddi Fish's One-Stop Fun Shop - Freddi Fish's One-Stop Fun Shop
@ -173,24 +200,41 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Freddi Fish: The Case of the Haunted Schoolhouse - Freddi Fish: The Case of the Haunted Schoolhouse
- Freddi Fish: The Case of the Hogfish Rustlers of Briny Gulch - Freddi Fish: The Case of the Hogfish Rustlers of Briny Gulch
- Freddi Water Worries - Freddi Water Worries
- Full Throttle
- Future Cop L.A.P.D - Future Cop L.A.P.D
- G-Police - G-Police
- Gateway (Remake)
- Geneforge
- Gilbert Goodmate And The Mushroom Of Phungoria
- Gorasul: The Legacy of the Dragon
- Grand Theft Auto - Grand Theft Auto
- Grand Theft Auto: London 1961 - Grand Theft Auto: London 1961
- Grand Theft Auto: London 1969 - Grand Theft Auto: London 1969
- Gromada Revenge
- Gruntz - Gruntz
- Gorasul: The Legacy of the Dragon
- Hamtaro: Wake Up Snoozer! - Hamtaro: Wake Up Snoozer!
- Handkerchief
- Hard Truck: Road to Victory - Hard Truck: Road to Victory
- Heart of Darkness
- Hearts of Iron 2 - Hearts of Iron 2
- Heroes Chronicles: Clash of the Dragons
- Heroes Chronicles: Conquest of the Underworld
- Heroes Chronicles: Masters of the Elements
- Heroes Chronicles: Warlords of the Wasteland
- Heroes of Might and Magic
- Heroes of Might and Magic II - Heroes of Might and Magic II
- Heroes of Might and Magic III - Heroes of Might and Magic III
- Heroes of Might and Magic IV - Heroes of Might and Magic IV
- Hexen 95
- Hooligans: Storm over Europe - Hooligans: Storm over Europe
- Hugo Gold - Hugo Gold
- Hugo Wild River - Hugo Wild River
- Icewind Dale - Icewind Dale
- Icewind Dale 2 - Icewind Dale 2
- Ignition
- Imperialism 2: The Age of Exploration
- Indiana Jones and the Fate of Atlantis
- Indiana Jones and the Last Crusade
- Infantry Online - Infantry Online
- Interstate 76 - Interstate 76
- Invictus: In the Shadow of Olympus - Invictus: In the Shadow of Olympus
@ -198,6 +242,8 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Jagged Alliance 2: Unfinished Business - Jagged Alliance 2: Unfinished Business
- Jagged Alliance 2: Wildfire - Jagged Alliance 2: Wildfire
- Jazz Jackrabbit 2 - Jazz Jackrabbit 2
- Jeff Wayne's The War of the Worlds
- Karma Immortal Wrath
- Killing Time - Killing Time
- Kings Quest 8: Mask of Eternity - Kings Quest 8: Mask of Eternity
- KKND Xtreme - KKND Xtreme
@ -207,7 +253,10 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Kohan: Immortal Sovereigns - Kohan: Immortal Sovereigns
- Konung - Konung
- Konung 2 - Konung 2
- Lands of Lore 2 Guardian of Destiny (Software mode only)
- Lapis (lapis.mgame.com) - Lapis (lapis.mgame.com)
- Last Bronx
- Links Extreme
- Lionheart - Legacy of the Crusader - Lionheart - Legacy of the Crusader
- Little Bear Kindergarten Thinking Adventures - Little Bear Kindergarten Thinking Adventures
- Little Bear Preschool Thinking Adventures - Little Bear Preschool Thinking Adventures
@ -215,18 +264,27 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Little Bear Toddler Discovery Adventures - Little Bear Toddler Discovery Adventures
- Locomotion - Locomotion
- Lode Runner 2 - Lode Runner 2
- Lost Vikings 2
- M.A.X. 2 Mechanized Assault & Exploration
- Madeline 1st Grade Math - Madeline 1st Grade Math
- Madeline 2nd Grade Math - Madeline 2nd Grade Math
- Mageslayer
- Majesty Gold - Majesty Gold
- Majesty Gold HD - Majesty Gold HD
- M.A.X. 2 Mechanized Assault & Exploration - Mario Sorb 3
- Meat Puppet
- Mech Warrior 3 - Mech Warrior 3
- Megaman X4 - Megaman X4
- Metal Gear Solid - Metal Gear Solid
- Metal Knight
- Mob Rule (AKA Constructor: Street Wars / Street Wars: Constructor Underworld) - Mob Rule (AKA Constructor: Street Wars / Street Wars: Constructor Underworld)
- Moorhuhn - Moorhuhn
- Moorhuhn 2 - Moorhuhn 2
- Moorhuhn Adventure: Fluch des Goldes
- Moorhuhn Adventure: Schatz des Pharao and Fluch des Goldes)
- Moorhuhn Winter Editon - Moorhuhn Winter Editon
- MiG-29 Fulcrum
- Mission Deliver Kindness
- Moto Racer - Moto Racer
- Moto Racer 2 - Moto Racer 2
- Nancy Drew: Danger on Deception Island - Nancy Drew: Danger on Deception Island
@ -236,27 +294,37 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Nancy Drew: Stay Tuned For Danger - Nancy Drew: Stay Tuned For Danger
- Nancy Drew: The Secret of Shadow Ranch - Nancy Drew: The Secret of Shadow Ranch
- Nancy Drew: Treasure in the Royal Tower - Nancy Drew: Treasure in the Royal Tower
- NBA Action '98
- NBA Full Court Press
- Need For Speed III: Hot Pursuit - Need For Speed III: Hot Pursuit
- Need For Speed: High Stakes - Need For Speed: High Stakes
- Neo Sonic Universe
- New Robinson - New Robinson
- NexusTk - NexusTk
- Nightmare Creatures
- Ninja Jonder Deluxe
- Nox (Westwood - 2000) - Nox (Westwood - 2000)
- Oddworld: Abe's Exoddus - Oddworld: Abe's Exoddus
- Oddworld: Abe's Oddysee - Oddworld: Abe's Oddysee
- Original War
- Outlaws - Outlaws
- Outlive - Outlive
- Outwars (software mode)
- Pacific General - Pacific General
- Pajama Sam - Pajama Sam
- Pajama Sam 3 - Pajama Sam 3
- Pajama Sam 3: You Are What You Eat From Your Head To Your Feet
- Pajama Sam's Games to Play on Any Day - Pajama Sam's Games to Play on Any Day
- Pajama Sam's One-Stop Fun Shop - Pajama Sam's One-Stop Fun Shop
- Pajama Sam(r): Life is Rough When You Lose Your Stuff(tm) - Pajama Sam(r): Life is Rough When You Lose Your Stuff(tm)
- Pajama Sam: No Need to Hide When It's Dark Outside - Pajama Sam: No Need to Hide When It's Dark Outside
- Pajama Sam 3: You Are What You Eat From Your Head To Your Feet - Pandora's Box Puzzle Game
- Panzer Dragoon
- Patrician 3 - Patrician 3
- Pax Imperia - Pax Imperia
- Pharaoh (Sierra - 1999) - Pharaoh (Sierra - 1999)
- Pizza Syndicate (AKA Fast Food Tycoon) - Pizza Syndicate (AKA Fast Food Tycoon)
- Platypus
- Populous: The Beginning - Populous: The Beginning
- Poseidon: Master of Atlantis - Poseidon: Master of Atlantis
- Pro Pinball - Big Race USA - Pro Pinball - Big Race USA
@ -269,6 +337,7 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Putt-Putt: Pep's Birthday Surprise - Putt-Putt: Pep's Birthday Surprise
- Putt-Putt: Travels Through Time - Putt-Putt: Travels Through Time
- Quest for Glory 5 - Quest for Glory 5
- Rage of Mages
- Rage of Mages 2 - Rage of Mages 2
- Railroad Tycoon II - Railroad Tycoon II
- Reader Rabbit 1st Grade - Reader Rabbit 1st Grade
@ -286,14 +355,19 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Reader Rabbit's(R) Math Ages 6 - 9 (2002) - Reader Rabbit's(R) Math Ages 6 - 9 (2002)
- Real War - Real War
- Red Baron 3D - Red Baron 3D
- Reksio and the Pirate Treasure (Reksio i Skarb Piratów)
- Reksio and the UFO (Reksio i Ufo)
- Reksio and the Wizards (Reksio i Czarodzieje)
- Reksio and the Time Machine (Reksio i Wehikuł Czasu)
- Reksio and Captain Nemo (Reksio i Kapitan Nemo) - Reksio and Captain Nemo (Reksio i Kapitan Nemo)
- Reksio and Kretes in Action (Reksio i Kretes w Akcji!) - Reksio and Kretes in Action (Reksio i Kretes w Akcji!)
- Reksio and the Pirate Treasure (Reksio i Skarb Piratów)
- Reksio and the Time Machine (Reksio i Wehikuł Czasu)
- Reksio and the UFO (Reksio i Ufo)
- Reksio and the Wizards (Reksio i Czarodzieje)
- Rent-A-Hero
- Resurrection - The Return of the Black Dragon (software mode)
- Return to Krondor
- Rising Lands (patched)
- Road Rash - Road Rash
- Robin Hood - The Legend of Sherwood - Robin Hood - The Legend of Sherwood
- Roland Garros 98 (software mode)
- RollerCoaster Tycoon - RollerCoaster Tycoon
- Sanitarium - Sanitarium
- Scooby-Doo(TM), Case File #2 The Scary Stone Dragon - Scooby-Doo(TM), Case File #2 The Scary Stone Dragon
@ -303,23 +377,39 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Sega Touring Car - Sega Touring Car
- Septerra Core - Septerra Core
- Settlers 3 - Settlers 3
- Seven Kingdoms II
- Shadow Flare - Shadow Flare
- Shadow Watch - Shadow Watch
- Shogo - Mobile Armor Division - Shogo - Mobile Armor Division
- Silver (needs "SilverUK GeForce2 And Radeon Patch")
- Sim City 3000 - Sim City 3000
- Sim Copter - Sim Copter
- SimTunes
- Sim Theme Park (aka Theme Park World) - Sim Theme Park (aka Theme Park World)
- SimCoaster / Theme Park Inc - SimCoaster / Theme Park Inc
- Simon the Sorcerer 1/2 (windows 95 version)
- Sonic 3D Blast - Sonic 3D Blast
- Soldiers At War
- Space Rangers - Space Rangers
- Spec Ops - Ranger Assault (software mode)
- SpongeBob SquarePants: Typing - SpongeBob SquarePants: Typing
- SPY Fox : Some Assembly Required - SPY Fox : Some Assembly Required
- SPY Fox in Dry Cereal - SPY Fox in Dry Cereal
- SPY Fox: Hold the Mustard - SPY Fox: Hold the Mustard
- SPY Fox: Operation Ozone - SPY Fox: Operation Ozone
- Squad Leader
- Star Trek Away Team
- Star Trek Generations
- Star Wars Anakin's Speedway
- Star Wars Early Learning Activity Center
- Star Wars Episode I: The Gungan Frontier
- Star Wars Jedi Knight: Dark Forces II - Star Wars Jedi Knight: Dark Forces II
- Star Wars Rebellion
- Star Wars Yoda's Challenge
- Star Wars: Droid Works
- Star Wars: Galactic Battlegrounds - Star Wars: Galactic Battlegrounds
- Star Wars: Galactic Battlegrounds: Clone Campaigns - Star Wars: Galactic Battlegrounds: Clone Campaigns
- Star Wars: Pit Droids
- StarCraft - StarCraft
- StarCraft: Broodwars - StarCraft: Broodwars
- StarFlyers Alien Space Chase - StarFlyers Alien Space Chase
@ -332,41 +422,68 @@ Need help and don't have a github account? Ask your questions on [Discord](https
- Stronghold Crusader HD - Stronghold Crusader HD
- Stronghold HD - Stronghold HD
- Sudden Strike 2 - Sudden Strike 2
- Superbike 2000
- Swarog
- The Jungle Book Groove Party
- The Curse Of Monkey Island
- The Dig
- The Last Express
- The Missing on Lost Island - The Missing on Lost Island
- The Neverhood
- The Next Worlds
- The Powerpuff Girls - Princess Snorebucks - The Powerpuff Girls - Princess Snorebucks
- The Powerpuff Girls(TM) Mojo Jojo's Clone Zone - The Powerpuff Girls(TM) Mojo Jojo's Clone Zone
- The Rocky Interactive Horror Show
- The Sex Files
- The X-Files DVD - The X-Files DVD
- Theme Hospital - Theme Hospital
- Three Kingdoms: Fate of the Dragon - Three Kingdoms: Fate of the Dragon
- Throne of Darkness - Throne of Darkness
- Thunder Brigade
- TianLong BaBu
- Tone Rebellion
- Total Annihilation - Total Annihilation
- Total Annihilation (Unofficial Beta Patch v3.9.02) - Total Annihilation (Unofficial Beta Patch v3.9.02)
- Total Annihilation: Kingdoms - Total Annihilation: Kingdoms
- Toy Story
- Tridonis
- Twisted Metal - Twisted Metal
- Twisted Metal 2 - Twisted Metal 2
- Tzar: The Burden of the Crown - Tzar: The Burden of the Crown
- Unreal
- Uprising 2: Lead and Destroy - Uprising 2: Lead and Destroy
- Uprising: Join or Die - Uprising: Join or Die
- Vermeer - Vermeer
- Virtua Cop
- Virtua Cop 2
- Virtua Fighter 2
- Virtua Fighter PC - Virtua Fighter PC
- Virtual Springfield
- Virtual On: Cyber Troopers
- WarGames
- War Wind - War Wind
- War Wind II - Human Onslaught - War Wind II - Human Onslaught
- WarCraft 2000: Nuclear Epidemic
- Warcraft 2 - Warcraft 2
- WarCraft 2000: Nuclear Epidemic
- Warlords 3: Darklords Rising - Warlords 3: Darklords Rising
- Warlords Battlecry - Warlords Battlecry
- Warlords Battlecry 2 - Warlords Battlecry 2
- Warlords Battlecry 3 - Warlords Battlecry 3
- Weird War
- Wheel Of Fortune
- Wing Commander - The Kilrathi Saga
- Wizardry 8 - Wizardry 8
- Wizards and Warriors - Wizards and Warriors
- Worms 2 - Worms 2
- Worms Armageddon - Worms Armageddon
- Z & Z Expansion Kit
- Zeus: Master of Olympus - Zeus: Master of Olympus
- Zoombinis Island Odyssey - Zoombinis Island Odyssey
- Zoombinis Logical Journey - Zoombinis Logical Journey
- Zoombinis Mountain Rescue - Zoombinis Mountain Rescue
- Zork Nemesis
- Zuma Deluxe - Zuma Deluxe
- ... - ...
There are a lot more games supported but I don't usually update the list, just give it a try and if it doesn't work then check the [wiki](https://github.com/FunkyFr3sh/cnc-ddraw/wiki) and the instructions above. There are a lot more games supported but I don't usually update the list, just give it a try and if it doesn't work then check the [wiki](https://github.com/FunkyFr3sh/cnc-ddraw/wiki) and the instructions above.

View file

@ -10,6 +10,6 @@ set GIT6=C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\
set PATH=C:\w64devkit\bin;%GIT1%;%GIT2%;%GIT3%;%GIT4%;%GIT5%;%GIT6%;%PATH% set PATH=C:\w64devkit\bin;%GIT1%;%GIT2%;%GIT3%;%GIT4%;%GIT5%;%GIT6%;%PATH%
make clean make clean
make make _WIN32_WINNT=0x0400
pause pause

View file

@ -10,6 +10,6 @@ set GIT6=C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\
set PATH=C:\w64devkit\bin;%GIT1%;%GIT2%;%GIT3%;%GIT4%;%GIT5%;%GIT6%;%PATH% set PATH=C:\w64devkit\bin;%GIT1%;%GIT2%;%GIT3%;%GIT4%;%GIT5%;%GIT6%;%PATH%
make clean make clean
make DEBUG=1 make DEBUG=1 _WIN32_WINNT=0x0400
pause pause

View file

@ -27,6 +27,7 @@
<ClCompile Include="src\crc32.c" /> <ClCompile Include="src\crc32.c" />
<ClCompile Include="src\ddclipper.c" /> <ClCompile Include="src\ddclipper.c" />
<ClCompile Include="src\debug.c" /> <ClCompile Include="src\debug.c" />
<ClCompile Include="src\delay_imports.c" />
<ClCompile Include="src\detours\creatwth.cpp" /> <ClCompile Include="src\detours\creatwth.cpp" />
<ClCompile Include="src\detours\detours.cpp" /> <ClCompile Include="src\detours\detours.cpp" />
<ClCompile Include="src\detours\disasm.cpp" /> <ClCompile Include="src\detours\disasm.cpp" />
@ -77,8 +78,10 @@
<ClInclude Include="inc\blt.h" /> <ClInclude Include="inc\blt.h" />
<ClInclude Include="inc\crc32.h" /> <ClInclude Include="inc\crc32.h" />
<ClInclude Include="inc\d3d9shader.h" /> <ClInclude Include="inc\d3d9shader.h" />
<ClInclude Include="inc\d3dcaps.h" />
<ClInclude Include="inc\ddclipper.h" /> <ClInclude Include="inc\ddclipper.h" />
<ClInclude Include="inc\ddraw.h" /> <ClInclude Include="inc\ddraw.h" />
<ClInclude Include="inc\delay_imports.h" />
<ClInclude Include="inc\directinput.h" /> <ClInclude Include="inc\directinput.h" />
<ClInclude Include="inc\dllmain.h" /> <ClInclude Include="inc\dllmain.h" />
<ClInclude Include="inc\fps_limiter.h" /> <ClInclude Include="inc\fps_limiter.h" />
@ -89,6 +92,7 @@
<ClInclude Include="inc\indeo.h" /> <ClInclude Include="inc\indeo.h" />
<ClInclude Include="inc\ini.h" /> <ClInclude Include="inc\ini.h" />
<ClInclude Include="inc\keyboard.h" /> <ClInclude Include="inc\keyboard.h" />
<ClInclude Include="inc\palette.h" />
<ClInclude Include="inc\patch.h" /> <ClInclude Include="inc\patch.h" />
<ClInclude Include="inc\utils.h" /> <ClInclude Include="inc\utils.h" />
<ClInclude Include="inc\hook.h" /> <ClInclude Include="inc\hook.h" />
@ -222,7 +226,7 @@
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
<AdditionalDependencies>dbghelp.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>avifil32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>exports.def</ModuleDefinitionFile> <ModuleDefinitionFile>exports.def</ModuleDefinitionFile>
</Link> </Link>
<PostBuildEvent> <PostBuildEvent>
@ -264,7 +268,7 @@ echo #define GIT_BRANCH "%GIT_BRANCH%" &gt;&gt; %DST_FILE%
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences> <OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>avifil32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>exports.def</ModuleDefinitionFile> <ModuleDefinitionFile>exports.def</ModuleDefinitionFile>
</Link> </Link>
<PostBuildEvent> <PostBuildEvent>
@ -306,7 +310,7 @@ echo #define GIT_BRANCH "%GIT_BRANCH%" &gt;&gt; %DST_FILE%
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences> <OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>avifil32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>exports.def</ModuleDefinitionFile> <ModuleDefinitionFile>exports.def</ModuleDefinitionFile>
</Link> </Link>
<PostBuildEvent> <PostBuildEvent>
@ -348,7 +352,7 @@ echo #define GIT_BRANCH "%GIT_BRANCH%" &gt;&gt; %DST_FILE%
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences> <OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>dbghelp.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>avifil32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>exports.def</ModuleDefinitionFile> <ModuleDefinitionFile>exports.def</ModuleDefinitionFile>
</Link> </Link>
<PostBuildEvent> <PostBuildEvent>
@ -390,7 +394,7 @@ echo #define GIT_BRANCH "%GIT_BRANCH%" &gt;&gt; %DST_FILE%
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences> <OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>dbghelp.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>avifil32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>exports.def</ModuleDefinitionFile> <ModuleDefinitionFile>exports.def</ModuleDefinitionFile>
</Link> </Link>
<PostBuildEvent> <PostBuildEvent>

View file

@ -168,6 +168,9 @@
<ClCompile Include="src\keyboard.c"> <ClCompile Include="src\keyboard.c">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="src\delay_imports.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="inc\debug.h"> <ClInclude Include="inc\debug.h">
@ -293,6 +296,15 @@
<ClInclude Include="inc\keyboard.h"> <ClInclude Include="inc\keyboard.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="inc\palette.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\d3dcaps.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\delay_imports.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ResourceCompile Include="res.rc"> <ResourceCompile Include="res.rc">

View file

@ -9,7 +9,6 @@
#include <SysUtils.hpp> #include <SysUtils.hpp>
#include <Registry.hpp> #include <Registry.hpp>
#include <System.Hash.hpp> #include <System.Hash.hpp>
#include <VersionHelpers.h>
#include "ConfigFormUnit.h" #include "ConfigFormUnit.h"
//--------------------------------------------------------------------------- //---------------------------------------------------------------------------
#pragma package(smart_init) #pragma package(smart_init)
@ -132,31 +131,31 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
ConfigForm->Caption = L"cnc-ddraw 配置"; ConfigForm->Caption = L"cnc-ddraw 配置";
DisplayBtn->Caption = L"显示设置"; DisplayBtn->Caption = L"显示设置";
AdvancedBtn->Caption = L"高级设置"; AdvancedBtn->Caption = L"高级设置";
HotkeyBtn->Caption = L"键设置"; HotkeyBtn->Caption = L"快捷键设置";
CompatibilityBtn->Caption = L"兼容性设置"; CompatibilityBtn->Caption = L"兼容性设置";
RestoreDefaultsBtn->Caption = L"恢复默认设置"; RestoreDefaultsBtn->Caption = L"恢复默认设置";
PresentationLbl->Caption = L"显示方式"; PresentationLbl->Caption = L"显示方式";
MaintasLbl->Caption = L"保持纵横"; MaintasLbl->Caption = L"保持宽高";
VsyncLbl->Caption = L"打开垂直同步"; VsyncLbl->Caption = L"启用垂直同步";
AdjmouseLbl->Caption = L"调整鼠标灵敏度"; AdjmouseLbl->Caption = L"调整鼠标灵敏度";
DevmodeLbl->Caption = L"锁定光标到窗口/屏幕"; DevmodeLbl->Caption = L"将光标锁定到窗口/屏幕";
RendererLbl->Caption = L"渲染器"; RendererLbl->Caption = L"渲染器";
BorderLbl->Caption = L"在窗口模式下显示窗口边框"; BorderLbl->Caption = L"在窗口模式下显示窗口边框";
SavesettingsLbl->Caption = L"记住窗口位置和大小"; SavesettingsLbl->Caption = L"记住窗口位置和大小";
ShaderLbl->Caption = L"OpenGL着色器"; ShaderLbl->Caption = L"OpenGL 着色器";
MaxfpsLbl->Caption = L"限制帧"; MaxfpsLbl->Caption = L"限制帧";
BoxingLbl->Caption = L"打开窗盒显示/整数缩放"; BoxingLbl->Caption = L"启用整数缩放";
ToggleWindowedLbl->Caption = L"切换窗口模式"; ToggleWindowedLbl->Caption = L"切换窗口模式";
MaximizeWindowLbl->Caption = L"最大化窗口"; MaximizeWindowLbl->Caption = L"最大化窗口";
UnlockCursor1Lbl->Caption = L"解锁光标 1"; UnlockCursor1Lbl->Caption = L"解锁光标 1";
UnlockCursor2Lbl->Caption = L"解锁光标 2"; UnlockCursor2Lbl->Caption = L"解锁光标 2";
ScreenshotLbl->Caption = L""; ScreenshotLbl->Caption = L"";
MaxgameticksLbl->Caption = L"限制游戏速"; MaxgameticksLbl->Caption = L"限制游戏速";
NoactivateappLbl->Caption = L"修复损坏的Alt+Tab功能"; NoactivateappLbl->Caption = L"修复损坏的Alt+Tab功能";
ResolutionsLbl->Caption = L"解锁其他屏幕分辨率"; ResolutionsLbl->Caption = L"解锁额外的屏幕分辨率";
MinfpsLbl->Caption = L"强制高FPS / 修复使用Freesync/G-Sync的卡顿问题"; MinfpsLbl->Caption = L"强制高 FPS / 修复 Freesync/G-Sync 卡顿";
SinglecpuLbl->Caption = L"修复性能不佳和声音问题"; SinglecpuLbl->Caption = L"修复性能和声音问题";
NonexclusiveLbl->Caption = L"修复不显示的视频/UI元素"; NonexclusiveLbl->Caption = L"修复不显示的视频/UI 元素";
RendererCbx->Items->Clear(); RendererCbx->Items->Clear();
RendererCbx->AddItem(L"自动", NULL); RendererCbx->AddItem(L"自动", NULL);
@ -173,25 +172,26 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
MaxgameticksCbx->Items->Clear(); MaxgameticksCbx->Items->Clear();
MaxgameticksCbx->AddItem(L"无限制", NULL); MaxgameticksCbx->AddItem(L"无限制", NULL);
MaxgameticksCbx->AddItem(L"与显示器刷新率同步", NULL); MaxgameticksCbx->AddItem(L"与显示器刷新率同步", NULL);
MaxgameticksCbx->AddItem(L"模拟60hz刷新率显示器", NULL); MaxgameticksCbx->AddItem(L"模拟 60hz 刷新率显示器", NULL);
MaxgameticksCbx->AddItem(L"1000tick每秒", NULL); MaxgameticksCbx->AddItem(L"1000每秒", NULL);
MaxgameticksCbx->AddItem(L"500tick每秒", NULL); MaxgameticksCbx->AddItem(L"500每秒", NULL);
MaxgameticksCbx->AddItem(L"250tick每秒", NULL); MaxgameticksCbx->AddItem(L"250每秒", NULL);
MaxgameticksCbx->AddItem(L"125tick每秒", NULL); MaxgameticksCbx->AddItem(L"125每秒", NULL);
MaxgameticksCbx->AddItem(L"60tick每秒", NULL); MaxgameticksCbx->AddItem(L"60每秒", NULL);
MaxgameticksCbx->AddItem(L"30tick每秒", NULL); MaxgameticksCbx->AddItem(L"30每秒", NULL);
MaxgameticksCbx->AddItem(L"25tick每秒", NULL); MaxgameticksCbx->AddItem(L"25每秒", NULL);
MaxgameticksCbx->AddItem(L"15tick每秒", NULL); MaxgameticksCbx->AddItem(L"15每秒", NULL);
System::UnicodeString shaderHint = System::UnicodeString shaderHint =
L"某些着色器仅在打开放大功能时生效。\n\n"; L"一些着色器只有在启用放大时才有效。\n\n";
System::UnicodeString upscaleHint = System::UnicodeString upscaleHint =
L"必须打开放大功能才能使此设置生效。\n\n"; L"必须启用放大才能使此设置生效。\n\n";
System::UnicodeString enableUpscaleHint = System::UnicodeString enableUpscaleHint =
L"要打开放大功能,请将显示方式设置为‘无边框’或‘拉伸至全屏’。\n" L"要启用放大,请将显示方式设置为“无边框” \n"
"对于‘窗口化’显示方式,您必须调整窗口大小或最大化窗口。"; "或“拉伸至全屏”。对于“窗口化”, \n"
"你必须调整窗口大小或将窗口开启最大化。";
ShaderLbl->Hint = shaderHint + enableUpscaleHint; ShaderLbl->Hint = shaderHint + enableUpscaleHint;
ShaderD3DCbx->Hint = shaderHint + enableUpscaleHint; ShaderD3DCbx->Hint = shaderHint + enableUpscaleHint;
@ -773,6 +773,87 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
BoxingLbl->Hint = upscaleHint + enableUpscaleHint; BoxingLbl->Hint = upscaleHint + enableUpscaleHint;
BoxingChk->Hint = upscaleHint + enableUpscaleHint; BoxingChk->Hint = upscaleHint + enableUpscaleHint;
} }
else if (lang == "polish" || (lang == "auto" && priID == LANG_POLISH)) {
LanguageImg->Visible = true;
/* -polish - made by WaRzillA @ github */
ConfigForm->Caption = L"Konfiguracja cnc-ddraw";
DisplayBtn->Caption = L"Ustawienia wyświetlania";
AdvancedBtn->Caption = L"Ustawienia zaawansowane";
HotkeyBtn->Caption = L"Skróty klawiaturowe";
CompatibilityBtn->Caption = L"Ustawienia kompatybilności";
RestoreDefaultsBtn->Caption = L"Przywróć ustawienia domyślne";
PresentationLbl->Caption = L"Tryb wyświetlania";
MaintasLbl->Caption = L"Zachowaj proporcje obrazu";
VsyncLbl->Caption = L"Włącz VSync";
AdjmouseLbl->Caption = L"Dostosuj czułość myszy";
DevmodeLbl->Caption = L"Zablokuj kursor w oknie/na ekranie";
RendererLbl->Caption = L"Silnik renderowania";
BorderLbl->Caption = L"Pokaż ramki okna w trybie okienkowym";
SavesettingsLbl->Caption = L"Zapamiętaj pozycję i rozmiar okna";
ShaderLbl->Caption = L"Shader OpenGL";
MaxfpsLbl->Caption = L"Ogranicz liczbę klatek na sekundę";
BoxingLbl->Caption = L"Włącz windowboxing / integer scaling ";
ToggleWindowedLbl->Caption = L"Przełącz na tryb okienkowy";
MaximizeWindowLbl->Caption = L"Maksymalizuj okno";
UnlockCursor1Lbl->Caption = L"Odblokuj kursor 1";
UnlockCursor2Lbl->Caption = L"Odblokuj kursor 2";
ScreenshotLbl->Caption = L"Zrzut ekranu";
MaxgameticksLbl->Caption = L"Ogranicz prędkość gry";
NoactivateappLbl->Caption = L"Napraw nieprawidłowe działanie Alt+Tab";
ResolutionsLbl->Caption = L"Odblokuj dodatkowe rozdzielczości ekranu";
MinfpsLbl->Caption = L"Wymuś wysokie FPS / Napraw zacinanie Freesync/G-Sync";
SinglecpuLbl->Caption = L"Napraw problemy z wydajnością i dźwiękiem";
NonexclusiveLbl->Caption = L"Napraw niewidoczne filmy / elementy interfejsu";
RendererCbx->Items->Clear();
RendererCbx->AddItem(L"Automatyczny", NULL);
RendererCbx->AddItem(L"Direct3D 9", NULL);
RendererCbx->AddItem(L"OpenGL", NULL);
RendererCbx->AddItem(L"GDI", NULL);
PresentationCbx->Items->Clear();
PresentationCbx->AddItem(L"Pełny ekran", NULL);
PresentationCbx->AddItem(L"Pełny ekran z upscalingiem", NULL);
PresentationCbx->AddItem(L"Tryb bezramkowy", NULL);
PresentationCbx->AddItem(L"Tryb okienkowy", NULL);
MaxgameticksCbx->Items->Clear();
MaxgameticksCbx->AddItem(L"Bez limitu", NULL);
MaxgameticksCbx->AddItem(L"Synchronizacja z odświeżaniem monitora", NULL);
MaxgameticksCbx->AddItem(L"Symulacja monitora 60 Hz", NULL);
MaxgameticksCbx->AddItem(L"1000 tików na sekundę", NULL);
MaxgameticksCbx->AddItem(L"500 tików na sekundę", NULL);
MaxgameticksCbx->AddItem(L"250 tików na sekundę", NULL);
MaxgameticksCbx->AddItem(L"125 tików na sekundę", NULL);
MaxgameticksCbx->AddItem(L"60 tików na sekundę", NULL);
MaxgameticksCbx->AddItem(L"30 tików na sekundę", NULL);
MaxgameticksCbx->AddItem(L"25 tików na sekundę", NULL);
MaxgameticksCbx->AddItem(L"15 tików na sekundę", NULL);
System::UnicodeString shaderHint =
L"Niektóre shadery działają tylko wtedy, gdy włączone jest skalowanie. \n\n";
System::UnicodeString upscaleHint =
L"Skalowanie musi być włączone, aby ta opcja działała. \n\n";
System::UnicodeString enableUpscaleHint =
L"Aby włączyć skalowanie, ustaw tryb wyświetlania na 'Tryb bezramkowy' \n"
"lub 'Pełny ekran z upscalingiem'. Dla 'Tryb okienkowy' \n"
"musisz zmienić rozmiar lub zmaksymalizować okno.";
ShaderLbl->Hint = shaderHint + enableUpscaleHint;
ShaderD3DCbx->Hint = shaderHint + enableUpscaleHint;
ShaderCbx->Hint = shaderHint + enableUpscaleHint;
MaintasLbl->Hint = upscaleHint + enableUpscaleHint;
MaintasChk->Hint = upscaleHint + enableUpscaleHint;
AdjmouseLbl->Hint = upscaleHint + enableUpscaleHint;
AdjmouseChk->Hint = upscaleHint + enableUpscaleHint;
BoxingLbl->Hint = upscaleHint + enableUpscaleHint;
BoxingChk->Hint = upscaleHint + enableUpscaleHint;
}
else { else {
IsEnglish = true; IsEnglish = true;
@ -825,6 +906,12 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
LanguageImg->Picture->Graphic = png; LanguageImg->Picture->Graphic = png;
LanguageImg->Visible = true; LanguageImg->Visible = true;
} }
else if (priID == LANG_POLISH) {
TPngImage *png = new TPngImage();
png->LoadFromResourceName((int)HInstance, "PngImage_PL");
LanguageImg->Picture->Graphic = png;
LanguageImg->Visible = true;
}
} catch (...) { } catch (...) {
} }
@ -1187,7 +1274,7 @@ void __fastcall TConfigForm::FormCreate(TObject *Sender)
MinfpsChk->State = Minfps != 0 ? tssOn : tssOff; MinfpsChk->State = Minfps != 0 ? tssOn : tssOff;
SinglecpuChk->State = GetBool(ini, "singlecpu", true) ? tssOff : tssOn; SinglecpuChk->State = GetBool(ini, "singlecpu", true) ? tssOff : tssOn;
NonexclusiveChk->State = GetBool(ini, "nonexclusive", false) ? tssOn : tssOff; NonexclusiveChk->State = GetBool(ini, "nonexclusive", true) ? tssOn : tssOff;
CompatibilityBtn->Visible = !GetBool(ini, "hide_compat_tab", false); CompatibilityBtn->Visible = !GetBool(ini, "hide_compat_tab", false);
@ -1198,11 +1285,6 @@ void __fastcall TConfigForm::FormCreate(TObject *Sender)
delete ini; delete ini;
VsyncChk->Enabled = VsyncAllowed();
if (!VsyncChk->Enabled) {
VsyncChk->State = tssOff;
}
Initialized = true; Initialized = true;
} }
@ -1624,31 +1706,8 @@ bool TConfigForm::GetBool(TIniFile *ini, System::UnicodeString key, bool defValu
return s == "true" || s == "yes" || s == "1"; return s == "true" || s == "yes" || s == "1";
} }
bool TConfigForm::VsyncAllowed()
{
if (GetProcAddress(GetModuleHandleW(L"ntdll.dll"), "wine_get_version")) {
return true;
}
if (!IsWindows8OrGreater()) {
return true;
}
if (NonexclusiveChk->State == tssOff &&
(PresentationCbx->ItemIndex == 0 || PresentationCbx->ItemIndex == 1)) {
return true;
}
return false;
}
void __fastcall TConfigForm::PresentationCbxChange(TObject *Sender) void __fastcall TConfigForm::PresentationCbxChange(TObject *Sender)
{ {
VsyncChk->Enabled = VsyncAllowed();
if (!VsyncChk->Enabled) {
VsyncChk->State = tssOff;
}
SaveSettings(); SaveSettings();
} }
@ -1757,11 +1816,6 @@ void __fastcall TConfigForm::SinglecpuChkClick(TObject *Sender)
void __fastcall TConfigForm::NonexclusiveChkClick(TObject *Sender) void __fastcall TConfigForm::NonexclusiveChkClick(TObject *Sender)
{ {
VsyncChk->Enabled = VsyncAllowed();
if (!VsyncChk->Enabled) {
VsyncChk->State = tssOff;
}
SaveSettings(); SaveSettings();
} }

View file

@ -2677,7 +2677,7 @@ object ConfigForm: TConfigForm
61C0650530766087F0B9DE67A1EF3B173173597F3B695CC608E0B202F8FC22D7 61C0650530766087F0B9DE67A1EF3B173173597F3B695CC608E0B202F8FC22D7
BBBF4CD8CBB88CCBB88CCBB88CCBB88CCBB88CCBB88CCBB88CCBB88CCBB88CCB BBBF4CD8CBB88CCBB88CCBB88CCBB88CCBB88CCBB88CCBB88CCBB88CCBB88CCB
B88CB18EFF1FA2974C1C31AF16A40000000049454E44AE426082} B88CB18EFF1FA2974C1C31AF16A40000000049454E44AE426082}
Position = poDesktopCenter Position = poScreenCenter
OnActivate = FormActivate OnActivate = FormActivate
OnCreate = FormCreate OnCreate = FormCreate
DesignSize = ( DesignSize = (

View file

@ -118,7 +118,6 @@ private: // Benutzer-Deklarationen
virtual void __fastcall CreateParams(TCreateParams & Params); virtual void __fastcall CreateParams(TCreateParams & Params);
void SaveSettings(); void SaveSettings();
bool GetBool(TIniFile *ini, System::UnicodeString key, bool defValue); bool GetBool(TIniFile *ini, System::UnicodeString key, bool defValue);
bool VsyncAllowed();
void ApplyTranslation(TIniFile *ini); void ApplyTranslation(TIniFile *ini);
System::UnicodeString GetKeyText(WORD key); System::UnicodeString GetKeyText(WORD key);
WORD GetKeyCode(System::UnicodeString text); WORD GetKeyCode(System::UnicodeString text);

BIN
config/Resources/pl.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 374 B

View file

@ -227,6 +227,10 @@
<ResourceType>RCDATA</ResourceType> <ResourceType>RCDATA</ResourceType>
<ResourceId>PngImage_IT</ResourceId> <ResourceId>PngImage_IT</ResourceId>
</RcItem> </RcItem>
<RcItem Include="Resources\pl.png">
<ResourceType>RCDATA</ResourceType>
<ResourceId>PngImage_PL</ResourceId>
</RcItem>
<RcItem Include="Resources\RU.png"> <RcItem Include="Resources\RU.png">
<ResourceType>RCDATA</ResourceType> <ResourceType>RCDATA</ResourceType>
<ResourceId>PngImage_RU</ResourceId> <ResourceId>PngImage_RU</ResourceId>
@ -364,7 +368,7 @@
<DeployFile LocalName=".\Win32\Release\cnc-ddraw config.exe" Configuration="Release" Class="ProjectOutput"/> <DeployFile LocalName=".\Win32\Release\cnc-ddraw config.exe" Configuration="Release" Class="ProjectOutput"/>
<DeployFile LocalName=".\Win32\Release\cnc-ddraw config.exe" Configuration="Release" Class="ProjectOutput"> <DeployFile LocalName=".\Win32\Release\cnc-ddraw config.exe" Configuration="Release" Class="ProjectOutput">
<Platform Name="Win32"> <Platform Name="Win32">
<RemoteName>cnc-ddraw_config.exe</RemoteName> <RemoteName>cnc-ddraw config.exe</RemoteName>
<Overwrite>true</Overwrite> <Overwrite>true</Overwrite>
</Platform> </Platform>
</DeployFile> </DeployFile>
@ -430,6 +434,12 @@
<Overwrite>true</Overwrite> <Overwrite>true</Overwrite>
</Platform> </Platform>
</DeployFile> </DeployFile>
<DeployFile LocalName="Resources\pl.png" Configuration="Release" Class="ProjectFile">
<Platform Name="Win32">
<RemoteDir>.\</RemoteDir>
<Overwrite>true</Overwrite>
</Platform>
</DeployFile>
<DeployClass Name="AdditionalDebugSymbols"> <DeployClass Name="AdditionalDebugSymbols">
<Platform Name="iOSSimulator"> <Platform Name="iOSSimulator">
<Operation>1</Operation> <Operation>1</Operation>

View file

@ -67,4 +67,15 @@ int WINAPI _tWinMain(HINSTANCE, HINSTANCE, LPTSTR, int)
} }
return 0; return 0;
} }
// dummy functions to avoid Wtsapi32.dll imports
EXTERN_C BOOL WINAPI WTSRegisterSessionNotification(HWND hWnd, DWORD dwFlags)
{
return TRUE;
}
EXTERN_C BOOL WINAPI WTSUnRegisterSessionNotification(HWND hWnd)
{
return TRUE;
}
//--------------------------------------------------------------------------- //---------------------------------------------------------------------------

View file

@ -4,6 +4,7 @@ PngImage_ES RCDATA "Resources\\ES.png"
PngImage_FR RCDATA "Resources\\fr.png" PngImage_FR RCDATA "Resources\\fr.png"
PngImage_HU RCDATA "Resources\\hu.png" PngImage_HU RCDATA "Resources\\hu.png"
PngImage_IT RCDATA "Resources\\IT.png" PngImage_IT RCDATA "Resources\\IT.png"
PngImage_PL RCDATA "Resources\\pl.png"
PngImage_RU RCDATA "Resources\\RU.png" PngImage_RU RCDATA "Resources\\RU.png"
PngImage_US RCDATA "Resources\\US.png" PngImage_US RCDATA "Resources\\US.png"
PngImage_VN RCDATA "Resources\\VN.png" PngImage_VN RCDATA "Resources\\VN.png"

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@ -3,6 +3,7 @@
#define WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN
#include <windows.h> #include <windows.h>
#include "d3dcaps.h"
DEFINE_GUID(IID_IDirect3D, 0x3BBA0080, 0x2421, 0x11CF, 0xA3, 0x1A, 0x00, 0xAA, 0x00, 0xB9, 0x33, 0x56); DEFINE_GUID(IID_IDirect3D, 0x3BBA0080, 0x2421, 0x11CF, 0xA3, 0x1A, 0x00, 0xAA, 0x00, 0xB9, 0x33, 0x56);
@ -10,6 +11,9 @@ DEFINE_GUID(IID_IDirect3D2, 0x6aae1ec1, 0x662a, 0x11d0, 0x88, 0x9d, 0x00, 0xaa,
DEFINE_GUID(IID_IDirect3D3, 0xbb223240, 0xe72b, 0x11d0, 0xa9, 0xb4, 0x00, 0xaa, 0x00, 0xc0, 0x99, 0x3e); DEFINE_GUID(IID_IDirect3D3, 0xbb223240, 0xe72b, 0x11d0, 0xa9, 0xb4, 0x00, 0xaa, 0x00, 0xc0, 0x99, 0x3e);
DEFINE_GUID(IID_IDirect3D7, 0xf5049e77, 0x4861, 0x11d2, 0xa4, 0x7, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8); DEFINE_GUID(IID_IDirect3D7, 0xf5049e77, 0x4861, 0x11d2, 0xa4, 0x7, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8);
DEFINE_GUID(IID_IDirect3DNullDevice, 0x8767df22, 0xbacc, 0x11d1, 0x89, 0x69, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8);
#define DECLARE_D3D_INTERFACE(iface) typedef struct iface { \ #define DECLARE_D3D_INTERFACE(iface) typedef struct iface { \
struct iface##Vtbl FAR* lpVtbl; \ struct iface##Vtbl FAR* lpVtbl; \
ULONG ref; \ ULONG ref; \
@ -17,7 +21,6 @@ DEFINE_GUID(IID_IDirect3D7, 0xf5049e77, 0x4861, 0x11d2, 0xa4, 0x7, 0x0, 0xa0, 0x
typedef struct iface##Vtbl iface##Vtbl; \ typedef struct iface##Vtbl iface##Vtbl; \
struct iface##Vtbl struct iface##Vtbl
/* IID_IDirect3D */ /* IID_IDirect3D */
DECLARE_D3D_INTERFACE(IDirect3DImpl) DECLARE_D3D_INTERFACE(IDirect3DImpl)
@ -27,7 +30,7 @@ DECLARE_D3D_INTERFACE(IDirect3DImpl)
ULONG(__stdcall * Release) (IDirect3DImpl*); ULONG(__stdcall * Release) (IDirect3DImpl*);
HRESULT(__stdcall * Initialize)(IDirect3DImpl*, int); HRESULT(__stdcall * Initialize)(IDirect3DImpl*, int);
HRESULT(__stdcall * EnumDevices)(IDirect3DImpl*, int, int); HRESULT(__stdcall * EnumDevices)(IDirect3DImpl*, LPD3DENUMDEVICESCALLBACK, LPVOID);
HRESULT(__stdcall * CreateLight)(IDirect3DImpl*, int, int); HRESULT(__stdcall * CreateLight)(IDirect3DImpl*, int, int);
HRESULT(__stdcall * CreateMaterial)(IDirect3DImpl*, int, int); HRESULT(__stdcall * CreateMaterial)(IDirect3DImpl*, int, int);
HRESULT(__stdcall * CreateViewport)(IDirect3DImpl*, int, int); HRESULT(__stdcall * CreateViewport)(IDirect3DImpl*, int, int);
@ -44,7 +47,7 @@ DECLARE_D3D_INTERFACE(IDirect3D2Impl)
ULONG(__stdcall * AddRef) (IDirect3D2Impl*); ULONG(__stdcall * AddRef) (IDirect3D2Impl*);
ULONG(__stdcall * Release) (IDirect3D2Impl*); ULONG(__stdcall * Release) (IDirect3D2Impl*);
HRESULT(__stdcall * EnumDevices)(IDirect3D2Impl*, int, int); HRESULT(__stdcall * EnumDevices)(IDirect3D2Impl*, LPD3DENUMDEVICESCALLBACK, LPVOID);
HRESULT(__stdcall * CreateLight)(IDirect3D2Impl*, int, int); HRESULT(__stdcall * CreateLight)(IDirect3D2Impl*, int, int);
HRESULT(__stdcall * CreateMaterial)(IDirect3D2Impl*, int, int); HRESULT(__stdcall * CreateMaterial)(IDirect3D2Impl*, int, int);
HRESULT(__stdcall * CreateViewport)(IDirect3D2Impl*, int, int); HRESULT(__stdcall * CreateViewport)(IDirect3D2Impl*, int, int);
@ -62,7 +65,7 @@ DECLARE_D3D_INTERFACE(IDirect3D3Impl)
ULONG(__stdcall * AddRef) (IDirect3D3Impl*); ULONG(__stdcall * AddRef) (IDirect3D3Impl*);
ULONG(__stdcall * Release) (IDirect3D3Impl*); ULONG(__stdcall * Release) (IDirect3D3Impl*);
HRESULT(__stdcall * EnumDevices)(IDirect3D3Impl*, int, int); HRESULT(__stdcall * EnumDevices)(IDirect3D3Impl*, LPD3DENUMDEVICESCALLBACK, LPVOID);
HRESULT(__stdcall * CreateLight)(IDirect3D3Impl*, int, int); HRESULT(__stdcall * CreateLight)(IDirect3D3Impl*, int, int);
HRESULT(__stdcall * CreateMaterial)(IDirect3D3Impl*, int, int); HRESULT(__stdcall * CreateMaterial)(IDirect3D3Impl*, int, int);
HRESULT(__stdcall * CreateViewport)(IDirect3D3Impl*, int, int); HRESULT(__stdcall * CreateViewport)(IDirect3D3Impl*, int, int);
@ -83,7 +86,7 @@ DECLARE_D3D_INTERFACE(IDirect3D7Impl)
ULONG(__stdcall * AddRef) (IDirect3D7Impl*); ULONG(__stdcall * AddRef) (IDirect3D7Impl*);
ULONG(__stdcall * Release) (IDirect3D7Impl*); ULONG(__stdcall * Release) (IDirect3D7Impl*);
HRESULT(__stdcall * EnumDevices)(IDirect3D7Impl*, int, int); HRESULT(__stdcall * EnumDevices)(IDirect3D7Impl*, LPD3DENUMDEVICESCALLBACK7, LPVOID);
HRESULT(__stdcall * CreateDevice)(IDirect3D7Impl*, int, int, int); HRESULT(__stdcall * CreateDevice)(IDirect3D7Impl*, int, int, int);
HRESULT(__stdcall * CreateVertexBuffer)(IDirect3D7Impl*, int, int, int); HRESULT(__stdcall * CreateVertexBuffer)(IDirect3D7Impl*, int, int, int);
HRESULT(__stdcall * EnumZBufferFormats)(IDirect3D7Impl*, int, int, int); HRESULT(__stdcall * EnumZBufferFormats)(IDirect3D7Impl*, int, int, int);

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@ -9,6 +9,11 @@
#include "IDirectDraw.h" #include "IDirectDraw.h"
typedef struct DDBITMAPINFO{
BITMAPINFOHEADER bmiHeader;
RGBQUAD bmiColors[256];
} DDBITMAPINFO;
struct IDirectDrawSurfaceImpl; struct IDirectDrawSurfaceImpl;
struct IDirectDrawSurfaceImplVtbl; struct IDirectDrawSurfaceImplVtbl;
@ -18,9 +23,9 @@ typedef struct IDirectDrawSurfaceImpl
ULONG ref; ULONG ref;
DWORD bpp;
DWORD width; DWORD width;
DWORD height; DWORD height;
DWORD bpp;
DWORD size; DWORD size;
DWORD flags; DWORD flags;
DWORD caps; DWORD caps;
@ -28,6 +33,8 @@ typedef struct IDirectDrawSurfaceImpl
CRITICAL_SECTION cs; CRITICAL_SECTION cs;
IDirectDrawPaletteImpl* palette; IDirectDrawPaletteImpl* palette;
PALETTEENTRY selected_pal[256];
UINT selected_pal_count;
void* surface; void* surface;
HANDLE mapping; HANDLE mapping;

View file

@ -42,6 +42,8 @@ typedef struct CNCDDRAWCONFIG
int d3d9_filter; int d3d9_filter;
int anti_aliased_fonts_min_size; int anti_aliased_fonts_min_size;
int min_font_size; int min_font_size;
int center_window;
char inject_resolution[128];
BOOL vhack; BOOL vhack;
char screenshot_dir[MAX_PATH]; char screenshot_dir[MAX_PATH];
BOOL toggle_borderless; BOOL toggle_borderless;
@ -57,36 +59,37 @@ typedef struct CNCDDRAWCONFIG
BOOL singlecpu; BOOL singlecpu;
int resolutions; int resolutions;
int fixchilds; int fixchilds;
BOOL hook_peekmessage;
/* Undocumented settings */ /* Undocumented settings */
BOOL releasealt; BOOL fix_alt_key_stuck;
BOOL fixnotresponding; BOOL fix_not_responding;
int hook; BOOL no_compat_warning;
int guard_lines; int guard_lines;
int max_resolutions; int max_resolutions;
BOOL lock_surfaces; BOOL lock_surfaces;
BOOL flipclear; BOOL flipclear;
BOOL fixmousehook;
BOOL rgb555; BOOL rgb555;
BOOL no_dinput_hook; BOOL no_dinput_hook;
int refresh_rate;
char inject_resolution[128];
BOOL direct3d_passthrough;
BOOL center_cursor_fix; BOOL center_cursor_fix;
char fake_mode[128]; char fake_mode[128];
BOOL wine_allow_resize;
BOOL lock_mouse_top_left; BOOL lock_mouse_top_left;
BOOL no_compat_warning;
BOOL remove_menu;
char win_version[32]; char win_version[32];
int hook;
BOOL limit_gdi_handles;
BOOL remove_menu;
int refresh_rate;
int terminate_process;
/* Hotkeys */ /* Hotkeys */
struct struct
{ {
int toggle_fullscreen; int toggle_fullscreen;
int toggle_fullscreen2;
int toggle_maximize; int toggle_maximize;
int toggle_maximize2;
int unlock_cursor1; int unlock_cursor1;
int unlock_cursor2; int unlock_cursor2;
int screenshot; int screenshot;
@ -100,8 +103,10 @@ typedef struct CNCDDRAWCONFIG
BOOL stronghold_hack; BOOL stronghold_hack;
BOOL mgs_hack; BOOL mgs_hack;
BOOL tlc_hack; BOOL tlc_hack;
BOOL homm_hack;
BOOL carma95_hack; BOOL carma95_hack;
BOOL sirtech_hack;
BOOL flightsim98_hack;
BOOL darkcolony_hack;
} CNCDDRAWCONFIG; } CNCDDRAWCONFIG;

View file

@ -6,5 +6,6 @@
unsigned long Crc32_ComputeBuf(unsigned long inCrc32, const void* buf, size_t bufLen); unsigned long Crc32_ComputeBuf(unsigned long inCrc32, const void* buf, size_t bufLen);
unsigned long Crc32_FromFile(unsigned long crc32, char* filename);
#endif #endif

607
inc/d3dcaps.h Normal file
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@ -0,0 +1,607 @@
/*==========================================================================;
*
* Copyright (C) Microsoft Corporation. All Rights Reserved.
*
* File: d3dcaps.h
* Content: Direct3D capabilities include file
*
***************************************************************************/
#ifndef _D3DCAPS_H
#define _D3DCAPS_H
/*
* Pull in DirectDraw include file automatically:
*/
#include "ddraw.h"
#ifndef DIRECT3D_VERSION
#define DIRECT3D_VERSION 0x0700
#endif
#if defined(_X86_) || defined(_IA64_)
#pragma pack(4)
#endif
/* Description of capabilities of transform */
typedef struct _D3DTRANSFORMCAPS {
DWORD dwSize;
DWORD dwCaps;
} D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
#define D3DTRANSFORMCAPS_CLIP 0x00000001L /* Will clip whilst transforming */
/* Description of capabilities of lighting */
typedef struct _D3DLIGHTINGCAPS {
DWORD dwSize;
DWORD dwCaps; /* Lighting caps */
DWORD dwLightingModel; /* Lighting model - RGB or mono */
DWORD dwNumLights; /* Number of lights that can be handled */
} D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
#define D3DLIGHTINGMODEL_RGB 0x00000001L
#define D3DLIGHTINGMODEL_MONO 0x00000002L
#define D3DLIGHTCAPS_POINT 0x00000001L /* Point lights supported */
#define D3DLIGHTCAPS_SPOT 0x00000002L /* Spot lights supported */
#define D3DLIGHTCAPS_DIRECTIONAL 0x00000004L /* Directional lights supported */
#if(DIRECT3D_VERSION < 0x700)
#define D3DLIGHTCAPS_PARALLELPOINT 0x00000008L /* Parallel point lights supported */
#endif
#if(DIRECT3D_VERSION < 0x500)
#define D3DLIGHTCAPS_GLSPOT 0x00000010L /* GL syle spot lights supported */
#endif
/* Description of capabilities for each primitive type */
typedef struct _D3DPrimCaps {
DWORD dwSize;
DWORD dwMiscCaps; /* Capability flags */
DWORD dwRasterCaps;
DWORD dwZCmpCaps;
DWORD dwSrcBlendCaps;
DWORD dwDestBlendCaps;
DWORD dwAlphaCmpCaps;
DWORD dwShadeCaps;
DWORD dwTextureCaps;
DWORD dwTextureFilterCaps;
DWORD dwTextureBlendCaps;
DWORD dwTextureAddressCaps;
DWORD dwStippleWidth; /* maximum width and height of */
DWORD dwStippleHeight; /* of supported stipple (up to 32x32) */
} D3DPRIMCAPS, *LPD3DPRIMCAPS;
/* D3DPRIMCAPS dwMiscCaps */
#define D3DPMISCCAPS_MASKPLANES 0x00000001L
#define D3DPMISCCAPS_MASKZ 0x00000002L
#define D3DPMISCCAPS_LINEPATTERNREP 0x00000004L
#define D3DPMISCCAPS_CONFORMANT 0x00000008L
#define D3DPMISCCAPS_CULLNONE 0x00000010L
#define D3DPMISCCAPS_CULLCW 0x00000020L
#define D3DPMISCCAPS_CULLCCW 0x00000040L
/* D3DPRIMCAPS dwRasterCaps */
#define D3DPRASTERCAPS_DITHER 0x00000001L
#define D3DPRASTERCAPS_ROP2 0x00000002L
#define D3DPRASTERCAPS_XOR 0x00000004L
#define D3DPRASTERCAPS_PAT 0x00000008L
#define D3DPRASTERCAPS_ZTEST 0x00000010L
#define D3DPRASTERCAPS_SUBPIXEL 0x00000020L
#define D3DPRASTERCAPS_SUBPIXELX 0x00000040L
#define D3DPRASTERCAPS_FOGVERTEX 0x00000080L
#define D3DPRASTERCAPS_FOGTABLE 0x00000100L
#define D3DPRASTERCAPS_STIPPLE 0x00000200L
#if(DIRECT3D_VERSION >= 0x0500)
#define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400L
#define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800L
#define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000L
#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000L
#define D3DPRASTERCAPS_ZBIAS 0x00004000L
#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000L
#define D3DPRASTERCAPS_FOGRANGE 0x00010000L
#define D3DPRASTERCAPS_ANISOTROPY 0x00020000L
#endif /* DIRECT3D_VERSION >= 0x0500 */
#if(DIRECT3D_VERSION >= 0x0600)
#define D3DPRASTERCAPS_WBUFFER 0x00040000L
#define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000L
#define D3DPRASTERCAPS_WFOG 0x00100000L
#define D3DPRASTERCAPS_ZFOG 0x00200000L
#endif /* DIRECT3D_VERSION >= 0x0600 */
/* D3DPRIMCAPS dwZCmpCaps, dwAlphaCmpCaps */
#define D3DPCMPCAPS_NEVER 0x00000001L
#define D3DPCMPCAPS_LESS 0x00000002L
#define D3DPCMPCAPS_EQUAL 0x00000004L
#define D3DPCMPCAPS_LESSEQUAL 0x00000008L
#define D3DPCMPCAPS_GREATER 0x00000010L
#define D3DPCMPCAPS_NOTEQUAL 0x00000020L
#define D3DPCMPCAPS_GREATEREQUAL 0x00000040L
#define D3DPCMPCAPS_ALWAYS 0x00000080L
/* D3DPRIMCAPS dwSourceBlendCaps, dwDestBlendCaps */
#define D3DPBLENDCAPS_ZERO 0x00000001L
#define D3DPBLENDCAPS_ONE 0x00000002L
#define D3DPBLENDCAPS_SRCCOLOR 0x00000004L
#define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008L
#define D3DPBLENDCAPS_SRCALPHA 0x00000010L
#define D3DPBLENDCAPS_INVSRCALPHA 0x00000020L
#define D3DPBLENDCAPS_DESTALPHA 0x00000040L
#define D3DPBLENDCAPS_INVDESTALPHA 0x00000080L
#define D3DPBLENDCAPS_DESTCOLOR 0x00000100L
#define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200L
#define D3DPBLENDCAPS_SRCALPHASAT 0x00000400L
#define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800L
#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000L
/* D3DPRIMCAPS dwShadeCaps */
#define D3DPSHADECAPS_COLORFLATMONO 0x00000001L
#define D3DPSHADECAPS_COLORFLATRGB 0x00000002L
#define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004L
#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008L
#define D3DPSHADECAPS_COLORPHONGMONO 0x00000010L
#define D3DPSHADECAPS_COLORPHONGRGB 0x00000020L
#define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040L
#define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080L
#define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100L
#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200L
#define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400L
#define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800L
#define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000L
#define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000L
#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000L
#define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000L
#define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000L
#define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000L
#define D3DPSHADECAPS_FOGFLAT 0x00040000L
#define D3DPSHADECAPS_FOGGOURAUD 0x00080000L
#define D3DPSHADECAPS_FOGPHONG 0x00100000L
/* D3DPRIMCAPS dwTextureCaps */
/*
* Perspective-correct texturing is supported
*/
#define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001L
/*
* Power-of-2 texture dimensions are required
*/
#define D3DPTEXTURECAPS_POW2 0x00000002L
/*
* Alpha in texture pixels is supported
*/
#define D3DPTEXTURECAPS_ALPHA 0x00000004L
/*
* Color-keyed textures are supported
*/
#define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008L
/*
* obsolete, see D3DPTADDRESSCAPS_BORDER
*/
#define D3DPTEXTURECAPS_BORDER 0x00000010L
/*
* Only square textures are supported
*/
#define D3DPTEXTURECAPS_SQUAREONLY 0x00000020L
#if(DIRECT3D_VERSION >= 0x0600)
/*
* Texture indices are not scaled by the texture size prior
* to interpolation.
*/
#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040L
/*
* Device can draw alpha from texture palettes
*/
#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080L
/*
* Device can use non-POW2 textures if:
* 1) D3DTEXTURE_ADDRESS is set to CLAMP for this texture's stage
* 2) D3DRS_WRAP(N) is zero for this texture's coordinates
* 3) mip mapping is not enabled (use magnification filter only)
*/
#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100L
#endif /* DIRECT3D_VERSION >= 0x0600 */
#if(DIRECT3D_VERSION >= 0x0700)
// 0x00000200L unused
/*
* Device can divide transformed texture coordinates by the
* COUNTth texture coordinate (can do D3DTTFF_PROJECTED)
*/
#define D3DPTEXTURECAPS_PROJECTED 0x00000400L
/*
* Device can do cubemap textures
*/
#define D3DPTEXTURECAPS_CUBEMAP 0x00000800L
#define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000L
#endif /* DIRECT3D_VERSION >= 0x0700 */
/* D3DPRIMCAPS dwTextureFilterCaps */
#define D3DPTFILTERCAPS_NEAREST 0x00000001L
#define D3DPTFILTERCAPS_LINEAR 0x00000002L
#define D3DPTFILTERCAPS_MIPNEAREST 0x00000004L
#define D3DPTFILTERCAPS_MIPLINEAR 0x00000008L
#define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010L
#define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020L
#if(DIRECT3D_VERSION >= 0x0600)
/* Device3 Min Filter */
#define D3DPTFILTERCAPS_MINFPOINT 0x00000100L
#define D3DPTFILTERCAPS_MINFLINEAR 0x00000200L
#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400L
/* Device3 Mip Filter */
#define D3DPTFILTERCAPS_MIPFPOINT 0x00010000L
#define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000L
/* Device3 Mag Filter */
#define D3DPTFILTERCAPS_MAGFPOINT 0x01000000L
#define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000L
#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000L
#define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000L
#define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000L
#endif /* DIRECT3D_VERSION >= 0x0600 */
/* D3DPRIMCAPS dwTextureBlendCaps */
#define D3DPTBLENDCAPS_DECAL 0x00000001L
#define D3DPTBLENDCAPS_MODULATE 0x00000002L
#define D3DPTBLENDCAPS_DECALALPHA 0x00000004L
#define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008L
#define D3DPTBLENDCAPS_DECALMASK 0x00000010L
#define D3DPTBLENDCAPS_MODULATEMASK 0x00000020L
#define D3DPTBLENDCAPS_COPY 0x00000040L
#if(DIRECT3D_VERSION >= 0x0500)
#define D3DPTBLENDCAPS_ADD 0x00000080L
#endif /* DIRECT3D_VERSION >= 0x0500 */
/* D3DPRIMCAPS dwTextureAddressCaps */
#define D3DPTADDRESSCAPS_WRAP 0x00000001L
#define D3DPTADDRESSCAPS_MIRROR 0x00000002L
#define D3DPTADDRESSCAPS_CLAMP 0x00000004L
#if(DIRECT3D_VERSION >= 0x0500)
#define D3DPTADDRESSCAPS_BORDER 0x00000008L
#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010L
#endif /* DIRECT3D_VERSION >= 0x0500 */
#if(DIRECT3D_VERSION >= 0x0600)
/* D3DDEVICEDESC dwStencilCaps */
#define D3DSTENCILCAPS_KEEP 0x00000001L
#define D3DSTENCILCAPS_ZERO 0x00000002L
#define D3DSTENCILCAPS_REPLACE 0x00000004L
#define D3DSTENCILCAPS_INCRSAT 0x00000008L
#define D3DSTENCILCAPS_DECRSAT 0x00000010L
#define D3DSTENCILCAPS_INVERT 0x00000020L
#define D3DSTENCILCAPS_INCR 0x00000040L
#define D3DSTENCILCAPS_DECR 0x00000080L
/* D3DDEVICEDESC dwTextureOpCaps */
#define D3DTEXOPCAPS_DISABLE 0x00000001L
#define D3DTEXOPCAPS_SELECTARG1 0x00000002L
#define D3DTEXOPCAPS_SELECTARG2 0x00000004L
#define D3DTEXOPCAPS_MODULATE 0x00000008L
#define D3DTEXOPCAPS_MODULATE2X 0x00000010L
#define D3DTEXOPCAPS_MODULATE4X 0x00000020L
#define D3DTEXOPCAPS_ADD 0x00000040L
#define D3DTEXOPCAPS_ADDSIGNED 0x00000080L
#define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100L
#define D3DTEXOPCAPS_SUBTRACT 0x00000200L
#define D3DTEXOPCAPS_ADDSMOOTH 0x00000400L
#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800L
#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000L
#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000L
#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000L
#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000L
#define D3DTEXOPCAPS_PREMODULATE 0x00010000L
#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000L
#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000L
#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000L
#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000L
#define D3DTEXOPCAPS_BUMPENVMAP 0x00200000L
#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000L
#define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000L
/* D3DDEVICEDESC dwFVFCaps flags */
#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000ffffL /* mask for texture coordinate count field */
#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000L /* Device prefers that vertex elements not be stripped */
#endif /* DIRECT3D_VERSION >= 0x0600 */
typedef float D3DVALUE, *LPD3DVALUE;
typedef DWORD D3DCOLORMODEL;
/*
* Description for a device.
* This is used to describe a device that is to be created or to query
* the current device.
*/
typedef struct _D3DDeviceDesc {
DWORD dwSize; /* Size of D3DDEVICEDESC structure */
DWORD dwFlags; /* Indicates which fields have valid data */
D3DCOLORMODEL dcmColorModel; /* Color model of device */
DWORD dwDevCaps; /* Capabilities of device */
D3DTRANSFORMCAPS dtcTransformCaps; /* Capabilities of transform */
BOOL bClipping; /* Device can do 3D clipping */
D3DLIGHTINGCAPS dlcLightingCaps; /* Capabilities of lighting */
D3DPRIMCAPS dpcLineCaps;
D3DPRIMCAPS dpcTriCaps;
DWORD dwDeviceRenderBitDepth; /* One of DDBB_8, 16, etc.. */
DWORD dwDeviceZBufferBitDepth;/* One of DDBD_16, 32, etc.. */
DWORD dwMaxBufferSize; /* Maximum execute buffer size */
DWORD dwMaxVertexCount; /* Maximum vertex count */
//#if(DIRECT3D_VERSION >= 0x0500)
// *** New fields for DX5 *** //
// Width and height caps are 0 for legacy HALs.
DWORD dwMinTextureWidth, dwMinTextureHeight;
DWORD dwMaxTextureWidth, dwMaxTextureHeight;
DWORD dwMinStippleWidth, dwMaxStippleWidth;
DWORD dwMinStippleHeight, dwMaxStippleHeight;
//#endif /* DIRECT3D_VERSION >= 0x0500 */
//#if(DIRECT3D_VERSION >= 0x0600)
// New fields for DX6
DWORD dwMaxTextureRepeat;
DWORD dwMaxTextureAspectRatio;
DWORD dwMaxAnisotropy;
// Guard band that the rasterizer can accommodate
// Screen-space vertices inside this space but outside the viewport
// will get clipped properly.
D3DVALUE dvGuardBandLeft;
D3DVALUE dvGuardBandTop;
D3DVALUE dvGuardBandRight;
D3DVALUE dvGuardBandBottom;
D3DVALUE dvExtentsAdjust;
DWORD dwStencilCaps;
DWORD dwFVFCaps;
DWORD dwTextureOpCaps;
WORD wMaxTextureBlendStages;
WORD wMaxSimultaneousTextures;
//#endif /* DIRECT3D_VERSION >= 0x0600 */
} D3DDEVICEDESC, *LPD3DDEVICEDESC;
#if(DIRECT3D_VERSION >= 0x0700)
typedef struct _D3DDeviceDesc7 {
DWORD dwDevCaps; /* Capabilities of device */
D3DPRIMCAPS dpcLineCaps;
D3DPRIMCAPS dpcTriCaps;
DWORD dwDeviceRenderBitDepth; /* One of DDBB_8, 16, etc.. */
DWORD dwDeviceZBufferBitDepth;/* One of DDBD_16, 32, etc.. */
DWORD dwMinTextureWidth, dwMinTextureHeight;
DWORD dwMaxTextureWidth, dwMaxTextureHeight;
DWORD dwMaxTextureRepeat;
DWORD dwMaxTextureAspectRatio;
DWORD dwMaxAnisotropy;
D3DVALUE dvGuardBandLeft;
D3DVALUE dvGuardBandTop;
D3DVALUE dvGuardBandRight;
D3DVALUE dvGuardBandBottom;
D3DVALUE dvExtentsAdjust;
DWORD dwStencilCaps;
DWORD dwFVFCaps;
DWORD dwTextureOpCaps;
WORD wMaxTextureBlendStages;
WORD wMaxSimultaneousTextures;
DWORD dwMaxActiveLights;
D3DVALUE dvMaxVertexW;
GUID deviceGUID;
WORD wMaxUserClipPlanes;
WORD wMaxVertexBlendMatrices;
DWORD dwVertexProcessingCaps;
DWORD dwReserved1;
DWORD dwReserved2;
DWORD dwReserved3;
DWORD dwReserved4;
} D3DDEVICEDESC7, *LPD3DDEVICEDESC7;
#endif /* DIRECT3D_VERSION >= 0x0700 */
#define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
#define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7))
typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK)(GUID FAR *lpGuid, LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC, LPD3DDEVICEDESC, LPVOID);
//#if(DIRECT3D_VERSION >= 0x0700)
typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK7)(LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7, LPVOID);
//#endif /* DIRECT3D_VERSION >= 0x0700 */
/* D3DDEVICEDESC dwFlags indicating valid fields */
#define D3DDD_COLORMODEL 0x00000001L /* dcmColorModel is valid */
#define D3DDD_DEVCAPS 0x00000002L /* dwDevCaps is valid */
#define D3DDD_TRANSFORMCAPS 0x00000004L /* dtcTransformCaps is valid */
#define D3DDD_LIGHTINGCAPS 0x00000008L /* dlcLightingCaps is valid */
#define D3DDD_BCLIPPING 0x00000010L /* bClipping is valid */
#define D3DDD_LINECAPS 0x00000020L /* dpcLineCaps is valid */
#define D3DDD_TRICAPS 0x00000040L /* dpcTriCaps is valid */
#define D3DDD_DEVICERENDERBITDEPTH 0x00000080L /* dwDeviceRenderBitDepth is valid */
#define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100L /* dwDeviceZBufferBitDepth is valid */
#define D3DDD_MAXBUFFERSIZE 0x00000200L /* dwMaxBufferSize is valid */
#define D3DDD_MAXVERTEXCOUNT 0x00000400L /* dwMaxVertexCount is valid */
/* D3DDEVICEDESC dwDevCaps flags */
#define D3DDEVCAPS_FLOATTLVERTEX 0x00000001L /* Device accepts floating point */
/* for post-transform vertex data */
#define D3DDEVCAPS_SORTINCREASINGZ 0x00000002L /* Device needs data sorted for increasing Z */
#define D3DDEVCAPS_SORTDECREASINGZ 0X00000004L /* Device needs data sorted for decreasing Z */
#define D3DDEVCAPS_SORTEXACT 0x00000008L /* Device needs data sorted exactly */
#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010L /* Device can use execute buffers from system memory */
#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020L /* Device can use execute buffers from video memory */
#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040L /* Device can use TL buffers from system memory */
#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080L /* Device can use TL buffers from video memory */
#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100L /* Device can texture from system memory */
#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200L /* Device can texture from device memory */
#if(DIRECT3D_VERSION >= 0x0500)
#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400L /* Device can draw TLVERTEX primitives */
#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800L /* Device can render without waiting for flip to complete */
#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000L /* Device can texture from nonlocal video memory */
#endif /* DIRECT3D_VERSION >= 0x0500 */
#if(DIRECT3D_VERSION >= 0x0600)
#define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000L /* Device can support DrawPrimitives2 */
#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000L /* Device is texturing from separate memory pools */
#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000L /* Device can support Extended DrawPrimitives2 i.e. DX7 compliant driver*/
#endif /* DIRECT3D_VERSION >= 0x0600 */
#if(DIRECT3D_VERSION >= 0x0700)
#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000L /* Device can support transformation and lighting in hardware and DRAWPRIMITIVES2EX must be also */
#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000L /* Device supports a Tex Blt from system memory to non-local vidmem */
#define D3DDEVCAPS_HWRASTERIZATION 0x00080000L /* Device has HW acceleration for rasterization */
/*
* These are the flags in the D3DDEVICEDESC7.dwVertexProcessingCaps field
*/
/* device can do texgen */
#define D3DVTXPCAPS_TEXGEN 0x00000001L
/* device can do IDirect3DDevice7 colormaterialsource ops */
#define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002L
/* device can do vertex fog */
#define D3DVTXPCAPS_VERTEXFOG 0x00000004L
/* device can do directional lights */
#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008L
/* device can do positional lights (includes point and spot) */
#define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010L
/* device can do local viewer */
#define D3DVTXPCAPS_LOCALVIEWER 0x00000020L
#endif /* DIRECT3D_VERSION >= 0x0700 */
#define D3DFDS_COLORMODEL 0x00000001L /* Match color model */
#define D3DFDS_GUID 0x00000002L /* Match guid */
#define D3DFDS_HARDWARE 0x00000004L /* Match hardware/software */
#define D3DFDS_TRIANGLES 0x00000008L /* Match in triCaps */
#define D3DFDS_LINES 0x00000010L /* Match in lineCaps */
#define D3DFDS_MISCCAPS 0x00000020L /* Match primCaps.dwMiscCaps */
#define D3DFDS_RASTERCAPS 0x00000040L /* Match primCaps.dwRasterCaps */
#define D3DFDS_ZCMPCAPS 0x00000080L /* Match primCaps.dwZCmpCaps */
#define D3DFDS_ALPHACMPCAPS 0x00000100L /* Match primCaps.dwAlphaCmpCaps */
#define D3DFDS_SRCBLENDCAPS 0x00000200L /* Match primCaps.dwSourceBlendCaps */
#define D3DFDS_DSTBLENDCAPS 0x00000400L /* Match primCaps.dwDestBlendCaps */
#define D3DFDS_SHADECAPS 0x00000800L /* Match primCaps.dwShadeCaps */
#define D3DFDS_TEXTURECAPS 0x00001000L /* Match primCaps.dwTextureCaps */
#define D3DFDS_TEXTUREFILTERCAPS 0x00002000L /* Match primCaps.dwTextureFilterCaps */
#define D3DFDS_TEXTUREBLENDCAPS 0x00004000L /* Match primCaps.dwTextureBlendCaps */
#define D3DFDS_TEXTUREADDRESSCAPS 0x00008000L /* Match primCaps.dwTextureBlendCaps */
/*
* FindDevice arguments
*/
typedef struct _D3DFINDDEVICESEARCH {
DWORD dwSize;
DWORD dwFlags;
BOOL bHardware;
D3DCOLORMODEL dcmColorModel;
GUID guid;
DWORD dwCaps;
D3DPRIMCAPS dpcPrimCaps;
} D3DFINDDEVICESEARCH, *LPD3DFINDDEVICESEARCH;
typedef struct _D3DFINDDEVICERESULT {
DWORD dwSize;
GUID guid; /* guid which matched */
D3DDEVICEDESC ddHwDesc; /* hardware D3DDEVICEDESC */
D3DDEVICEDESC ddSwDesc; /* software D3DDEVICEDESC */
} D3DFINDDEVICERESULT, *LPD3DFINDDEVICERESULT;
/*
* Description of execute buffer.
*/
typedef struct _D3DExecuteBufferDesc {
DWORD dwSize; /* size of this structure */
DWORD dwFlags; /* flags indicating which fields are valid */
DWORD dwCaps; /* capabilities of execute buffer */
DWORD dwBufferSize; /* size of execute buffer data */
LPVOID lpData; /* pointer to actual data */
} D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC;
/* D3DEXECUTEBUFFER dwFlags indicating valid fields */
#define D3DDEB_BUFSIZE 0x00000001l /* buffer size valid */
#define D3DDEB_CAPS 0x00000002l /* caps valid */
#define D3DDEB_LPDATA 0x00000004l /* lpData valid */
/* D3DEXECUTEBUFFER dwCaps */
#define D3DDEBCAPS_SYSTEMMEMORY 0x00000001l /* buffer in system memory */
#define D3DDEBCAPS_VIDEOMEMORY 0x00000002l /* buffer in device memory */
#define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY)
#if(DIRECT3D_VERSION < 0x0800)
#if(DIRECT3D_VERSION >= 0x0700)
typedef struct _D3DDEVINFO_TEXTUREMANAGER {
BOOL bThrashing; /* indicates if thrashing */
DWORD dwApproxBytesDownloaded; /* Approximate number of bytes downloaded by texture manager */
DWORD dwNumEvicts; /* number of textures evicted */
DWORD dwNumVidCreates; /* number of textures created in video memory */
DWORD dwNumTexturesUsed; /* number of textures used */
DWORD dwNumUsedTexInVid; /* number of used textures present in video memory */
DWORD dwWorkingSet; /* number of textures in video memory */
DWORD dwWorkingSetBytes; /* number of bytes in video memory */
DWORD dwTotalManaged; /* total number of managed textures */
DWORD dwTotalBytes; /* total number of bytes of managed textures */
DWORD dwLastPri; /* priority of last texture evicted */
} D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER;
typedef struct _D3DDEVINFO_TEXTURING {
DWORD dwNumLoads; /* counts Load() API calls */
DWORD dwApproxBytesLoaded; /* Approximate number bytes loaded via Load() */
DWORD dwNumPreLoads; /* counts PreLoad() API calls */
DWORD dwNumSet; /* counts SetTexture() API calls */
DWORD dwNumCreates; /* counts texture creates */
DWORD dwNumDestroys; /* counts texture destroys */
DWORD dwNumSetPriorities; /* counts SetPriority() API calls */
DWORD dwNumSetLODs; /* counts SetLOD() API calls */
DWORD dwNumLocks; /* counts number of texture locks */
DWORD dwNumGetDCs; /* counts number of GetDCs to textures */
} D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING;
#endif /* DIRECT3D_VERSION >= 0x0700 */
#endif //(DIRECT3D_VERSION < 0x0800)
#pragma pack()
#endif /* _D3DCAPS_H_ */

View file

@ -51,6 +51,11 @@ HRESULT dd_CreateEx(GUID* lpGuid, LPVOID* lplpDD, REFIID iid, IUnknown* pUnkOute
#define LIMIT_TESTCOOP 1 #define LIMIT_TESTCOOP 1
#define LIMIT_BLTFAST 2 #define LIMIT_BLTFAST 2
#define LIMIT_UNLOCK 3 #define LIMIT_UNLOCK 3
#define LIMIT_PEEKMESSAGE 4
#define CENTER_WINDOW_NEVER 0
#define CENTER_WINDOW_AUTO 1
#define CENTER_WINDOW_ALWAYS 2
#ifndef CREATE_WAITABLE_TIMER_HIGH_RESOLUTION #ifndef CREATE_WAITABLE_TIMER_HIGH_RESOLUTION
#define CREATE_WAITABLE_TIMER_HIGH_RESOLUTION 0x00000002 #define CREATE_WAITABLE_TIMER_HIGH_RESOLUTION 0x00000002
@ -60,6 +65,18 @@ HRESULT dd_CreateEx(GUID* lpGuid, LPVOID* lplpDD, REFIID iid, IUnknown* pUnkOute
#define CREATE_WAITABLE_TIMER_MANUAL_RESET 0x00000001 #define CREATE_WAITABLE_TIMER_MANUAL_RESET 0x00000001
#endif #endif
#ifndef GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT
#define GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT 0x00000002
#endif
#ifndef GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS
#define GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS 0x00000004
#endif
#if (_WIN32_WINNT < _WIN32_WINNT_WIN2K)
#define GdiTransparentBlt TransparentBlt
#endif
typedef struct SPEEDLIMITER typedef struct SPEEDLIMITER
{ {
DWORD tick_length; DWORD tick_length;
@ -110,6 +127,7 @@ typedef struct CNCDDRAW
LONG palette_updated; LONG palette_updated;
LONG surface_updated; LONG surface_updated;
LONG clear_screen; LONG clear_screen;
LONG screen_updated;
float scale_w; float scale_w;
float scale_h; float scale_h;

View file

@ -7,6 +7,8 @@
#include "IDirectDrawPalette.h" #include "IDirectDrawPalette.h"
#include "dd.h" #include "dd.h"
#define DDPCAPS_REFRESH_CHANGED_ONLY (1 << 31)
HRESULT ddp_GetEntries(IDirectDrawPaletteImpl* This, DWORD dwFlags, DWORD dwBase, DWORD dwNumEntries, LPPALETTEENTRY lpEntries); HRESULT ddp_GetEntries(IDirectDrawPaletteImpl* This, DWORD dwFlags, DWORD dwBase, DWORD dwNumEntries, LPPALETTEENTRY lpEntries);
HRESULT ddp_SetEntries(IDirectDrawPaletteImpl* This, DWORD dwFlags, DWORD dwStartingEntry, DWORD dwCount, LPPALETTEENTRY lpEntries); HRESULT ddp_SetEntries(IDirectDrawPaletteImpl* This, DWORD dwFlags, DWORD dwStartingEntry, DWORD dwCount, LPPALETTEENTRY lpEntries);
HRESULT dd_CreatePalette(DWORD dwFlags, LPPALETTEENTRY lpDDColorArray, IDirectDrawPaletteImpl** lpDDPalette, IUnknown FAR* unkOuter); HRESULT dd_CreatePalette(DWORD dwFlags, LPPALETTEENTRY lpDDColorArray, IDirectDrawPaletteImpl** lpDDPalette, IUnknown FAR* unkOuter);

View file

@ -6,6 +6,7 @@
#include <intrin.h> #include <intrin.h>
LONG WINAPI dbg_exception_handler(EXCEPTION_POINTERS* exception); LONG WINAPI dbg_exception_handler(EXCEPTION_POINTERS* exception);
LONG WINAPI dbg_vectored_exception_handler(EXCEPTION_POINTERS* exception);
void dbg_counter_start(); void dbg_counter_start();
double dbg_counter_stop(); double dbg_counter_stop();
void dbg_debug_string(const char* format, ...); void dbg_debug_string(const char* format, ...);
@ -26,19 +27,16 @@ void dbg_dump_dds_caps(DWORD caps);
void dbg_dump_dds_flags(DWORD flags); void dbg_dump_dds_flags(DWORD flags);
void dbg_dump_dds_blt_fast_flags(DWORD flags); void dbg_dump_dds_blt_fast_flags(DWORD flags);
void dbg_dump_dds_lock_flags(DWORD flags); void dbg_dump_dds_lock_flags(DWORD flags);
void dbg_dump_di_scm_flags(DWORD flags);
void dbg_dump_hook_type(int idHook);
char* dbg_d3d9_hr_to_str(HRESULT hr); char* dbg_d3d9_hr_to_str(HRESULT hr);
char* dbg_mes_to_str(int id); char* dbg_mes_to_str(int id);
void __cdecl dbg_invoke_watson(wchar_t const*, wchar_t const*, wchar_t const*, unsigned int, uintptr_t);
void __cdecl dbg_invoke_watson(
_In_opt_z_ wchar_t const*,
_In_opt_z_ wchar_t const*,
_In_opt_z_ wchar_t const*,
_In_ unsigned int,
_In_ uintptr_t);
extern double g_dbg_frame_time; extern double g_dbg_frame_time;
extern DWORD g_dbg_frame_count; extern DWORD g_dbg_frame_count;
extern LPTOP_LEVEL_EXCEPTION_FILTER g_dbg_exception_filter; extern LPTOP_LEVEL_EXCEPTION_FILTER g_dbg_exception_filter;
extern PVOID g_dbg_exception_handle;
#if defined(__GNUC__) /* wrap msvc intrinsics onto gcc builtins */ #if defined(__GNUC__) /* wrap msvc intrinsics onto gcc builtins */
#undef _ReturnAddress #undef _ReturnAddress

25
inc/delay_imports.h Normal file
View file

@ -0,0 +1,25 @@
#ifndef DELAY_IMPORTS_H
#define DELAY_IMPORTS_H
#define STATUS_SUCCESS ((NTSTATUS)0x00000000L)
#define ThreadQuerySetWin32StartAddress 9
typedef NTSTATUS(WINAPI* RTLVERIFYVERSIONINFOPROC)(PRTL_OSVERSIONINFOEXW, ULONG, ULONGLONG);
typedef const char* (CDECL* WINE_GET_VERSIONPROC)();
typedef void (CDECL* WINE_GET_HOST_VERSIONPROC)(const char** sysname, const char** release);
typedef NTSTATUS(WINAPI* NTQUERYINFORMATIONTHREADPROC)(HANDLE, LONG, PVOID, ULONG, PULONG);
typedef ULONGLONG(WINAPI* VERSETCONDITIONMASKPROC)(ULONGLONG, DWORD, BYTE);
typedef BOOL(WINAPI* GETMODULEHANDLEEXAPROC)(DWORD, LPCSTR, HMODULE*);
extern NTQUERYINFORMATIONTHREADPROC delay_NtQueryInformationThread;
extern RTLVERIFYVERSIONINFOPROC delay_RtlVerifyVersionInfo;
extern WINE_GET_VERSIONPROC delay_wine_get_version;
extern WINE_GET_HOST_VERSIONPROC delay_wine_get_host_version;
extern VERSETCONDITIONMASKPROC delay_VerSetConditionMask;
extern GETMODULEHANDLEEXAPROC delay_GetModuleHandleExA;
void delay_imports_init();
#endif

View file

@ -29,4 +29,8 @@ typedef HRESULT(__stdcall* SETPROCESSDPIAWERENESSPROC)(PROCESS_DPI_AWARENESS);
typedef BOOL(__stdcall* SETPROCESSDPIAWAREPROC)(); typedef BOOL(__stdcall* SETPROCESSDPIAWAREPROC)();
typedef BOOL(__stdcall* SETPROCESSDPIAWARENESSCONTEXTPROC)(DPI_AWARENESS_CONTEXT); typedef BOOL(__stdcall* SETPROCESSDPIAWARENESSCONTEXTPROC)(DPI_AWARENESS_CONTEXT);
#if (_WIN32_WINNT < _WIN32_WINNT_WINXP)
#define SetThreadExecutionState(a)
#endif
#endif #endif

View file

@ -2,10 +2,12 @@
#define HOOK_H #define HOOK_H
#include <windows.h> #include <windows.h>
#include <vfw.h>
#define HOOK_SKIP_2 0x00000001l #define HOOK_SKIP_2 0x00000001l
#define HOOK_LOCAL_ONLY 0x00000002l #define HOOK_LOCAL_ONLY 0x00000002l
#define HOOK_SYSTEM_ONLY 0x00000004l
typedef struct HOOKLISTDATA { typedef struct HOOKLISTDATA {
char function_name[32]; char function_name[32];
@ -16,7 +18,7 @@ typedef struct HOOKLISTDATA {
HMODULE mod; HMODULE mod;
} HOOKLISTDATA; } HOOKLISTDATA;
typedef struct HOOKLIST { char module_name[32]; HOOKLISTDATA data[34]; } HOOKLIST; typedef struct HOOKLIST { char module_name[32]; HOOKLISTDATA data[39]; } HOOKLIST;
typedef BOOL(WINAPI* GETCURSORPOSPROC)(LPPOINT); typedef BOOL(WINAPI* GETCURSORPOSPROC)(LPPOINT);
typedef BOOL(WINAPI* CLIPCURSORPROC)(const RECT*); typedef BOOL(WINAPI* CLIPCURSORPROC)(const RECT*);
@ -35,6 +37,7 @@ typedef BOOL(WINAPI* SETWINDOWPOSPROC)(HWND, HWND, int, int, int, int, UINT);
typedef BOOL(WINAPI* MOVEWINDOWPROC)(HWND, int, int, int, int, BOOL); typedef BOOL(WINAPI* MOVEWINDOWPROC)(HWND, int, int, int, int, BOOL);
typedef LRESULT(WINAPI* SENDMESSAGEAPROC)(HWND, UINT, WPARAM, LPARAM); typedef LRESULT(WINAPI* SENDMESSAGEAPROC)(HWND, UINT, WPARAM, LPARAM);
typedef LONG(WINAPI* SETWINDOWLONGAPROC)(HWND, int, LONG); typedef LONG(WINAPI* SETWINDOWLONGAPROC)(HWND, int, LONG);
typedef LONG(WINAPI* SETWINDOWLONGWPROC)(HWND, int, LONG);
typedef LONG(WINAPI* GETWINDOWLONGAPROC)(HWND, int); typedef LONG(WINAPI* GETWINDOWLONGAPROC)(HWND, int);
typedef BOOL(WINAPI* ENABLEWINDOWPROC)(HWND, BOOL); typedef BOOL(WINAPI* ENABLEWINDOWPROC)(HWND, BOOL);
typedef HWND(WINAPI* CREATEWINDOWEXAPROC)(DWORD, LPCSTR, LPCSTR, DWORD, int, int, int, int, HWND, HMENU, HINSTANCE, LPVOID); typedef HWND(WINAPI* CREATEWINDOWEXAPROC)(DWORD, LPCSTR, LPCSTR, DWORD, int, int, int, int, HWND, HMENU, HINSTANCE, LPVOID);
@ -57,13 +60,21 @@ typedef HHOOK(WINAPI* SETWINDOWSHOOKEXAPROC)(int, HOOKPROC, HINSTANCE, DWORD);
typedef BOOL(WINAPI* PEEKMESSAGEAPROC)(LPMSG, HWND, UINT, UINT, UINT); typedef BOOL(WINAPI* PEEKMESSAGEAPROC)(LPMSG, HWND, UINT, UINT, UINT);
typedef BOOL(WINAPI* GETMESSAGEAPROC)(LPMSG, HWND, UINT, UINT); typedef BOOL(WINAPI* GETMESSAGEAPROC)(LPMSG, HWND, UINT, UINT);
typedef BOOL(WINAPI* GETWINDOWPLACEMENTPROC)(HWND, WINDOWPLACEMENT*); typedef BOOL(WINAPI* GETWINDOWPLACEMENTPROC)(HWND, WINDOWPLACEMENT*);
typedef BOOL(WINAPI* SETWINDOWPLACEMENTPROC)(HWND, const WINDOWPLACEMENT*);
typedef BOOL(WINAPI* ENUMDISPLAYSETTINGSAPROC)(LPCSTR, DWORD, DEVMODEA*); typedef BOOL(WINAPI* ENUMDISPLAYSETTINGSAPROC)(LPCSTR, DWORD, DEVMODEA*);
typedef LRESULT(WINAPI* DEFWINDOWPROCAPROC)(HWND, UINT, WPARAM, LPARAM);
typedef HWND(WINAPI* SETPARENTPROC)(HWND, HWND);
typedef HDC (WINAPI* BEGINPAINTPROC)(HWND, LPPAINTSTRUCT);
typedef SHORT(WINAPI* GETKEYSTATEPROC)(int); typedef SHORT(WINAPI* GETKEYSTATEPROC)(int);
typedef SHORT(WINAPI* GETASYNCKEYSTATEPROC)(int); typedef SHORT(WINAPI* GETASYNCKEYSTATEPROC)(int);
typedef int (WINAPI* GETDEVICECAPSPROC)(HDC, int); typedef int (WINAPI* GETDEVICECAPSPROC)(HDC, int);
typedef HFONT(WINAPI* CREATEFONTINDIRECTAPROC)(CONST LOGFONT*); typedef HFONT(WINAPI* CREATEFONTINDIRECTAPROC)(CONST LOGFONT*);
typedef HFONT(WINAPI* CREATEFONTAPROC)(int, int, int, int, int, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, LPCTSTR); typedef HFONT(WINAPI* CREATEFONTAPROC)(int, int, int, int, int, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, LPCTSTR);
typedef UINT(WINAPI* GETSYSTEMPALETTEENTRIESPROC)(HDC, UINT, UINT, LPPALETTEENTRY);
typedef HPALETTE(WINAPI* SELECTPALETTEPROC)(HDC, HPALETTE, BOOL);
typedef UINT (WINAPI* REALIZEPALETTEPROC)(HDC);
typedef HMODULE(WINAPI* LOADLIBRARYAPROC)(LPCSTR); typedef HMODULE(WINAPI* LOADLIBRARYAPROC)(LPCSTR);
typedef HMODULE(WINAPI* LOADLIBRARYWPROC)(LPCWSTR); typedef HMODULE(WINAPI* LOADLIBRARYWPROC)(LPCWSTR);
typedef HMODULE(WINAPI* LOADLIBRARYEXAPROC)(LPCSTR, HANDLE, DWORD); typedef HMODULE(WINAPI* LOADLIBRARYEXAPROC)(LPCSTR, HANDLE, DWORD);
@ -76,6 +87,8 @@ typedef HRESULT(WINAPI* COCREATEINSTANCEPROC)(REFCLSID, LPUNKNOWN, DWORD, REFIID
typedef MCIERROR(WINAPI* MCISENDCOMMANDAPROC)(MCIDEVICEID, UINT, DWORD_PTR, DWORD_PTR); typedef MCIERROR(WINAPI* MCISENDCOMMANDAPROC)(MCIDEVICEID, UINT, DWORD_PTR, DWORD_PTR);
typedef LPTOP_LEVEL_EXCEPTION_FILTER(WINAPI* SETUNHANDLEDEXCEPTIONFILTERPROC)(LPTOP_LEVEL_EXCEPTION_FILTER); typedef LPTOP_LEVEL_EXCEPTION_FILTER(WINAPI* SETUNHANDLEDEXCEPTIONFILTERPROC)(LPTOP_LEVEL_EXCEPTION_FILTER);
typedef PGETFRAME (WINAPI* AVISTREAMGETFRAMEOPENPROC)(PAVISTREAM, LPBITMAPINFOHEADER);
extern GETCURSORPOSPROC real_GetCursorPos; extern GETCURSORPOSPROC real_GetCursorPos;
extern CLIPCURSORPROC real_ClipCursor; extern CLIPCURSORPROC real_ClipCursor;
extern SHOWCURSORPROC real_ShowCursor; extern SHOWCURSORPROC real_ShowCursor;
@ -93,6 +106,7 @@ extern SETWINDOWPOSPROC real_SetWindowPos;
extern MOVEWINDOWPROC real_MoveWindow; extern MOVEWINDOWPROC real_MoveWindow;
extern SENDMESSAGEAPROC real_SendMessageA; extern SENDMESSAGEAPROC real_SendMessageA;
extern SETWINDOWLONGAPROC real_SetWindowLongA; extern SETWINDOWLONGAPROC real_SetWindowLongA;
extern SETWINDOWLONGWPROC real_SetWindowLongW;
extern GETWINDOWLONGAPROC real_GetWindowLongA; extern GETWINDOWLONGAPROC real_GetWindowLongA;
extern ENABLEWINDOWPROC real_EnableWindow; extern ENABLEWINDOWPROC real_EnableWindow;
extern CREATEWINDOWEXAPROC real_CreateWindowExA; extern CREATEWINDOWEXAPROC real_CreateWindowExA;
@ -110,12 +124,19 @@ extern SETWINDOWSHOOKEXAPROC real_SetWindowsHookExA;
extern PEEKMESSAGEAPROC real_PeekMessageA; extern PEEKMESSAGEAPROC real_PeekMessageA;
extern GETMESSAGEAPROC real_GetMessageA; extern GETMESSAGEAPROC real_GetMessageA;
extern GETWINDOWPLACEMENTPROC real_GetWindowPlacement; extern GETWINDOWPLACEMENTPROC real_GetWindowPlacement;
extern SETWINDOWPLACEMENTPROC real_SetWindowPlacement;
extern ENUMDISPLAYSETTINGSAPROC real_EnumDisplaySettingsA; extern ENUMDISPLAYSETTINGSAPROC real_EnumDisplaySettingsA;
extern DEFWINDOWPROCAPROC real_DefWindowProcA;
extern SETPARENTPROC real_SetParent;
extern BEGINPAINTPROC real_BeginPaint;
extern GETKEYSTATEPROC real_GetKeyState; extern GETKEYSTATEPROC real_GetKeyState;
extern GETASYNCKEYSTATEPROC real_GetAsyncKeyState; extern GETASYNCKEYSTATEPROC real_GetAsyncKeyState;
extern GETDEVICECAPSPROC real_GetDeviceCaps; extern GETDEVICECAPSPROC real_GetDeviceCaps;
extern CREATEFONTINDIRECTAPROC real_CreateFontIndirectA; extern CREATEFONTINDIRECTAPROC real_CreateFontIndirectA;
extern CREATEFONTAPROC real_CreateFontA; extern CREATEFONTAPROC real_CreateFontA;
extern GETSYSTEMPALETTEENTRIESPROC real_GetSystemPaletteEntries;
extern SELECTPALETTEPROC real_SelectPalette;
extern REALIZEPALETTEPROC real_RealizePalette;
extern LOADLIBRARYAPROC real_LoadLibraryA; extern LOADLIBRARYAPROC real_LoadLibraryA;
extern LOADLIBRARYWPROC real_LoadLibraryW; extern LOADLIBRARYWPROC real_LoadLibraryW;
extern LOADLIBRARYEXAPROC real_LoadLibraryExA; extern LOADLIBRARYEXAPROC real_LoadLibraryExA;
@ -127,6 +148,7 @@ extern GETVERSIONEXAPROC real_GetVersionExA;
extern COCREATEINSTANCEPROC real_CoCreateInstance; extern COCREATEINSTANCEPROC real_CoCreateInstance;
extern MCISENDCOMMANDAPROC real_mciSendCommandA; extern MCISENDCOMMANDAPROC real_mciSendCommandA;
extern SETUNHANDLEDEXCEPTIONFILTERPROC real_SetUnhandledExceptionFilter; extern SETUNHANDLEDEXCEPTIONFILTERPROC real_SetUnhandledExceptionFilter;
extern AVISTREAMGETFRAMEOPENPROC real_AVIStreamGetFrameOpen;
extern BOOL g_hook_active; extern BOOL g_hook_active;
extern HOOKLIST g_hook_hooklist[]; extern HOOKLIST g_hook_hooklist[];

View file

@ -1,12 +1,9 @@
#ifndef MOUSE_H #ifndef MOUSE_H
#define MOUSE_H #define MOUSE_H
void mouse_hook_init();
void mouse_hook_exit();
void mouse_lock(); void mouse_lock();
void mouse_unlock(); void mouse_unlock();
LRESULT CALLBACK mouse_gm_hook_proc(int code, WPARAM wParam, LPARAM lParam); LRESULT CALLBACK mouse_hook_proc(int Code, WPARAM wParam, LPARAM lParam);
LRESULT CALLBACK mouse_hook_proc(int code, WPARAM wParam, LPARAM lParam);
extern BOOL g_mouse_locked; extern BOOL g_mouse_locked;
extern HHOOK g_mouse_hook; extern HHOOK g_mouse_hook;

View file

@ -115,5 +115,6 @@ extern HMODULE g_oglu_hmodule;
extern BOOL g_oglu_got_version2; extern BOOL g_oglu_got_version2;
extern BOOL g_oglu_got_version3; extern BOOL g_oglu_got_version3;
extern char g_oglu_version[]; extern char g_oglu_version[];
extern char g_oglu_version_long[];
#endif #endif

265
inc/palette.h Normal file
View file

@ -0,0 +1,265 @@
#ifndef PALETTE_H
#define PALETTE_H
// Original palette copied from Windows ME
static PALETTEENTRY g_ddp_default_palette[] =
{
{ 0, 0, 0, 0 },
{ 128, 0, 0, 0 },
{ 0, 128, 0, 0 },
{ 128, 128, 0, 0 },
{ 0, 0, 128, 0 },
{ 128, 0, 128, 0 },
{ 0, 128, 128, 0 },
{ 192, 192, 192, 0 },
{ 192, 220, 192, 0 },
{ 166, 202, 240, 0 },
{ 95, 63, 63, 0 },
{ 127, 63, 63, 0 },
{ 159, 63, 63, 0 },
{ 191, 63, 63, 0 },
{ 223, 63, 63, 0 },
{ 255, 63, 63, 0 },
{ 63, 95, 63, 0 },
{ 95, 95, 63, 0 },
{ 127, 95, 63, 0 },
{ 159, 95, 63, 0 },
{ 191, 95, 63, 0 },
{ 223, 95, 63, 0 },
{ 255, 95, 63, 0 },
{ 63, 127, 63, 0 },
{ 95, 127, 63, 0 },
{ 127, 127, 63, 0 },
{ 159, 127, 63, 0 },
{ 191, 127, 63, 0 },
{ 223, 127, 63, 0 },
{ 255, 127, 63, 0 },
{ 63, 159, 63, 0 },
{ 95, 159, 63, 0 },
{ 127, 159, 63, 0 },
{ 159, 159, 63, 0 },
{ 191, 159, 63, 0 },
{ 223, 159, 63, 0 },
{ 255, 159, 63, 0 },
{ 63, 191, 63, 0 },
{ 95, 191, 63, 0 },
{ 127, 191, 63, 0 },
{ 159, 191, 63, 0 },
{ 191, 191, 63, 0 },
{ 223, 191, 63, 0 },
{ 255, 191, 63, 0 },
{ 63, 223, 63, 0 },
{ 95, 223, 63, 0 },
{ 127, 223, 63, 0 },
{ 159, 223, 63, 0 },
{ 191, 223, 63, 0 },
{ 223, 223, 63, 0 },
{ 255, 223, 63, 0 },
{ 63, 255, 63, 0 },
{ 95, 255, 63, 0 },
{ 127, 255, 63, 0 },
{ 159, 255, 63, 0 },
{ 191, 255, 63, 0 },
{ 223, 255, 63, 0 },
{ 255, 255, 63, 0 },
{ 63, 63, 95, 0 },
{ 95, 63, 95, 0 },
{ 127, 63, 95, 0 },
{ 159, 63, 95, 0 },
{ 191, 63, 95, 0 },
{ 223, 63, 95, 0 },
{ 255, 63, 95, 0 },
{ 63, 95, 95, 0 },
{ 95, 95, 95, 0 },
{ 127, 95, 95, 0 },
{ 159, 95, 95, 0 },
{ 191, 95, 95, 0 },
{ 223, 95, 95, 0 },
{ 255, 95, 95, 0 },
{ 63, 127, 95, 0 },
{ 95, 127, 95, 0 },
{ 127, 127, 95, 0 },
{ 159, 127, 95, 0 },
{ 191, 127, 95, 0 },
{ 223, 127, 95, 0 },
{ 255, 127, 95, 0 },
{ 63, 159, 95, 0 },
{ 95, 159, 95, 0 },
{ 127, 159, 95, 0 },
{ 159, 159, 95, 0 },
{ 191, 159, 95, 0 },
{ 223, 159, 95, 0 },
{ 255, 159, 95, 0 },
{ 63, 191, 95, 0 },
{ 95, 191, 95, 0 },
{ 127, 191, 95, 0 },
{ 159, 191, 95, 0 },
{ 191, 191, 95, 0 },
{ 223, 191, 95, 0 },
{ 255, 191, 95, 0 },
{ 63, 223, 95, 0 },
{ 95, 223, 95, 0 },
{ 127, 223, 95, 0 },
{ 159, 223, 95, 0 },
{ 191, 223, 95, 0 },
{ 223, 223, 95, 0 },
{ 255, 223, 95, 0 },
{ 63, 255, 95, 0 },
{ 95, 255, 95, 0 },
{ 127, 255, 95, 0 },
{ 159, 255, 95, 0 },
{ 191, 255, 95, 0 },
{ 223, 255, 95, 0 },
{ 255, 255, 95, 0 },
{ 63, 63, 127, 0 },
{ 95, 63, 127, 0 },
{ 127, 63, 127, 0 },
{ 159, 63, 127, 0 },
{ 191, 63, 127, 0 },
{ 223, 63, 127, 0 },
{ 255, 63, 127, 0 },
{ 63, 95, 127, 0 },
{ 95, 95, 127, 0 },
{ 127, 95, 127, 0 },
{ 159, 95, 127, 0 },
{ 191, 95, 127, 0 },
{ 223, 95, 127, 0 },
{ 255, 95, 127, 0 },
{ 63, 127, 127, 0 },
{ 95, 127, 127, 0 },
{ 127, 127, 127, 0 },
{ 159, 127, 127, 0 },
{ 191, 127, 127, 0 },
{ 223, 127, 127, 0 },
{ 255, 127, 127, 0 },
{ 63, 159, 127, 0 },
{ 95, 159, 127, 0 },
{ 127, 159, 127, 0 },
{ 159, 159, 127, 0 },
{ 191, 159, 127, 0 },
{ 223, 159, 127, 0 },
{ 255, 159, 127, 0 },
{ 63, 191, 127, 0 },
{ 95, 191, 127, 0 },
{ 127, 191, 127, 0 },
{ 159, 191, 127, 0 },
{ 191, 191, 127, 0 },
{ 223, 191, 127, 0 },
{ 255, 191, 127, 0 },
{ 63, 223, 127, 0 },
{ 95, 223, 127, 0 },
{ 127, 223, 127, 0 },
{ 159, 223, 127, 0 },
{ 191, 223, 127, 0 },
{ 223, 223, 127, 0 },
{ 255, 223, 127, 0 },
{ 63, 255, 127, 0 },
{ 95, 255, 127, 0 },
{ 127, 255, 127, 0 },
{ 159, 255, 127, 0 },
{ 191, 255, 127, 0 },
{ 223, 255, 127, 0 },
{ 255, 255, 127, 0 },
{ 63, 63, 159, 0 },
{ 95, 63, 159, 0 },
{ 127, 63, 159, 0 },
{ 159, 63, 159, 0 },
{ 191, 63, 159, 0 },
{ 223, 63, 159, 0 },
{ 255, 63, 159, 0 },
{ 63, 95, 159, 0 },
{ 95, 95, 159, 0 },
{ 127, 95, 159, 0 },
{ 159, 95, 159, 0 },
{ 191, 95, 159, 0 },
{ 223, 95, 159, 0 },
{ 255, 95, 159, 0 },
{ 63, 127, 159, 0 },
{ 95, 127, 159, 0 },
{ 127, 127, 159, 0 },
{ 159, 127, 159, 0 },
{ 191, 127, 159, 0 },
{ 223, 127, 159, 0 },
{ 255, 127, 159, 0 },
{ 63, 159, 159, 0 },
{ 95, 159, 159, 0 },
{ 127, 159, 159, 0 },
{ 159, 159, 159, 0 },
{ 191, 159, 159, 0 },
{ 223, 159, 159, 0 },
{ 255, 159, 159, 0 },
{ 63, 191, 159, 0 },
{ 95, 191, 159, 0 },
{ 127, 191, 159, 0 },
{ 159, 191, 159, 0 },
{ 191, 191, 159, 0 },
{ 223, 191, 159, 0 },
{ 255, 191, 159, 0 },
{ 63, 223, 159, 0 },
{ 95, 223, 159, 0 },
{ 127, 223, 159, 0 },
{ 159, 223, 159, 0 },
{ 191, 223, 159, 0 },
{ 223, 223, 159, 0 },
{ 255, 223, 159, 0 },
{ 63, 255, 159, 0 },
{ 95, 255, 159, 0 },
{ 127, 255, 159, 0 },
{ 159, 255, 159, 0 },
{ 191, 255, 159, 0 },
{ 223, 255, 159, 0 },
{ 255, 255, 159, 0 },
{ 63, 63, 191, 0 },
{ 95, 63, 191, 0 },
{ 127, 63, 191, 0 },
{ 159, 63, 191, 0 },
{ 191, 63, 191, 0 },
{ 223, 63, 191, 0 },
{ 255, 63, 191, 0 },
{ 63, 95, 191, 0 },
{ 95, 95, 191, 0 },
{ 127, 95, 191, 0 },
{ 159, 95, 191, 0 },
{ 191, 95, 191, 0 },
{ 223, 95, 191, 0 },
{ 255, 95, 191, 0 },
{ 63, 127, 191, 0 },
{ 95, 127, 191, 0 },
{ 127, 127, 191, 0 },
{ 159, 127, 191, 0 },
{ 191, 127, 191, 0 },
{ 223, 127, 191, 0 },
{ 255, 127, 191, 0 },
{ 63, 159, 191, 0 },
{ 95, 159, 191, 0 },
{ 127, 159, 191, 0 },
{ 159, 159, 191, 0 },
{ 191, 159, 191, 0 },
{ 223, 159, 191, 0 },
{ 255, 159, 191, 0 },
{ 63, 191, 191, 0 },
{ 95, 191, 191, 0 },
{ 127, 191, 191, 0 },
{ 159, 191, 191, 0 },
{ 191, 191, 191, 0 },
{ 223, 191, 191, 0 },
{ 255, 191, 191, 0 },
{ 63, 223, 191, 0 },
{ 95, 223, 191, 0 },
{ 127, 223, 191, 0 },
{ 159, 223, 191, 0 },
{ 191, 223, 191, 0 },
{ 223, 223, 191, 0 },
{ 255, 251, 240, 0 },
{ 58, 109, 165, 0 },
{ 128, 128, 128, 0 },
{ 255, 0, 0, 0 },
{ 0, 255, 0, 0 },
{ 255, 255, 0, 0 },
{ 0, 0, 255, 0 },
{ 255, 0, 255, 0 },
{ 0, 255, 255, 0 },
{ 255, 255, 255, 0 }
};
#endif

View file

@ -6,6 +6,10 @@
HMODULE WINAPI util_enumerate_modules(_In_opt_ HMODULE hModuleLast); HMODULE WINAPI util_enumerate_modules(_In_opt_ HMODULE hModuleLast);
void util_set_process_affinity();
void util_set_thread_affinity(DWORD tid);
void util_pull_messages();
DWORD util_get_timestamp(HMODULE mod);
FARPROC util_get_iat_proc(HMODULE mod, char* module_name, char* function_name); FARPROC util_get_iat_proc(HMODULE mod, char* module_name, char* function_name);
BOOL util_caller_is_ddraw_wrapper(void* return_address); BOOL util_caller_is_ddraw_wrapper(void* return_address);
BOOL util_is_bad_read_ptr(void* p); BOOL util_is_bad_read_ptr(void* p);

View file

@ -3,12 +3,11 @@
#define str(s) #s #define str(s) #s
#define ver_str(a,b,c,d) str(a) "." str(b) "." str(c) "." str(d) #define ver_str(a,b,c,d) str(a) "." str(b) "." str(c) "." str(d)
#define git_str(a) str(a)
#define VERSION_MAJOR 6 #define VERSION_MAJOR 7
#define VERSION_MINOR 8 #define VERSION_MINOR 1
#define VERSION_BUILD 0 #define VERSION_BUILD 0
#define VERSION_REVISION 3 #define VERSION_REVISION 1
#define VERSION VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD, VERSION_REVISION #define VERSION VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD, VERSION_REVISION
#define VERSION_STRING ver_str(VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD, VERSION_REVISION) #define VERSION_STRING ver_str(VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD, VERSION_REVISION)

View file

@ -28,9 +28,13 @@
#define _WIN32_WINNT_WIN11 0x0A00 #define _WIN32_WINNT_WIN11 0x0A00
#endif #endif
#if (_WIN32_WINNT < _WIN32_WINNT_WIN2K)
#define VerifyVersionInfoW(a,b,c) 0
#define VerSetConditionMask verhelp_set_mask
#endif
void verhelp_init();
BOOL verhelp_verify_version(PRTL_OSVERSIONINFOEXW versionInfo, ULONG typeMask, ULONGLONG conditionMask); BOOL verhelp_verify_version(PRTL_OSVERSIONINFOEXW versionInfo, ULONG typeMask, ULONGLONG conditionMask);
ULONGLONG verhelp_set_mask(ULONGLONG ConditionMask, DWORD TypeMask, BYTE Condition);
const char* verhelp_wine_get_version(); const char* verhelp_wine_get_version();
void verhelp_wine_get_host_version(const char** sysname, const char** release); void verhelp_wine_get_host_version(const char** sysname, const char** release);
@ -56,6 +60,17 @@ VERSIONHELPERAPI IsWindowsVersion(DWORD major, DWORD minor, DWORD build, WORD se
VER_SERVICEPACKMAJOR, VER_EQUAL)); VER_SERVICEPACKMAJOR, VER_EQUAL));
} }
VERSIONHELPERAPI IsWindowsVersionExcactBuild(DWORD major, DWORD minor, DWORD build, WORD servpack)
{
RTL_OSVERSIONINFOEXW vi = { sizeof(vi),major,minor,build,0,{0},servpack };
return verhelp_verify_version(&vi, VER_MAJORVERSION | VER_MINORVERSION | VER_BUILDNUMBER | VER_SERVICEPACKMAJOR,
VerSetConditionMask(VerSetConditionMask(VerSetConditionMask(VerSetConditionMask(0,
VER_MAJORVERSION, VER_EQUAL),
VER_MINORVERSION, VER_EQUAL),
VER_BUILDNUMBER, VER_EQUAL),
VER_SERVICEPACKMAJOR, VER_EQUAL));
}
VERSIONHELPERAPI IsWindowsVersionAnySP(DWORD major, DWORD minor, DWORD build) VERSIONHELPERAPI IsWindowsVersionAnySP(DWORD major, DWORD minor, DWORD build)
{ {
RTL_OSVERSIONINFOEXW vi = { sizeof(vi),major,minor,build,0,{0},0 }; RTL_OSVERSIONINFOEXW vi = { sizeof(vi),major,minor,build,0,{0},0 };
@ -67,6 +82,10 @@ VERSIONHELPERAPI IsWindowsVersionAnySP(DWORD major, DWORD minor, DWORD build)
VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL)); VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL));
} }
VERSIONHELPERAPI IsWindows2000OrGreater(void) {
return IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WIN2K), LOBYTE(_WIN32_WINNT_WIN2K), 0, 0);
}
VERSIONHELPERAPI IsWindowsXPOrGreater(void) { VERSIONHELPERAPI IsWindowsXPOrGreater(void) {
return IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WINXP), LOBYTE(_WIN32_WINNT_WINXP), 0, 0); return IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WINXP), LOBYTE(_WIN32_WINNT_WINXP), 0, 0);
} }
@ -127,11 +146,19 @@ VERSIONHELPERAPI IsWindows11OrGreater(void) {
return IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WIN11), LOBYTE(_WIN32_WINNT_WIN11), 22000, 0); return IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WIN11), LOBYTE(_WIN32_WINNT_WIN11), 22000, 0);
} }
VERSIONHELPERAPI IsWindows11Version24H2OrGreater(void) {
return IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WIN11), LOBYTE(_WIN32_WINNT_WIN11), 26100, 0);
}
VERSIONHELPERAPI IsWindowsServer(void) { VERSIONHELPERAPI IsWindowsServer(void) {
OSVERSIONINFOEXW vi = {sizeof(vi),0,0,0,0,{0},0,0,0,VER_NT_WORKSTATION}; OSVERSIONINFOEXW vi = {sizeof(vi),0,0,0,0,{0},0,0,0,VER_NT_WORKSTATION};
return !verhelp_verify_version(&vi, VER_PRODUCT_TYPE, VerSetConditionMask(0, VER_PRODUCT_TYPE, VER_EQUAL)); return !verhelp_verify_version(&vi, VER_PRODUCT_TYPE, VerSetConditionMask(0, VER_PRODUCT_TYPE, VER_EQUAL));
} }
VERSIONHELPERAPI IsWindows2000(void) {
return IsWindowsVersionAnySP(HIBYTE(_WIN32_WINNT_WIN2K), LOBYTE(_WIN32_WINNT_WIN2K), 0);
}
VERSIONHELPERAPI IsWindowsXP(void) { VERSIONHELPERAPI IsWindowsXP(void) {
return IsWindowsVersionAnySP(HIBYTE(_WIN32_WINNT_WINXP), LOBYTE(_WIN32_WINNT_WINXP), 0); return IsWindowsVersionAnySP(HIBYTE(_WIN32_WINNT_WINXP), LOBYTE(_WIN32_WINNT_WINXP), 0);
} }
@ -200,6 +227,10 @@ VERSIONHELPERAPI IsWindows11(void) {
return IsWindowsVersion(HIBYTE(_WIN32_WINNT_WIN11), LOBYTE(_WIN32_WINNT_WIN11), 22000, 0); return IsWindowsVersion(HIBYTE(_WIN32_WINNT_WIN11), LOBYTE(_WIN32_WINNT_WIN11), 22000, 0);
} }
VERSIONHELPERAPI IsWindows11Version24H2(void) {
return IsWindowsVersionExcactBuild(HIBYTE(_WIN32_WINNT_WIN11), LOBYTE(_WIN32_WINNT_WIN11), 26100, 0);
}
VERSIONHELPERAPI IsWine(void) { VERSIONHELPERAPI IsWine(void) {
return verhelp_wine_get_version() != NULL; return verhelp_wine_get_version() != NULL;
} }

View file

@ -2,6 +2,7 @@
#define WINAPI_HOOKS_H #define WINAPI_HOOKS_H
#include <windows.h> #include <windows.h>
#include <vfw.h>
BOOL WINAPI fake_GetCursorPos(LPPOINT lpPoint); BOOL WINAPI fake_GetCursorPos(LPPOINT lpPoint);
@ -21,6 +22,7 @@ BOOL WINAPI fake_SetWindowPos(HWND hWnd, HWND hWndInsertAfter, int X, int Y, int
BOOL WINAPI fake_MoveWindow(HWND hWnd, int X, int Y, int nWidth, int nHeight, BOOL bRepaint); BOOL WINAPI fake_MoveWindow(HWND hWnd, int X, int Y, int nWidth, int nHeight, BOOL bRepaint);
LRESULT WINAPI fake_SendMessageA(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam); LRESULT WINAPI fake_SendMessageA(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
LONG WINAPI fake_SetWindowLongA(HWND hWnd, int nIndex, LONG dwNewLong); LONG WINAPI fake_SetWindowLongA(HWND hWnd, int nIndex, LONG dwNewLong);
LONG WINAPI fake_SetWindowLongW(HWND hWnd, int nIndex, LONG dwNewLong);
LONG WINAPI fake_GetWindowLongA(HWND hWnd, int nIndex); LONG WINAPI fake_GetWindowLongA(HWND hWnd, int nIndex);
BOOL WINAPI fake_EnableWindow(HWND hWnd, BOOL bEnable); BOOL WINAPI fake_EnableWindow(HWND hWnd, BOOL bEnable);
BOOL WINAPI fake_DestroyWindow(HWND hWnd); BOOL WINAPI fake_DestroyWindow(HWND hWnd);
@ -33,10 +35,15 @@ HHOOK WINAPI fake_SetWindowsHookExA(int idHook, HOOKPROC lpfn, HINSTANCE hmod, D
BOOL WINAPI fake_PeekMessageA(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMax, UINT wRemoveMsg); BOOL WINAPI fake_PeekMessageA(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMax, UINT wRemoveMsg);
BOOL WINAPI fake_GetMessageA(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMax); BOOL WINAPI fake_GetMessageA(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMax);
BOOL WINAPI fake_GetWindowPlacement(HWND hWnd, WINDOWPLACEMENT* lpwndpl); BOOL WINAPI fake_GetWindowPlacement(HWND hWnd, WINDOWPLACEMENT* lpwndpl);
BOOL WINAPI fake_SetWindowPlacement(HWND hWnd, const WINDOWPLACEMENT* lpwndpl);
BOOL WINAPI fake_EnumDisplaySettingsA(LPCSTR lpszDeviceName, DWORD iModeNum, DEVMODEA* lpDevMode); BOOL WINAPI fake_EnumDisplaySettingsA(LPCSTR lpszDeviceName, DWORD iModeNum, DEVMODEA* lpDevMode);
LRESULT WINAPI fake_DefWindowProcA(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
HWND WINAPI fake_SetParent(HWND hWndChild, HWND hWndNewParent);
HDC WINAPI fake_BeginPaint(HWND hWnd, LPPAINTSTRUCT lpPaint);
SHORT WINAPI fake_GetKeyState(int nVirtKey); SHORT WINAPI fake_GetKeyState(int nVirtKey);
SHORT WINAPI fake_GetAsyncKeyState(int vKey); SHORT WINAPI fake_GetAsyncKeyState(int vKey);
int WINAPI fake_GetDeviceCaps(HDC hdc, int index); int WINAPI fake_GetDeviceCaps(HDC hdc, int index);
int WINAPI fake_GetDeviceCaps_system(HDC hdc, int index);
BOOL WINAPI fake_StretchBlt( BOOL WINAPI fake_StretchBlt(
HDC hdcDest, int xDest, int yDest, int wDest, int hDest, HDC hdcSrc, int xSrc, int ySrc, int wSrc, int hSrc, DWORD rop); HDC hdcDest, int xDest, int yDest, int wDest, int hDest, HDC hdcSrc, int xSrc, int ySrc, int wSrc, int hSrc, DWORD rop);
@ -58,6 +65,9 @@ int WINAPI fake_StretchDIBits(
HFONT WINAPI fake_CreateFontIndirectA(CONST LOGFONTA*); HFONT WINAPI fake_CreateFontIndirectA(CONST LOGFONTA*);
HFONT WINAPI fake_CreateFontA(int, int, int, int, int, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, LPCTSTR); HFONT WINAPI fake_CreateFontA(int, int, int, int, int, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, DWORD, LPCTSTR);
UINT WINAPI fake_GetSystemPaletteEntries(HDC, UINT, UINT, LPPALETTEENTRY);
HPALETTE WINAPI fake_SelectPalette(HDC, HPALETTE, BOOL);
UINT WINAPI fake_RealizePalette(HDC);
HMODULE WINAPI fake_LoadLibraryA(LPCSTR lpLibFileName); HMODULE WINAPI fake_LoadLibraryA(LPCSTR lpLibFileName);
HMODULE WINAPI fake_LoadLibraryW(LPCWSTR lpLibFileName); HMODULE WINAPI fake_LoadLibraryW(LPCWSTR lpLibFileName);
@ -87,4 +97,6 @@ MCIERROR WINAPI fake_mciSendCommandA(MCIDEVICEID IDDevice, UINT uMsg, DWORD_PTR
LPTOP_LEVEL_EXCEPTION_FILTER WINAPI fake_SetUnhandledExceptionFilter( LPTOP_LEVEL_EXCEPTION_FILTER WINAPI fake_SetUnhandledExceptionFilter(
LPTOP_LEVEL_EXCEPTION_FILTER lpTopLevelExceptionFilter); LPTOP_LEVEL_EXCEPTION_FILTER lpTopLevelExceptionFilter);
PGETFRAME WINAPI fake_AVIStreamGetFrameOpen(PAVISTREAM pavi, LPBITMAPINFOHEADER lpbiWanted);
#endif #endif

View file

@ -12,10 +12,15 @@
#define WM_RESTORE_STYLE WM_APP+119 #define WM_RESTORE_STYLE WM_APP+119
#define IDT_TIMER_LEAVE_BNET 541287654 #define IDT_TIMER_LEAVE_BNET 541287654
#define IDT_TIMER_LINUX_FIX_WINDOW_SIZE 345267753
#define CNC_DDRAW_SET_FULLSCREEN 1 #define CNC_DDRAW_SET_FULLSCREEN 1
#define CNC_DDRAW_SET_WINDOWED 2 #define CNC_DDRAW_SET_WINDOWED 2
#ifndef WM_UNICHAR
#define WM_UNICHAR 0x0109
#endif
LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
#endif #endif

View file

@ -14,6 +14,11 @@ HRESULT __stdcall IDirect3D__QueryInterface(IDirect3DImpl* This, REFIID riid, vo
HRESULT ret = E_FAIL; HRESULT ret = E_FAIL;
if (riid)
{
TRACE("NOT_IMPLEMENTED GUID = %08X\n", ((GUID*)riid)->Data1);
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__); TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret; return ret;
} }
@ -51,10 +56,20 @@ HRESULT __stdcall IDirect3D__Initialize(IDirect3DImpl* This, int a)
return ret; return ret;
} }
HRESULT __stdcall IDirect3D__EnumDevices(IDirect3DImpl* This, int a, int b) HRESULT __stdcall IDirect3D__EnumDevices(
IDirect3DImpl* This,
LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback,
LPVOID lpUserArg)
{ {
TRACE("NOT_IMPLEMENTED -> %s(This=%p) [%p]\n", __FUNCTION__, This, _ReturnAddress()); TRACE("NOT_IMPLEMENTED -> %s(This=%p) [%p]\n", __FUNCTION__, This, _ReturnAddress());
HRESULT ret = E_FAIL; HRESULT ret = S_OK;
if (lpEnumDevicesCallback)
{
D3DDEVICEDESC desc = { 0 };
lpEnumDevicesCallback((GUID FAR*)&GUID_NULL, "NULL", "NULL", &desc, &desc, lpUserArg);
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__); TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret; return ret;
} }

View file

@ -14,6 +14,11 @@ HRESULT __stdcall IDirect3D2__QueryInterface(IDirect3D2Impl* This, REFIID riid,
HRESULT ret = E_FAIL; HRESULT ret = E_FAIL;
if (riid)
{
TRACE("NOT_IMPLEMENTED GUID = %08X\n", ((GUID*)riid)->Data1);
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__); TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret; return ret;
} }
@ -43,10 +48,20 @@ ULONG __stdcall IDirect3D2__Release(IDirect3D2Impl* This)
return ret; return ret;
} }
HRESULT __stdcall IDirect3D2__EnumDevices(IDirect3D2Impl* This, int a, int b) HRESULT __stdcall IDirect3D2__EnumDevices(
IDirect3D2Impl* This,
LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback,
LPVOID lpUserArg)
{ {
TRACE("NOT_IMPLEMENTED -> %s(This=%p) [%p]\n", __FUNCTION__, This, _ReturnAddress()); TRACE("NOT_IMPLEMENTED -> %s(This=%p) [%p]\n", __FUNCTION__, This, _ReturnAddress());
HRESULT ret = E_FAIL; HRESULT ret = S_OK;
if (lpEnumDevicesCallback)
{
//D3DDEVICEDESC desc = { 0 };
//lpEnumDevicesCallback((GUID FAR*)&GUID_NULL, "NULL", "NULL", &desc, &desc, lpUserArg);
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__); TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret; return ret;
} }

View file

@ -14,6 +14,11 @@ HRESULT __stdcall IDirect3D3__QueryInterface(IDirect3D3Impl* This, REFIID riid,
HRESULT ret = E_FAIL; HRESULT ret = E_FAIL;
if (riid)
{
TRACE("NOT_IMPLEMENTED GUID = %08X\n", ((GUID*)riid)->Data1);
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__); TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret; return ret;
} }
@ -43,10 +48,20 @@ ULONG __stdcall IDirect3D3__Release(IDirect3D3Impl* This)
return ret; return ret;
} }
HRESULT __stdcall IDirect3D3__EnumDevices(IDirect3D3Impl* This, int a, int b) HRESULT __stdcall IDirect3D3__EnumDevices(
IDirect3D3Impl* This,
LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback,
LPVOID lpUserArg)
{ {
TRACE("NOT_IMPLEMENTED -> %s(This=%p) [%p]\n", __FUNCTION__, This, _ReturnAddress()); TRACE("NOT_IMPLEMENTED -> %s(This=%p) [%p]\n", __FUNCTION__, This, _ReturnAddress());
HRESULT ret = E_FAIL; HRESULT ret = S_OK;
if (lpEnumDevicesCallback)
{
//D3DDEVICEDESC desc = { 0 };
//lpEnumDevicesCallback((GUID FAR*)&GUID_NULL, "NULL", "NULL", &desc, &desc, lpUserArg);
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__); TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret; return ret;
} }

View file

@ -14,6 +14,11 @@ HRESULT __stdcall IDirect3D7__QueryInterface(IDirect3D7Impl* This, REFIID riid,
HRESULT ret = E_FAIL; HRESULT ret = E_FAIL;
if (riid)
{
TRACE("NOT_IMPLEMENTED GUID = %08X\n", ((GUID*)riid)->Data1);
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__); TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret; return ret;
} }
@ -43,10 +48,20 @@ ULONG __stdcall IDirect3D7__Release(IDirect3D7Impl* This)
return ret; return ret;
} }
HRESULT __stdcall IDirect3D7__EnumDevices(IDirect3D7Impl* This, int a, int b) HRESULT __stdcall IDirect3D7__EnumDevices(
IDirect3D7Impl* This,
LPD3DENUMDEVICESCALLBACK7 lpEnumDevicesCallback,
LPVOID lpUserArg)
{ {
TRACE("NOT_IMPLEMENTED -> %s(This=%p) [%p]\n", __FUNCTION__, This, _ReturnAddress()); TRACE("NOT_IMPLEMENTED -> %s(This=%p) [%p]\n", __FUNCTION__, This, _ReturnAddress());
HRESULT ret = E_FAIL; HRESULT ret = S_OK;
if (lpEnumDevicesCallback)
{
//D3DDEVICEDESC7 desc = { 0 };
//lpEnumDevicesCallback("NULL", "NULL", &desc, lpUserArg);
}
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__); TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret; return ret;
} }

View file

@ -56,7 +56,7 @@ HRESULT __stdcall IDirectDraw__QueryInterface(IDirectDrawImpl* This, REFIID riid
ret = S_OK; ret = S_OK;
} }
else if (IsEqualGUID(&IID_IDirect3D, riid) && !g_config.direct3d_passthrough) else if (IsEqualGUID(&IID_IDirect3D, riid))
{ {
IDirect3DImpl* d3d = IDirect3DImpl* d3d =
(IDirect3DImpl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DImpl)); (IDirect3DImpl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DImpl));
@ -70,7 +70,7 @@ HRESULT __stdcall IDirectDraw__QueryInterface(IDirectDrawImpl* This, REFIID riid
ret = S_OK; ret = S_OK;
} }
else if (IsEqualGUID(&IID_IDirect3D2, riid) && !g_config.direct3d_passthrough) else if (IsEqualGUID(&IID_IDirect3D2, riid))
{ {
IDirect3D2Impl* d3d = IDirect3D2Impl* d3d =
(IDirect3D2Impl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D2Impl)); (IDirect3D2Impl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D2Impl));
@ -84,7 +84,7 @@ HRESULT __stdcall IDirectDraw__QueryInterface(IDirectDrawImpl* This, REFIID riid
ret = S_OK; ret = S_OK;
} }
else if (IsEqualGUID(&IID_IDirect3D3, riid) && !g_config.direct3d_passthrough) else if (IsEqualGUID(&IID_IDirect3D3, riid))
{ {
IDirect3D3Impl* d3d = IDirect3D3Impl* d3d =
(IDirect3D3Impl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D3Impl)); (IDirect3D3Impl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D3Impl));
@ -98,7 +98,7 @@ HRESULT __stdcall IDirectDraw__QueryInterface(IDirectDrawImpl* This, REFIID riid
ret = S_OK; ret = S_OK;
} }
else if (IsEqualGUID(&IID_IDirect3D7, riid) && !g_config.direct3d_passthrough) else if (IsEqualGUID(&IID_IDirect3D7, riid))
{ {
IDirect3D7Impl* d3d = IDirect3D7Impl* d3d =
(IDirect3D7Impl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D7Impl)); (IDirect3D7Impl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D7Impl));
@ -328,8 +328,18 @@ HRESULT __stdcall IDirectDraw__EnumSurfaces(
LPVOID lpContext, LPVOID lpContext,
LPDDENUMSURFACESCALLBACK7 lpEnumSurfacesCallback) LPDDENUMSURFACESCALLBACK7 lpEnumSurfacesCallback)
{ {
TRACE("NOT_IMPLEMENTED -> %s(This=%p) [%p]\n", __FUNCTION__, This, _ReturnAddress()); TRACE(
"NOT_IMPLEMENTED -> %s(This=%p, dwFlags=%08X, lpDDSurfaceDesc=%p, lpContext=%p, lpEnumSurfacesCallback=%p) [%p]\n",
__FUNCTION__,
This,
dwFlags,
lpDDSurfaceDesc,
lpContext,
lpEnumSurfacesCallback,
_ReturnAddress());
HRESULT ret = DD_OK; HRESULT ret = DD_OK;
TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__); TRACE("NOT_IMPLEMENTED <- %s\n", __FUNCTION__);
return ret; return ret;
} }

View file

@ -340,7 +340,7 @@ HRESULT __stdcall IDirectDrawSurface__GetDC(IDirectDrawSurfaceImpl* This, HDC FA
HRESULT __stdcall IDirectDrawSurface__GetFlipStatus(IDirectDrawSurfaceImpl* This, DWORD dwFlags) HRESULT __stdcall IDirectDrawSurface__GetFlipStatus(IDirectDrawSurfaceImpl* This, DWORD dwFlags)
{ {
TRACE_EXT("-> %s(This=%p) [%p]\n", __FUNCTION__, This, _ReturnAddress()); TRACE_EXT("-> %s(This=%p, dwFlags=%08X) [%p]\n", __FUNCTION__, This, dwFlags, _ReturnAddress());
HRESULT ret = DD_OK; HRESULT ret = DD_OK;
TRACE_EXT("<- %s\n", __FUNCTION__); TRACE_EXT("<- %s\n", __FUNCTION__);
return ret; return ret;

View file

@ -518,7 +518,7 @@ void blt_colorfill(
if (bpp == 8 || if (bpp == 8 ||
(bpp == 16 && (bpp == 16 &&
(color & 0xFF) == ((color >> 8) & 0xFF)) || (color & 0xFF) == ((color >> 8) & 0xFF)) ||
(bpp == 32 && ((bpp == 32 || bpp == 24) &&
(color & 0xFF) == ((color >> 8) & 0xFF) && (color & 0xFF) == ((color >> 8) & 0xFF) &&
(color & 0xFF) == ((color >> 16) & 0xFF) && (color & 0xFF) == ((color >> 16) & 0xFF) &&
(color & 0xFF) == ((color >> 24) & 0xFF))) (color & 0xFF) == ((color >> 24) & 0xFF)))

View file

@ -52,6 +52,10 @@ void cfg_load()
GET_INT(g_config.save_settings, "savesettings", 1); GET_INT(g_config.save_settings, "savesettings", 1);
GET_BOOL(g_config.resizable, "resizable", TRUE); GET_BOOL(g_config.resizable, "resizable", TRUE);
GET_INT(g_config.d3d9_filter, "d3d9_filter", FILTER_CUBIC); GET_INT(g_config.d3d9_filter, "d3d9_filter", FILTER_CUBIC);
GET_INT(g_config.anti_aliased_fonts_min_size, "anti_aliased_fonts_min_size", 13);
GET_INT(g_config.min_font_size, "min_font_size", 0);
GET_INT(g_config.center_window, "center_window", CENTER_WINDOW_AUTO);
GET_STRING("inject_resolution", "", g_config.inject_resolution, sizeof(g_config.inject_resolution));
GET_BOOL(g_config.vhack, "vhack", FALSE); GET_BOOL(g_config.vhack, "vhack", FALSE);
GET_STRING("screenshotdir", ".\\Screenshots\\", g_config.screenshot_dir, sizeof(g_config.screenshot_dir)); GET_STRING("screenshotdir", ".\\Screenshots\\", g_config.screenshot_dir, sizeof(g_config.screenshot_dir));
GET_BOOL(g_config.toggle_borderless, "toggle_borderless", FALSE); GET_BOOL(g_config.toggle_borderless, "toggle_borderless", FALSE);
@ -67,37 +71,36 @@ void cfg_load()
GET_BOOL(g_config.singlecpu, "singlecpu", TRUE); GET_BOOL(g_config.singlecpu, "singlecpu", TRUE);
GET_INT(g_config.resolutions, "resolutions", RESLIST_NORMAL); GET_INT(g_config.resolutions, "resolutions", RESLIST_NORMAL);
GET_INT(g_config.fixchilds, "fixchilds", FIX_CHILDS_DETECT_PAINT); GET_INT(g_config.fixchilds, "fixchilds", FIX_CHILDS_DETECT_PAINT);
GET_STRING("win_version", "", g_config.win_version, sizeof(g_config.win_version)); GET_BOOL(g_config.hook_peekmessage, "hook_peekmessage", FALSE);
/* Undocumented settings */ /* Undocumented settings */
GET_BOOL(g_config.releasealt, "releasealt", FALSE); GET_BOOL(g_config.fix_alt_key_stuck, "fix_alt_key_stuck", FALSE);
GET_BOOL(GameHandlesClose, "game_handles_close", FALSE); GET_BOOL(GameHandlesClose, "game_handles_close", FALSE);
GET_BOOL(g_config.fixnotresponding, "fixnotresponding", FALSE); GET_BOOL(g_config.fix_not_responding, "fix_not_responding", FALSE);
GET_INT(g_config.hook, "hook", 4); GET_BOOL(g_config.no_compat_warning, "no_compat_warning", FALSE);
GET_INT(g_config.guard_lines, "guard_lines", 200); GET_INT(g_config.guard_lines, "guard_lines", 200);
GET_INT(g_config.max_resolutions, "max_resolutions", 0); GET_INT(g_config.max_resolutions, "max_resolutions", 0);
GET_BOOL(g_config.lock_surfaces, "lock_surfaces", FALSE); GET_BOOL(g_config.lock_surfaces, "lock_surfaces", FALSE);
GET_BOOL(g_config.flipclear, "flipclear", FALSE); GET_BOOL(g_config.flipclear, "flipclear", FALSE);
GET_BOOL(g_config.fixmousehook, "fixmousehook", FALSE);
GET_BOOL(g_config.rgb555, "rgb555", FALSE); GET_BOOL(g_config.rgb555, "rgb555", FALSE);
GET_BOOL(g_config.no_dinput_hook, "no_dinput_hook", FALSE); GET_BOOL(g_config.no_dinput_hook, "no_dinput_hook", FALSE);
GET_INT(g_config.refresh_rate, "refresh_rate", 0);
GET_INT(g_config.anti_aliased_fonts_min_size, "anti_aliased_fonts_min_size", 13);
GET_STRING("inject_resolution", "", g_config.inject_resolution, sizeof(g_config.inject_resolution));
GET_INT(g_config.min_font_size, "min_font_size", 0);
GET_BOOL(g_config.direct3d_passthrough, "direct3d_passthrough", FALSE);
GET_BOOL(g_config.center_cursor_fix, "center_cursor_fix", FALSE); GET_BOOL(g_config.center_cursor_fix, "center_cursor_fix", FALSE);
GET_STRING("fake_mode", "", g_config.fake_mode, sizeof(g_config.fake_mode)); GET_STRING("fake_mode", "", g_config.fake_mode, sizeof(g_config.fake_mode));
GET_BOOL(g_config.wine_allow_resize, "wine_allow_resize", FALSE);
GET_BOOL(g_config.lock_mouse_top_left, "lock_mouse_top_left", FALSE); GET_BOOL(g_config.lock_mouse_top_left, "lock_mouse_top_left", FALSE);
GET_BOOL(g_config.no_compat_warning, "no_compat_warning", FALSE); GET_STRING("win_version", "", g_config.win_version, sizeof(g_config.win_version));
GET_INT(g_config.hook, "hook", 4);
GET_BOOL(g_config.limit_gdi_handles, "limit_gdi_handles", FALSE);
GET_BOOL(g_config.remove_menu, "remove_menu", FALSE); GET_BOOL(g_config.remove_menu, "remove_menu", FALSE);
GET_INT(g_config.refresh_rate, "refresh_rate", 0);
GET_BOOL(g_config.terminate_process, "terminate_process", FALSE);
/* Hotkeys */ /* Hotkeys */
GET_INT(g_config.hotkeys.toggle_fullscreen, "keytogglefullscreen", VK_RETURN); GET_INT(g_config.hotkeys.toggle_fullscreen, "keytogglefullscreen", VK_RETURN);
GET_INT(g_config.hotkeys.toggle_fullscreen2, "keytogglefullscreen2", 0);
GET_INT(g_config.hotkeys.toggle_maximize, "keytogglemaximize", VK_NEXT); GET_INT(g_config.hotkeys.toggle_maximize, "keytogglemaximize", VK_NEXT);
GET_INT(g_config.hotkeys.toggle_maximize2, "keytogglemaximize2", 0);
GET_INT(g_config.hotkeys.unlock_cursor1, "keyunlockcursor1", VK_TAB); GET_INT(g_config.hotkeys.unlock_cursor1, "keyunlockcursor1", VK_TAB);
GET_INT(g_config.hotkeys.unlock_cursor2, "keyunlockcursor2", VK_RCONTROL); GET_INT(g_config.hotkeys.unlock_cursor2, "keyunlockcursor2", VK_RCONTROL);
GET_INT(g_config.hotkeys.screenshot, "keyscreenshot", VK_SNAPSHOT); GET_INT(g_config.hotkeys.screenshot, "keyscreenshot", VK_SNAPSHOT);
@ -110,8 +113,10 @@ void cfg_load()
GET_BOOL(g_config.stronghold_hack, "stronghold_hack", FALSE); GET_BOOL(g_config.stronghold_hack, "stronghold_hack", FALSE);
GET_BOOL(g_config.mgs_hack, "mgs_hack", FALSE); GET_BOOL(g_config.mgs_hack, "mgs_hack", FALSE);
GET_BOOL(g_config.tlc_hack, "tlc_hack", FALSE); GET_BOOL(g_config.tlc_hack, "tlc_hack", FALSE);
GET_BOOL(g_config.homm_hack, "homm_hack", FALSE);
GET_BOOL(g_config.carma95_hack, "carma95_hack", FALSE); GET_BOOL(g_config.carma95_hack, "carma95_hack", FALSE);
GET_BOOL(g_config.sirtech_hack, "sirtech_hack", FALSE);
GET_BOOL(g_config.flightsim98_hack, "flightsim98_hack", FALSE);
GET_BOOL(g_config.darkcolony_hack, "darkcolony_hack", FALSE);
GameHandlesClose = GameHandlesClose || g_config.infantryhack; GameHandlesClose = GameHandlesClose || g_config.infantryhack;
@ -129,6 +134,10 @@ void cfg_save()
if (!g_config.save_settings) if (!g_config.save_settings)
return; return;
/* Do not save settings while macOS maximize is active */
if (IsMacOS() && !g_config.window_rect.left && !g_config.window_rect.top)
return;
char buf[16]; char buf[16];
char* section = g_config.save_settings == 1 ? "ddraw" : g_config.process_file_name; char* section = g_config.save_settings == 1 ? "ddraw" : g_config.process_file_name;
@ -248,6 +257,14 @@ static void cfg_create_ini()
"; Raise the size of small fonts to X\n" "; Raise the size of small fonts to X\n"
"min_font_size=0\n" "min_font_size=0\n"
"\n" "\n"
"; Center window to screen when game changes the display resolution\n"
"; Possible values: 0 = never center, 1 = automatic, 2 = always center\n"
"center_window=1\n"
"\n"
"; Inject a custom display resolution into the in-game resolution list - Example values: 960x540, 3840x2160\n"
"; Note: This setting can used for downscaling as well, you can insert resolutions higher than your monitor supports\n"
"inject_resolution=\n"
"\n"
"; Enable upscale hack for high resolution patches (Supports C&C1, Red Alert 1, Worms 2 and KKND Xtreme)\n" "; Enable upscale hack for high resolution patches (Supports C&C1, Red Alert 1, Worms 2 and KKND Xtreme)\n"
"vhack=false\n" "vhack=false\n"
"\n" "\n"
@ -274,7 +291,7 @@ static void cfg_create_ini()
"; Note: Usually one of the following values will work: 60 / 30 / 25 / 20 / 15 (lower value = slower game speed)\n" "; Note: Usually one of the following values will work: 60 / 30 / 25 / 20 / 15 (lower value = slower game speed)\n"
"maxgameticks=0\n" "maxgameticks=0\n"
"\n" "\n"
"; Method that should be used to limit game ticks (maxgameticks=): 0 = Automatic, 1 = TestCooperativeLevel, 2 = BltFast, 3 = Unlock\n" "; Method that should be used to limit game ticks (maxgameticks=): 0 = Automatic, 1 = TestCooperativeLevel, 2 = BltFast, 3 = Unlock, 4 = PeekMessage\n"
"limiter_type=0\n" "limiter_type=0\n"
"\n" "\n"
"; Force minimum FPS, possible values: 0 = disabled, -1 = use 'maxfps=' value, -2 = same as -1 but force full redraw, 1-1000 = custom FPS\n" "; Force minimum FPS, possible values: 0 = disabled, -1 = use 'maxfps=' value, -2 = same as -1 but force full redraw, 1-1000 = custom FPS\n"
@ -289,7 +306,7 @@ static void cfg_create_ini()
"; Note: Disable this if the game is not running smooth or there are sound issues\n" "; Note: Disable this if the game is not running smooth or there are sound issues\n"
"singlecpu=true\n" "singlecpu=true\n"
"\n" "\n"
"; Available resolutions, possible values: 0 = Small list, 1 = Very small list, 2 = Full list\n" "; Available display resolutions, possible values: 0 = Small list, 1 = Very small list, 2 = Full list\n"
"; Note: Set this to 2 if your chosen resolution is not working or does not show up in the list\n" "; Note: Set this to 2 if your chosen resolution is not working or does not show up in the list\n"
"; Note: Set this to 1 if the game is crashing on startup\n" "; Note: Set this to 1 if the game is crashing on startup\n"
"resolutions=0\n" "resolutions=0\n"
@ -298,29 +315,30 @@ static void cfg_create_ini()
"; Note: Disables upscaling if a child window was detected (to ensure the game is fully playable, may look weird though)\n" "; Note: Disables upscaling if a child window was detected (to ensure the game is fully playable, may look weird though)\n"
"fixchilds=2\n" "fixchilds=2\n"
"\n" "\n"
"; Enable the following setting if your cursor doesn't lock to the window or it doesn't work properly when upscaling is enabled\n"
"hook_peekmessage=false\n"
"\n" "\n"
"; Undocumented settings - You may or may not change these (You should rather focus on the settings above)\n" "\n"
"releasealt=false\n" "; Undocumented compatibility settings - These will probably not solve your problem, you should rather focus on the settings above\n"
"fix_alt_key_stuck=false\n"
"game_handles_close=false\n" "game_handles_close=false\n"
"fixnotresponding=false\n" "fix_not_responding=false\n"
"hook=4\n" "no_compat_warning=false\n"
"guard_lines=200\n" "guard_lines=200\n"
"max_resolutions=0\n" "max_resolutions=0\n"
"lock_surfaces=false\n" "lock_surfaces=false\n"
"flipclear=false\n" "flipclear=false\n"
"fixmousehook=false\n"
"rgb555=false\n" "rgb555=false\n"
"no_dinput_hook=false\n" "no_dinput_hook=false\n"
"refresh_rate=0\n"
";inject_resolution=960x540\n"
"direct3d_passthrough=false\n"
"center_cursor_fix=false\n" "center_cursor_fix=false\n"
";fake_mode=640x480x32\n" ";fake_mode=640x480x32\n"
"wine_allow_resize=false\n"
"lock_mouse_top_left=false\n" "lock_mouse_top_left=false\n"
"no_compat_warning=false\n"
"remove_menu=false\n"
";win_version=95\n" ";win_version=95\n"
"hook=4\n"
"limit_gdi_handles=false\n"
"remove_menu=false\n"
"refresh_rate=0\n"
"terminate_process=false\n"
"\n" "\n"
"\n" "\n"
"\n" "\n"
@ -332,9 +350,15 @@ static void cfg_create_ini()
"; Switch between windowed and fullscreen mode = [Alt] + ???\n" "; Switch between windowed and fullscreen mode = [Alt] + ???\n"
"keytogglefullscreen=0x0D\n" "keytogglefullscreen=0x0D\n"
"\n" "\n"
"; Switch between windowed and fullscreen mode (single key) = ???\n"
"keytogglefullscreen2=0x00\n"
"\n"
"; Maximize window = [Alt] + ???\n" "; Maximize window = [Alt] + ???\n"
"keytogglemaximize=0x22\n" "keytogglemaximize=0x22\n"
"\n" "\n"
"; Maximize window (single key) = ???\n"
"keytogglemaximize2=0x00\n"
"\n"
"; Unlock cursor 1 = [Ctrl] + ???\n" "; Unlock cursor 1 = [Ctrl] + ???\n"
"keyunlockcursor1=0x09\n" "keyunlockcursor1=0x09\n"
"\n" "\n"
@ -350,7 +374,7 @@ static void cfg_create_ini()
"; The following settings are for cnc-ddraw config.exe\n" "; The following settings are for cnc-ddraw config.exe\n"
"\n" "\n"
"\n" "\n"
"; cnc-ddraw config program language, possible values: auto, english, chinese, german, spanish, russian, hungarian, french, italian, vietnamese\n" "; cnc-ddraw config program language, possible values: auto, english, chinese, german, spanish, russian, hungarian, french, italian, vietnamese, polish\n"
"configlang=auto\n" "configlang=auto\n"
"\n" "\n"
"; cnc-ddraw config program theme, possible values: Windows10, Cobalt XEMedia\n" "; cnc-ddraw config program theme, possible values: Windows10, Cobalt XEMedia\n"
@ -368,10 +392,24 @@ static void cfg_create_ini()
"; The following settings override all settings shown above, section name = executable name\n" "; The following settings override all settings shown above, section name = executable name\n"
"\n" "\n"
"\n" "\n"
"; 101: The Airborne Invasion of Normandy\n"
"[101]\n"
"terminate_process=true\n"
"\n"
"; 7th Legion\n"
"[legion]\n"
"maxgameticks=25\n"
"\n"
"; Atrox\n" "; Atrox\n"
"[Atrox]\n" "[Atrox]\n"
"nonexclusive=true\n" "nonexclusive=true\n"
"\n" "\n"
"; Arcatera the Dark Brotherhood\n"
"[darksun]\n"
"maxgameticks=60\n"
"maxfps=60\n"
"minfps=-1\n"
"\n"
"; Atomic Bomberman\n" "; Atomic Bomberman\n"
"[BM]\n" "[BM]\n"
"maxgameticks=60\n" "maxgameticks=60\n"
@ -415,6 +453,22 @@ static void cfg_create_ini()
"fake_mode=640x480x32\n" "fake_mode=640x480x32\n"
"nonexclusive=true\n" "nonexclusive=true\n"
"\n" "\n"
"; Age of Wonders\n"
"[AoW]\n"
"resolutions=2\n"
"nonexclusive=false\n"
"singlecpu=false\n"
"\n"
"; Age of Wonders\n"
"[AoWCompat]\n"
"resolutions=2\n"
"nonexclusive=false\n"
"singlecpu=false\n"
"\n"
"; Age of Wonders Config Tool\n"
"[AoWSetup]\n"
"resolutions=2\n"
"\n"
"; Age of Wonders 2\n" "; Age of Wonders 2\n"
"[AoW2]\n" "[AoW2]\n"
"resolutions=2\n" "resolutions=2\n"
@ -456,6 +510,30 @@ static void cfg_create_ini()
"[1602]\n" "[1602]\n"
"adjmouse=true\n" "adjmouse=true\n"
"\n" "\n"
"; Army Men: World War / Army Men: Operation Meltdown\n"
"[amww]\n"
"maxfps=60\n"
"maxgameticks=120\n"
"minfps=-1\n"
"\n"
"; Army Men: Air Tactics\n"
"[Amat]\n"
"maxfps=60\n"
"maxgameticks=120\n"
"minfps=-1\n"
"\n"
"; Army Men: Toys in Space\n"
"[ARMYMENTIS]\n"
"maxfps=60\n"
"maxgameticks=120\n"
"minfps=-1\n"
"\n"
"; Army Men 2\n"
"[ArmyMen2]\n"
"maxfps=60\n"
"maxgameticks=120\n"
"minfps=-1\n"
"\n"
"; Alien Nations\n" "; Alien Nations\n"
"[AN]\n" "[AN]\n"
"adjmouse=true\n" "adjmouse=true\n"
@ -463,7 +541,7 @@ static void cfg_create_ini()
"; Atlantis\n" "; Atlantis\n"
"[ATLANTIS]\n" "[ATLANTIS]\n"
"renderer=opengl\n" "renderer=opengl\n"
"maxgameticks=60\n" "maxgameticks=30\n"
"center_cursor_fix=true\n" "center_cursor_fix=true\n"
"\n" "\n"
"; Airline Tycoon Deluxe\n" "; Airline Tycoon Deluxe\n"
@ -477,8 +555,13 @@ static void cfg_create_ini()
"\n" "\n"
"; Axis & Allies\n" "; Axis & Allies\n"
"[AxisAllies]\n" "[AxisAllies]\n"
"hook_peekmessage=true\n"
"maxgameticks=60\n" "maxgameticks=60\n"
"\n" "\n"
"; A Bug's Life Action Game\n"
"[bugs]\n"
"fix_not_responding=true\n"
"\n"
"; Barney - Secret of the Rainbow\n" "; Barney - Secret of the Rainbow\n"
"[Barney]\n" "[Barney]\n"
"adjmouse=false\n" "adjmouse=false\n"
@ -493,6 +576,11 @@ static void cfg_create_ini()
"[BGMain]\n" "[BGMain]\n"
"resolutions=2\n" "resolutions=2\n"
"\n" "\n"
"; Balls of Steel v1.2\n"
"[bos]\n"
"checkfile=.\\barbarin.ddp\n"
"win_version=95\n"
"\n"
"; BALDR FORCE EXE\n" "; BALDR FORCE EXE\n"
"[BaldrForce]\n" "[BaldrForce]\n"
"noactivateapp=true\n" "noactivateapp=true\n"
@ -716,6 +804,14 @@ static void cfg_create_ini()
"nonexclusive=true\n" "nonexclusive=true\n"
"adjmouse=true\n" "adjmouse=true\n"
"\n" "\n"
"; Cloud Kingdom 3 (only with /ddraw command line parameter)\n"
"[Clouds Kingdom 3]\n"
"fake_mode=320x240x32\n"
"\n"
"; Commando 2004 (only with /ddraw command line parameter)\n"
"[commando]\n"
"fake_mode=320x240x32\n"
"\n"
"; Chris Sawyer's Locomotion\n" "; Chris Sawyer's Locomotion\n"
"[LOCO/2]\n" "[LOCO/2]\n"
"checkfile=.\\LOCO.EXE\n" "checkfile=.\\LOCO.EXE\n"
@ -731,21 +827,30 @@ static void cfg_create_ini()
"\n" "\n"
"; Close Combat 2: A Bridge Too Far\n" "; Close Combat 2: A Bridge Too Far\n"
"[cc2]\n" "[cc2]\n"
"maxgameticks=20\n"
"limiter_type=4\n"
"minfps=15\n"
"adjmouse=true\n" "adjmouse=true\n"
"nonexclusive=true\n" "nonexclusive=true\n"
"\n" "\n"
"; Close Combat 3: The Russian Front\n" "; Close Combat 3: The Russian Front\n"
"[cc3]\n" "[cc3]\n"
"maxgameticks=30\n"
"limiter_type=2\n"
"adjmouse=true\n" "adjmouse=true\n"
"nonexclusive=true\n" "nonexclusive=true\n"
"\n" "\n"
"; Close Combat 4: The Battle of the Bulge\n" "; Close Combat 4: The Battle of the Bulge\n"
"[cc4]\n" "[cc4]\n"
"maxgameticks=30\n"
"limiter_type=2\n"
"adjmouse=true\n" "adjmouse=true\n"
"nonexclusive=true\n" "nonexclusive=true\n"
"\n" "\n"
"; Close Combat 5: Invasion: Normandy\n" "; Close Combat 5: Invasion: Normandy\n"
"[cc5]\n" "[cc5]\n"
"maxgameticks=30\n"
"limiter_type=2\n"
"adjmouse=true\n" "adjmouse=true\n"
"nonexclusive=true\n" "nonexclusive=true\n"
"\n" "\n"
@ -776,17 +881,33 @@ static void cfg_create_ini()
"[corsairs]\n" "[corsairs]\n"
"adjmouse=true\n" "adjmouse=true\n"
"\n" "\n"
"; Dark Colony\n"
"[dc16]\n"
"maxgameticks=30\n"
"darkcolony_hack=true\n"
"hook_peekmessage=true\n"
"\n"
"; Divine Divinity\n" "; Divine Divinity\n"
"[div]\n" "[div]\n"
"resolutions=2\n" "resolutions=2\n"
"singlecpu=false\n" "singlecpu=false\n"
"\n" "\n"
"; Die by the Sword\n"
"[windie]\n"
"maxgameticks=30\n"
"\n"
"; Dragon Throne: Battle of Red Cliffs\n" "; Dragon Throne: Battle of Red Cliffs\n"
"[AdSanguo]\n" "[AdSanguo]\n"
"maxgameticks=60\n" "maxgameticks=60\n"
"noactivateapp=true\n" "noactivateapp=true\n"
"limiter_type=2\n" "limiter_type=2\n"
"\n" "\n"
"; Dark Secret of Africa\n"
"[Game/5]\n"
"checkfile=.\\CONFIG.CFG\n"
"maxfps=60\n"
"minfps=-1\n"
"\n"
"; Dark Reign: The Future of War\n" "; Dark Reign: The Future of War\n"
"[DKReign]\n" "[DKReign]\n"
"maxgameticks=60\n" "maxgameticks=60\n"
@ -796,6 +917,10 @@ static void cfg_create_ini()
"maxgameticks=60\n" "maxgameticks=60\n"
"noactivateapp=true\n" "noactivateapp=true\n"
"\n" "\n"
"; Dreams to Realty\n"
"[windream]\n"
"maxgameticks=60\n"
"\n"
"; Deadlock 2\n" "; Deadlock 2\n"
"[DEADLOCK]\n" "[DEADLOCK]\n"
"fixchilds=0\n" "fixchilds=0\n"
@ -817,9 +942,18 @@ static void cfg_create_ini()
"lock_mouse_top_left=true\n" "lock_mouse_top_left=true\n"
"renderer=gdi\n" "renderer=gdi\n"
"\n" "\n"
"; Discoworld Noir\n"
"[dn]\n"
"fake_mode=640x480x16\n"
"\n"
"; Dominion - Storm Over Gift 3\n"
"[dominion]\n"
"flipclear=true\n"
"\n"
"; Escape Velocity Nova\n" "; Escape Velocity Nova\n"
"[EV Nova]\n" "[EV Nova]\n"
"nonexclusive=true\n" "nonexclusive=true\n"
"hook_peekmessage=true\n"
"rgb555=true\n" "rgb555=true\n"
"keytogglefullscreen=0x46\n" "keytogglefullscreen=0x46\n"
"adjmouse=true\n" "adjmouse=true\n"
@ -827,17 +961,56 @@ static void cfg_create_ini()
"; Economic War\n" "; Economic War\n"
"[EcoW]\n" "[EcoW]\n"
"maxgameticks=60\n" "maxgameticks=60\n"
"fixnotresponding=true\n" "fix_not_responding=true\n"
"\n" "\n"
"; Emperor: Rise of the Middle Kingdom\n" "; Emperor: Rise of the Middle Kingdom\n"
"[Emperor]\n" "[Emperor]\n"
"nonexclusive=true\n" "nonexclusive=true\n"
"adjmouse=true\n" "adjmouse=true\n"
"\n" "\n"
"; Enemy Infestation\n"
"[EI]\n"
"hook_peekmessage=true\n"
"\n"
"; F-16 Agressor\n"
"[f-16]\n"
"resolutions=1\n"
"\n"
"; Fallout Tactics: Brotherhood of Steel\n"
"[BOS/2]\n"
"checkfile=.\\binkw32.dll\n"
"hook_peekmessage=true\n"
"\n"
"; Fallout Tactics: Brotherhood of Steel\n"
"[BOS_HR]\n"
"hook_peekmessage=true\n"
"\n"
"; Fallout Tactics: Brotherhood of Steel\n"
"[FT Tools]\n"
"hook_peekmessage=true\n"
"\n"
"; Flight Simulator 98\n"
"[FLTSIM95]\n"
"flightsim98_hack=true\n"
"\n"
"; Flight Simulator 98\n"
"[FLTSIM98]\n"
"flightsim98_hack=true\n"
"\n"
"; Fairy Tale About Father Frost, Ivan and Nastya\n" "; Fairy Tale About Father Frost, Ivan and Nastya\n"
"[mrazik]\n" "[mrazik]\n"
"guard_lines=0\n" "guard_lines=0\n"
"\n" "\n"
"; Fable\n"
"[Fable]\n"
"maxgameticks=59\n"
"limiter_type=4\n"
"\n"
"; Final Liberation: Warhammer Epic 40000\n"
"[Epic40k]\n"
"hook_peekmessage=true\n"
"maxgameticks=125\n"
"\n"
"; Future Cop - L.A.P.D.\n" "; Future Cop - L.A.P.D.\n"
"[FCopLAPD]\n" "[FCopLAPD]\n"
"nonexclusive=true\n" "nonexclusive=true\n"
@ -882,7 +1055,7 @@ static void cfg_create_ini()
"\n" "\n"
"; Glover\n" "; Glover\n"
"[glover]\n" "[glover]\n"
"fixnotresponding=true\n" "fix_not_responding=true\n"
"\n" "\n"
"; G-Police\n" "; G-Police\n"
"[GPOLICE]\n" "[GPOLICE]\n"
@ -892,6 +1065,8 @@ static void cfg_create_ini()
"[gangsters]\n" "[gangsters]\n"
"adjmouse=true\n" "adjmouse=true\n"
"nonexclusive=true\n" "nonexclusive=true\n"
"fixchilds=0\n"
"fake_mode=640x480x8\n"
"\n" "\n"
"; Grand Theft Auto\n" "; Grand Theft Auto\n"
"[Grand Theft Auto]\n" "[Grand Theft Auto]\n"
@ -914,20 +1089,20 @@ static void cfg_create_ini()
"; Girl Talk\n" "; Girl Talk\n"
"[GirlTalk]\n" "[GirlTalk]\n"
"resolutions=2\n" "resolutions=2\n"
"game_handles_close=true\n"
"\n" "\n"
"; Jazz Jackrabbit 2 plus\n" "; Jazz Jackrabbit 2 plus\n"
"[Jazz2]\n" "[Jazz2]\n"
"keytogglefullscreen=0x08\n"
"inject_resolution=800x450\n" "inject_resolution=800x450\n"
"\n" "\n"
"; Jazz Jackrabbit 2\n" "; Jazz Jackrabbit 2\n"
"[Jazz2_NonPlus]\n" "[Jazz2_NonPlus]\n"
"keytogglefullscreen=0x08\n"
"inject_resolution=800x450\n" "inject_resolution=800x450\n"
"\n" "\n"
"; Jungle Storm\n" "; Jungle Storm\n"
"[Jstorm]\n" "[Jstorm]\n"
"no_compat_warning=true\n" "no_compat_warning=true\n"
"win_version=98\n"
"\n" "\n"
"; Hades Challenge\n" "; Hades Challenge\n"
"[HADESCH]\n" "[HADESCH]\n"
@ -936,28 +1111,30 @@ static void cfg_create_ini()
"; Heroes of Might and Magic II: The Succession Wars\n" "; Heroes of Might and Magic II: The Succession Wars\n"
"[HEROES2W]\n" "[HEROES2W]\n"
"adjmouse=true\n" "adjmouse=true\n"
"game_handles_close=true\n"
"keytogglefullscreen2=0x73\n"
"\n" "\n"
"; Heroes of Might and Magic III\n" "; Heroes of Might and Magic III\n"
"[Heroes3]\n" "[Heroes3]\n"
"renderer=opengl\n" "renderer=opengl\n"
"game_handles_close=true\n" "game_handles_close=true\n"
"homm_hack=true\n" "keytogglefullscreen2=0x73\n"
"\n" "\n"
"; Heroes of Might and Magic III HD Mod\n" "; Heroes of Might and Magic III HD Mod\n"
"[Heroes3 HD]\n" "[Heroes3 HD]\n"
"renderer=opengl\n" "renderer=opengl\n"
"game_handles_close=true\n" "game_handles_close=true\n"
"homm_hack=true\n" "keytogglefullscreen2=0x73\n"
"\n" "\n"
"; Heroes of Might and Magic III - Master of Puppets mod\n" "; Heroes of Might and Magic III - Master of Puppets mod\n"
"[MoP]\n" "[MoP]\n"
"game_handles_close=true\n" "game_handles_close=true\n"
"homm_hack=true\n" "keytogglefullscreen2=0x73\n"
"\n" "\n"
"; Heroes of Might and Magic IV\n" "; Heroes of Might and Magic IV\n"
"[heroes4]\n" "[heroes4]\n"
"remove_menu=true\n" "remove_menu=true\n"
"homm_hack=true\n" "keytogglefullscreen2=0x73\n"
"\n" "\n"
"; Hard Truck: Road to Victory\n" "; Hard Truck: Road to Victory\n"
"[htruck]\n" "[htruck]\n"
@ -965,6 +1142,19 @@ static void cfg_create_ini()
"renderer=opengl\n" "renderer=opengl\n"
"noactivateapp=true\n" "noactivateapp=true\n"
"\n" "\n"
"; Hooligans: Storm over Europe\n"
"[hooligans]\n"
"limit_gdi_handles=true\n"
"\n"
"; Imperialism 2: The Age of Exploration\n"
"[Imperialism II]\n"
"adjmouse=false\n"
"width=0\n"
"height=0\n"
"resizable=false\n"
"maintas=false\n"
"boxing=false\n"
"\n"
"; Icewind Dale 2\n" "; Icewind Dale 2\n"
"; Note: 'Full Screen' must be enabled in Config.exe\n" "; Note: 'Full Screen' must be enabled in Config.exe\n"
"; Note: 1070x602 is the lowest possible 16:9 resolution for the Widescreen patch (600/601 height will crash)\n" "; Note: 1070x602 is the lowest possible 16:9 resolution for the Widescreen patch (600/601 height will crash)\n"
@ -996,44 +1186,48 @@ static void cfg_create_ini()
"; Jagged Alliance 2\n" "; Jagged Alliance 2\n"
"[ja2]\n" "[ja2]\n"
"singlecpu=false\n" "singlecpu=false\n"
"fixmousehook=true\n" "sirtech_hack=true\n"
"releasealt=true\n" "fix_alt_key_stuck=true\n"
"\n" "\n"
"; Jagged Alliance 2: Unfinished Business\n" "; Jagged Alliance 2: Unfinished Business\n"
"[JA2UB]\n" "[JA2UB]\n"
"singlecpu=false\n" "singlecpu=false\n"
"fixmousehook=true\n" "sirtech_hack=true\n"
"releasealt=true\n" "fix_alt_key_stuck=true\n"
"\n" "\n"
"; Jagged Alliance 2: Wildfire\n" "; Jagged Alliance 2: Wildfire\n"
"[WF6]\n" "[WF6]\n"
"singlecpu=false\n" "singlecpu=false\n"
"fixmousehook=true\n" "sirtech_hack=true\n"
"releasealt=true\n" "fix_alt_key_stuck=true\n"
"\n" "\n"
"; Jagged Alliance 2 - UC mod\n" "; Jagged Alliance 2 - UC mod\n"
"[JA2_UC]\n" "[JA2_UC]\n"
"singlecpu=false\n" "singlecpu=false\n"
"fixmousehook=true\n" "sirtech_hack=true\n"
"releasealt=true\n" "fix_alt_key_stuck=true\n"
"\n" "\n"
"; Jagged Alliance 2 - Vengeance Reloaded mod\n" "; Jagged Alliance 2 - Vengeance Reloaded mod\n"
"[JA2_Vengeance]\n" "[JA2_Vengeance]\n"
"singlecpu=false\n" "singlecpu=false\n"
"fixmousehook=true\n" "sirtech_hack=true\n"
"releasealt=true\n" "fix_alt_key_stuck=true\n"
"\n" "\n"
"; Jedi Knight Dark Forces 2\n" "; Jagged Alliance 2 - Vengeance Reloaded mod German exe\n"
"[JK]\n" "[JA2_Vengeance_DE]\n"
"direct3d_passthrough=true\n" "singlecpu=false\n"
"sirtech_hack=true\n"
"fix_alt_key_stuck=true\n"
"\n" "\n"
"; Jeopardy! - NOT WORKING YET\n" "; Jeopardy! - NOT WORKING YET\n"
"[jeoppc]\n" "[jeoppc]\n"
"singlecpu=false\n" "singlecpu=false\n"
"\n" "\n"
"; Kings Quest 8\n" "; Karma Immortal Wrath\n"
"[Mask]\n" "[karma]\n"
"renderer=opengl\n" "fix_not_responding=true\n"
"maxgameticks=60\n"
"limiter_type=4\n"
"\n" "\n"
"; Konung\n" "; Konung\n"
"[konung]\n" "[konung]\n"
@ -1061,6 +1255,15 @@ static void cfg_create_ini()
"limiter_type=2\n" "limiter_type=2\n"
"maxgameticks=60\n" "maxgameticks=60\n"
"\n" "\n"
"; Lode Runner 2\n"
"[LR2]\n"
"no_dinput_hook=true\n"
"fake_mode=640x480x16\n"
"\n"
"; Last Bronx\n"
"[LB]\n"
"maxgameticks=30\n"
"\n"
"; Lapis (lapis.mgame.com)\n" "; Lapis (lapis.mgame.com)\n"
"[Lapis]\n" "[Lapis]\n"
"fixchilds=3\n" "fixchilds=3\n"
@ -1102,6 +1305,22 @@ static void cfg_create_ini()
"maintas=false\n" "maintas=false\n"
"boxing=false\n" "boxing=false\n"
"\n" "\n"
"; Lionheart\n"
"[Lionheart]\n"
"hook_peekmessage=true\n"
"\n"
"; Lost Vikings 2\n"
"[LOSTV95]\n"
"fake_mode=320x240x16\n"
"\n"
"; Nightmare Creatures\n"
"[NC]\n"
"maxgameticks=30\n"
"\n"
"; Moto Racer (software mode)\n"
"[moto]\n"
"maxgameticks=59\n"
"\n"
"; Madeline 1st Grade Math\n" "; Madeline 1st Grade Math\n"
"[madmath1]\n" "[madmath1]\n"
"nonexclusive=true\n" "nonexclusive=true\n"
@ -1112,6 +1331,9 @@ static void cfg_create_ini()
"resizable=false\n" "resizable=false\n"
"maintas=false\n" "maintas=false\n"
"boxing=false\n" "boxing=false\n"
"renderer=gdi\n"
"hook=2\n"
"win_version=nt4\n"
"\n" "\n"
"; Madeline 1st Grade Math: Progress Report\n" "; Madeline 1st Grade Math: Progress Report\n"
"[madpr]\n" "[madpr]\n"
@ -1123,6 +1345,9 @@ static void cfg_create_ini()
"resizable=false\n" "resizable=false\n"
"maintas=false\n" "maintas=false\n"
"boxing=false\n" "boxing=false\n"
"renderer=gdi\n"
"hook=2\n"
"win_version=nt4\n"
"\n" "\n"
"; Madeline 2nd Grade Math\n" "; Madeline 2nd Grade Math\n"
"[madmath2]\n" "[madmath2]\n"
@ -1134,6 +1359,9 @@ static void cfg_create_ini()
"resizable=false\n" "resizable=false\n"
"maintas=false\n" "maintas=false\n"
"boxing=false\n" "boxing=false\n"
"renderer=gdi\n"
"hook=2\n"
"win_version=nt4\n"
"\n" "\n"
"; Majesty Gold\n" "; Majesty Gold\n"
"[Majesty]\n" "[Majesty]\n"
@ -1147,17 +1375,39 @@ static void cfg_create_ini()
"[MajestyHD - Old]\n" "[MajestyHD - Old]\n"
"adjmouse=true\n" "adjmouse=true\n"
"\n" "\n"
"; Meat Puppet\n"
"[meat]\n"
"hook_peekmessage=true\n"
"\n"
"; Mech Warrior 3\n" "; Mech Warrior 3\n"
"[Mech3]\n" "[Mech3]\n"
"nonexclusive=true\n" "nonexclusive=true\n"
"\n" "\n"
"; Men In Black - NOT WORKING YET\n"
"[MIB]\n"
"hook=2\n"
"\n"
"; Moorhuhn 2\n" "; Moorhuhn 2\n"
"[Moorhuhn2]\n" "[Moorhuhn2]\n"
"releasealt=true\n" "fix_alt_key_stuck=true\n"
"\n"
"; Metal Knight\n"
"[mk]\n"
"maxgameticks=60\n"
"limiter_type=4\n"
"\n" "\n"
"; New Robinson\n" "; New Robinson\n"
"[ROBY]\n" "[ROBY]\n"
"adjmouse=true\n" "adjmouse=true\n"
"hook_peekmessage=true\n"
"\n"
"; Neo Sonic Universe\n"
"[nsu]\n"
"fake_mode=320x240x32\n"
"\n"
"; Neo Sonic Universe - battle mode\n"
"[nsu_battle]\n"
"fake_mode=320x240x32\n"
"\n" "\n"
"; Nancy Drew (All games)\n" "; Nancy Drew (All games)\n"
"[Game/3]\n" "[Game/3]\n"
@ -1165,6 +1415,10 @@ static void cfg_create_ini()
"limiter_type=1\n" "limiter_type=1\n"
"maxgameticks=120\n" "maxgameticks=120\n"
"\n" "\n"
"; NBA Full Court Press\n"
"[NBA_FCP]\n"
"fake_mode=640x480x8\n"
"\n"
"; Nox\n" "; Nox\n"
"[NOX]\n" "[NOX]\n"
"checkfile=.\\NOX.ICD\n" "checkfile=.\\NOX.ICD\n"
@ -1189,6 +1443,10 @@ static void cfg_create_ini()
"adjmouse=true\n" "adjmouse=true\n"
"renderer=gdi\n" "renderer=gdi\n"
"\n" "\n"
"; Pandora's Box Puzzle Game\n"
"[Pandora]\n"
"fixchilds=0\n"
"\n"
"; Paddle Bash Hotshot\n" "; Paddle Bash Hotshot\n"
"[SPAGHSPaddle]\n" "[SPAGHSPaddle]\n"
"no_compat_warning=true\n" "no_compat_warning=true\n"
@ -1209,10 +1467,6 @@ static void cfg_create_ini()
"[Pajama3]\n" "[Pajama3]\n"
"renderer=gdi\n" "renderer=gdi\n"
"\n" "\n"
"; Pajama Sam(r): Life is Rough When You Lose Your Stuff(tm)\n"
"[PajamaLRS]\n"
"keytogglefullscreen=0x08\n"
"\n"
"; Pajama Sam's One-Stop Fun Shop\n" "; Pajama Sam's One-Stop Fun Shop\n"
"[SamsFunShop]\n" "[SamsFunShop]\n"
"renderer=gdi\n" "renderer=gdi\n"
@ -1266,10 +1520,6 @@ static void cfg_create_ini()
"[puttputtjtc]\n" "[puttputtjtc]\n"
"renderer=gdi\n" "renderer=gdi\n"
"\n" "\n"
"; Putt-Putt: Pep's Birthday Surprise\n"
"[PuttsFunShop]\n"
"keytogglefullscreen=0x08\n"
"\n"
"; Pizza Syndicate\n" "; Pizza Syndicate\n"
"[Pizza2]\n" "[Pizza2]\n"
"renderer=opengl\n" "renderer=opengl\n"
@ -1286,8 +1536,19 @@ static void cfg_create_ini()
"[PlayWTT]\n" "[PlayWTT]\n"
"hook=3\n" "hook=3\n"
"\n" "\n"
"; Populous - The Beginning\n"
"[popTB]\n"
"singlecpu=false\n"
"\n"
"; Rage of Mages\n"
"[rom]\n"
"maxgameticks=60\n"
"limiter_type=4\n"
"singlecpu=true\n"
"\n"
"; Railroad Tycoon II\n" "; Railroad Tycoon II\n"
"[RT2]\n" "[RT2]\n"
"maxgameticks=60"
"adjmouse=true\n" "adjmouse=true\n"
"\n" "\n"
"; Reader Rabbit Thinking Ages 4-6 (US)\n" "; Reader Rabbit Thinking Ages 4-6 (US)\n"
@ -1324,6 +1585,15 @@ static void cfg_create_ini()
"maxgameticks=60\n" "maxgameticks=60\n"
"limiter_type=3\n" "limiter_type=3\n"
"\n" "\n"
"; Return to Krondor\n"
"[RtK]\n"
"fixchilds=3\n"
"lock_mouse_top_left=true\n"
"limiter_type=2\n"
"game_handles_close=true\n"
"maxgameticks=59\n"
"anti_aliased_fonts_min_size=99\n"
"\n"
"; ROAD RASH\n" "; ROAD RASH\n"
"[RoadRash]\n" "[RoadRash]\n"
"adjmouse=true\n" "adjmouse=true\n"
@ -1333,14 +1603,22 @@ static void cfg_create_ini()
"[Game/4]\n" "[Game/4]\n"
"checkfile=.\\Robin Hood.exe\n" "checkfile=.\\Robin Hood.exe\n"
"singlecpu=false\n" "singlecpu=false\n"
"fix_not_responding=true\n"
"\n" "\n"
"; Robin Hood - The Legend of Sherwood (Steam)\n" "; Robin Hood - The Legend of Sherwood (Steam)\n"
"[_rh]\n" "[_rh]\n"
"singlecpu=false\n" "singlecpu=false\n"
"fix_not_responding=true\n"
"\n" "\n"
"; Robin Hood - The Legend of Sherwood\n" "; Robin Hood - The Legend of Sherwood\n"
"[Robin Hood]\n" "[Robin Hood]\n"
"singlecpu=false\n" "singlecpu=false\n"
"fix_not_responding=true\n"
"\n"
"; Rising Lands\n"
"[Rising]\n"
"maxgameticks=30\n"
"limiter_type=4\n"
"\n" "\n"
"; Scooby-Doo(TM), Case File #1 The Glowing Bug Man - NOT WORKING YET\n" "; Scooby-Doo(TM), Case File #1 The Glowing Bug Man - NOT WORKING YET\n"
"[Case File #1]\n" "[Case File #1]\n"
@ -1348,6 +1626,21 @@ static void cfg_create_ini()
"nonexclusive=true\n" "nonexclusive=true\n"
"fake_mode=640x480x32\n" "fake_mode=640x480x32\n"
"\n" "\n"
"; Seven Kingdoms II\n"
"[7k2]\n"
"fake_mode=352x240x32\n"
"fix_not_responding=true\n"
"\n"
"; Seven Games of the Soul\n"
"[faust]\n"
"maxgameticks=25\n"
"\n"
"; Swarog\n"
"[Swarog]\n"
"maxfps=60\n"
"maxgameticks=60\n"
"minfps=-1\n"
"\n"
"; Sim Copter\n" "; Sim Copter\n"
"[SimCopter]\n" "[SimCopter]\n"
"nonexclusive=true\n" "nonexclusive=true\n"
@ -1364,6 +1657,15 @@ static void cfg_create_ini()
"maintas=false\n" "maintas=false\n"
"boxing=false\n" "boxing=false\n"
"\n" "\n"
"; Star Wars Rebellion\n"
"[REBEXE]\n"
"adjmouse=false\n"
"width=0\n"
"height=0\n"
"resizable=false\n"
"maintas=false\n"
"boxing=false\n"
"\n"
"; Star Wars: Galactic Battlegrounds\n" "; Star Wars: Galactic Battlegrounds\n"
"[battlegrounds]\n" "[battlegrounds]\n"
"nonexclusive=true\n" "nonexclusive=true\n"
@ -1378,6 +1680,10 @@ static void cfg_create_ini()
"[StarCraft]\n" "[StarCraft]\n"
"game_handles_close=true\n" "game_handles_close=true\n"
"\n" "\n"
"; Space Rangers\n"
"[Rangers]\n"
"hook_peekmessage=true\n"
"\n"
"; SPYFox: Hold the Mustard\n" "; SPYFox: Hold the Mustard\n"
"[mustard]\n" "[mustard]\n"
"renderer=gdi\n" "renderer=gdi\n"
@ -1427,16 +1733,45 @@ static void cfg_create_ini()
"; Sim City 3000\n" "; Sim City 3000\n"
"[SC3]\n" "[SC3]\n"
"minfps=-2\n" "minfps=-2\n"
"maxgameticks=60\n"
"\n"
"; SimTunes\n"
"[SIMTUNES]\n"
"terminate_process=true\n"
"hook=3\n"
"\n"
"; Street Wars: Constructor Underworld\n"
"[Sw]\n"
"checkfile=.\\smackw32.dll\n"
"maxgameticks=30\n"
"limiter_type=4\n"
"\n" "\n"
"; Shadow Watch\n" "; Shadow Watch\n"
"[sw]\n" "[sw/2]\n"
"checkfile=.\\Dx.dll\n"
"adjmouse=true\n" "adjmouse=true\n"
"maxgameticks=30\n"
"hook_peekmessage=true\n"
"\n" "\n"
"; Shadow Flare\n" "; Shadow Flare\n"
"[ShadowFlare]\n" "[ShadowFlare]\n"
"nonexclusive=true\n" "nonexclusive=true\n"
"adjmouse=true\n" "adjmouse=true\n"
"\n" "\n"
"; Squad Leader\n"
"[SquadLeader]\n"
"maxgameticks=30\n"
"limiter_type=4\n"
"\n"
"; Soldiers At War\n"
"[SAW_Game]\n"
"maxgameticks=30\n"
"limiter_type=4\n"
"\n"
"; The Tone Rebellion\n"
"[Float]\n"
"hook_peekmessage=true\n"
"\n"
"; Total Annihilation (Unofficial Beta Patch v3.9.02)\n" "; Total Annihilation (Unofficial Beta Patch v3.9.02)\n"
"[TotalA]\n" "[TotalA]\n"
"max_resolutions=32\n" "max_resolutions=32\n"
@ -1449,6 +1784,10 @@ static void cfg_create_ini()
"lock_surfaces=true\n" "lock_surfaces=true\n"
"singlecpu=false\n" "singlecpu=false\n"
"\n" "\n"
"; Virtual Springfield\n"
"[VIRTUAL]\n"
"game_handles_close=true\n"
"\n"
"; Total Annihilation: Kingdoms\n" "; Total Annihilation: Kingdoms\n"
"[Kingdoms]\n" "[Kingdoms]\n"
"game_handles_close=true\n" "game_handles_close=true\n"
@ -1477,7 +1816,7 @@ static void cfg_create_ini()
"\n" "\n"
"; The Jungle Book Groove Party\n" "; The Jungle Book Groove Party\n"
"[Jungle_vr]\n" "[Jungle_vr]\n"
"fixnotresponding=true\n" "fix_not_responding=true\n"
"\n" "\n"
"; Three Kingdoms: Fate of the Dragon\n" "; Three Kingdoms: Fate of the Dragon\n"
"[sanguo]\n" "[sanguo]\n"
@ -1517,6 +1856,13 @@ static void cfg_create_ini()
"[Tzar]\n" "[Tzar]\n"
"adjmouse=true\n" "adjmouse=true\n"
"\n" "\n"
"; Unreal\n"
"[Unreal]\n"
"adjmouse=false\n"
"lock_mouse_top_left=true\n"
"center_cursor_fix=true\n"
"noactivateapp=true\n"
"\n"
"; Uprising\n" "; Uprising\n"
"[uprising]\n" "[uprising]\n"
"adjmouse=true\n" "adjmouse=true\n"
@ -1531,16 +1877,36 @@ static void cfg_create_ini()
"adjmouse=true\n" "adjmouse=true\n"
"fake_mode=640x480x32\n" "fake_mode=640x480x32\n"
"\n" "\n"
"; Virtua Fighter 2\n"
"[VF2]\n"
"fake_mode=640x480x8\n"
"\n"
"; Virtual On: Cyber Troopers\n"
"[V_ON]\n"
"devmode=true\n"
"windowed=true\n"
"fullscreen=true\n"
"toggle_borderless=true\n"
"\n"
"; Wall Street Trader 2000 - NOT WORKING YET\n"
"[WSTrader]\n"
"nonexclusive=false\n"
"windowed=false\n"
"\n"
"; WarCraft 2000: Nuclear Epidemic\n" "; WarCraft 2000: Nuclear Epidemic\n"
"[war2000]\n" "[war2000]\n"
"resolutions=2\n" "resolutions=2\n"
"guard_lines=600\n" "guard_lines=600\n"
"minfps=-2\n" "minfps=-2\n"
"\n" "\n"
"; Warhammer 40000: Chaos Gate\n"
"[WH40K]\n"
"maxgameticks=250\n"
"\n"
"; Wizardry 8\n" "; Wizardry 8\n"
"[Wiz8]\n" "[Wiz8]\n"
"fixmousehook=true\n" "sirtech_hack=true\n"
"releasealt=true\n" "fix_alt_key_stuck=true\n"
"\n" "\n"
"; Worms 2\n" "; Worms 2\n"
"[worms2]\n" "[worms2]\n"
@ -1551,19 +1917,30 @@ static void cfg_create_ini()
"\n" "\n"
"; Worms Armageddon\n" "; Worms Armageddon\n"
"[WA]\n" "[WA]\n"
"adjmouse=true\n" "lock_mouse_top_left=true\n"
"width=0\n" "\n"
"height=0\n" "; Wheel Of Fortune\n"
"resizable=false\n" "[WHEEL]\n"
"singlecpu=false\n"
"\n" "\n"
"; War Wind\n" "; War Wind\n"
"[WW]\n" "[WW]\n"
"minfps=-1\n" "minfps=-1\n"
"\n" "\n"
"; Jeff Wayne's 'The War Of The Worlds'\n"
"[WoW]\n"
"minfps=-1\n"
"\n"
"; Zeus and Poseidon\n" "; Zeus and Poseidon\n"
"[Zeus]\n" "[Zeus]\n"
"adjmouse=true\n" "adjmouse=true\n"
"\n" "\n"
"; Zork Nemesis\n"
"[znemesis]\n"
"fix_not_responding=true\n"
"maxgameticks=60\n"
"limiter_type=4\n"
"\n"
, fh); , fh);
fclose(fh); fclose(fh);

View file

@ -77,6 +77,29 @@ unsigned long Crc32_ComputeBuf( unsigned long inCrc32, const void *buf,
return( crc32 ^ 0xFFFFFFFF ); return( crc32 ^ 0xFFFFFFFF );
} }
unsigned long Crc32_FromFile(unsigned long crc32, char* filename)
{
if (!filename)
return 0;
FILE* fp = fopen(filename, "rb");
if (!fp)
return 0;
char buf[1024];
for (size_t s = 0; (s = fread(buf, 1, sizeof(buf), fp)) && !ferror(fp);)
{
crc32 = Crc32_ComputeBuf(crc32, buf, s);
}
if (ferror(fp))
crc32 = 0;
fclose(fp);
return crc32;
}
/*----------------------------------------------------------------------------*\ /*----------------------------------------------------------------------------*\
* END OF MODULE: crc32.c * END OF MODULE: crc32.c
\*----------------------------------------------------------------------------*/ \*----------------------------------------------------------------------------*/

115
src/dd.c
View file

@ -518,6 +518,7 @@ HRESULT dd_GetCaps(LPDDCAPS_DX1 lpDDDriverCaps, LPDDCAPS_DX1 lpDDEmulCaps)
memset(lpDDEmulCaps, 0, size); memset(lpDDEmulCaps, 0, size);
lpDDEmulCaps->dwSize = size; lpDDEmulCaps->dwSize = size;
lpDDEmulCaps->dwCaps = DDCAPS_BLTSTRETCH;
} }
return DD_OK; return DD_OK;
@ -559,7 +560,7 @@ HRESULT dd_GetDisplayMode(LPDDSURFACEDESC lpDDSurfaceDesc)
lpDDSurfaceDesc->dwWidth = width; lpDDSurfaceDesc->dwWidth = width;
lpDDSurfaceDesc->dwHeight = height; lpDDSurfaceDesc->dwHeight = height;
if (bpp == 32) if (bpp == 32 || bpp == 24)
{ {
lpDDSurfaceDesc->ddpfPixelFormat.dwFlags = DDPF_RGB; lpDDSurfaceDesc->ddpfPixelFormat.dwFlags = DDPF_RGB;
lpDDSurfaceDesc->ddpfPixelFormat.dwRBitMask = 0xFF0000; lpDDSurfaceDesc->ddpfPixelFormat.dwRBitMask = 0xFF0000;
@ -612,6 +613,8 @@ HRESULT dd_GetVerticalBlankStatus(LPBOOL lpbIsInVB)
*lpbIsInVB = TRUE; *lpbIsInVB = TRUE;
} }
TRACE(" lpbIsInVB = %s\n", *lpbIsInVB ? "TRUE" : "FALSE");
return DD_OK; return DD_OK;
} }
@ -708,9 +711,14 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
g_ddraw.render.height = g_config.window_rect.bottom; g_ddraw.render.height = g_config.window_rect.bottom;
/* temporary fix: center window for games that keep changing their resolution */ /* temporary fix: center window for games that keep changing their resolution */
if ((g_ddraw.width || g_config.infantryhack) && if (g_config.center_window &&
(g_ddraw.width || g_config.infantryhack || g_config.center_window == CENTER_WINDOW_ALWAYS) &&
(g_ddraw.width != dwWidth || g_ddraw.height != dwHeight) && (g_ddraw.width != dwWidth || g_ddraw.height != dwHeight) &&
(dwWidth > g_config.window_rect.right || dwHeight > g_config.window_rect.bottom)) (
dwWidth > g_config.window_rect.right ||
dwHeight > g_config.window_rect.bottom ||
g_config.center_window == CENTER_WINDOW_ALWAYS)
)
{ {
g_config.window_rect.left = -32000; g_config.window_rect.left = -32000;
g_config.window_rect.top = -32000; g_config.window_rect.top = -32000;
@ -882,6 +890,7 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
g_config.windowed = TRUE; g_config.windowed = TRUE;
g_config.fullscreen = TRUE; g_config.fullscreen = TRUE;
g_config.toggle_borderless = TRUE;
border = FALSE; border = FALSE;
/* prevent OpenGL from going automatically into fullscreen exclusive mode */ /* prevent OpenGL from going automatically into fullscreen exclusive mode */
@ -919,15 +928,12 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
if (g_config.boxing) if (g_config.boxing)
{ {
g_ddraw.render.viewport.width = g_ddraw.width;
g_ddraw.render.viewport.height = g_ddraw.height;
for (int i = 20; i-- > 1;) for (int i = 20; i-- > 1;)
{ {
if (g_ddraw.width * i <= g_ddraw.render.width && g_ddraw.height * i <= g_ddraw.render.height) if (g_ddraw.width * i <= g_ddraw.render.width && g_ddraw.height * i <= g_ddraw.render.height)
{ {
g_ddraw.render.viewport.width *= i; g_ddraw.render.viewport.width = i * g_ddraw.width;
g_ddraw.render.viewport.height *= i; g_ddraw.render.viewport.height = i * g_ddraw.height;
break; break;
} }
} }
@ -1029,7 +1035,8 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
if (g_config.remove_menu && GetMenu(g_ddraw.hwnd)) if (g_config.remove_menu && GetMenu(g_ddraw.hwnd))
SetMenu(g_ddraw.hwnd, NULL); SetMenu(g_ddraw.hwnd, NULL);
if (g_ddraw.last_msg_pull_tick && if (!g_config.fix_not_responding &&
g_ddraw.last_msg_pull_tick &&
g_ddraw.last_msg_pull_tick + 1000 < timeGetTime() && g_ddraw.last_msg_pull_tick + 1000 < timeGetTime() &&
GetCurrentThreadId() == g_ddraw.gui_thread_id && GetCurrentThreadId() == g_ddraw.gui_thread_id &&
!IsWine()) !IsWine())
@ -1055,6 +1062,12 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
g_ddraw.hwnd, g_ddraw.hwnd,
GWL_STYLE, GWL_STYLE,
(real_GetWindowLongA(g_ddraw.hwnd, GWL_STYLE) | WS_OVERLAPPEDWINDOW) & ~(WS_MAXIMIZE)); (real_GetWindowLongA(g_ddraw.hwnd, GWL_STYLE) | WS_OVERLAPPEDWINDOW) & ~(WS_MAXIMIZE));
DWORD class_sytle = GetClassLongA(g_ddraw.hwnd, GCL_STYLE);
if (class_sytle & CS_NOCLOSE)
{
SetClassLongA(g_ddraw.hwnd, GCL_STYLE, class_sytle & ~CS_NOCLOSE);
}
} }
LONG exstyle = real_GetWindowLongA(g_ddraw.hwnd, GWL_EXSTYLE); LONG exstyle = real_GetWindowLongA(g_ddraw.hwnd, GWL_EXSTYLE);
@ -1071,12 +1084,14 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
real_SetWindowLongA(g_ddraw.hwnd, GWL_EXSTYLE, exstyle & ~(WS_EX_CLIENTEDGE)); real_SetWindowLongA(g_ddraw.hwnd, GWL_EXSTYLE, exstyle & ~(WS_EX_CLIENTEDGE));
} }
if (!g_config.wine_allow_resize && IsWine()) if (IsWine())
{ {
LONG remove_flags = !g_config.resizable ? (WS_MAXIMIZEBOX | WS_THICKFRAME) : 0;
real_SetWindowLongA( real_SetWindowLongA(
g_ddraw.hwnd, g_ddraw.hwnd,
GWL_STYLE, GWL_STYLE,
(real_GetWindowLongA(g_ddraw.hwnd, GWL_STYLE) | WS_MINIMIZEBOX) & ~(WS_MAXIMIZEBOX | WS_THICKFRAME)); (real_GetWindowLongA(g_ddraw.hwnd, GWL_STYLE) | WS_MINIMIZEBOX) & ~(remove_flags));
} }
/* center the window with correct dimensions */ /* center the window with correct dimensions */
@ -1239,6 +1254,7 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
g_ddraw.render.run = FALSE; g_ddraw.render.run = FALSE;
g_config.windowed = TRUE; g_config.windowed = TRUE;
g_config.fullscreen = TRUE; g_config.fullscreen = TRUE;
g_config.toggle_borderless = TRUE;
return dd_SetDisplayMode(dwWidth, dwHeight, dwBPP, dwFlags); return dd_SetDisplayMode(dwWidth, dwHeight, dwBPP, dwFlags);
} }
@ -1255,6 +1271,7 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
g_ddraw.render.run = FALSE; g_ddraw.render.run = FALSE;
g_config.windowed = TRUE; g_config.windowed = TRUE;
g_config.fullscreen = TRUE; g_config.fullscreen = TRUE;
g_config.toggle_borderless = TRUE;
return dd_SetDisplayMode(dwWidth, dwHeight, dwBPP, dwFlags); return dd_SetDisplayMode(dwWidth, dwHeight, dwBPP, dwFlags);
} }
} }
@ -1324,7 +1341,8 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
InterlockedExchange(&g_ddraw.render.surface_updated, TRUE); InterlockedExchange(&g_ddraw.render.surface_updated, TRUE);
ReleaseSemaphore(g_ddraw.render.sem, 1, NULL); ReleaseSemaphore(g_ddraw.render.sem, 1, NULL);
g_ddraw.render.thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)g_ddraw.renderer, NULL, 0, NULL); DWORD tid;
g_ddraw.render.thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)g_ddraw.renderer, NULL, 0, &tid);
SetThreadPriority(g_ddraw.render.thread, THREAD_PRIORITY_ABOVE_NORMAL); SetThreadPriority(g_ddraw.render.thread, THREAD_PRIORITY_ABOVE_NORMAL);
} }
@ -1334,6 +1352,21 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
real_SendMessageA(g_ddraw.hwnd, WM_DISPLAYCHANGE_DDRAW, g_ddraw.bpp, MAKELPARAM(g_ddraw.width, g_ddraw.height)); real_SendMessageA(g_ddraw.hwnd, WM_DISPLAYCHANGE_DDRAW, g_ddraw.bpp, MAKELPARAM(g_ddraw.width, g_ddraw.height));
} }
TRACE(
" render res=%ux%u (viewport res=%ux%u, x=%d, y=%d)\n",
g_ddraw.render.width,
g_ddraw.render.height,
g_ddraw.render.viewport.width,
g_ddraw.render.viewport.height,
g_ddraw.render.viewport.x,
g_ddraw.render.viewport.y);
TRACE(
" windowed=%s, fullscreen=%s, adjmouse=%s\n",
g_config.windowed ? "true" : "false",
g_config.fullscreen ? "true" : "false",
g_config.adjmouse ? "true" : "false");
return DD_OK; return DD_OK;
} }
@ -1370,7 +1403,6 @@ HRESULT dd_SetCooperativeLevel(HWND hwnd, DWORD dwFlags)
g_ddraw.gui_thread_id = GetWindowThreadProcessId(g_ddraw.hwnd, NULL); g_ddraw.gui_thread_id = GetWindowThreadProcessId(g_ddraw.hwnd, NULL);
keyboard_hook_init(); keyboard_hook_init();
mouse_hook_init();
if (!g_ddraw.render.hdc) if (!g_ddraw.render.hdc)
{ {
@ -1512,12 +1544,18 @@ HRESULT dd_SetCooperativeLevel(HWND hwnd, DWORD dwFlags)
} }
else if (!g_ddraw.width) else if (!g_ddraw.width)
{ {
g_ddraw.windowed_hack = TRUE;
RECT rc = { 0 }; RECT rc = { 0 };
real_GetClientRect(hwnd, &rc); real_GetClientRect(hwnd, &rc);
dd_SetDisplayMode(rc.right, rc.bottom, 16, 0); BOOL popup = real_GetWindowLongA(hwnd, GWL_STYLE) & WS_POPUP;
if ((rc.right < real_GetSystemMetrics(SM_CXSCREEN) && rc.bottom < real_GetSystemMetrics(SM_CYSCREEN)) || !popup)
{
TRACE(" client rect=%dx%d\n", rc.right, rc.bottom);
g_ddraw.windowed_hack = TRUE;
dd_SetDisplayMode(rc.right, rc.bottom, 16, 0);
}
} }
} }
else else
@ -1532,17 +1570,8 @@ HRESULT dd_WaitForVerticalBlank(DWORD dwFlags, HANDLE hEvent)
{ {
if (g_config.maxgameticks == -2) if (g_config.maxgameticks == -2)
{ {
/* Workaround for DwmFlush() freeze (e.g. slow alt+tab) issue on windows 7 SP1 */ if (fpsl_wait_for_vblank())
if (g_ddraw.renderer == ogl_render_main && !IsWine() && !IsWindows8OrGreater()) return DD_OK;
{
if (fpsl_wait_for_vblank())
return DD_OK;
}
else
{
if (fpsl_dwm_flush() || fpsl_wait_for_vblank())
return DD_OK;
}
} }
if (!g_ddraw.flip_limiter.tick_length) if (!g_ddraw.flip_limiter.tick_length)
@ -1677,26 +1706,6 @@ ULONG dd_Release()
if (g_ddraw.hwnd && IsWindow(g_ddraw.hwnd)) if (g_ddraw.hwnd && IsWindow(g_ddraw.hwnd))
{ {
/* restore old window size, required for games that can switch between windowed and fullscreen during runtime */
if (g_ddraw.width)
{
RECT rc = { 0, 0, g_ddraw.width, g_ddraw.height };
LONG style = real_GetWindowLongA(g_ddraw.hwnd, GWL_STYLE);
LONG exstyle = real_GetWindowLongA(g_ddraw.hwnd, GWL_EXSTYLE);
AdjustWindowRectEx(&rc, style, GetMenu(g_ddraw.hwnd) != NULL, exstyle);
real_SetWindowPos(
g_ddraw.hwnd,
0,
0,
0,
(rc.right - rc.left),
(rc.bottom - rc.top),
SWP_NOMOVE | SWP_NOZORDER | SWP_NOOWNERZORDER);
}
/* restore old wndproc, subsequent ddraw creation will otherwise fail */ /* restore old wndproc, subsequent ddraw creation will otherwise fail */
real_SetWindowLongA(g_ddraw.hwnd, GWL_WNDPROC, (LONG)g_ddraw.wndproc); real_SetWindowLongA(g_ddraw.hwnd, GWL_WNDPROC, (LONG)g_ddraw.wndproc);
} }
@ -1819,7 +1828,17 @@ HRESULT dd_CreateEx(GUID* lpGuid, LPVOID* lplpDD, REFIID iid, IUnknown* pUnkOute
if (g_config.singlecpu) if (g_config.singlecpu)
{ {
SetProcessAffinityMask(proc, 1); if (!IsWine() && IsWindows11Version24H2OrGreater())
{
if (GetProcessAffinityMask(proc, &proc_affinity, &system_affinity))
SetProcessAffinityMask(proc, system_affinity);
util_set_process_affinity();
}
else
{
SetProcessAffinityMask(proc, 1);
}
} }
else if (GetProcessAffinityMask(proc, &proc_affinity, &system_affinity)) else if (GetProcessAffinityMask(proc, &proc_affinity, &system_affinity))
{ {

View file

@ -14,11 +14,15 @@ HRESULT ddp_GetEntries(
DWORD dwNumEntries, DWORD dwNumEntries,
LPPALETTEENTRY lpEntries) LPPALETTEENTRY lpEntries)
{ {
for (int i = dwBase, x = 0; i < dwBase + dwNumEntries; i++, x++) if (!lpEntries)
return DDERR_INVALIDPARAMS;
for (int i = dwBase, x = 0; i < dwBase + dwNumEntries && i < 256; i++, x++)
{ {
lpEntries[x].peRed = This->data_rgb[i].rgbRed; lpEntries[x].peRed = This->data_rgb[i].rgbRed;
lpEntries[x].peGreen = This->data_rgb[i].rgbGreen; lpEntries[x].peGreen = This->data_rgb[i].rgbGreen;
lpEntries[x].peBlue = This->data_rgb[i].rgbBlue; lpEntries[x].peBlue = This->data_rgb[i].rgbBlue;
lpEntries[x].peFlags = 0;
} }
return DD_OK; return DD_OK;
@ -31,7 +35,17 @@ HRESULT ddp_SetEntries(
DWORD dwCount, DWORD dwCount,
LPPALETTEENTRY lpEntries) LPPALETTEENTRY lpEntries)
{ {
for (int i = dwStartingEntry, x = 0; i < dwStartingEntry + dwCount; i++, x++) if (!lpEntries)
return DDERR_INVALIDPARAMS;
RGBQUAD data_rgb[256];
if ((dwFlags & DDPCAPS_REFRESH_CHANGED_ONLY))
{
memcpy(data_rgb, This->data_rgb, sizeof(This->data_rgb));
}
for (int i = dwStartingEntry, x = 0; i < dwStartingEntry + dwCount && i < 256; i++, x++)
{ {
This->data_bgr[i] = (lpEntries[x].peBlue << 16) | (lpEntries[x].peGreen << 8) | lpEntries[x].peRed; This->data_bgr[i] = (lpEntries[x].peBlue << 16) | (lpEntries[x].peGreen << 8) | lpEntries[x].peRed;
@ -57,6 +71,17 @@ HRESULT ddp_SetEntries(
This->data_rgb[255].rgbReserved = 0; This->data_rgb[255].rgbReserved = 0;
} }
if ((dwFlags & DDPCAPS_REFRESH_CHANGED_ONLY))
{
if (memcmp(data_rgb, This->data_rgb, sizeof(This->data_rgb)) == 0)
{
// do not set palette_updated BOOL if nothing changed
return DD_OK;
}
TRACE_EXT(" Palette changed\n");
}
if (g_ddraw.ref && g_ddraw.primary && g_ddraw.primary->palette == This && g_ddraw.render.run) if (g_ddraw.ref && g_ddraw.primary && g_ddraw.primary->palette == This && g_ddraw.render.run)
{ {
InterlockedExchange(&g_ddraw.render.palette_updated, TRUE); InterlockedExchange(&g_ddraw.render.palette_updated, TRUE);

View file

@ -12,7 +12,10 @@
#include "blt.h" #include "blt.h"
#include "config.h" #include "config.h"
#include "ddclipper.h" #include "ddclipper.h"
#include "utils.h"
#include "versionhelpers.h" #include "versionhelpers.h"
#include "ddpalette.h"
#include "palette.h"
LONG g_dds_gdi_handles; LONG g_dds_gdi_handles;
@ -47,20 +50,19 @@ HRESULT dds_Blt(
DWORD dwFlags, DWORD dwFlags,
LPDDBLTFX lpDDBltFx) LPDDBLTFX lpDDBltFx)
{ {
if (lpDDSrcSurface &&
lpDDSrcSurface->bpp != 8 &&
lpDDSrcSurface->bpp != 16 &&
lpDDSrcSurface->bpp != 24 &&
lpDDSrcSurface->bpp != 32)
{
return DDERR_INVALIDPARAMS;
}
dbg_dump_dds_blt_flags(dwFlags); dbg_dump_dds_blt_flags(dwFlags);
dbg_dump_dds_blt_fx_flags((dwFlags & DDBLT_DDFX) && lpDDBltFx ? lpDDBltFx->dwDDFX : 0); dbg_dump_dds_blt_fx_flags((dwFlags & DDBLT_DDFX) && lpDDBltFx ? lpDDBltFx->dwDDFX : 0);
if (g_config.fixnotresponding && util_pull_messages();
g_ddraw.hwnd &&
g_ddraw.last_msg_pull_tick + 1000 < timeGetTime() &&
GetCurrentThreadId() == g_ddraw.gui_thread_id &&
!IsWine())
{
/* workaround for "Not Responding" window problem */
g_ddraw.last_msg_pull_tick = timeGetTime();
MSG msg;
real_PeekMessageA(&msg, g_ddraw.hwnd, 0, 0, PM_NOREMOVE | PM_QS_INPUT);
}
if (g_ddraw.ref && if (g_ddraw.ref &&
g_ddraw.iskkndx && g_ddraw.iskkndx &&
@ -83,10 +85,16 @@ HRESULT dds_Blt(
RECT dst_rect = { 0, 0, This->width, This->height }; RECT dst_rect = { 0, 0, This->width, This->height };
if (lpSrcRect && src_surface) if (lpSrcRect && src_surface)
memcpy(&src_rect, lpSrcRect, sizeof(src_rect)); {
//dbg_print_rect("lpSrcRect", lpSrcRect);
src_rect = *lpSrcRect;
}
if (lpDestRect) if (lpDestRect)
memcpy(&dst_rect, lpDestRect, sizeof(dst_rect)); {
//dbg_print_rect("lpDestRect", lpDestRect);
dst_rect = *lpDestRect;
}
int src_w = src_rect.right - src_rect.left; int src_w = src_rect.right - src_rect.left;
int src_h = src_rect.bottom - src_rect.top; int src_h = src_rect.bottom - src_rect.top;
@ -228,6 +236,11 @@ HRESULT dds_Blt(
if (dst_buf && (dwFlags & DDBLT_COLORFILL) && lpDDBltFx && dst_w > 0 && dst_h > 0) if (dst_buf && (dwFlags & DDBLT_COLORFILL) && lpDDBltFx && dst_w > 0 && dst_h > 0)
{ {
if (This->bpp == 24)
{
TRACE_EXT(" NOT_IMPLEMENTED This->bpp=%u, dwFillColor=%08X\n", This->bpp, lpDDBltFx->dwFillColor);
}
blt_colorfill( blt_colorfill(
dst_buf, dst_buf,
dst_x, dst_x,
@ -251,7 +264,10 @@ HRESULT dds_Blt(
BOOL mirror_left_right = got_fx && (lpDDBltFx->dwDDFX & DDBLTFX_MIRRORLEFTRIGHT); BOOL mirror_left_right = got_fx && (lpDDBltFx->dwDDFX & DDBLTFX_MIRRORLEFTRIGHT);
BOOL mirror_up_down = got_fx && (lpDDBltFx->dwDDFX & DDBLTFX_MIRRORUPDOWN); BOOL mirror_up_down = got_fx && (lpDDBltFx->dwDDFX & DDBLTFX_MIRRORUPDOWN);
if (This->bpp != src_surface->bpp || (is_stretch_blt && This == src_surface)) if (This->bpp != src_surface->bpp ||
This->bpp == 24 ||
src_surface->bpp == 24 ||
(is_stretch_blt && This == src_surface))
{ {
TRACE_EXT(" NOT_IMPLEMENTED This->bpp=%u, src_surface->bpp=%u\n", This->bpp, src_surface->bpp); TRACE_EXT(" NOT_IMPLEMENTED This->bpp=%u, src_surface->bpp=%u\n", This->bpp, src_surface->bpp);
@ -261,13 +277,13 @@ HRESULT dds_Blt(
HDC src_dc; HDC src_dc;
dds_GetDC(src_surface, &src_dc); dds_GetDC(src_surface, &src_dc);
if ((dwFlags & DDBLT_KEYSRC) || (dwFlags & DDBLT_KEYSRCOVERRIDE)) if (((dwFlags & DDBLT_KEYSRC) && (src_surface->flags & DDSD_CKSRCBLT)) || (dwFlags & DDBLT_KEYSRCOVERRIDE))
{ {
UINT color = UINT color =
(dwFlags & DDBLT_KEYSRCOVERRIDE) ? (dwFlags & DDBLT_KEYSRCOVERRIDE) ?
lpDDBltFx->ddckSrcColorkey.dwColorSpaceLowValue : src_surface->color_key.dwColorSpaceLowValue; lpDDBltFx->ddckSrcColorkey.dwColorSpaceLowValue : src_surface->color_key.dwColorSpaceLowValue;
if (src_surface->bpp == 32) if (src_surface->bpp == 32 || src_surface->bpp == 24)
{ {
color = color & 0xFFFFFF; color = color & 0xFFFFFF;
} }
@ -319,7 +335,7 @@ HRESULT dds_Blt(
*/ */
} }
else if ( else if (
(dwFlags & DDBLT_KEYSRC) || ((dwFlags & DDBLT_KEYSRC) && (src_surface->flags & DDSD_CKSRCBLT)) ||
(dwFlags & DDBLT_KEYSRCOVERRIDE) || (dwFlags & DDBLT_KEYSRCOVERRIDE) ||
mirror_left_right || mirror_left_right ||
mirror_up_down) mirror_up_down)
@ -431,6 +447,7 @@ HRESULT dds_Blt(
if ((This->caps & DDSCAPS_PRIMARYSURFACE) && g_ddraw.ref && g_ddraw.render.run) if ((This->caps & DDSCAPS_PRIMARYSURFACE) && g_ddraw.ref && g_ddraw.render.run)
{ {
InterlockedExchange(&g_ddraw.render.surface_updated, TRUE); InterlockedExchange(&g_ddraw.render.surface_updated, TRUE);
InterlockedExchange(&g_ddraw.render.screen_updated, TRUE);
if (!(This->flags & DDSD_BACKBUFFERCOUNT) || This->last_flip_tick + FLIP_REDRAW_TIMEOUT < timeGetTime()) if (!(This->flags & DDSD_BACKBUFFERCOUNT) || This->last_flip_tick + FLIP_REDRAW_TIMEOUT < timeGetTime())
{ {
@ -439,7 +456,7 @@ HRESULT dds_Blt(
ReleaseSemaphore(g_ddraw.render.sem, 1, NULL); ReleaseSemaphore(g_ddraw.render.sem, 1, NULL);
SwitchToThread(); SwitchToThread();
if (g_ddraw.ticks_limiter.tick_length > 0) if (g_ddraw.ticks_limiter.tick_length > 0 && g_config.limiter_type != LIMIT_PEEKMESSAGE)
{ {
g_ddraw.ticks_limiter.dds_unlock_limiter_disabled = TRUE; g_ddraw.ticks_limiter.dds_unlock_limiter_disabled = TRUE;
util_limit_game_ticks(); util_limit_game_ticks();
@ -465,7 +482,10 @@ HRESULT dds_BltFast(
RECT src_rect = { 0, 0, src_surface ? src_surface->width : 0, src_surface ? src_surface->height : 0 }; RECT src_rect = { 0, 0, src_surface ? src_surface->width : 0, src_surface ? src_surface->height : 0 };
if (lpSrcRect && src_surface) if (lpSrcRect && src_surface)
memcpy(&src_rect, lpSrcRect, sizeof(src_rect)); {
//dbg_print_rect("lpSrcRect", lpSrcRect);
src_rect = *lpSrcRect;
}
int dst_x = dwX; int dst_x = dwX;
int dst_y = dwY; int dst_y = dwY;
@ -549,7 +569,9 @@ HRESULT dds_BltFast(
if (src_surface && dst_w > 0 && dst_h > 0) if (src_surface && dst_w > 0 && dst_h > 0)
{ {
if (This->bpp != src_surface->bpp) if (This->bpp != src_surface->bpp ||
This->bpp == 24 ||
src_surface->bpp == 24)
{ {
TRACE_EXT(" NOT_IMPLEMENTED This->bpp=%u, src_surface->bpp=%u\n", This->bpp, src_surface->bpp); TRACE_EXT(" NOT_IMPLEMENTED This->bpp=%u, src_surface->bpp=%u\n", This->bpp, src_surface->bpp);
@ -559,11 +581,11 @@ HRESULT dds_BltFast(
HDC src_dc; HDC src_dc;
dds_GetDC(src_surface, &src_dc); dds_GetDC(src_surface, &src_dc);
if (dwFlags & DDBLTFAST_SRCCOLORKEY) if ((dwFlags & DDBLTFAST_SRCCOLORKEY) && (src_surface->flags & DDSD_CKSRCBLT))
{ {
UINT color = src_surface->color_key.dwColorSpaceLowValue; UINT color = src_surface->color_key.dwColorSpaceLowValue;
if (src_surface->bpp == 32) if (src_surface->bpp == 32 || src_surface->bpp == 24)
{ {
color = color & 0xFFFFFF; color = color & 0xFFFFFF;
} }
@ -612,7 +634,7 @@ HRESULT dds_BltFast(
SRCCOPY); SRCCOPY);
*/ */
} }
else if (dwFlags & DDBLTFAST_SRCCOLORKEY) else if ((dwFlags & DDBLTFAST_SRCCOLORKEY) && (src_surface->flags & DDSD_CKSRCBLT))
{ {
blt_colorkey( blt_colorkey(
dst_buf, dst_buf,
@ -664,6 +686,7 @@ HRESULT dds_BltFast(
if ((This->caps & DDSCAPS_PRIMARYSURFACE) && g_ddraw.ref && g_ddraw.render.run) if ((This->caps & DDSCAPS_PRIMARYSURFACE) && g_ddraw.ref && g_ddraw.render.run)
{ {
InterlockedExchange(&g_ddraw.render.surface_updated, TRUE); InterlockedExchange(&g_ddraw.render.surface_updated, TRUE);
InterlockedExchange(&g_ddraw.render.screen_updated, TRUE);
DWORD time = timeGetTime(); DWORD time = timeGetTime();
@ -710,8 +733,7 @@ HRESULT dds_GetSurfaceDesc(IDirectDrawSurfaceImpl* This, LPDDSURFACEDESC lpDDSur
DDSD_WIDTH | DDSD_WIDTH |
DDSD_HEIGHT | DDSD_HEIGHT |
DDSD_PITCH | DDSD_PITCH |
DDSD_PIXELFORMAT | DDSD_PIXELFORMAT;
DDSD_LPSURFACE;
lpDDSurfaceDesc->dwWidth = This->width; lpDDSurfaceDesc->dwWidth = This->width;
lpDDSurfaceDesc->dwHeight = This->height; lpDDSurfaceDesc->dwHeight = This->height;
@ -745,7 +767,7 @@ HRESULT dds_GetSurfaceDesc(IDirectDrawSurfaceImpl* This, LPDDSURFACEDESC lpDDSur
lpDDSurfaceDesc->ddpfPixelFormat.dwGBitMask = 0x07E0; lpDDSurfaceDesc->ddpfPixelFormat.dwGBitMask = 0x07E0;
lpDDSurfaceDesc->ddpfPixelFormat.dwBBitMask = 0x001F; lpDDSurfaceDesc->ddpfPixelFormat.dwBBitMask = 0x001F;
} }
else if (This->bpp == 32) else if (This->bpp == 32 || This->bpp == 24)
{ {
lpDDSurfaceDesc->ddpfPixelFormat.dwRBitMask = 0xFF0000; lpDDSurfaceDesc->ddpfPixelFormat.dwRBitMask = 0xFF0000;
lpDDSurfaceDesc->ddpfPixelFormat.dwGBitMask = 0x00FF00; lpDDSurfaceDesc->ddpfPixelFormat.dwGBitMask = 0x00FF00;
@ -822,6 +844,7 @@ HRESULT dds_Flip(IDirectDrawSurfaceImpl* This, IDirectDrawSurfaceImpl* lpDDSurfa
This->last_flip_tick = timeGetTime(); This->last_flip_tick = timeGetTime();
InterlockedExchange(&g_ddraw.render.surface_updated, TRUE); InterlockedExchange(&g_ddraw.render.surface_updated, TRUE);
InterlockedExchange(&g_ddraw.render.screen_updated, TRUE);
ReleaseSemaphore(g_ddraw.render.sem, 1, NULL); ReleaseSemaphore(g_ddraw.render.sem, 1, NULL);
SwitchToThread(); SwitchToThread();
@ -830,7 +853,7 @@ HRESULT dds_Flip(IDirectDrawSurfaceImpl* This, IDirectDrawSurfaceImpl* lpDDSurfa
dd_WaitForVerticalBlank(DDWAITVB_BLOCKEND, NULL); dd_WaitForVerticalBlank(DDWAITVB_BLOCKEND, NULL);
} }
if (g_ddraw.ticks_limiter.tick_length > 0) if (g_ddraw.ticks_limiter.tick_length > 0 && g_config.limiter_type != LIMIT_PEEKMESSAGE)
{ {
g_ddraw.ticks_limiter.dds_unlock_limiter_disabled = TRUE; g_ddraw.ticks_limiter.dds_unlock_limiter_disabled = TRUE;
util_limit_game_ticks(); util_limit_game_ticks();
@ -886,6 +909,11 @@ HRESULT dds_GetClipper(IDirectDrawSurfaceImpl* This, IDirectDrawClipperImpl** lp
HRESULT dds_GetColorKey(IDirectDrawSurfaceImpl* This, DWORD dwFlags, LPDDCOLORKEY lpColorKey) HRESULT dds_GetColorKey(IDirectDrawSurfaceImpl* This, DWORD dwFlags, LPDDCOLORKEY lpColorKey)
{ {
if (!(This->flags & DDSD_CKSRCBLT))
{
return DDERR_NOCOLORKEY;
}
if (dwFlags != DDCKEY_SRCBLT || !lpColorKey) if (dwFlags != DDCKEY_SRCBLT || !lpColorKey)
{ {
TRACE(" NOT_IMPLEMENTED dwFlags=%08X, lpColorKey=%p\n", dwFlags, lpColorKey); TRACE(" NOT_IMPLEMENTED dwFlags=%08X, lpColorKey=%p\n", dwFlags, lpColorKey);
@ -926,7 +954,8 @@ HRESULT dds_GetDC(IDirectDrawSurfaceImpl* This, HDC FAR* lpHDC)
if (lpHDC) if (lpHDC)
*lpHDC = dc; *lpHDC = dc;
InterlockedExchange((LONG*)&This->dc_state, SaveDC(dc)); if (!(This->caps & DDSCAPS_OWNDC))
InterlockedExchange((LONG*)&This->dc_state, SaveDC(dc));
return DD_OK; return DD_OK;
} }
@ -969,7 +998,7 @@ HRESULT dds_GetPixelFormat(IDirectDrawSurfaceImpl* This, LPDDPIXELFORMAT ddpfPix
ddpfPixelFormat->dwGBitMask = 0x07E0; ddpfPixelFormat->dwGBitMask = 0x07E0;
ddpfPixelFormat->dwBBitMask = 0x001F; ddpfPixelFormat->dwBBitMask = 0x001F;
} }
else if (This->bpp == 32) else if (This->bpp == 32 || This->bpp == 24)
{ {
ddpfPixelFormat->dwRBitMask = 0xFF0000; ddpfPixelFormat->dwRBitMask = 0xFF0000;
ddpfPixelFormat->dwGBitMask = 0x00FF00; ddpfPixelFormat->dwGBitMask = 0x00FF00;
@ -994,17 +1023,7 @@ HRESULT dds_Lock(
dbg_dump_dds_lock_flags(dwFlags); dbg_dump_dds_lock_flags(dwFlags);
if (g_config.fixnotresponding && util_pull_messages();
g_ddraw.hwnd &&
g_ddraw.last_msg_pull_tick + 1000 < timeGetTime() &&
GetCurrentThreadId() == g_ddraw.gui_thread_id &&
!IsWine())
{
/* workaround for "Not Responding" window problem */
g_ddraw.last_msg_pull_tick = timeGetTime();
MSG msg;
real_PeekMessageA(&msg, g_ddraw.hwnd, 0, 0, PM_NOREMOVE | PM_QS_INPUT);
}
HRESULT ret = dds_GetSurfaceDesc(This, lpDDSurfaceDesc); HRESULT ret = dds_GetSurfaceDesc(This, lpDDSurfaceDesc);
@ -1034,6 +1053,7 @@ HRESULT dds_ReleaseDC(IDirectDrawSurfaceImpl* This, HDC hDC)
if ((This->caps & DDSCAPS_PRIMARYSURFACE) && g_ddraw.ref && g_ddraw.render.run) if ((This->caps & DDSCAPS_PRIMARYSURFACE) && g_ddraw.ref && g_ddraw.render.run)
{ {
InterlockedExchange(&g_ddraw.render.surface_updated, TRUE); InterlockedExchange(&g_ddraw.render.surface_updated, TRUE);
InterlockedExchange(&g_ddraw.render.screen_updated, TRUE);
DWORD time = timeGetTime(); DWORD time = timeGetTime();
@ -1044,7 +1064,8 @@ HRESULT dds_ReleaseDC(IDirectDrawSurfaceImpl* This, HDC hDC)
} }
} }
RestoreDC(hDC, InterlockedExchangeAdd((LONG*)&This->dc_state, 0)); if (!(This->caps & DDSCAPS_OWNDC))
RestoreDC(hDC, InterlockedExchangeAdd((LONG*)&This->dc_state, 0));
return DD_OK; return DD_OK;
} }
@ -1098,11 +1119,13 @@ HRESULT dds_SetColorKey(IDirectDrawSurfaceImpl* This, DWORD dwFlags, LPDDCOLORKE
HRESULT dds_SetPalette(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* lpDDPalette) HRESULT dds_SetPalette(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* lpDDPalette)
{ {
if (This->bpp != 8)
return DDERR_INVALIDPIXELFORMAT;
if (lpDDPalette) if (lpDDPalette)
IDirectDrawPalette_AddRef(lpDDPalette); IDirectDrawPalette_AddRef(lpDDPalette);
if (This->palette) IDirectDrawPaletteImpl* old_palette = This->palette;
IDirectDrawPalette_Release(This->palette);
if ((This->caps & DDSCAPS_PRIMARYSURFACE) && g_ddraw.ref) if ((This->caps & DDSCAPS_PRIMARYSURFACE) && g_ddraw.ref)
{ {
@ -1121,6 +1144,9 @@ HRESULT dds_SetPalette(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* lpD
This->palette = lpDDPalette; This->palette = lpDDPalette;
} }
if (old_palette)
IDirectDrawPalette_Release(old_palette);
return DD_OK; return DD_OK;
} }
@ -1213,6 +1239,7 @@ HRESULT dds_Unlock(IDirectDrawSurfaceImpl* This, LPRECT lpRect)
if ((This->caps & DDSCAPS_PRIMARYSURFACE) && g_ddraw.ref && g_ddraw.render.run) if ((This->caps & DDSCAPS_PRIMARYSURFACE) && g_ddraw.ref && g_ddraw.render.run)
{ {
InterlockedExchange(&g_ddraw.render.surface_updated, TRUE); InterlockedExchange(&g_ddraw.render.surface_updated, TRUE);
InterlockedExchange(&g_ddraw.render.screen_updated, TRUE);
DWORD time = timeGetTime(); DWORD time = timeGetTime();
@ -1222,6 +1249,7 @@ HRESULT dds_Unlock(IDirectDrawSurfaceImpl* This, LPRECT lpRect)
ReleaseSemaphore(g_ddraw.render.sem, 1, NULL); ReleaseSemaphore(g_ddraw.render.sem, 1, NULL);
if (g_ddraw.ticks_limiter.tick_length > 0 && if (g_ddraw.ticks_limiter.tick_length > 0 &&
g_config.limiter_type != LIMIT_PEEKMESSAGE &&
(!g_ddraw.ticks_limiter.dds_unlock_limiter_disabled || g_config.limiter_type == LIMIT_UNLOCK)) (!g_ddraw.ticks_limiter.dds_unlock_limiter_disabled || g_config.limiter_type == LIMIT_UNLOCK))
{ {
util_limit_game_ticks(); util_limit_game_ticks();
@ -1301,7 +1329,8 @@ HRESULT dds_SetSurfaceDesc(IDirectDrawSurfaceImpl* This, LPDDSURFACEDESC2 lpDDSD
This->bpp = 16; This->bpp = 16;
break; break;
case 24: case 24:
TRACE(" NOT_IMPLEMENTED bpp=%u\n", lpDDSD->ddpfPixelFormat.dwRGBBitCount); This->bpp = 24;
break;
case 32: case 32:
This->bpp = 32; This->bpp = 32;
break; break;
@ -1414,7 +1443,8 @@ HRESULT dd_CreateSurface(
dst_surface->bpp = 16; dst_surface->bpp = 16;
break; break;
case 24: case 24:
TRACE(" NOT_IMPLEMENTED bpp=%u\n", lpDDSurfaceDesc->ddpfPixelFormat.dwRGBBitCount); dst_surface->bpp = 24;
break;
case 32: case 32:
dst_surface->bpp = 32; dst_surface->bpp = 32;
break; break;
@ -1468,21 +1498,24 @@ HRESULT dd_CreateSurface(
DWORD aligned_width = dst_surface->pitch / dst_surface->bytes_pp; DWORD aligned_width = dst_surface->pitch / dst_surface->bytes_pp;
DWORD bmi_size = sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 256;
DWORD bmp_size = dst_surface->pitch * (dst_surface->height + g_config.guard_lines); DWORD bmp_size = dst_surface->pitch * (dst_surface->height + g_config.guard_lines);
dst_surface->bmi = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, bmi_size); dst_surface->bmi = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(DDBITMAPINFO));
dst_surface->bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); dst_surface->bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
dst_surface->bmi->bmiHeader.biWidth = aligned_width; dst_surface->bmi->bmiHeader.biWidth = aligned_width;
dst_surface->bmi->bmiHeader.biHeight = -((int)dst_surface->height + g_config.guard_lines); dst_surface->bmi->bmiHeader.biHeight = -((int)dst_surface->height + g_config.guard_lines);
dst_surface->bmi->bmiHeader.biPlanes = 1; dst_surface->bmi->bmiHeader.biPlanes = 1;
dst_surface->bmi->bmiHeader.biBitCount = dst_surface->bpp; dst_surface->bmi->bmiHeader.biBitCount = dst_surface->bpp;
dst_surface->bmi->bmiHeader.biCompression = dst_surface->bpp == 8 ? BI_RGB : BI_BITFIELDS; dst_surface->bmi->bmiHeader.biCompression = dst_surface->bpp == 16 ? BI_BITFIELDS : BI_RGB;
WORD clr_bits = (WORD)(dst_surface->bmi->bmiHeader.biPlanes * dst_surface->bmi->bmiHeader.biBitCount); WORD clr_bits = (WORD)(dst_surface->bmi->bmiHeader.biPlanes * dst_surface->bmi->bmiHeader.biBitCount);
dst_surface->bmi->bmiHeader.biClrUsed = dst_surface->bmi->bmiHeader.biClrUsed =
dst_surface->bmi->bmiHeader.biCompression == BI_BITFIELDS ? 3 : (1 << clr_bits); dst_surface->bpp == 8 ? 256 :
dst_surface->bpp == 16 ? 3 :
dst_surface->bpp == 24 ? 0 :
dst_surface->bpp == 32 ? 0 :
0;
dst_surface->bmi->bmiHeader.biSizeImage = dst_surface->bmi->bmiHeader.biSizeImage =
((aligned_width * clr_bits + 63) & ~63) / 8 * dst_surface->height; ((aligned_width * clr_bits + 63) & ~63) / 8 * dst_surface->height;
@ -1509,15 +1542,9 @@ HRESULT dd_CreateSurface(
((DWORD*)dst_surface->bmi->bmiColors)[1] = 0x07E0; ((DWORD*)dst_surface->bmi->bmiColors)[1] = 0x07E0;
((DWORD*)dst_surface->bmi->bmiColors)[2] = 0x001F; ((DWORD*)dst_surface->bmi->bmiColors)[2] = 0x001F;
} }
else if (dst_surface->bpp == 32)
{
((DWORD*)dst_surface->bmi->bmiColors)[0] = 0xFF0000;
((DWORD*)dst_surface->bmi->bmiColors)[1] = 0x00FF00;
((DWORD*)dst_surface->bmi->bmiColors)[2] = 0x0000FF;
}
/* Claw hack: 128x128 surfaces need a DC for custom levels to work properly */ /* Claw hack: 128x128 surfaces need a DC for custom levels to work properly */
if (InterlockedExchangeAdd(&g_dds_gdi_handles, 0) < 4000 || if ((!g_config.limit_gdi_handles && InterlockedExchangeAdd(&g_dds_gdi_handles, 0) < 9000) ||
(dst_surface->width == g_ddraw.width && dst_surface->height == g_ddraw.height) || (dst_surface->width == g_ddraw.width && dst_surface->height == g_ddraw.height) ||
(dst_surface->width == 128 && dst_surface->height == 128)) (dst_surface->width == 128 && dst_surface->height == 128))
{ {
@ -1526,17 +1553,18 @@ HRESULT dd_CreateSurface(
if (dst_surface->hdc) if (dst_surface->hdc)
InterlockedIncrement(&g_dds_gdi_handles); InterlockedIncrement(&g_dds_gdi_handles);
// CreateDIBSection cannot handle values higher than a WORD - 0xFF00 (guard lines);
DWORD map_offset = min(65280, dst_surface->pitch * g_config.guard_lines);
dst_surface->mapping = dst_surface->mapping =
CreateFileMappingA( CreateFileMappingA(
INVALID_HANDLE_VALUE, INVALID_HANDLE_VALUE,
NULL, NULL,
PAGE_READWRITE | SEC_COMMIT, PAGE_READWRITE | SEC_COMMIT,
0, 0,
bmp_size + 256, bmp_size + 256 + map_offset,
NULL); NULL);
DWORD map_offset = 0;
if (dst_surface->mapping) if (dst_surface->mapping)
{ {
LPVOID data = MapViewOfFile(dst_surface->mapping, FILE_MAP_ALL_ACCESS, 0, 0, 0); LPVOID data = MapViewOfFile(dst_surface->mapping, FILE_MAP_ALL_ACCESS, 0, 0, 0);
@ -1582,6 +1610,16 @@ HRESULT dd_CreateSurface(
{ {
g_ddraw.primary = dst_surface; g_ddraw.primary = dst_surface;
FakePrimarySurface = dst_surface->surface; FakePrimarySurface = dst_surface->surface;
if (dst_surface->bpp == 8)
{
IDirectDrawPaletteImpl* lpDDPalette;
dd_CreatePalette(DDPCAPS_ALLOW256, g_ddp_default_palette, &lpDDPalette, NULL);
dds_SetPalette(dst_surface, lpDDPalette);
// Make sure temp palette will be released once replaced
IDirectDrawPalette_Release(lpDDPalette);
}
} }
} }

View file

@ -2,6 +2,8 @@
#include <dbghelp.h> #include <dbghelp.h>
#include <stdio.h> #include <stdio.h>
#include <d3d9.h> #include <d3d9.h>
#include <time.h>
#include "directinput.h"
#include "ddraw.h" #include "ddraw.h"
#include "dd.h" #include "dd.h"
#include "ddsurface.h" #include "ddsurface.h"
@ -11,11 +13,17 @@
#include "version.h" #include "version.h"
#include "git.h" #include "git.h"
#include "versionhelpers.h" #include "versionhelpers.h"
#include "utils.h"
#include "crc32.h"
#include "dllmain.h"
#include "config.h"
#include "delay_imports.h"
double g_dbg_frame_time = 0; double g_dbg_frame_time = 0;
DWORD g_dbg_frame_count = 0; DWORD g_dbg_frame_count = 0;
LPTOP_LEVEL_EXCEPTION_FILTER g_dbg_exception_filter; LPTOP_LEVEL_EXCEPTION_FILTER g_dbg_exception_filter;
PVOID g_dbg_exception_handle;
static LONGLONG g_dbg_counter_start_time = 0; static LONGLONG g_dbg_counter_start_time = 0;
static double g_dbg_counter_freq = 0.0; static double g_dbg_counter_freq = 0.0;
@ -34,33 +42,47 @@ LONG WINAPI dbg_exception_handler(EXCEPTION_POINTERS* exception)
{ {
g_dbg_crash_count++; g_dbg_crash_count++;
HANDLE dmp = BOOL(WINAPI * MiniDumpWriteDumpProc)(
CreateFile( HANDLE,
g_dbg_crash_count == 1 ? g_dbg_dmp_path1 : g_dbg_dmp_path2, DWORD,
GENERIC_READ | GENERIC_WRITE, HANDLE,
FILE_SHARE_WRITE | FILE_SHARE_READ, MINIDUMP_TYPE,
0, PMINIDUMP_EXCEPTION_INFORMATION,
CREATE_ALWAYS, PMINIDUMP_USER_STREAM_INFORMATION,
0, PMINIDUMP_CALLBACK_INFORMATION
0); );
if (dmp != INVALID_HANDLE_VALUE) MiniDumpWriteDumpProc = (void*)real_GetProcAddress(real_LoadLibraryA("Dbghelp.dll"), "MiniDumpWriteDump");
if (MiniDumpWriteDumpProc)
{ {
MINIDUMP_EXCEPTION_INFORMATION info; HANDLE dmp =
info.ThreadId = GetCurrentThreadId(); CreateFile(
info.ExceptionPointers = exception; g_dbg_crash_count == 1 ? g_dbg_dmp_path1 : g_dbg_dmp_path2,
info.ClientPointers = TRUE; GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_WRITE | FILE_SHARE_READ,
0,
CREATE_ALWAYS,
0,
0);
MiniDumpWriteDump( if (dmp != INVALID_HANDLE_VALUE)
GetCurrentProcess(), {
GetCurrentProcessId(), MINIDUMP_EXCEPTION_INFORMATION info;
dmp, info.ThreadId = GetCurrentThreadId();
0, info.ExceptionPointers = exception;
&info, info.ClientPointers = TRUE;
NULL,
NULL);
CloseHandle(dmp); MiniDumpWriteDumpProc(
GetCurrentProcess(),
GetCurrentProcessId(),
dmp,
0,
&info,
NULL,
NULL);
CloseHandle(dmp);
}
} }
if (exception && exception->ExceptionRecord) if (exception && exception->ExceptionRecord)
@ -68,15 +90,13 @@ LONG WINAPI dbg_exception_handler(EXCEPTION_POINTERS* exception)
HMODULE mod = NULL; HMODULE mod = NULL;
char filename[MAX_PATH] = { 0 }; char filename[MAX_PATH] = { 0 };
#if defined(_MSC_VER) /* comment this out just to keep the mingw build win2000 compatible */ if (delay_GetModuleHandleExA && delay_GetModuleHandleExA(
if (GetModuleHandleExA(
GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
exception->ExceptionRecord->ExceptionAddress, exception->ExceptionRecord->ExceptionAddress,
&mod)) &mod))
{ {
GetModuleFileNameA(mod, filename, sizeof(filename) - 1); GetModuleFileNameA(mod, filename, sizeof(filename) - 1);
} }
#endif
TRACE( TRACE(
"Exception at %p (%p+%p), Code=%08X - %s\n", "Exception at %p (%p+%p), Code=%08X - %s\n",
@ -110,6 +130,48 @@ void __cdecl dbg_invoke_watson(
} }
#endif #endif
LONG WINAPI dbg_vectored_exception_handler(EXCEPTION_POINTERS* exception)
{
if (exception &&
exception->ContextRecord &&
exception->ExceptionRecord &&
exception->ExceptionRecord->ExceptionAddress &&
exception->ExceptionRecord->ExceptionCode == STATUS_PRIVILEGED_INSTRUCTION)
{
size_t size = 0;
BYTE* addr = exception->ExceptionRecord->ExceptionAddress;
switch (*addr)
{
case 0xE4: // IN ib
case 0xE5: // IN id
case 0xE6: // OUT ib
case 0xE7: // OUT ib
size = 2;
break;
case 0xF8: // CLC
case 0xF9: // STC
case 0xFA: // CLI
case 0xFB: // STI
case 0xFC: // CLD
case 0xFD: // STD
case 0xEC: // IN ib
case 0xED: // IN id
case 0xEE: // OUT
case 0xEF: // OUT
size = 1;
break;
}
if (size)
{
exception->ContextRecord->Eip += size;
return EXCEPTION_CONTINUE_EXECUTION;
}
}
return EXCEPTION_CONTINUE_SEARCH;
}
void dbg_init() void dbg_init()
{ {
static BOOL once = 0; static BOOL once = 0;
@ -159,29 +221,48 @@ void dbg_init()
GIT_COMMIT, GIT_COMMIT,
GIT_BRANCH); GIT_BRANCH);
HKEY hkey; TRACE("cnc-ddraw = %p\n", g_ddraw_module);
HKEY hkey = NULL;
LONG status = LONG status =
RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion", 0L, KEY_READ, &hkey); RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion", 0L, KEY_READ, &hkey);
if (status == ERROR_SUCCESS) HKEY hkey9x = NULL;
LONG status9x =
RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion", 0L, KEY_READ, &hkey9x);
char name[256] = { 0 };
DWORD name_size = sizeof(name);
if (status || RegQueryValueExA(hkey, "ProductName", NULL, NULL, (PVOID)&name, &name_size) != ERROR_SUCCESS)
{ {
char name[256] = { 0 }; if (status9x == ERROR_SUCCESS)
DWORD name_size = sizeof(name); RegQueryValueExA(hkey9x, "ProductName", NULL, NULL, (PVOID)&name, &name_size);
RegQueryValueExA(hkey, "ProductName", NULL, NULL, (PVOID)&name, &name_size);
char dversion[256] = { 0 };
DWORD dversion_size = sizeof(dversion);
RegQueryValueExA(hkey, "DisplayVersion", NULL, NULL, (PVOID)&dversion, &dversion_size);
char build[256] = { 0 };
DWORD build_size = sizeof(build);
RegQueryValueExA(hkey, "BuildLab", NULL, NULL, (PVOID)&build, &build_size);
TRACE("%s %s (%s)\n", name, dversion, build);
RegCloseKey(hkey);
} }
char vers[256] = { 0 };
DWORD vers_size = sizeof(vers);
if (status || RegQueryValueExA(hkey, "DisplayVersion", NULL, NULL, (PVOID)&vers, &vers_size) != ERROR_SUCCESS)
{
if (status9x == ERROR_SUCCESS)
RegQueryValueExA(hkey9x, "VersionNumber", NULL, NULL, (PVOID)&vers, &vers_size);
}
char build[256] = { 0 };
DWORD build_size = sizeof(build);
if (status || RegQueryValueExA(hkey, "BuildLabEx", NULL, NULL, (PVOID)&build, &build_size) != ERROR_SUCCESS)
{
if (status == ERROR_SUCCESS)
RegQueryValueExA(hkey, "BuildLab", NULL, NULL, (PVOID)&build, &build_size);
}
TRACE("%s %s (%s)\n", name, vers, build);
if (status == ERROR_SUCCESS)
RegCloseKey(hkey);
if (status9x == ERROR_SUCCESS)
RegCloseKey(hkey9x);
if (IsWine()) if (IsWine())
{ {
TRACE("Wine version = %s\n", verhelp_wine_get_version()); TRACE("Wine version = %s\n", verhelp_wine_get_version());
@ -192,6 +273,14 @@ void dbg_init()
TRACE("Wine sysname = %s, release = %s\n", sysname, release); TRACE("Wine sysname = %s, release = %s\n", sysname, release);
} }
TRACE("crc32 = %08X\n", Crc32_FromFile(0, exe_path));
DWORD timestamp = util_get_timestamp(GetModuleHandleA(NULL));
if (timestamp)
{
TRACE("timestamp = %s", asctime(_gmtime32((const long*)&timestamp)));
}
} }
} }
@ -1002,6 +1091,78 @@ void dbg_dump_dds_lock_flags(DWORD flags)
#endif #endif
} }
void dbg_dump_di_scm_flags(DWORD flags)
{
#ifdef _DEBUG
if (flags & DISCL_EXCLUSIVE) {
TRACE(" DISCL_EXCLUSIVE\n");
}
if (flags & DISCL_NONEXCLUSIVE) {
TRACE(" DISCL_NONEXCLUSIVE\n");
}
if (flags & DISCL_FOREGROUND) {
TRACE(" DISCL_FOREGROUND\n");
}
if (flags & DISCL_BACKGROUND) {
TRACE(" DISCL_BACKGROUND\n");
}
if (flags & DISCL_NOWINKEY) {
TRACE(" DISCL_NOWINKEY\n");
}
#endif
}
void dbg_dump_hook_type(int idHook)
{
#ifdef _DEBUG
if (idHook == 0) {
TRACE(" WH_JOURNALRECORD\n");
}
if (idHook == 1) {
TRACE(" WH_JOURNALPLAYBACK\n");
}
if (idHook == 2) {
TRACE(" WH_KEYBOARD\n");
}
if (idHook == 3) {
TRACE(" WH_GETMESSAGE\n");
}
if (idHook == 4) {
TRACE(" WH_CALLWNDPROC\n");
}
if (idHook == 5) {
TRACE(" WH_CBT\n");
}
if (idHook == 6) {
TRACE(" WH_SYSMSGFILTER\n");
}
if (idHook == 7) {
TRACE(" WH_MOUSE\n");
}
if (idHook == 9) {
TRACE(" WH_DEBUG\n");
}
if (idHook == 10) {
TRACE(" WH_SHELL\n");
}
if (idHook == 11) {
TRACE(" WH_FOREGROUNDIDLE\n");
}
if (idHook == 12) {
TRACE(" WH_CALLWNDPROCRET\n");
}
if (idHook == 13) {
TRACE(" WH_KEYBOARD_LL\n");
}
if (idHook == 14) {
TRACE(" WH_MOUSE_LL\n");
}
if (idHook == -1) {
TRACE(" WH_MSGFILTER\n");
}
#endif
}
char* dbg_d3d9_hr_to_str(HRESULT hr) char* dbg_d3d9_hr_to_str(HRESULT hr)
{ {
#define HR_TO_STR(x) if (x == hr) return #x #define HR_TO_STR(x) if (x == hr) return #x

30
src/delay_imports.c Normal file
View file

@ -0,0 +1,30 @@
#include <windows.h>
#include "versionhelpers.h"
#include "delay_imports.h"
NTQUERYINFORMATIONTHREADPROC delay_NtQueryInformationThread;
RTLVERIFYVERSIONINFOPROC delay_RtlVerifyVersionInfo;
WINE_GET_VERSIONPROC delay_wine_get_version;
WINE_GET_HOST_VERSIONPROC delay_wine_get_host_version;
VERSETCONDITIONMASKPROC delay_VerSetConditionMask;
GETMODULEHANDLEEXAPROC delay_GetModuleHandleExA;
void delay_imports_init()
{
HMODULE mod = GetModuleHandleA("ntdll.dll");
if (mod)
{
delay_NtQueryInformationThread = (NTQUERYINFORMATIONTHREADPROC)GetProcAddress(mod, "NtQueryInformationThread");
delay_RtlVerifyVersionInfo = (RTLVERIFYVERSIONINFOPROC)GetProcAddress(mod, "RtlVerifyVersionInfo");
delay_wine_get_version = (WINE_GET_VERSIONPROC)GetProcAddress(mod, "wine_get_version");
delay_wine_get_host_version = (WINE_GET_HOST_VERSIONPROC)GetProcAddress(mod, "wine_get_host_version");
}
mod = GetModuleHandleA("Kernel32.dll");
if (mod)
{
delay_VerSetConditionMask = (VERSETCONDITIONMASKPROC)GetProcAddress(mod, "VerSetConditionMask");
delay_GetModuleHandleExA = (GETMODULEHANDLEEXAPROC)GetProcAddress(mod, "GetModuleHandleExA");
}
}

View file

@ -6,6 +6,7 @@
#include "dd.h" #include "dd.h"
#include "mouse.h" #include "mouse.h"
#include "config.h" #include "config.h"
#include "utils.h"
#ifdef _MSC_VER #ifdef _MSC_VER
#include "detours.h" #include "detours.h"
@ -54,10 +55,12 @@ static PROC hook_func(PROC* org_func, PROC new_func)
static HRESULT WINAPI fake_did_SetCooperativeLevel(IDirectInputDeviceA* This, HWND hwnd, DWORD dwFlags) static HRESULT WINAPI fake_did_SetCooperativeLevel(IDirectInputDeviceA* This, HWND hwnd, DWORD dwFlags)
{ {
TRACE("DirectInput SetCooperativeLevel(This=%p, hwnd=%p, dwFlags=0x%08X) [%p]\n", This, hwnd, dwFlags, _ReturnAddress()); TRACE("DirectInput SetCooperativeLevel(This=%p, hwnd=%p, dwFlags=0x%08X) [%p]\n", This, hwnd, dwFlags, _ReturnAddress());
TRACE(" mouse_device = %s\n", This == g_mouse_device ? "TRUE" : "FALSE");
dbg_dump_di_scm_flags(dwFlags);
if (This == g_mouse_device && g_ddraw.ref && (dwFlags & DISCL_EXCLUSIVE)) if (This == g_mouse_device && (dwFlags & DISCL_EXCLUSIVE))
{ {
if (g_mouse_locked || g_config.devmode) if (g_mouse_locked || g_config.devmode || !g_ddraw.ref)
{ {
while (real_ShowCursor(FALSE) >= 0); while (real_ShowCursor(FALSE) >= 0);
} }
@ -84,13 +87,16 @@ static HRESULT WINAPI fake_did_GetDeviceData(
pdwInOut, pdwInOut,
dwFlags, dwFlags,
_ReturnAddress()); _ReturnAddress());
*/ */
BOOL block_mouse = This == g_mouse_device && !g_mouse_locked && !g_config.devmode;
BOOL in_background = FALSE;//g_ddraw.ref && g_ddraw.hwnd && !util_in_foreground(g_ddraw.hwnd);
HRESULT result = real_did_GetDeviceData(This, cbObjectData, rgdod, pdwInOut, dwFlags); HRESULT result = real_did_GetDeviceData(This, cbObjectData, rgdod, pdwInOut, dwFlags);
if (SUCCEEDED(result) && This == g_mouse_device && !g_mouse_locked && !g_config.devmode) if (SUCCEEDED(result))
{ {
if (pdwInOut) if ((block_mouse || in_background) && pdwInOut)
{ {
if (rgdod && *pdwInOut > 0 && cbObjectData > 0) if (rgdod && *pdwInOut > 0 && cbObjectData > 0)
{ {
@ -108,11 +114,14 @@ static HRESULT WINAPI fake_did_GetDeviceState(IDirectInputDeviceA* This, DWORD c
{ {
//TRACE("DirectInput GetDeviceState(This=%p, cbData=%lu, lpvData=%p) [%p]\n", This, cbData, lpvData, _ReturnAddress()); //TRACE("DirectInput GetDeviceState(This=%p, cbData=%lu, lpvData=%p) [%p]\n", This, cbData, lpvData, _ReturnAddress());
BOOL block_mouse = This == g_mouse_device && !g_mouse_locked && !g_config.devmode;
BOOL in_background = g_ddraw.ref && g_ddraw.hwnd && !util_in_foreground(g_ddraw.hwnd);
HRESULT result = real_did_GetDeviceState(This, cbData, lpvData); HRESULT result = real_did_GetDeviceState(This, cbData, lpvData);
if (SUCCEEDED(result) && This == g_mouse_device && !g_mouse_locked && !g_config.devmode) if (SUCCEEDED(result))
{ {
if (cbData > 0 && lpvData) if ((block_mouse || in_background) && cbData > 0 && lpvData)
{ {
memset(lpvData, 0, cbData); memset(lpvData, 0, cbData);
} }
@ -133,9 +142,14 @@ static HRESULT WINAPI fake_di_CreateDevice(
if (SUCCEEDED(result)) if (SUCCEEDED(result))
{ {
if (rguid && IsEqualGUID(&GUID_SysMouse, rguid)) if (rguid)
{ {
g_mouse_device = *lplpDIDevice; TRACE(" GUID = %08X\n", ((GUID*)rguid)->Data1);
if (IsEqualGUID(&GUID_SysMouse, rguid))
{
g_mouse_device = *lplpDIDevice;
}
} }
if (!real_did_SetCooperativeLevel) if (!real_did_SetCooperativeLevel)
@ -173,9 +187,14 @@ static HRESULT WINAPI fake_di_CreateDeviceEx(
if (SUCCEEDED(result)) if (SUCCEEDED(result))
{ {
if (rguid && IsEqualGUID(&GUID_SysMouse, rguid)) if (rguid)
{ {
g_mouse_device = *lplpDIDevice; TRACE(" GUID = %08X\n", ((GUID*)rguid)->Data1);
if (IsEqualGUID(&GUID_SysMouse, rguid))
{
g_mouse_device = *lplpDIDevice;
}
} }
if (!real_did_SetCooperativeLevel) if (!real_did_SetCooperativeLevel)

View file

@ -12,8 +12,8 @@
#include "indeo.h" #include "indeo.h"
#include "utils.h" #include "utils.h"
#include "versionhelpers.h" #include "versionhelpers.h"
#include "delay_imports.h"
#include "keyboard.h" #include "keyboard.h"
#include "mouse.h"
/* export for cncnet cnc games */ /* export for cncnet cnc games */
@ -24,6 +24,7 @@ PVOID FakePrimarySurface;
HMODULE g_ddraw_module; HMODULE g_ddraw_module;
static BOOL g_screensaver_disabled;
BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved) BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
{ {
@ -33,9 +34,9 @@ BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
{ {
g_ddraw_module = hDll; g_ddraw_module = hDll;
verhelp_init(); delay_imports_init();
if (GetEnvironmentVariableW(L"cnc_ddraw_config_init", NULL, 0)) if (GetEnvironmentVariable("cnc_ddraw_config_init", NULL, 0))
{ {
cfg_load(); cfg_load();
return TRUE; return TRUE;
@ -43,12 +44,19 @@ BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
#ifdef _DEBUG #ifdef _DEBUG
dbg_init(); dbg_init();
TRACE("cnc-ddraw = %p\n", hDll);
g_dbg_exception_filter = real_SetUnhandledExceptionFilter((LPTOP_LEVEL_EXCEPTION_FILTER)dbg_exception_handler); g_dbg_exception_filter = real_SetUnhandledExceptionFilter((LPTOP_LEVEL_EXCEPTION_FILTER)dbg_exception_handler);
#endif #endif
cfg_load(); cfg_load();
PVOID(WINAPI * add_handler)(ULONG, PVECTORED_EXCEPTION_HANDLER) =
(void*)real_GetProcAddress(GetModuleHandleA("Kernel32.dll"), "AddVectoredExceptionHandler");
if (add_handler)
{
g_dbg_exception_handle = add_handler(1, (PVECTORED_EXCEPTION_HANDLER)dbg_vectored_exception_handler);
}
char buf[1024]; char buf[1024];
if (GetEnvironmentVariable("__COMPAT_LAYER", buf, sizeof(buf))) if (GetEnvironmentVariable("__COMPAT_LAYER", buf, sizeof(buf)))
@ -67,13 +75,14 @@ BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
if (_strcmpi(s, "WIN95") == 0 || _strcmpi(s, "WIN98") == 0 || _strcmpi(s, "NT4SP5") == 0) if (_strcmpi(s, "WIN95") == 0 || _strcmpi(s, "WIN98") == 0 || _strcmpi(s, "NT4SP5") == 0)
{ {
char mes[128] = { 0 }; char mes[280] = { 0 };
_snprintf( _snprintf(
mes, mes,
sizeof(mes) - 1, sizeof(mes) - 1,
"Please disable the '%s' compatibility mode for all game executables and " "Warning: Compatibility modes detected. \n\nIf there are issues with the game then try to "
"then try to start the game again.", "disable the '%s' compatibility mode for all game executables.\n\n"
"Note: You can disable this warning via ddraw.ini -> 'no_compat_warning=true'",
s); s);
if (!g_config.no_compat_warning) if (!g_config.no_compat_warning)
@ -124,6 +133,19 @@ BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
set_aware(); set_aware();
} }
/* Make sure screensaver will stay off and monitors will stay on */
SetThreadExecutionState(ES_CONTINUOUS | ES_DISPLAY_REQUIRED);
/* WINE does not support SetThreadExecutionState so we'll have to use SPI_SETSCREENSAVEACTIVE instead */
BOOL screensaver_enabled = FALSE;
SystemParametersInfoA(SPI_GETSCREENSAVEACTIVE, 0, &screensaver_enabled, 0);
if (screensaver_enabled)
{
SystemParametersInfoA(SPI_SETSCREENSAVEACTIVE, FALSE, NULL, 0);
g_screensaver_disabled = TRUE;
}
indeo_enable(); indeo_enable();
timeBeginPeriod(1); timeBeginPeriod(1);
hook_init(); hook_init();
@ -131,7 +153,7 @@ BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
} }
case DLL_PROCESS_DETACH: case DLL_PROCESS_DETACH:
{ {
if (GetEnvironmentVariableW(L"cnc_ddraw_config_init", NULL, 0)) if (GetEnvironmentVariable("cnc_ddraw_config_init", NULL, 0))
return TRUE; return TRUE;
TRACE("cnc-ddraw DLL_PROCESS_DETACH\n"); TRACE("cnc-ddraw DLL_PROCESS_DETACH\n");
@ -141,11 +163,34 @@ BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
indeo_disable(); indeo_disable();
timeEndPeriod(1); timeEndPeriod(1);
keyboard_hook_exit(); keyboard_hook_exit();
mouse_hook_exit();
dinput_hook_exit(); dinput_hook_exit();
hook_exit(); hook_exit();
SetThreadExecutionState(ES_CONTINUOUS);
if (g_screensaver_disabled)
{
SystemParametersInfoA(SPI_SETSCREENSAVEACTIVE, TRUE, NULL, 0);
}
ULONG(WINAPI* remove_handler)(PVOID) =
(void*)real_GetProcAddress(GetModuleHandleA("Kernel32.dll"), "RemoveVectoredExceptionHandler");
if (g_dbg_exception_handle && remove_handler)
remove_handler(g_dbg_exception_handle);
if (g_config.terminate_process == 2)
TerminateProcess(GetCurrentProcess(), 0);
break; break;
} }
case DLL_THREAD_ATTACH:
{
if (g_config.singlecpu && !IsWine() && IsWindows11Version24H2OrGreater())
{
util_set_thread_affinity(GetCurrentThreadId());
}
}
} }
return TRUE; return TRUE;
@ -178,7 +223,7 @@ HRESULT WINAPI DirectDrawCreate(GUID FAR* lpGUID, LPDIRECTDRAW FAR* lplpDD, IUnk
HRESULT ret; HRESULT ret;
if (util_caller_is_ddraw_wrapper(_ReturnAddress())) if (util_caller_is_ddraw_wrapper(_ReturnAddress()) || g_config.flightsim98_hack)
{ {
if (lplpDD) if (lplpDD)
*lplpDD = NULL; *lplpDD = NULL;
@ -223,7 +268,7 @@ HRESULT WINAPI DirectDrawCreateEx(GUID* lpGuid, LPVOID* lplpDD, REFIID iid, IUnk
HRESULT ret; HRESULT ret;
if (util_caller_is_ddraw_wrapper(_ReturnAddress())) if (util_caller_is_ddraw_wrapper(_ReturnAddress()) || g_config.flightsim98_hack)
{ {
if (lplpDD) if (lplpDD)
*lplpDD = NULL; *lplpDD = NULL;

View file

@ -120,16 +120,9 @@ BOOL fpsl_wait_for_vblank()
BOOL fpsl_dwm_flush() BOOL fpsl_dwm_flush()
{ {
if (g_fpsl.initialized && fpsl_dwm_is_enabled() && g_fpsl.DwmFlush) if (g_fpsl.initialized && fpsl_dwm_is_enabled() && g_fpsl.DwmFlush && !IsWine())
{ {
HRESULT x = g_fpsl.DwmFlush(); return SUCCEEDED(g_fpsl.DwmFlush());
if (!SUCCEEDED(x))
{
//TRACE(" ERROR %s(result=%08X)\n", __FUNCTION__, x);
}
return SUCCEEDED(x);
} }
return FALSE; return FALSE;

View file

@ -51,12 +51,19 @@ SETWINDOWSHOOKEXAPROC real_SetWindowsHookExA = SetWindowsHookExA;
PEEKMESSAGEAPROC real_PeekMessageA = PeekMessageA; PEEKMESSAGEAPROC real_PeekMessageA = PeekMessageA;
GETMESSAGEAPROC real_GetMessageA = GetMessageA; GETMESSAGEAPROC real_GetMessageA = GetMessageA;
GETWINDOWPLACEMENTPROC real_GetWindowPlacement = GetWindowPlacement; GETWINDOWPLACEMENTPROC real_GetWindowPlacement = GetWindowPlacement;
SETWINDOWPLACEMENTPROC real_SetWindowPlacement = SetWindowPlacement;
ENUMDISPLAYSETTINGSAPROC real_EnumDisplaySettingsA = EnumDisplaySettingsA; ENUMDISPLAYSETTINGSAPROC real_EnumDisplaySettingsA = EnumDisplaySettingsA;
DEFWINDOWPROCAPROC real_DefWindowProcA = DefWindowProcA;
SETPARENTPROC real_SetParent = SetParent;
BEGINPAINTPROC real_BeginPaint = BeginPaint;
GETKEYSTATEPROC real_GetKeyState = GetKeyState; GETKEYSTATEPROC real_GetKeyState = GetKeyState;
GETASYNCKEYSTATEPROC real_GetAsyncKeyState = GetAsyncKeyState; GETASYNCKEYSTATEPROC real_GetAsyncKeyState = GetAsyncKeyState;
GETDEVICECAPSPROC real_GetDeviceCaps = GetDeviceCaps; GETDEVICECAPSPROC real_GetDeviceCaps = GetDeviceCaps;
CREATEFONTINDIRECTAPROC real_CreateFontIndirectA = CreateFontIndirectA; CREATEFONTINDIRECTAPROC real_CreateFontIndirectA = CreateFontIndirectA;
CREATEFONTAPROC real_CreateFontA = CreateFontA; CREATEFONTAPROC real_CreateFontA = CreateFontA;
GETSYSTEMPALETTEENTRIESPROC real_GetSystemPaletteEntries = GetSystemPaletteEntries;
SELECTPALETTEPROC real_SelectPalette = SelectPalette;
REALIZEPALETTEPROC real_RealizePalette = RealizePalette;
LOADLIBRARYAPROC real_LoadLibraryA = LoadLibraryA; LOADLIBRARYAPROC real_LoadLibraryA = LoadLibraryA;
LOADLIBRARYWPROC real_LoadLibraryW = LoadLibraryW; LOADLIBRARYWPROC real_LoadLibraryW = LoadLibraryW;
LOADLIBRARYEXAPROC real_LoadLibraryExA = LoadLibraryExA; LOADLIBRARYEXAPROC real_LoadLibraryExA = LoadLibraryExA;
@ -68,6 +75,13 @@ GETVERSIONEXAPROC real_GetVersionExA = GetVersionExA;
COCREATEINSTANCEPROC real_CoCreateInstance = CoCreateInstance; COCREATEINSTANCEPROC real_CoCreateInstance = CoCreateInstance;
MCISENDCOMMANDAPROC real_mciSendCommandA = mciSendCommandA; MCISENDCOMMANDAPROC real_mciSendCommandA = mciSendCommandA;
SETUNHANDLEDEXCEPTIONFILTERPROC real_SetUnhandledExceptionFilter = SetUnhandledExceptionFilter; SETUNHANDLEDEXCEPTIONFILTERPROC real_SetUnhandledExceptionFilter = SetUnhandledExceptionFilter;
AVISTREAMGETFRAMEOPENPROC real_AVIStreamGetFrameOpen = AVIStreamGetFrameOpen;
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN2K)
SETWINDOWLONGWPROC real_SetWindowLongW = SetWindowLongW;
#else
SETWINDOWLONGWPROC real_SetWindowLongW;
#endif
HOOKLIST g_hook_hooklist[] = HOOKLIST g_hook_hooklist[] =
{ {
@ -102,11 +116,20 @@ HOOKLIST g_hook_hooklist[] =
{ "PeekMessageA", (PROC)fake_PeekMessageA, (PROC*)&real_PeekMessageA, 0 }, { "PeekMessageA", (PROC)fake_PeekMessageA, (PROC*)&real_PeekMessageA, 0 },
{ "GetMessageA", (PROC)fake_GetMessageA, (PROC*)&real_GetMessageA, 0 }, { "GetMessageA", (PROC)fake_GetMessageA, (PROC*)&real_GetMessageA, 0 },
{ "GetWindowPlacement", (PROC)fake_GetWindowPlacement, (PROC*)&real_GetWindowPlacement, 0 }, { "GetWindowPlacement", (PROC)fake_GetWindowPlacement, (PROC*)&real_GetWindowPlacement, 0 },
{ "SetWindowPlacement", (PROC)fake_SetWindowPlacement, (PROC*)&real_SetWindowPlacement, 0 },
{ "EnumDisplaySettingsA", (PROC)fake_EnumDisplaySettingsA, (PROC*)&real_EnumDisplaySettingsA, 0 }, { "EnumDisplaySettingsA", (PROC)fake_EnumDisplaySettingsA, (PROC*)&real_EnumDisplaySettingsA, 0 },
{ "DefWindowProcA", (PROC)fake_DefWindowProcA, (PROC*)&real_DefWindowProcA, 0 },
{ "SetParent", (PROC)fake_SetParent, (PROC*)&real_SetParent, 0 },
{ "BeginPaint", (PROC)fake_BeginPaint, (PROC*)&real_BeginPaint, 0 },
{ "GetKeyState", (PROC)fake_GetKeyState, (PROC*)&real_GetKeyState, 0 }, { "GetKeyState", (PROC)fake_GetKeyState, (PROC*)&real_GetKeyState, 0 },
{ "GetAsyncKeyState", (PROC)fake_GetAsyncKeyState, (PROC*)&real_GetAsyncKeyState, 0 }, { "GetAsyncKeyState", (PROC)fake_GetAsyncKeyState, (PROC*)&real_GetAsyncKeyState, 0 },
{ "SetForegroundWindow", (PROC)fake_SetForegroundWindow, (PROC*)&real_SetForegroundWindow, 0 }, { "SetForegroundWindow", (PROC)fake_SetForegroundWindow, (PROC*)&real_SetForegroundWindow, 0 },
{ "SetWindowsHookExA", (PROC)fake_SetWindowsHookExA, (PROC*)&real_SetWindowsHookExA, 0 }, { "SetWindowsHookExA", (PROC)fake_SetWindowsHookExA, (PROC*)&real_SetWindowsHookExA, 0 },
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN2K)
{ "SetWindowLongW", (PROC)fake_SetWindowLongW, (PROC*)&real_SetWindowLongW, 0 },
#endif
{ "", NULL, NULL, 0 } { "", NULL, NULL, 0 }
} }
}, },
@ -124,6 +147,13 @@ HOOKLIST g_hook_hooklist[] =
{ "", NULL, NULL, 0 } { "", NULL, NULL, 0 }
} }
}, },
{
"Avifil32.dll",
{
{ "AVIStreamGetFrameOpen", (PROC)fake_AVIStreamGetFrameOpen, (PROC*)&real_AVIStreamGetFrameOpen, 0 },
{ "", NULL, NULL, 0 }
}
},
{ {
"dinput.dll", "dinput.dll",
{ {
@ -148,7 +178,11 @@ HOOKLIST g_hook_hooklist[] =
{ "SetDIBitsToDevice", (PROC)fake_SetDIBitsToDevice, (PROC*)&real_SetDIBitsToDevice, HOOK_SKIP_2 }, { "SetDIBitsToDevice", (PROC)fake_SetDIBitsToDevice, (PROC*)&real_SetDIBitsToDevice, HOOK_SKIP_2 },
{ "StretchDIBits", (PROC)fake_StretchDIBits, (PROC*)&real_StretchDIBits, HOOK_SKIP_2 }, { "StretchDIBits", (PROC)fake_StretchDIBits, (PROC*)&real_StretchDIBits, HOOK_SKIP_2 },
{ "GetDeviceCaps", (PROC)fake_GetDeviceCaps, (PROC*)&real_GetDeviceCaps, HOOK_LOCAL_ONLY }, { "GetDeviceCaps", (PROC)fake_GetDeviceCaps, (PROC*)&real_GetDeviceCaps, HOOK_LOCAL_ONLY },
{ "GetDeviceCaps", (PROC)fake_GetDeviceCaps_system, NULL, HOOK_SYSTEM_ONLY },
{ "CreateFontA", (PROC)fake_CreateFontA, (PROC*)&real_CreateFontA, 0 }, { "CreateFontA", (PROC)fake_CreateFontA, (PROC*)&real_CreateFontA, 0 },
{ "GetSystemPaletteEntries", (PROC)fake_GetSystemPaletteEntries, (PROC*)&real_GetSystemPaletteEntries, 0 },
{ "SelectPalette", (PROC)fake_SelectPalette, (PROC*)&real_SelectPalette, 0 },
{ "RealizePalette", (PROC)fake_RealizePalette, (PROC*)&real_RealizePalette, 0 },
{ "CreateFontIndirectA", (PROC)fake_CreateFontIndirectA, (PROC*)&real_CreateFontIndirectA, 0 }, { "CreateFontIndirectA", (PROC)fake_CreateFontIndirectA, (PROC*)&real_CreateFontIndirectA, 0 },
{ "", NULL, NULL, 0 } { "", NULL, NULL, 0 }
} }
@ -156,8 +190,8 @@ HOOKLIST g_hook_hooklist[] =
{ {
"WING32.DLL", "WING32.DLL",
{ {
{ "WinGBitBlt", (PROC)fake_WinGBitBlt, NULL, HOOK_SKIP_2 }, { "WinGBitBlt", (PROC)fake_WinGBitBlt, NULL, 0 },
{ "WinGStretchBlt", (PROC)fake_WinGStretchBlt, NULL, HOOK_SKIP_2 }, { "WinGStretchBlt", (PROC)fake_WinGStretchBlt, NULL, 0 },
{ "", NULL, NULL, 0 } { "", NULL, NULL, 0 }
} }
}, },
@ -169,9 +203,9 @@ HOOKLIST g_hook_hooklist[] =
{ "LoadLibraryExA", (PROC)fake_LoadLibraryExA, (PROC*)&real_LoadLibraryExA, HOOK_SKIP_2 }, { "LoadLibraryExA", (PROC)fake_LoadLibraryExA, (PROC*)&real_LoadLibraryExA, HOOK_SKIP_2 },
{ "LoadLibraryExW", (PROC)fake_LoadLibraryExW, (PROC*)&real_LoadLibraryExW, HOOK_SKIP_2 }, { "LoadLibraryExW", (PROC)fake_LoadLibraryExW, (PROC*)&real_LoadLibraryExW, HOOK_SKIP_2 },
{ "GetProcAddress", (PROC)fake_GetProcAddress, (PROC*)&real_GetProcAddress, HOOK_SKIP_2 }, { "GetProcAddress", (PROC)fake_GetProcAddress, (PROC*)&real_GetProcAddress, HOOK_SKIP_2 },
{ "GetDiskFreeSpaceA", (PROC)fake_GetDiskFreeSpaceA, (PROC*)&real_GetDiskFreeSpaceA, HOOK_SKIP_2 }, { "GetDiskFreeSpaceA", (PROC)fake_GetDiskFreeSpaceA, (PROC*)&real_GetDiskFreeSpaceA, 0 },
{ "GetVersion", (PROC)fake_GetVersion, (PROC*)&real_GetVersion, HOOK_SKIP_2 }, { "GetVersion", (PROC)fake_GetVersion, (PROC*)&real_GetVersion, 0 },
{ "GetVersionExA", (PROC)fake_GetVersionExA, (PROC*)&real_GetVersionExA, HOOK_SKIP_2 }, { "GetVersionExA", (PROC)fake_GetVersionExA, (PROC*)&real_GetVersionExA, 0 },
#if defined(_DEBUG) && defined(__GNUC__) #if defined(_DEBUG) && defined(__GNUC__)
{ "SetUnhandledExceptionFilter", (PROC)fake_SetUnhandledExceptionFilter, (PROC*)&real_SetUnhandledExceptionFilter, 0 }, { "SetUnhandledExceptionFilter", (PROC)fake_SetUnhandledExceptionFilter, (PROC*)&real_SetUnhandledExceptionFilter, 0 },
#endif #endif
@ -210,17 +244,15 @@ void hook_patch_obfuscated_iat_list(HMODULE hmod, BOOL unhook, HOOKLIST* hooks,
if (dos_header->e_magic != IMAGE_DOS_SIGNATURE) if (dos_header->e_magic != IMAGE_DOS_SIGNATURE)
return; return;
PIMAGE_NT_HEADERS nt_headers = (PIMAGE_NT_HEADERS)((DWORD)dos_header + (DWORD)dos_header->e_lfanew); PIMAGE_NT_HEADERS nt_headers = (PIMAGE_NT_HEADERS)((DWORD)hmod + (DWORD)dos_header->e_lfanew);
if (nt_headers->Signature != IMAGE_NT_SIGNATURE) if (nt_headers->Signature != IMAGE_NT_SIGNATURE)
return; return;
DWORD import_desc_rva = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress; DWORD import_desc_rva = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress;
DWORD import_desc_size = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].Size; if (!import_desc_rva)
if (import_desc_rva == 0 || import_desc_size == 0)
return; return;
PIMAGE_IMPORT_DESCRIPTOR import_desc = (PIMAGE_IMPORT_DESCRIPTOR)((DWORD)dos_header + import_desc_rva); PIMAGE_IMPORT_DESCRIPTOR import_desc = (PIMAGE_IMPORT_DESCRIPTOR)((DWORD)hmod + import_desc_rva);
while (import_desc->FirstThunk) while (import_desc->FirstThunk)
{ {
@ -232,13 +264,13 @@ void hook_patch_obfuscated_iat_list(HMODULE hmod, BOOL unhook, HOOKLIST* hooks,
for (int i = 0; hooks[i].module_name[0]; i++) for (int i = 0; hooks[i].module_name[0]; i++)
{ {
char* imp_module_name = (char*)((DWORD)dos_header + import_desc->Name); char* imp_module_name = (char*)((DWORD)hmod + import_desc->Name);
if (_stricmp(imp_module_name, hooks[i].module_name) == 0) if (_stricmp(imp_module_name, hooks[i].module_name) == 0)
{ {
HMODULE cur_mod = GetModuleHandleA(hooks[i].module_name); HMODULE cur_mod = GetModuleHandleA(hooks[i].module_name);
PIMAGE_THUNK_DATA first_thunk = (void*)((DWORD)dos_header + import_desc->FirstThunk); PIMAGE_THUNK_DATA first_thunk = (void*)((DWORD)hmod + import_desc->FirstThunk);
while (first_thunk->u1.Function) while (first_thunk->u1.Function)
{ {
@ -262,6 +294,9 @@ void hook_patch_obfuscated_iat_list(HMODULE hmod, BOOL unhook, HOOKLIST* hooks,
if (!is_local && (hooks[i].data[x].flags & HOOK_LOCAL_ONLY)) if (!is_local && (hooks[i].data[x].flags & HOOK_LOCAL_ONLY))
continue; continue;
if (is_local && (hooks[i].data[x].flags & HOOK_SYSTEM_ONLY))
continue;
if (unhook) if (unhook)
{ {
if (first_thunk->u1.Function == (DWORD)hooks[i].data[x].new_function) if (first_thunk->u1.Function == (DWORD)hooks[i].data[x].new_function)
@ -332,17 +367,15 @@ void hook_patch_iat_list(HMODULE hmod, BOOL unhook, HOOKLIST* hooks, BOOL is_loc
if (dos_header->e_magic != IMAGE_DOS_SIGNATURE) if (dos_header->e_magic != IMAGE_DOS_SIGNATURE)
return; return;
PIMAGE_NT_HEADERS nt_headers = (PIMAGE_NT_HEADERS)((DWORD)dos_header + (DWORD)dos_header->e_lfanew); PIMAGE_NT_HEADERS nt_headers = (PIMAGE_NT_HEADERS)((DWORD)hmod + (DWORD)dos_header->e_lfanew);
if (nt_headers->Signature != IMAGE_NT_SIGNATURE) if (nt_headers->Signature != IMAGE_NT_SIGNATURE)
return; return;
DWORD import_desc_rva = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress; DWORD import_desc_rva = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress;
DWORD import_desc_size = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].Size; if (!import_desc_rva)
if (import_desc_rva == 0 || import_desc_size == 0)
return; return;
PIMAGE_IMPORT_DESCRIPTOR import_desc = (PIMAGE_IMPORT_DESCRIPTOR)((DWORD)dos_header + import_desc_rva); PIMAGE_IMPORT_DESCRIPTOR import_desc = (PIMAGE_IMPORT_DESCRIPTOR)((DWORD)hmod + import_desc_rva);
while (import_desc->FirstThunk) while (import_desc->FirstThunk)
{ {
@ -354,12 +387,12 @@ void hook_patch_iat_list(HMODULE hmod, BOOL unhook, HOOKLIST* hooks, BOOL is_loc
for (int i = 0; hooks[i].module_name[0]; i++) for (int i = 0; hooks[i].module_name[0]; i++)
{ {
char* imp_module_name = (char*)((DWORD)dos_header + import_desc->Name); char* imp_module_name = (char*)((DWORD)hmod + import_desc->Name);
if (_stricmp(imp_module_name, hooks[i].module_name) == 0) if (_stricmp(imp_module_name, hooks[i].module_name) == 0)
{ {
PIMAGE_THUNK_DATA first_thunk = (void*)((DWORD)dos_header + import_desc->FirstThunk); PIMAGE_THUNK_DATA first_thunk = (void*)((DWORD)hmod + import_desc->FirstThunk);
PIMAGE_THUNK_DATA o_first_thunk = (void*)((DWORD)dos_header + import_desc->OriginalFirstThunk); PIMAGE_THUNK_DATA o_first_thunk = (void*)((DWORD)hmod + import_desc->OriginalFirstThunk);
while (first_thunk->u1.Function) while (first_thunk->u1.Function)
{ {
@ -382,6 +415,9 @@ void hook_patch_iat_list(HMODULE hmod, BOOL unhook, HOOKLIST* hooks, BOOL is_loc
if (!is_local && (hooks[i].data[x].flags & HOOK_LOCAL_ONLY)) if (!is_local && (hooks[i].data[x].flags & HOOK_LOCAL_ONLY))
continue; continue;
if (is_local && (hooks[i].data[x].flags & HOOK_SYSTEM_ONLY))
continue;
#if defined(__GNUC__) #if defined(__GNUC__)
if (util_is_bad_read_ptr((void*)import->Name)) if (util_is_bad_read_ptr((void*)import->Name))
continue; continue;
@ -450,27 +486,25 @@ BOOL hook_got_ddraw_import(HMODULE mod, BOOL check_imported_dlls)
if (dos_header->e_magic != IMAGE_DOS_SIGNATURE) if (dos_header->e_magic != IMAGE_DOS_SIGNATURE)
return FALSE; return FALSE;
PIMAGE_NT_HEADERS nt_headers = (PIMAGE_NT_HEADERS)((DWORD)dos_header + (DWORD)dos_header->e_lfanew); PIMAGE_NT_HEADERS nt_headers = (PIMAGE_NT_HEADERS)((DWORD)mod + (DWORD)dos_header->e_lfanew);
if (nt_headers->Signature != IMAGE_NT_SIGNATURE) if (nt_headers->Signature != IMAGE_NT_SIGNATURE)
return FALSE; return FALSE;
DWORD import_desc_rva = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress; DWORD import_desc_rva = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress;
DWORD import_desc_size = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].Size; if (!import_desc_rva)
if (import_desc_rva == 0 || import_desc_size == 0)
return FALSE; return FALSE;
PIMAGE_IMPORT_DESCRIPTOR import_desc = (PIMAGE_IMPORT_DESCRIPTOR)((DWORD)dos_header + import_desc_rva); PIMAGE_IMPORT_DESCRIPTOR import_desc = (PIMAGE_IMPORT_DESCRIPTOR)((DWORD)mod + import_desc_rva);
while (import_desc->FirstThunk) while (import_desc->FirstThunk)
{ {
if (import_desc->Name) if (import_desc->Name)
{ {
char* imp_module_name = (char*)((DWORD)dos_header + import_desc->Name); char* imp_module_name = (char*)((DWORD)mod + import_desc->Name);
if (_stricmp(imp_module_name, "ddraw.dll") == 0) if (_stricmp(imp_module_name, "ddraw.dll") == 0)
{ {
PIMAGE_THUNK_DATA first_thunk = (void*)((DWORD)dos_header + import_desc->FirstThunk); PIMAGE_THUNK_DATA first_thunk = (void*)((DWORD)mod + import_desc->FirstThunk);
if (first_thunk->u1.Function) if (first_thunk->u1.Function)
return TRUE; return TRUE;
@ -649,6 +683,8 @@ void hook_init()
{ {
/* Switch to 3 if we can be sure that ddraw.dll will not be unloaded from the process */ /* Switch to 3 if we can be sure that ddraw.dll will not be unloaded from the process */
g_config.hook = 3; g_config.hook = 3;
TRACE("Switched to hook 3\n");
} }
} }

View file

@ -62,6 +62,14 @@ LRESULT CALLBACK keyboard_hook_proc(int code, WPARAM wParam, LPARAM lParam)
return 1; return 1;
} }
if (wParam == g_config.hotkeys.toggle_fullscreen2)
{
if (key_triggered)
util_toggle_fullscreen();
return 1;
}
if (wParam == g_config.hotkeys.toggle_maximize && alt_down && key_down) if (wParam == g_config.hotkeys.toggle_maximize && alt_down && key_down)
{ {
if (key_triggered) if (key_triggered)
@ -70,17 +78,30 @@ LRESULT CALLBACK keyboard_hook_proc(int code, WPARAM wParam, LPARAM lParam)
return 1; return 1;
} }
if (wParam == VK_F4 && g_config.homm_hack) /* Heroes of Might and Magic 3 and 4 */ if (wParam == g_config.hotkeys.toggle_maximize2)
{ {
if (key_triggered) if (key_triggered)
util_toggle_fullscreen(); util_toggle_maximize();
return 1; return 1;
} }
if (wParam == g_config.hotkeys.screenshot && key_released) if (wParam == g_config.hotkeys.screenshot)
{ {
ss_take_screenshot(g_ddraw.primary); // VK_SNAPSHOT does not have a KEYDOWN event...
if (g_config.hotkeys.screenshot == VK_SNAPSHOT)
{
if (key_released)
{
ss_take_screenshot(g_ddraw.primary);
return 1;
}
}
else if (key_triggered)
{
ss_take_screenshot(g_ddraw.primary);
return 1;
}
} }
if (wParam == g_config.hotkeys.unlock_cursor1 || wParam == VK_CONTROL) if (wParam == g_config.hotkeys.unlock_cursor1 || wParam == VK_CONTROL)

View file

@ -1,45 +1,15 @@
#include <windows.h> #include <windows.h>
#include <windowsx.h>
#include <math.h>
#include "debug.h" #include "debug.h"
#include "winapi_hooks.h" #include "winapi_hooks.h"
#include "dd.h" #include "dd.h"
#include "hook.h" #include "hook.h"
#include "utils.h" #include "utils.h"
#include "config.h" #include "config.h"
#include "mouse.h"
BOOL g_mouse_locked; BOOL g_mouse_locked;
HHOOK g_mouse_hook; HHOOK g_mouse_hook;
HOOKPROC g_mouse_proc; HOOKPROC g_mouse_proc;
static HHOOK g_mouse_gm_hook;
void mouse_hook_init()
{
if (g_mouse_gm_hook && UnhookWindowsHookEx(g_mouse_gm_hook))
{
g_mouse_gm_hook = NULL;
}
if (!g_ddraw.gui_thread_id)
return;
g_mouse_gm_hook =
real_SetWindowsHookExA(
WH_GETMESSAGE,
mouse_gm_hook_proc,
NULL,
g_ddraw.gui_thread_id);
}
void mouse_hook_exit()
{
if (g_mouse_gm_hook)
{
UnhookWindowsHookEx(g_mouse_gm_hook);
}
}
void mouse_lock() void mouse_lock()
{ {
@ -113,79 +83,15 @@ void mouse_unlock()
} }
} }
LRESULT CALLBACK mouse_gm_hook_proc(int code, WPARAM wParam, LPARAM lParam) LRESULT CALLBACK mouse_hook_proc(int Code, WPARAM wParam, LPARAM lParam)
{
MSG* msg = (MSG*)lParam;
if (code < 0 || !g_ddraw.width || !msg || msg->hwnd != g_ddraw.hwnd)
return CallNextHookEx(g_mouse_gm_hook, code, wParam, lParam);
switch (LOWORD(msg->message))
{
case WM_LBUTTONUP:
case WM_RBUTTONUP:
case WM_MBUTTONUP:
case WM_XBUTTONDBLCLK:
case WM_XBUTTONDOWN:
case WM_XBUTTONUP:
case WM_MOUSEWHEEL:
case WM_MOUSEHOVER:
case WM_LBUTTONDBLCLK:
case WM_MBUTTONDBLCLK:
case WM_RBUTTONDBLCLK:
case WM_LBUTTONDOWN:
case WM_RBUTTONDOWN:
case WM_MBUTTONDOWN:
case WM_MOUSEMOVE:
{
if (LOWORD(msg->message) == WM_MOUSEWHEEL)
{
POINT pt = { GET_X_LPARAM(msg->lParam), GET_Y_LPARAM(msg->lParam) };
real_ScreenToClient(g_ddraw.hwnd, &pt);
msg->lParam = MAKELPARAM(pt.x, pt.y);
}
int x = max(GET_X_LPARAM(msg->lParam) - g_ddraw.mouse.x_adjust, 0);
int y = max(GET_Y_LPARAM(msg->lParam) - g_ddraw.mouse.y_adjust, 0);
if (g_config.adjmouse)
{
if (g_config.vhack && !g_config.devmode)
{
POINT pt = { 0, 0 };
fake_GetCursorPos(&pt);
x = pt.x;
y = pt.y;
}
else
{
x = (DWORD)(roundf(x * g_ddraw.mouse.unscale_x));
y = (DWORD)(roundf(y * g_ddraw.mouse.unscale_y));
}
}
x = min(x, g_ddraw.width - 1);
y = min(y, g_ddraw.height - 1);
msg->lParam = MAKELPARAM(x, y);
break;
}
}
return CallNextHookEx(g_mouse_gm_hook, code, wParam, lParam);
}
LRESULT CALLBACK mouse_hook_proc(int code, WPARAM wParam, LPARAM lParam)
{ {
if (!g_ddraw.ref) if (!g_ddraw.ref)
return g_mouse_proc(code, wParam, lParam); return g_mouse_proc(Code, wParam, lParam);
if (code < 0 || (!g_config.devmode && !g_mouse_locked)) if (Code < 0 || (!g_config.devmode && !g_mouse_locked))
return CallNextHookEx(g_mouse_hook, code, wParam, lParam); return CallNextHookEx(g_mouse_hook, Code, wParam, lParam);
fake_GetCursorPos(&((MOUSEHOOKSTRUCT*)lParam)->pt); fake_GetCursorPos(&((MOUSEHOOKSTRUCT*)lParam)->pt);
return g_mouse_proc(code, wParam, lParam); return g_mouse_proc(Code, wParam, lParam);
} }

View file

@ -95,6 +95,7 @@ HMODULE g_oglu_hmodule;
BOOL g_oglu_got_version2; BOOL g_oglu_got_version2;
BOOL g_oglu_got_version3; BOOL g_oglu_got_version3;
char g_oglu_version[128]; char g_oglu_version[128];
char g_oglu_version_long[128];
BOOL oglu_load_dll() BOOL oglu_load_dll()
{ {
@ -201,6 +202,7 @@ void oglu_init()
if (glversion) if (glversion)
{ {
strncpy(g_oglu_version, glversion, sizeof(g_oglu_version) - 1); strncpy(g_oglu_version, glversion, sizeof(g_oglu_version) - 1);
strncpy(g_oglu_version_long, glversion, sizeof(g_oglu_version_long) - 1);
g_oglu_version[sizeof(g_oglu_version) - 1] = '\0'; /* strncpy fix */ g_oglu_version[sizeof(g_oglu_version) - 1] = '\0'; /* strncpy fix */
strtok(g_oglu_version, " "); strtok(g_oglu_version, " ");
} }
@ -231,20 +233,28 @@ void oglu_init()
BOOL oglu_ext_exists(char* ext, HDC hdc) BOOL oglu_ext_exists(char* ext, HDC hdc)
{ {
BOOL got_num_extensions = FALSE;
if (glGetIntegerv && glGetStringi) if (glGetIntegerv && glGetStringi)
{ {
GLint n = 0; GLint n = 0;
glGetIntegerv(GL_NUM_EXTENSIONS, &n); glGetIntegerv(GL_NUM_EXTENSIONS, &n);
for (GLint i = 0; i < n; i++) if (glGetError() == GL_NO_ERROR)
{ {
char* glext = (char*)glGetStringi(GL_EXTENSIONS, i); got_num_extensions = TRUE;
if (glext && strcmp(glext, ext) == 0) for (GLint i = 0; i < n; i++)
return TRUE; {
char* glext = (char*)glGetStringi(GL_EXTENSIONS, i);
if (glext && strcmp(glext, ext) == 0)
return TRUE;
}
} }
} }
else
if (!got_num_extensions)
{ {
char* glext = (char*)glGetString(GL_EXTENSIONS); char* glext = (char*)glGetString(GL_EXTENSIONS);

View file

@ -99,14 +99,17 @@ DWORD WINAPI gdi_render_main(void)
FillRect(g_ddraw.render.hdc, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH)); FillRect(g_ddraw.render.hdc, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH));
} }
int lines_copied = 0;
if (g_ddraw.bnet_active) if (g_ddraw.bnet_active)
{ {
RECT rc = { 0, 0, g_ddraw.render.width, g_ddraw.render.height }; RECT rc = { 0, 0, g_ddraw.render.width, g_ddraw.render.height };
FillRect(g_ddraw.render.hdc, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH)); FillRect(g_ddraw.render.hdc, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH));
lines_copied = 1;
} }
else if (upscale_hack) else if (upscale_hack)
{ {
real_StretchDIBits( lines_copied = real_StretchDIBits(
g_ddraw.render.hdc, g_ddraw.render.hdc,
g_ddraw.render.viewport.x, g_ddraw.render.viewport.x,
g_ddraw.render.viewport.y, g_ddraw.render.viewport.y,
@ -124,7 +127,7 @@ DWORD WINAPI gdi_render_main(void)
else if (!g_ddraw.child_window_exists && else if (!g_ddraw.child_window_exists &&
(g_ddraw.render.width != g_ddraw.width || g_ddraw.render.height != g_ddraw.height)) (g_ddraw.render.width != g_ddraw.width || g_ddraw.render.height != g_ddraw.height))
{ {
real_StretchDIBits( lines_copied = real_StretchDIBits(
g_ddraw.render.hdc, g_ddraw.render.hdc,
g_ddraw.render.viewport.x, g_ddraw.render.viewport.x,
g_ddraw.render.viewport.y, g_ddraw.render.viewport.y,
@ -139,7 +142,8 @@ DWORD WINAPI gdi_render_main(void)
DIB_RGB_COLORS, DIB_RGB_COLORS,
SRCCOPY); SRCCOPY);
} }
else
if (lines_copied == 0 || lines_copied == GDI_ERROR)
{ {
real_SetDIBitsToDevice( real_SetDIBitsToDevice(
g_ddraw.render.hdc, g_ddraw.render.hdc,

View file

@ -111,6 +111,8 @@ DWORD WINAPI ogl_render_main(void)
{ {
GL_CHECK(oglu_init()); GL_CHECK(oglu_init());
g_ogl.got_error = g_ogl.got_error || (err = glGetError()) != GL_NO_ERROR;
BOOL got_swap_ctrl; BOOL got_swap_ctrl;
GL_CHECK(got_swap_ctrl = oglu_ext_exists("WGL_EXT_swap_control", g_ogl.hdc)); GL_CHECK(got_swap_ctrl = oglu_ext_exists("WGL_EXT_swap_control", g_ogl.hdc));
@ -246,6 +248,15 @@ static void ogl_build_programs()
_snprintf(shader_path, sizeof(shader_path) - 1, "%s%s", g_config.dll_path, g_config.shader); _snprintf(shader_path, sizeof(shader_path) - 1, "%s%s", g_config.dll_path, g_config.shader);
} }
/* Hack for Intel HD 4000 driver bug - force default shader */
if (_stricmp(g_oglu_version_long, "4.0.0 - Build 10.18.10.4252") == 0 ||
_stricmp(g_oglu_version_long, "4.0.0 - Build 10.18.10.5161") == 0)
{
//shader_path[0] = 0;
//g_config.shader[0] = 0;
}
/* detect common upscaling shaders and disable them if no upscaling is required */ /* detect common upscaling shaders and disable them if no upscaling is required */
BOOL is_upscaler = BOOL is_upscaler =
@ -594,8 +605,10 @@ static void ogl_init_shader1_program()
glUseProgram(g_ogl.shader1_program); glUseProgram(g_ogl.shader1_program);
GLint vertex_coord_attr_loc = glGetAttribLocation(g_ogl.shader1_program, "VertexCoord"); GLint vertex_coord_attr_loc = glGetAttribLocation(g_ogl.shader1_program, "VertexCoord");
if (vertex_coord_attr_loc == -1) // dosbox staging
vertex_coord_attr_loc = glGetAttribLocation(g_ogl.shader1_program, "a_position");
g_ogl.shader1_tex_coord_attr_loc = glGetAttribLocation(g_ogl.shader1_program, "TexCoord"); g_ogl.shader1_tex_coord_attr_loc = glGetAttribLocation(g_ogl.shader1_program, "TexCoord");
g_ogl.shader1_frame_count_uni_loc = glGetUniformLocation(g_ogl.shader1_program, "FrameCount");
glGenBuffers(3, g_ogl.shader1_vbos); glGenBuffers(3, g_ogl.shader1_vbos);
@ -652,10 +665,13 @@ static void ogl_init_shader1_program()
glEnableVertexAttribArray(vertex_coord_attr_loc); glEnableVertexAttribArray(vertex_coord_attr_loc);
glBindBuffer(GL_ARRAY_BUFFER, 0); glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_ARRAY_BUFFER, g_ogl.shader1_vbos[1]); if (g_ogl.shader1_tex_coord_attr_loc != -1)
glVertexAttribPointer(g_ogl.shader1_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL); {
glEnableVertexAttribArray(g_ogl.shader1_tex_coord_attr_loc); glBindBuffer(GL_ARRAY_BUFFER, g_ogl.shader1_vbos[1]);
glBindBuffer(GL_ARRAY_BUFFER, 0); glVertexAttribPointer(g_ogl.shader1_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
glEnableVertexAttribArray(g_ogl.shader1_tex_coord_attr_loc);
glBindBuffer(GL_ARRAY_BUFFER, 0);
}
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, g_ogl.shader1_vbos[2]); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, g_ogl.shader1_vbos[2]);
static const GLushort indices[] = static const GLushort indices[] =
@ -677,24 +693,44 @@ static void ogl_init_shader1_program()
output_size[1] = (float)g_ddraw.render.viewport.height; output_size[1] = (float)g_ddraw.render.viewport.height;
GLint loc = glGetUniformLocation(g_ogl.shader1_program, "OutputSize"); GLint loc = glGetUniformLocation(g_ogl.shader1_program, "OutputSize");
if (loc == -1)
loc = glGetUniformLocation(g_ogl.shader1_program, "rubyOutputSize");
if (loc != -1) if (loc != -1)
glUniform2fv(loc, 1, output_size); glUniform2fv(loc, 1, output_size);
loc = glGetUniformLocation(g_ogl.shader1_program, "TextureSize"); loc = glGetUniformLocation(g_ogl.shader1_program, "TextureSize");
if (loc == -1)
loc = glGetUniformLocation(g_ogl.shader1_program, "rubyTextureSize");
if (loc != -1) if (loc != -1)
glUniform2fv(loc, 1, texture_size); glUniform2fv(loc, 1, texture_size);
loc = glGetUniformLocation(g_ogl.shader1_program, "InputSize"); loc = glGetUniformLocation(g_ogl.shader1_program, "InputSize");
if (loc == -1)
loc = glGetUniformLocation(g_ogl.shader1_program, "rubyInputSize");
if (loc != -1) if (loc != -1)
glUniform2fv(loc, 1, input_size); glUniform2fv(loc, 1, input_size);
loc = glGetUniformLocation(g_ogl.shader1_program, "Texture");
if (loc == -1)
loc = glGetUniformLocation(g_ogl.shader1_program, "rubyTexture");
if (loc != -1)
glUniform1i(loc, 0);
loc = glGetUniformLocation(g_ogl.shader1_program, "FrameDirection"); loc = glGetUniformLocation(g_ogl.shader1_program, "FrameDirection");
if (loc != -1) if (loc != -1)
glUniform1i(loc, 1); glUniform1i(loc, 1);
loc = glGetUniformLocation(g_ogl.shader1_program, "Texture"); g_ogl.shader1_frame_count_uni_loc = glGetUniformLocation(g_ogl.shader1_program, "FrameCount");
if (loc != -1) if (g_ogl.shader1_frame_count_uni_loc == -1)
glUniform1i(loc, 0); g_ogl.shader1_frame_count_uni_loc = glGetUniformLocation(g_ogl.shader1_program, "rubyFrameCount");
const float mvp_matrix[16] = { const float mvp_matrix[16] = {
1,0,0,0, 1,0,0,0,
@ -702,7 +738,10 @@ static void ogl_init_shader1_program()
0,0,1,0, 0,0,1,0,
0,0,0,1, 0,0,0,1,
}; };
glUniformMatrix4fv(glGetUniformLocation(g_ogl.shader1_program, "MVPMatrix"), 1, GL_FALSE, mvp_matrix);
loc = glGetUniformLocation(g_ogl.shader1_program, "MVPMatrix");
if (loc != -1)
glUniformMatrix4fv(loc, 1, GL_FALSE, mvp_matrix);
glGenFramebuffers(FBO_COUNT, g_ogl.frame_buffer_id); glGenFramebuffers(FBO_COUNT, g_ogl.frame_buffer_id);
glGenTextures(FBO_COUNT, g_ogl.frame_buffer_tex_id); glGenTextures(FBO_COUNT, g_ogl.frame_buffer_tex_id);
@ -808,8 +847,10 @@ static void ogl_init_shader2_program()
glUseProgram(g_ogl.shader2_program); glUseProgram(g_ogl.shader2_program);
GLint vertex_coord_attr_loc = glGetAttribLocation(g_ogl.shader2_program, "VertexCoord"); GLint vertex_coord_attr_loc = glGetAttribLocation(g_ogl.shader2_program, "VertexCoord");
if (vertex_coord_attr_loc == -1)
vertex_coord_attr_loc = glGetAttribLocation(g_ogl.shader2_program, "a_position");
g_ogl.shader2_tex_coord_attr_loc = glGetAttribLocation(g_ogl.shader2_program, "TexCoord"); g_ogl.shader2_tex_coord_attr_loc = glGetAttribLocation(g_ogl.shader2_program, "TexCoord");
g_ogl.shader2_frame_count_uni_loc = glGetUniformLocation(g_ogl.shader2_program, "FrameCount");
glGenBuffers(3, g_ogl.shader2_vbos); glGenBuffers(3, g_ogl.shader2_vbos);
@ -844,10 +885,13 @@ static void ogl_init_shader2_program()
glEnableVertexAttribArray(vertex_coord_attr_loc); glEnableVertexAttribArray(vertex_coord_attr_loc);
glBindBuffer(GL_ARRAY_BUFFER, 0); glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_ARRAY_BUFFER, g_ogl.shader2_vbos[1]); if (g_ogl.shader2_tex_coord_attr_loc != -1)
glVertexAttribPointer(g_ogl.shader2_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL); {
glEnableVertexAttribArray(g_ogl.shader2_tex_coord_attr_loc); glBindBuffer(GL_ARRAY_BUFFER, g_ogl.shader2_vbos[1]);
glBindBuffer(GL_ARRAY_BUFFER, 0); glVertexAttribPointer(g_ogl.shader2_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
glEnableVertexAttribArray(g_ogl.shader2_tex_coord_attr_loc);
glBindBuffer(GL_ARRAY_BUFFER, 0);
}
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, g_ogl.shader2_vbos[2]); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, g_ogl.shader2_vbos[2]);
static const GLushort indices[] = static const GLushort indices[] =
@ -869,25 +913,37 @@ static void ogl_init_shader2_program()
output_size[1] = (float)g_ddraw.render.viewport.height; output_size[1] = (float)g_ddraw.render.viewport.height;
GLint loc = glGetUniformLocation(g_ogl.shader2_program, "OutputSize"); GLint loc = glGetUniformLocation(g_ogl.shader2_program, "OutputSize");
if (loc == -1)
loc = glGetUniformLocation(g_ogl.shader2_program, "rubyOutputSize");
if (loc != -1) if (loc != -1)
glUniform2fv(loc, 1, output_size); glUniform2fv(loc, 1, output_size);
loc = glGetUniformLocation(g_ogl.shader2_program, "TextureSize"); loc = glGetUniformLocation(g_ogl.shader2_program, "TextureSize");
if (loc == -1)
loc = glGetUniformLocation(g_ogl.shader2_program, "rubyTextureSize");
if (loc != -1) if (loc != -1)
glUniform2fv(loc, 1, texture_size); glUniform2fv(loc, 1, texture_size);
loc = glGetUniformLocation(g_ogl.shader2_program, "InputSize"); loc = glGetUniformLocation(g_ogl.shader2_program, "InputSize");
if (loc == -1)
loc = glGetUniformLocation(g_ogl.shader2_program, "rubyInputSize");
if (loc != -1) if (loc != -1)
glUniform2fv(loc, 1, input_size); glUniform2fv(loc, 1, input_size);
loc = glGetUniformLocation(g_ogl.shader2_program, "FrameDirection");
if (loc != -1)
glUniform1i(loc, 1);
loc = glGetUniformLocation(g_ogl.shader2_program, "Texture"); loc = glGetUniformLocation(g_ogl.shader2_program, "Texture");
if (loc == -1)
loc = glGetUniformLocation(g_ogl.shader2_program, "rubyTexture");
if (loc != -1) if (loc != -1)
glUniform1i(loc, 0); glUniform1i(loc, 0);
loc = glGetUniformLocation(g_ogl.shader2_program, "PassPrev2Texture"); loc = glGetUniformLocation(g_ogl.shader2_program, "PassPrev2Texture");
if (loc != -1) if (loc != -1)
glUniform1i(loc, 1); glUniform1i(loc, 1);
@ -896,13 +952,24 @@ static void ogl_init_shader2_program()
if (loc != -1) if (loc != -1)
glUniform2fv(loc, 1, texture_size); glUniform2fv(loc, 1, texture_size);
loc = glGetUniformLocation(g_ogl.shader2_program, "FrameDirection");
if (loc != -1)
glUniform1i(loc, 1);
g_ogl.shader2_frame_count_uni_loc = glGetUniformLocation(g_ogl.shader2_program, "FrameCount");
if (g_ogl.shader2_frame_count_uni_loc == -1)
g_ogl.shader2_frame_count_uni_loc = glGetUniformLocation(g_ogl.shader2_program, "rubyFrameCount");
const float mvp_matrix[16] = { const float mvp_matrix[16] = {
1,0,0,0, 1,0,0,0,
0,1,0,0, 0,1,0,0,
0,0,1,0, 0,0,1,0,
0,0,0,1, 0,0,0,1,
}; };
glUniformMatrix4fv(glGetUniformLocation(g_ogl.shader2_program, "MVPMatrix"), 1, GL_FALSE, mvp_matrix);
loc = glGetUniformLocation(g_ogl.shader2_program, "MVPMatrix");
if (loc != -1)
glUniformMatrix4fv(loc, 1, GL_FALSE, mvp_matrix);
} }
static void ogl_render() static void ogl_render()
@ -923,6 +990,11 @@ static void ogl_render()
{ {
glEnable(GL_TEXTURE_2D); glEnable(GL_TEXTURE_2D);
} }
else // 8 bpp only works with a shader (opengl 2.0 or above)
{
g_ogl.use_opengl = FALSE;
return;
}
DWORD timeout = g_config.minfps > 0 ? g_ddraw.minfps_tick_len : INFINITE; DWORD timeout = g_config.minfps > 0 ? g_ddraw.minfps_tick_len : INFINITE;
@ -1089,8 +1161,11 @@ static void ogl_render()
0.0f, g_ogl.scale_h, 0.0f, g_ogl.scale_h,
}; };
glBufferData(GL_ARRAY_BUFFER, sizeof(tex_coord), tex_coord, GL_STATIC_DRAW); glBufferData(GL_ARRAY_BUFFER, sizeof(tex_coord), tex_coord, GL_STATIC_DRAW);
glVertexAttribPointer(g_ogl.shader2_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL); if (g_ogl.shader2_tex_coord_attr_loc != -1)
glEnableVertexAttribArray(g_ogl.shader2_tex_coord_attr_loc); {
glVertexAttribPointer(g_ogl.shader2_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
glEnableVertexAttribArray(g_ogl.shader2_tex_coord_attr_loc);
}
glBindBuffer(GL_ARRAY_BUFFER, 0); glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindVertexArray(0); glBindVertexArray(0);
} }
@ -1105,8 +1180,11 @@ static void ogl_render()
g_ogl.scale_w, 0.0f, g_ogl.scale_w, 0.0f,
}; };
glBufferData(GL_ARRAY_BUFFER, sizeof(tex_coord), tex_coord, GL_STATIC_DRAW); glBufferData(GL_ARRAY_BUFFER, sizeof(tex_coord), tex_coord, GL_STATIC_DRAW);
glVertexAttribPointer(g_ogl.shader1_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL); if (g_ogl.shader1_tex_coord_attr_loc != -1)
glEnableVertexAttribArray(g_ogl.shader1_tex_coord_attr_loc); {
glVertexAttribPointer(g_ogl.shader1_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
glEnableVertexAttribArray(g_ogl.shader1_tex_coord_attr_loc);
}
glBindBuffer(GL_ARRAY_BUFFER, 0); glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindVertexArray(0); glBindVertexArray(0);
} }
@ -1121,8 +1199,11 @@ static void ogl_render()
0.0f, g_ogl.scale_h, 0.0f, g_ogl.scale_h,
}; };
glBufferData(GL_ARRAY_BUFFER, sizeof(tex_coord), tex_coord, GL_STATIC_DRAW); glBufferData(GL_ARRAY_BUFFER, sizeof(tex_coord), tex_coord, GL_STATIC_DRAW);
glVertexAttribPointer(g_ogl.shader1_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL); if (g_ogl.shader1_tex_coord_attr_loc != -1)
glEnableVertexAttribArray(g_ogl.shader1_tex_coord_attr_loc); {
glVertexAttribPointer(g_ogl.shader1_tex_coord_attr_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
glEnableVertexAttribArray(g_ogl.shader1_tex_coord_attr_loc);
}
glBindBuffer(GL_ARRAY_BUFFER, 0); glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindVertexArray(0); glBindVertexArray(0);
} }
@ -1144,7 +1225,9 @@ static void ogl_render()
} }
} }
glActiveTexture(GL_TEXTURE0); if (glActiveTexture)
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, g_ogl.surface_tex_ids[tex_index]); glBindTexture(GL_TEXTURE_2D, g_ogl.surface_tex_ids[tex_index]);
if (g_ddraw.bpp == 8) if (g_ddraw.bpp == 8)

View file

@ -1,6 +1,8 @@
#include <windows.h> #include <windows.h>
#include <intrin.h> #include <intrin.h>
#include <stdio.h>
#include <math.h> #include <math.h>
#include <tlhelp32.h>
#include "ddraw.h" #include "ddraw.h"
#include "debug.h" #include "debug.h"
#include "dd.h" #include "dd.h"
@ -10,6 +12,8 @@
#include "render_d3d9.h" #include "render_d3d9.h"
#include "utils.h" #include "utils.h"
#include "config.h" #include "config.h"
#include "versionhelpers.h"
#include "delay_imports.h"
/* /*
@ -69,6 +73,123 @@ HMODULE WINAPI util_enumerate_modules(_In_opt_ HMODULE hModuleLast)
return NULL; return NULL;
} }
void util_set_process_affinity()
{
#if (_WIN32_WINNT >= _WIN32_WINNT_WINXP)
HANDLE snap = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, 0);
if (snap == INVALID_HANDLE_VALUE)
return;
THREADENTRY32 entry = { 0 };
entry.dwSize = sizeof(THREADENTRY32);
if (!Thread32First(snap, &entry))
{
CloseHandle(snap);
return;
}
do
{
if (entry.th32OwnerProcessID == GetCurrentProcessId())
{
util_set_thread_affinity(entry.th32ThreadID);
}
} while (Thread32Next(snap, &entry));
CloseHandle(snap);
#endif
}
void util_set_thread_affinity(DWORD tid)
{
#if (_WIN32_WINNT >= _WIN32_WINNT_WINXP)
HANDLE thread = OpenThread(THREAD_QUERY_INFORMATION | THREAD_SET_INFORMATION, FALSE, tid);
if (thread)
{
void* start = NULL;
NTSTATUS status = STATUS_PENDING;
if (delay_NtQueryInformationThread)
{
status =
delay_NtQueryInformationThread(thread, ThreadQuerySetWin32StartAddress, &start, sizeof(start), NULL);
}
if (status == STATUS_SUCCESS && start && delay_GetModuleHandleExA)
{
char game_exe_path[MAX_PATH] = { 0 };
char game_dir[MAX_PATH] = { 0 };
if (GetModuleFileNameA(NULL, game_exe_path, sizeof(game_exe_path)))
{
_splitpath(game_exe_path, NULL, game_dir, NULL, NULL);
char mod_path[MAX_PATH] = { 0 };
char mod_dir[MAX_PATH] = { 0 };
char mod_filename[MAX_PATH] = { 0 };
HMODULE mod = NULL;
if (delay_GetModuleHandleExA(
GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, start, &mod))
{
if (GetModuleFileNameA(mod, mod_path, sizeof(mod_path)))
{
_splitpath(mod_path, NULL, mod_dir, mod_filename, NULL);
if (_strnicmp(game_dir, mod_dir, strlen(game_dir)) == 0) // _strcmpi(mod_filename, "WINMM") == 0
{
SetThreadAffinityMask(thread, 1);
}
}
}
}
}
else
{
SetThreadAffinityMask(thread, 1);
}
CloseHandle(thread);
}
#endif
}
void util_pull_messages()
{
if (g_config.fix_not_responding &&
g_ddraw.hwnd &&
g_ddraw.last_msg_pull_tick + 1000 < timeGetTime() &&
GetCurrentThreadId() == g_ddraw.gui_thread_id &&
!IsWine())
{
/* workaround for "Not Responding" window problem */
//g_ddraw.last_msg_pull_tick = timeGetTime();
MSG msg;
if (real_PeekMessageA(&msg, g_ddraw.hwnd, 0, 0, PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessageA(&msg);
}
}
}
DWORD util_get_timestamp(HMODULE mod)
{
if (!mod || mod == INVALID_HANDLE_VALUE)
return 0;
PIMAGE_DOS_HEADER dos_header = (PIMAGE_DOS_HEADER)mod;
if (dos_header->e_magic != IMAGE_DOS_SIGNATURE)
return 0;
PIMAGE_NT_HEADERS nt_headers = (PIMAGE_NT_HEADERS)((DWORD)dos_header + (DWORD)dos_header->e_lfanew);
if (nt_headers->Signature != IMAGE_NT_SIGNATURE)
return 0;
return nt_headers->FileHeader.TimeDateStamp;
}
FARPROC util_get_iat_proc(HMODULE mod, char* module_name, char* function_name) FARPROC util_get_iat_proc(HMODULE mod, char* module_name, char* function_name)
{ {
if (!mod || mod == INVALID_HANDLE_VALUE) if (!mod || mod == INVALID_HANDLE_VALUE)
@ -80,17 +201,15 @@ FARPROC util_get_iat_proc(HMODULE mod, char* module_name, char* function_name)
if (dos_header->e_magic != IMAGE_DOS_SIGNATURE) if (dos_header->e_magic != IMAGE_DOS_SIGNATURE)
return NULL; return NULL;
PIMAGE_NT_HEADERS nt_headers = (PIMAGE_NT_HEADERS)((DWORD)dos_header + (DWORD)dos_header->e_lfanew); PIMAGE_NT_HEADERS nt_headers = (PIMAGE_NT_HEADERS)((DWORD)mod + (DWORD)dos_header->e_lfanew);
if (nt_headers->Signature != IMAGE_NT_SIGNATURE) if (nt_headers->Signature != IMAGE_NT_SIGNATURE)
return NULL; return NULL;
DWORD import_desc_rva = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress; DWORD import_desc_rva = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress;
DWORD import_desc_size = nt_headers->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].Size; if (!import_desc_rva)
if (import_desc_rva == 0 || import_desc_size == 0)
return NULL; return NULL;
PIMAGE_IMPORT_DESCRIPTOR import_desc = (PIMAGE_IMPORT_DESCRIPTOR)((DWORD)dos_header + import_desc_rva); PIMAGE_IMPORT_DESCRIPTOR import_desc = (PIMAGE_IMPORT_DESCRIPTOR)((DWORD)mod + import_desc_rva);
while (import_desc->FirstThunk) while (import_desc->FirstThunk)
{ {
@ -100,12 +219,12 @@ FARPROC util_get_iat_proc(HMODULE mod, char* module_name, char* function_name)
continue; continue;
} }
char* imp_module_name = (char*)((DWORD)dos_header + import_desc->Name); char* imp_module_name = (char*)((DWORD)mod + import_desc->Name);
if (_stricmp(imp_module_name, module_name) == 0) if (_stricmp(imp_module_name, module_name) == 0)
{ {
PIMAGE_THUNK_DATA first_thunk = (void*)((DWORD)dos_header + import_desc->FirstThunk); PIMAGE_THUNK_DATA first_thunk = (void*)((DWORD)mod + import_desc->FirstThunk);
PIMAGE_THUNK_DATA o_first_thunk = (void*)((DWORD)dos_header + import_desc->OriginalFirstThunk); PIMAGE_THUNK_DATA o_first_thunk = (void*)((DWORD)mod + import_desc->OriginalFirstThunk);
while (first_thunk->u1.Function) while (first_thunk->u1.Function)
{ {
@ -116,7 +235,7 @@ FARPROC util_get_iat_proc(HMODULE mod, char* module_name, char* function_name)
continue; continue;
} }
PIMAGE_IMPORT_BY_NAME import = (void*)((DWORD)dos_header + o_first_thunk->u1.AddressOfData); PIMAGE_IMPORT_BY_NAME import = (void*)((DWORD)mod + o_first_thunk->u1.AddressOfData);
if ((o_first_thunk->u1.Ordinal & IMAGE_ORDINAL_FLAG) == 0) if ((o_first_thunk->u1.Ordinal & IMAGE_ORDINAL_FLAG) == 0)
{ {
@ -148,10 +267,7 @@ FARPROC util_get_iat_proc(HMODULE mod, char* module_name, char* function_name)
BOOL util_caller_is_ddraw_wrapper(void* return_address) BOOL util_caller_is_ddraw_wrapper(void* return_address)
{ {
BOOL (WINAPI *getModuleHandleExA)(DWORD, LPCSTR, HMODULE*) = if (!delay_GetModuleHandleExA)
(void*)real_GetProcAddress(real_LoadLibraryA("Kernel32.dll"), "GetModuleHandleExA");
if (!getModuleHandleExA)
return FALSE; return FALSE;
void* directDrawCreate = (void*)util_get_iat_proc(GetModuleHandleA(NULL), "ddraw.dll", "DirectDrawCreate"); void* directDrawCreate = (void*)util_get_iat_proc(GetModuleHandleA(NULL), "ddraw.dll", "DirectDrawCreate");
@ -165,9 +281,9 @@ BOOL util_caller_is_ddraw_wrapper(void* return_address)
HMODULE D3dHook_dll = GetModuleHandleA("D3dHook.dll"); HMODULE D3dHook_dll = GetModuleHandleA("D3dHook.dll");
if (D3dHook_dll) if (D3dHook_dll)
{ {
if ((getModuleHandleExA(flags, return_address, &mod) && mod == D3dHook_dll) || if ((delay_GetModuleHandleExA(flags, return_address, &mod) && mod == D3dHook_dll) ||
(getModuleHandleExA(flags, directDrawCreate, &mod) && mod == D3dHook_dll) || (delay_GetModuleHandleExA(flags, directDrawCreate, &mod) && mod == D3dHook_dll) ||
(getModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == D3dHook_dll)) (delay_GetModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == D3dHook_dll))
{ {
MessageBoxA( MessageBoxA(
NULL, NULL,
@ -183,9 +299,9 @@ BOOL util_caller_is_ddraw_wrapper(void* return_address)
HMODULE wndmode_dll = GetModuleHandleA("wndmode.dll"); HMODULE wndmode_dll = GetModuleHandleA("wndmode.dll");
if (wndmode_dll) if (wndmode_dll)
{ {
if ((getModuleHandleExA(flags, return_address, &mod) && mod == wndmode_dll) || if ((delay_GetModuleHandleExA(flags, return_address, &mod) && mod == wndmode_dll) ||
(getModuleHandleExA(flags, directDrawCreate, &mod) && mod == wndmode_dll) || (delay_GetModuleHandleExA(flags, directDrawCreate, &mod) && mod == wndmode_dll) ||
(getModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == wndmode_dll)) (delay_GetModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == wndmode_dll))
{ {
MessageBoxA( MessageBoxA(
NULL, NULL,
@ -201,9 +317,9 @@ BOOL util_caller_is_ddraw_wrapper(void* return_address)
HMODULE windmode_dll = GetModuleHandleA("windmode.dll"); HMODULE windmode_dll = GetModuleHandleA("windmode.dll");
if (windmode_dll) if (windmode_dll)
{ {
if ((getModuleHandleExA(flags, return_address, &mod) && mod == windmode_dll) || if ((delay_GetModuleHandleExA(flags, return_address, &mod) && mod == windmode_dll) ||
(getModuleHandleExA(flags, directDrawCreate, &mod) && mod == windmode_dll) || (delay_GetModuleHandleExA(flags, directDrawCreate, &mod) && mod == windmode_dll) ||
(getModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == windmode_dll)) (delay_GetModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == windmode_dll))
{ {
MessageBoxA( MessageBoxA(
NULL, NULL,
@ -219,9 +335,9 @@ BOOL util_caller_is_ddraw_wrapper(void* return_address)
HMODULE dxwnd_dll = GetModuleHandleA("dxwnd.dll"); HMODULE dxwnd_dll = GetModuleHandleA("dxwnd.dll");
if (dxwnd_dll) if (dxwnd_dll)
{ {
if ((getModuleHandleExA(flags, return_address, &mod) && mod == dxwnd_dll) || if ((delay_GetModuleHandleExA(flags, return_address, &mod) && mod == dxwnd_dll) ||
(getModuleHandleExA(flags, directDrawCreate, &mod) && mod == dxwnd_dll) || (delay_GetModuleHandleExA(flags, directDrawCreate, &mod) && mod == dxwnd_dll) ||
(getModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == dxwnd_dll)) (delay_GetModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == dxwnd_dll))
{ {
MessageBoxA( MessageBoxA(
NULL, NULL,
@ -237,9 +353,9 @@ BOOL util_caller_is_ddraw_wrapper(void* return_address)
HMODULE age_dll = GetModuleHandleA("age.dll"); HMODULE age_dll = GetModuleHandleA("age.dll");
if (age_dll) if (age_dll)
{ {
if ((getModuleHandleExA(flags, return_address, &mod) && mod == age_dll) || if ((delay_GetModuleHandleExA(flags, return_address, &mod) && mod == age_dll) ||
(getModuleHandleExA(flags, directDrawCreate, &mod) && mod == age_dll) || (delay_GetModuleHandleExA(flags, directDrawCreate, &mod) && mod == age_dll) ||
(getModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == age_dll)) (delay_GetModuleHandleExA(flags, directDrawCreateEx, &mod) && mod == age_dll))
{ {
HKEY hkey; HKEY hkey;
LONG status = LONG status =
@ -576,6 +692,10 @@ void util_toggle_maximize()
if (!g_config.resizable || !g_config.windowed || g_config.fullscreen || !g_ddraw.width) if (!g_config.resizable || !g_config.windowed || g_config.fullscreen || !g_ddraw.width)
return; return;
/* Do not allow cnc-ddraw maximize while macOS maximize is active */
if (IsMacOS() && !g_config.window_rect.left && !g_config.window_rect.top)
return;
RECT client_rc; RECT client_rc;
RECT dst_rc; RECT dst_rc;
@ -680,6 +800,10 @@ void util_toggle_fullscreen()
if (g_ddraw.bnet_active || !g_ddraw.width || (g_config.infantryhack && GetMenu(g_ddraw.hwnd))) if (g_ddraw.bnet_active || !g_ddraw.width || (g_config.infantryhack && GetMenu(g_ddraw.hwnd)))
return; return;
/* Do not allow ALT+ENTER while macOS maximize is active */
if (IsMacOS() && !g_config.window_rect.left && !g_config.window_rect.top)
return;
if (g_config.toggle_borderless && g_config.windowed) if (g_config.toggle_borderless && g_config.windowed)
{ {
if (!g_config.fullscreen) if (!g_config.fullscreen)
@ -865,6 +989,7 @@ BOOL CALLBACK util_enum_child_proc(HWND hwnd, LPARAM lparam)
if (g_config.fixchilds == FIX_CHILDS_DETECT_HIDE || if (g_config.fixchilds == FIX_CHILDS_DETECT_HIDE ||
g_config.fixchilds == FIX_CHILDS_DETECT_HIDE_NOSCALE || g_config.fixchilds == FIX_CHILDS_DETECT_HIDE_NOSCALE ||
strcmp(class_name, "Cc2EditClassTh") == 0 ||
strcmp(class_name, "msctls_statusbar32") == 0 || strcmp(class_name, "msctls_statusbar32") == 0 ||
strcmp(class_name, "VideoRenderer") == 0 || strcmp(class_name, "VideoRenderer") == 0 ||
strcmp(class_name, "MCIQTZ_Window") == 0 || strcmp(class_name, "MCIQTZ_Window") == 0 ||

View file

@ -1,43 +1,30 @@
#include <windows.h> #include <windows.h>
#include "versionhelpers.h" #include "versionhelpers.h"
#include "delay_imports.h"
typedef NTSTATUS(WINAPI* RTLVERIFYVERSIONINFOPROC)(PRTL_OSVERSIONINFOEXW, ULONG, ULONGLONG);
typedef const char* (CDECL* WINE_GET_VERSIONPROC)();
typedef void (CDECL* WINE_GET_HOST_VERSIONPROC)(const char** sysname, const char** release);
static RTLVERIFYVERSIONINFOPROC RtlVerifyVersionInfo;
static WINE_GET_VERSIONPROC wine_get_version;
static WINE_GET_HOST_VERSIONPROC wine_get_host_version;
/* GetProcAddress is rather slow so we use a function to initialize it once on startup */
void verhelp_init()
{
HMODULE mod = GetModuleHandleA("ntdll.dll");
if (mod)
{
RtlVerifyVersionInfo = (RTLVERIFYVERSIONINFOPROC)GetProcAddress(mod, "RtlVerifyVersionInfo");
wine_get_version = (WINE_GET_VERSIONPROC)GetProcAddress(mod, "wine_get_version");
wine_get_host_version = (WINE_GET_HOST_VERSIONPROC)GetProcAddress(mod, "wine_get_host_version");
}
}
BOOL verhelp_verify_version(PRTL_OSVERSIONINFOEXW versionInfo, ULONG typeMask, ULONGLONG conditionMask) BOOL verhelp_verify_version(PRTL_OSVERSIONINFOEXW versionInfo, ULONG typeMask, ULONGLONG conditionMask)
{ {
return RtlVerifyVersionInfo ? return delay_RtlVerifyVersionInfo ?
RtlVerifyVersionInfo(versionInfo, typeMask, conditionMask) == 0 : delay_RtlVerifyVersionInfo(versionInfo, typeMask, conditionMask) == 0 :
VerifyVersionInfoW(versionInfo, typeMask, conditionMask); VerifyVersionInfoW(versionInfo, typeMask, conditionMask);
} }
ULONGLONG verhelp_set_mask(ULONGLONG ConditionMask, DWORD TypeMask, BYTE Condition)
{
return delay_VerSetConditionMask ? delay_VerSetConditionMask(ConditionMask, TypeMask, Condition) : 0;
}
const char* verhelp_wine_get_version() const char* verhelp_wine_get_version()
{ {
return wine_get_version ? wine_get_version() : NULL; return delay_wine_get_version ? delay_wine_get_version() : NULL;
} }
void verhelp_wine_get_host_version(const char** sysname, const char** release) void verhelp_wine_get_host_version(const char** sysname, const char** release)
{ {
if (wine_get_host_version) if (delay_wine_get_host_version)
{ {
wine_get_host_version(sysname, release); delay_wine_get_host_version(sysname, release);
return; return;
} }

View file

@ -1,6 +1,7 @@
#include <windows.h> #include <windows.h>
#include <windowsx.h> #include <windowsx.h>
#include <math.h> #include <math.h>
#include <vfw.h>
#include "debug.h" #include "debug.h"
#include "config.h" #include "config.h"
#include "dd.h" #include "dd.h"
@ -20,6 +21,8 @@
#include "dllmain.h" #include "dllmain.h"
#include "hook.h" #include "hook.h"
#include "directinput.h" #include "directinput.h"
#include "ddpalette.h"
#include "palette.h"
BOOL WINAPI fake_GetCursorPos(LPPOINT lpPoint) BOOL WINAPI fake_GetCursorPos(LPPOINT lpPoint)
@ -414,6 +417,20 @@ LRESULT WINAPI fake_SendMessageA(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lPar
if (!g_ddraw.ref || !g_ddraw.hwnd) if (!g_ddraw.ref || !g_ddraw.hwnd)
return real_SendMessageA(hWnd, Msg, wParam, lParam); return real_SendMessageA(hWnd, Msg, wParam, lParam);
if (g_ddraw.hwnd == hWnd && Msg == WM_MOUSEMOVE)
{
int x = GET_X_LPARAM(lParam);
int y = GET_Y_LPARAM(lParam);
if (g_config.adjmouse)
{
x = (int)(roundf(x * g_ddraw.mouse.scale_x));
y = (int)(roundf(y * g_ddraw.mouse.scale_y));
}
lParam = MAKELPARAM(x + g_ddraw.mouse.x_adjust, y + g_ddraw.mouse.y_adjust);
}
if (g_ddraw.hwnd == hWnd && Msg == WM_SIZE && g_config.hook != 2) if (g_ddraw.hwnd == hWnd && Msg == WM_SIZE && g_config.hook != 2)
{ {
Msg = WM_SIZE_DDRAW; Msg = WM_SIZE_DDRAW;
@ -433,7 +450,7 @@ LRESULT WINAPI fake_SendMessageA(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lPar
LONG WINAPI fake_SetWindowLongA(HWND hWnd, int nIndex, LONG dwNewLong) LONG WINAPI fake_SetWindowLongA(HWND hWnd, int nIndex, LONG dwNewLong)
{ {
if (g_ddraw.ref && g_ddraw.hwnd == hWnd) if (g_ddraw.ref && g_ddraw.hwnd && g_ddraw.hwnd == hWnd)
{ {
if (nIndex == GWL_STYLE) if (nIndex == GWL_STYLE)
return 0; return 0;
@ -450,6 +467,17 @@ LONG WINAPI fake_SetWindowLongA(HWND hWnd, int nIndex, LONG dwNewLong)
return real_SetWindowLongA(hWnd, nIndex, dwNewLong); return real_SetWindowLongA(hWnd, nIndex, dwNewLong);
} }
LONG WINAPI fake_SetWindowLongW(HWND hWnd, int nIndex, LONG dwNewLong)
{
if (g_ddraw.ref && g_ddraw.hwnd && g_ddraw.hwnd == hWnd)
{
if (nIndex == GWL_STYLE)
return 0;
}
return real_SetWindowLongW(hWnd, nIndex, dwNewLong);
}
LONG WINAPI fake_GetWindowLongA(HWND hWnd, int nIndex) LONG WINAPI fake_GetWindowLongA(HWND hWnd, int nIndex)
{ {
if (g_ddraw.ref && g_ddraw.hwnd == hWnd) if (g_ddraw.ref && g_ddraw.hwnd == hWnd)
@ -577,12 +605,14 @@ HHOOK WINAPI fake_SetWindowsHookExA(int idHook, HOOKPROC lpfn, HINSTANCE hmod, D
dwThreadId, dwThreadId,
_ReturnAddress()); _ReturnAddress());
dbg_dump_hook_type(idHook);
if (idHook == WH_KEYBOARD_LL && hmod && GetModuleHandle("AcGenral") == hmod) if (idHook == WH_KEYBOARD_LL && hmod && GetModuleHandle("AcGenral") == hmod)
{ {
return NULL; return NULL;
} }
if (idHook == WH_MOUSE && lpfn && !hmod && !g_mouse_hook && g_config.fixmousehook) if (idHook == WH_MOUSE && lpfn && !hmod && !g_mouse_hook && g_config.sirtech_hack)
{ {
g_mouse_proc = lpfn; g_mouse_proc = lpfn;
return g_mouse_hook = real_SetWindowsHookExA(idHook, mouse_hook_proc, hmod, dwThreadId); return g_mouse_hook = real_SetWindowsHookExA(idHook, mouse_hook_proc, hmod, dwThreadId);
@ -622,7 +652,7 @@ void HandleMessage(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMa
lpMsg->pt.y = InterlockedExchangeAdd((LONG*)&g_ddraw.cursor.y, 0); lpMsg->pt.y = InterlockedExchangeAdd((LONG*)&g_ddraw.cursor.y, 0);
} }
if (lpMsg->hwnd != g_ddraw.hwnd) if (lpMsg->hwnd != g_ddraw.hwnd || !g_config.hook_peekmessage)
return; return;
switch (LOWORD(lpMsg->message)) switch (LOWORD(lpMsg->message))
@ -633,8 +663,25 @@ void HandleMessage(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMa
{ {
if (!g_config.devmode && !g_mouse_locked && (wRemoveMsg & PM_REMOVE)) if (!g_config.devmode && !g_mouse_locked && (wRemoveMsg & PM_REMOVE))
{ {
InterlockedExchange((LONG*)&g_ddraw.cursor.x, GET_X_LPARAM(lpMsg->lParam)); int x = GET_X_LPARAM(lpMsg->lParam);
InterlockedExchange((LONG*)&g_ddraw.cursor.y, GET_Y_LPARAM(lpMsg->lParam)); int y = GET_Y_LPARAM(lpMsg->lParam);
if (x > g_ddraw.render.viewport.x + g_ddraw.render.viewport.width ||
x < g_ddraw.render.viewport.x ||
y > g_ddraw.render.viewport.y + g_ddraw.render.viewport.height ||
y < g_ddraw.render.viewport.y)
{
x = g_ddraw.width / 2;
y = g_ddraw.height / 2;
}
else
{
x = (DWORD)((x - g_ddraw.render.viewport.x) * g_ddraw.mouse.unscale_x);
y = (DWORD)((y - g_ddraw.render.viewport.y) * g_ddraw.mouse.unscale_y);
}
InterlockedExchange((LONG*)&g_ddraw.cursor.x, x);
InterlockedExchange((LONG*)&g_ddraw.cursor.y, y);
mouse_lock(); mouse_lock();
@ -642,13 +689,11 @@ void HandleMessage(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMa
!wMsgFilterMax && !wMsgFilterMax &&
!(wRemoveMsg & (PM_QS_INPUT | PM_QS_PAINT | PM_QS_POSTMESSAGE | PM_QS_SENDMESSAGE))) !(wRemoveMsg & (PM_QS_INPUT | PM_QS_PAINT | PM_QS_POSTMESSAGE | PM_QS_SENDMESSAGE)))
{ {
lpMsg->message = (UINT)MAKELONG(WM_NULL, HIWORD(lpMsg->message)); lpMsg->message = WM_NULL;
break;
} }
break;
} }
/* fall through for lParam */
break;
} }
/* down messages are ignored if we have no cursor lock */ /* down messages are ignored if we have no cursor lock */
case WM_XBUTTONDBLCLK: case WM_XBUTTONDBLCLK:
@ -666,19 +711,53 @@ void HandleMessage(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMa
{ {
if (!g_config.devmode && !g_mouse_locked) if (!g_config.devmode && !g_mouse_locked)
{ {
// Does not work with 'New Robinson'
if (!wMsgFilterMin && if (!wMsgFilterMin &&
!wMsgFilterMax && !wMsgFilterMax &&
!(wRemoveMsg & (PM_QS_INPUT | PM_QS_PAINT | PM_QS_POSTMESSAGE | PM_QS_SENDMESSAGE))) !(wRemoveMsg & (PM_QS_INPUT | PM_QS_PAINT | PM_QS_POSTMESSAGE | PM_QS_SENDMESSAGE)))
{ {
lpMsg->message = (UINT)MAKELONG(WM_NULL, HIWORD(lpMsg->message)); lpMsg->message = WM_NULL;
break;
} }
break;
} }
InterlockedExchange((LONG*)&g_ddraw.cursor.x, GET_X_LPARAM(lpMsg->lParam)); if (LOWORD(lpMsg->message) == WM_MOUSEWHEEL)
InterlockedExchange((LONG*)&g_ddraw.cursor.y, GET_Y_LPARAM(lpMsg->lParam)); {
POINT pt = { GET_X_LPARAM(lpMsg->lParam), GET_Y_LPARAM(lpMsg->lParam) };
real_ScreenToClient(g_ddraw.hwnd, &pt);
lpMsg->lParam = MAKELPARAM(pt.x, pt.y);
}
int x = max(GET_X_LPARAM(lpMsg->lParam) - g_ddraw.mouse.x_adjust, 0);
int y = max(GET_Y_LPARAM(lpMsg->lParam) - g_ddraw.mouse.y_adjust, 0);
if (g_config.adjmouse)
{
if (g_config.vhack && !g_config.devmode)
{
POINT pt = { 0, 0 };
fake_GetCursorPos(&pt);
x = pt.x;
y = pt.y;
}
else
{
x = (DWORD)(roundf(x * g_ddraw.mouse.unscale_x));
y = (DWORD)(roundf(y * g_ddraw.mouse.unscale_y));
}
}
x = min(x, g_ddraw.width - 1);
y = min(y, g_ddraw.height - 1);
InterlockedExchange((LONG*)&g_ddraw.cursor.x, x);
InterlockedExchange((LONG*)&g_ddraw.cursor.y, y);
lpMsg->lParam = MAKELPARAM(x, y);
lpMsg->pt.x = x;
lpMsg->pt.y = y;
break; break;
} }
} }
@ -701,6 +780,21 @@ BOOL WINAPI fake_GetMessageA(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wM
BOOL WINAPI fake_PeekMessageA(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMax, UINT wRemoveMsg) BOOL WINAPI fake_PeekMessageA(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMax, UINT wRemoveMsg)
{ {
if (g_config.darkcolony_hack && !hWnd)
{
hWnd = g_ddraw.hwnd;
MSG msg;
real_PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE);
}
if (g_config.limiter_type == LIMIT_PEEKMESSAGE &&
g_ddraw.ticks_limiter.tick_length > 0 &&
InterlockedExchange(&g_ddraw.render.screen_updated, FALSE))
{
util_limit_game_ticks();
}
if (g_ddraw.ref && (!hWnd || hWnd == g_ddraw.hwnd)) if (g_ddraw.ref && (!hWnd || hWnd == g_ddraw.hwnd))
g_ddraw.last_msg_pull_tick = timeGetTime(); g_ddraw.last_msg_pull_tick = timeGetTime();
@ -731,7 +825,7 @@ BOOL WINAPI fake_GetWindowPlacement(HWND hWnd, WINDOWPLACEMENT* lpwndpl)
lpwndpl->rcNormalPosition.right = g_ddraw.width; lpwndpl->rcNormalPosition.right = g_ddraw.width;
lpwndpl->rcNormalPosition.top = 0; lpwndpl->rcNormalPosition.top = 0;
} }
else else if (!IsChild(g_ddraw.hwnd, hWnd) && !(real_GetWindowLongA(hWnd, GWL_STYLE) & WS_CHILD))
{ {
real_MapWindowPoints(HWND_DESKTOP, g_ddraw.hwnd, (LPPOINT)&lpwndpl->rcNormalPosition, 2); real_MapWindowPoints(HWND_DESKTOP, g_ddraw.hwnd, (LPPOINT)&lpwndpl->rcNormalPosition, 2);
} }
@ -740,6 +834,17 @@ BOOL WINAPI fake_GetWindowPlacement(HWND hWnd, WINDOWPLACEMENT* lpwndpl)
return result; return result;
} }
BOOL WINAPI fake_SetWindowPlacement(HWND hWnd, const WINDOWPLACEMENT* lpwndpl)
{
if (lpwndpl && g_ddraw.ref && g_ddraw.hwnd && hWnd == g_ddraw.hwnd)
{
if (lpwndpl->showCmd == SW_SHOWMAXIMIZED || lpwndpl->showCmd == SW_MAXIMIZE)
return TRUE;
}
return real_SetWindowPlacement(hWnd, lpwndpl);
}
BOOL WINAPI fake_EnumDisplaySettingsA(LPCSTR lpszDeviceName, DWORD iModeNum, DEVMODEA* lpDevMode) BOOL WINAPI fake_EnumDisplaySettingsA(LPCSTR lpszDeviceName, DWORD iModeNum, DEVMODEA* lpDevMode)
{ {
BOOL result = real_EnumDisplaySettingsA(lpszDeviceName, iModeNum, lpDevMode); BOOL result = real_EnumDisplaySettingsA(lpszDeviceName, iModeNum, lpDevMode);
@ -778,6 +883,66 @@ BOOL WINAPI fake_EnumDisplaySettingsA(LPCSTR lpszDeviceName, DWORD iModeNum, DEV
return result; return result;
} }
LRESULT WINAPI fake_DefWindowProcA(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
{
if (g_ddraw.ref && g_ddraw.hwnd && g_ddraw.hwnd == hWnd)
{
if (Msg == WM_NCHITTEST)
return HTCLIENT;
}
return real_DefWindowProcA(hWnd, Msg, wParam, lParam);
}
HWND WINAPI fake_SetParent(HWND hWndChild, HWND hWndNewParent)
{
if (g_ddraw.ref && g_ddraw.hwnd && g_ddraw.hwnd == hWndNewParent)
{
char class_name[MAX_PATH] = { 0 };
GetClassNameA(hWndChild, class_name, sizeof(class_name) - 1);
if (strcmp(class_name, "VideoRenderer") == 0)
{
RECT rc_org;
fake_GetWindowRect(hWndChild, &rc_org);
HWND result = real_SetParent(hWndChild, hWndNewParent);
real_MoveWindow(
hWndChild,
rc_org.left,
rc_org.top,
(rc_org.right - rc_org.left),
(rc_org.bottom - rc_org.top),
FALSE);
return result;
}
}
return real_SetParent(hWndChild, hWndNewParent);
}
HDC WINAPI fake_BeginPaint(HWND hWnd, LPPAINTSTRUCT lpPaint)
{
if (g_ddraw.ref && g_ddraw.width && g_ddraw.hwnd && g_ddraw.hwnd == hWnd && lpPaint)
{
HDC result = real_BeginPaint(hWnd, lpPaint);
if (result)
{
lpPaint->rcPaint.left = 0;
lpPaint->rcPaint.top = 0;
lpPaint->rcPaint.right = g_ddraw.width;
lpPaint->rcPaint.bottom = g_ddraw.height;
}
return result;
}
return real_BeginPaint(hWnd, lpPaint);
}
SHORT WINAPI fake_GetKeyState(int nVirtKey) SHORT WINAPI fake_GetKeyState(int nVirtKey)
{ {
if (g_config.windowed && g_ddraw.ref && g_ddraw.hwnd && !util_in_foreground()) if (g_config.windowed && g_ddraw.ref && g_ddraw.hwnd && !util_in_foreground())
@ -801,36 +966,80 @@ SHORT WINAPI fake_GetAsyncKeyState(int vKey)
int WINAPI fake_GetDeviceCaps(HDC hdc, int index) int WINAPI fake_GetDeviceCaps(HDC hdc, int index)
{ {
DWORD bpp = 0; DWORD bpp = 0;
DWORD width = 0;
DWORD height = 0;
if (g_ddraw.ref && g_ddraw.bpp) if (g_ddraw.ref && g_ddraw.bpp)
{ {
bpp = g_ddraw.bpp; bpp = g_ddraw.bpp;
width = g_ddraw.width;
height = g_ddraw.height;
} }
else if (g_config.fake_mode[0]) else if (g_config.fake_mode[0])
{ {
char* e = &g_config.fake_mode[0]; char* e = &g_config.fake_mode[0];
strtoul(e, &e, 0); width = strtoul(e, &e, 0);
strtoul(e + 1, &e, 0); height = strtoul(e + 1, &e, 0);
bpp = strtoul(e + 1, &e, 0); bpp = strtoul(e + 1, &e, 0);
} }
if (bpp && index == BITSPIXEL && (g_config.hook != 2 || g_ddraw.renderer == gdi_render_main)) if (bpp && index == BITSPIXEL)
{ {
return bpp; return bpp;
} }
if (bpp == 8 && (g_config.hook != 2 || g_ddraw.renderer == gdi_render_main)) if (bpp == 8)
{ {
if (index == RASTERCAPS) if (index == RASTERCAPS)
{ {
return RC_PALETTE | real_GetDeviceCaps(hdc, index); return RC_PALETTE | real_GetDeviceCaps(hdc, index);
} }
if (index == SIZEPALETTE || index == NUMCOLORS) if (index == SIZEPALETTE)
{ {
return 256; return 256;
} }
if (index == NUMCOLORS)
{
if (WindowFromDC(hdc) == GetDesktopWindow())
{
return 20;
}
else
{
return 256;
}
}
}
if (width && ((g_ddraw.hwnd && WindowFromDC(hdc) == g_ddraw.hwnd) || WindowFromDC(hdc) == GetDesktopWindow()))
{
if (index == HORZRES)
{
return width;
}
if (index == VERTRES)
{
return height;
}
}
return real_GetDeviceCaps(hdc, index);
}
int WINAPI fake_GetDeviceCaps_system(HDC hdc, int index)
{
if (g_ddraw.ref &&
g_ddraw.bpp == 8 &&
((g_ddraw.hwnd && WindowFromDC(hdc) == g_ddraw.hwnd) || WindowFromDC(hdc) == GetDesktopWindow()))
{
if (index == RASTERCAPS)
{
return RC_PALETTE | real_GetDeviceCaps(hdc, index);
}
} }
return real_GetDeviceCaps(hdc, index); return real_GetDeviceCaps(hdc, index);
@ -851,6 +1060,11 @@ BOOL WINAPI fake_StretchBlt(
{ {
HWND hwnd = WindowFromDC(hdcDest); HWND hwnd = WindowFromDC(hdcDest);
if (g_ddraw.ref && g_ddraw.hwnd && hwnd == g_ddraw.hwnd && !g_ddraw.primary)
{
InterlockedExchange(&g_ddraw.render.screen_updated, TRUE);
}
char class_name[MAX_PATH] = { 0 }; char class_name[MAX_PATH] = { 0 };
if (g_ddraw.ref && g_ddraw.hwnd && hwnd && hwnd != g_ddraw.hwnd) if (g_ddraw.ref && g_ddraw.hwnd && hwnd && hwnd != g_ddraw.hwnd)
@ -904,12 +1118,39 @@ BOOL WINAPI fake_StretchBlt(
return result; return result;
} }
} }
else if (g_ddraw.width > 0 && g_ddraw.render.hdc) else if (
g_ddraw.width > 0 &&
g_ddraw.render.hdc &&
(hwnd == g_ddraw.hwnd ||
(real_GetWindowLongA(hwnd, GWL_EXSTYLE) & WS_EX_TRANSPARENT) ||
strcmp(class_name, "AVIWnd32") == 0))
{ {
POINT pt = { 0 };
real_MapWindowPoints(hwnd, g_ddraw.hwnd, &pt, 1);
if (hwnd != g_ddraw.hwnd && strcmp(class_name, "AVIWnd32") == 0)
{
LONG exstyle = real_GetWindowLongA(hwnd, GWL_EXSTYLE);
if (!(exstyle & WS_EX_TRANSPARENT))
{
real_SetWindowLongA(hwnd, GWL_EXSTYLE, exstyle | WS_EX_TRANSPARENT);
real_SetWindowPos(
hwnd,
0,
0,
0,
0,
0,
SWP_ASYNCWINDOWPOS | SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_NOOWNERZORDER
);
}
}
return real_StretchBlt( return real_StretchBlt(
hwnd == g_ddraw.hwnd ? hdcDest : g_ddraw.render.hdc, hwnd == g_ddraw.hwnd ? hdcDest : g_ddraw.render.hdc,
(int)(roundf(xDest * g_ddraw.render.scale_w)) + g_ddraw.render.viewport.x, (int)(roundf((xDest + pt.x) * g_ddraw.render.scale_w)) + g_ddraw.render.viewport.x,
(int)(roundf(yDest * g_ddraw.render.scale_h)) + g_ddraw.render.viewport.y, (int)(roundf((yDest + pt.y) * g_ddraw.render.scale_h)) + g_ddraw.render.viewport.y,
(int)(roundf(wDest * g_ddraw.render.scale_w)), (int)(roundf(wDest * g_ddraw.render.scale_w)),
(int)(roundf(hDest * g_ddraw.render.scale_h)), (int)(roundf(hDest * g_ddraw.render.scale_h)),
hdcSrc, hdcSrc,
@ -956,6 +1197,11 @@ BOOL WINAPI fake_BitBlt(
{ {
HWND hwnd = WindowFromDC(hdc); HWND hwnd = WindowFromDC(hdc);
if (g_ddraw.ref && g_ddraw.hwnd && hwnd == g_ddraw.hwnd && !g_ddraw.primary)
{
InterlockedExchange(&g_ddraw.render.screen_updated, TRUE);
}
char class_name[MAX_PATH] = { 0 }; char class_name[MAX_PATH] = { 0 };
if (g_ddraw.ref && g_ddraw.hwnd && hwnd && hwnd != g_ddraw.hwnd) if (g_ddraw.ref && g_ddraw.hwnd && hwnd && hwnd != g_ddraw.hwnd)
@ -1000,7 +1246,10 @@ BOOL WINAPI fake_BitBlt(
return result; return result;
} }
} }
else if (g_ddraw.width > 0 && g_ddraw.render.hdc) else if (
g_ddraw.width > 0 &&
g_ddraw.render.hdc &&
(hwnd == g_ddraw.hwnd || (real_GetWindowLongA(hwnd, GWL_EXSTYLE) & WS_EX_TRANSPARENT)))
{ {
return real_StretchBlt( return real_StretchBlt(
hwnd == g_ddraw.hwnd ? hdc : g_ddraw.render.hdc, hwnd == g_ddraw.hwnd ? hdc : g_ddraw.render.hdc,
@ -1049,6 +1298,11 @@ int WINAPI fake_SetDIBitsToDevice(
{ {
HWND hwnd = WindowFromDC(hdc); HWND hwnd = WindowFromDC(hdc);
if (g_ddraw.ref && g_ddraw.hwnd && hwnd == g_ddraw.hwnd && !g_ddraw.primary)
{
InterlockedExchange(&g_ddraw.render.screen_updated, TRUE);
}
char class_name[MAX_PATH] = { 0 }; char class_name[MAX_PATH] = { 0 };
if (g_ddraw.ref && g_ddraw.hwnd && hwnd && hwnd != g_ddraw.hwnd) if (g_ddraw.ref && g_ddraw.hwnd && hwnd && hwnd != g_ddraw.hwnd)
@ -1096,7 +1350,10 @@ int WINAPI fake_SetDIBitsToDevice(
return result; return result;
} }
} }
else if (g_ddraw.width > 0 && g_ddraw.render.hdc) else if (
g_ddraw.width > 0 &&
g_ddraw.render.hdc &&
(hwnd == g_ddraw.hwnd || (real_GetWindowLongA(hwnd, GWL_EXSTYLE) & WS_EX_TRANSPARENT)))
{ {
return return
real_StretchDIBits( real_StretchDIBits(
@ -1136,6 +1393,11 @@ int WINAPI fake_StretchDIBits(
{ {
HWND hwnd = WindowFromDC(hdc); HWND hwnd = WindowFromDC(hdc);
if (g_ddraw.ref && g_ddraw.hwnd && hwnd == g_ddraw.hwnd && !g_ddraw.primary)
{
InterlockedExchange(&g_ddraw.render.screen_updated, TRUE);
}
char class_name[MAX_PATH] = { 0 }; char class_name[MAX_PATH] = { 0 };
if (g_ddraw.ref && g_ddraw.hwnd && hwnd && hwnd != g_ddraw.hwnd) if (g_ddraw.ref && g_ddraw.hwnd && hwnd && hwnd != g_ddraw.hwnd)
@ -1184,7 +1446,10 @@ int WINAPI fake_StretchDIBits(
return result; return result;
} }
} }
else if (g_ddraw.width > 0 && g_ddraw.render.hdc) else if (
g_ddraw.width > 0 &&
g_ddraw.render.hdc &&
(hwnd == g_ddraw.hwnd || (real_GetWindowLongA(hwnd, GWL_EXSTYLE) & WS_EX_TRANSPARENT)))
{ {
return return
real_StretchDIBits( real_StretchDIBits(
@ -1283,6 +1548,97 @@ HFONT WINAPI fake_CreateFontA(
lpszFace); lpszFace);
} }
UINT WINAPI fake_GetSystemPaletteEntries(HDC hdc, UINT iStart, UINT cEntries, LPPALETTEENTRY pPalEntries)
{
TRACE(
"%s(hdc=%p, iStart=%u, cEntries=%u, pPalEntries=%p) [%p]\n",
__FUNCTION__,
hdc,
iStart,
cEntries,
pPalEntries,
_ReturnAddress());
if (g_ddraw.ref && g_ddraw.bpp == 8 && pPalEntries && GetObjectType(hdc) == OBJ_DC)
{
TRACE(" Display DC\n");
if (g_ddraw.primary && g_ddraw.primary->palette)
{
ddp_GetEntries(g_ddraw.primary->palette, 0, iStart, cEntries, pPalEntries);
}
else
{
for (int i = iStart, x = 0; i < iStart + cEntries && i < 256; i++, x++)
{
pPalEntries[x] = g_ddp_default_palette[i];
}
}
return cEntries;
}
return real_GetSystemPaletteEntries(hdc, iStart, cEntries, pPalEntries);
}
HPALETTE WINAPI fake_SelectPalette(HDC hdc, HPALETTE hPal, BOOL bForceBkgd)
{
TRACE_EXT(
"%s(hdc=%p, hPal=%p, bForceBkgd=%d) [%p]\n",
__FUNCTION__,
hdc,
hPal,
bForceBkgd,
_ReturnAddress());
if (g_ddraw.ref &&
g_ddraw.bpp == 8 &&
((g_ddraw.hwnd && WindowFromDC(hdc) == g_ddraw.hwnd) || WindowFromDC(hdc) == GetDesktopWindow()))
{
TRACE_EXT(" Display DC\n");
if (g_ddraw.primary && g_ddraw.primary->palette)
{
g_ddraw.primary->selected_pal_count = GetPaletteEntries(hPal, 0, 256, g_ddraw.primary->selected_pal);
return real_SelectPalette(g_ddraw.primary->hdc, hPal, bForceBkgd);;
}
}
return real_SelectPalette(hdc, hPal, bForceBkgd);
}
UINT WINAPI fake_RealizePalette(HDC hdc)
{
TRACE_EXT("%s(hdc=%p) [%p]\n", __FUNCTION__, hdc, _ReturnAddress());
if (g_ddraw.ref &&
g_ddraw.bpp == 8 &&
((g_ddraw.hwnd && WindowFromDC(hdc) == g_ddraw.hwnd) || WindowFromDC(hdc) == GetDesktopWindow()))
{
TRACE_EXT(" Display DC\n");
if (g_ddraw.primary && g_ddraw.primary->palette)
{
if (g_ddraw.primary->selected_pal_count != 256)
{
TRACE_EXT(" selected_pal_count = %u\n", g_ddraw.primary->selected_pal_count);
}
ddp_SetEntries(
g_ddraw.primary->palette,
DDPCAPS_REFRESH_CHANGED_ONLY,
0,
g_ddraw.primary->selected_pal_count,
g_ddraw.primary->selected_pal);
return g_ddraw.primary->selected_pal_count;
}
}
return real_RealizePalette(hdc);
}
HMODULE WINAPI fake_LoadLibraryA(LPCSTR lpLibFileName) HMODULE WINAPI fake_LoadLibraryA(LPCSTR lpLibFileName)
{ {
HMODULE hmod_old = GetModuleHandleA(lpLibFileName); HMODULE hmod_old = GetModuleHandleA(lpLibFileName);
@ -1698,6 +2054,14 @@ HWND WINAPI fake_CreateWindowExA(
dwStyle &= ~WS_POPUP; dwStyle &= ~WS_POPUP;
} }
/* Dark Colony */
if (HIWORD(lpClassName) && _strcmpi(lpClassName, "Merc Direct Draw Driver") == 0 &&
lpWindowName && _strcmpi(lpWindowName, "Direct Draw Driver") == 0 &&
!dwExStyle)
{
dwExStyle |= WS_EX_APPWINDOW;
}
/* Fallout 1/2 */ /* Fallout 1/2 */
if (HIWORD(lpClassName) && _strcmpi(lpClassName, "GNW95 Class") == 0 && if (HIWORD(lpClassName) && _strcmpi(lpClassName, "GNW95 Class") == 0 &&
lpWindowName && strstr(lpWindowName, "FALLOUT")) lpWindowName && strstr(lpWindowName, "FALLOUT"))
@ -1706,6 +2070,13 @@ HWND WINAPI fake_CreateWindowExA(
dwExStyle |= WS_EX_APPWINDOW; dwExStyle |= WS_EX_APPWINDOW;
} }
/* Fallout Tactics */
if (HIWORD(lpClassName) && _strcmpi(lpClassName, "bosWin32Class") == 0 &&
lpWindowName && _strcmpi(lpWindowName, "Fallout: Tactics (TM)") == 0)
{
dwStyle |= WS_VISIBLE;
}
/* Center Claw DVD movies */ /* Center Claw DVD movies */
if (HIWORD(lpClassName) && _strcmpi(lpClassName, "Afx:400000:3") == 0 && if (HIWORD(lpClassName) && _strcmpi(lpClassName, "Afx:400000:3") == 0 &&
g_ddraw.ref && g_ddraw.hwnd && hWndParent == g_ddraw.hwnd && g_ddraw.ref && g_ddraw.hwnd && hWndParent == g_ddraw.hwnd &&
@ -1727,6 +2098,28 @@ HWND WINAPI fake_CreateWindowExA(
Y = pt.y + align_y; Y = pt.y + align_y;
} }
/* Metal Knight Movies */
if (HIWORD(lpClassName) && _strcmpi(lpClassName, "Afx:400000:3:0:1900011:0") == 0 &&
lpWindowName && _strcmpi(lpWindowName, "AVI player") == 0 &&
dwStyle == WS_POPUP &&
dwExStyle == WS_EX_TOPMOST &&
g_ddraw.ref && g_ddraw.hwnd &&
g_ddraw.width)
{
dwExStyle = 0;
POINT pt = { 0, 0 };
real_ClientToScreen(g_ddraw.hwnd, &pt);
int added_height = g_ddraw.render.height - g_ddraw.height;
int added_width = g_ddraw.render.width - g_ddraw.width;
int align_y = added_height > 0 ? added_height / 2 : 0;
int align_x = added_width > 0 ? added_width / 2 : 0;
X += pt.x + align_x;
Y += pt.y + align_y;
}
/* Disney Trivia Challenge */ /* Disney Trivia Challenge */
if (HIWORD(lpClassName) && _strcmpi(lpClassName, "Disney Trivia Challenge") == 0 && if (HIWORD(lpClassName) && _strcmpi(lpClassName, "Disney Trivia Challenge") == 0 &&
hWndParent && (dwStyle & WS_CHILD)) hWndParent && (dwStyle & WS_CHILD))
@ -1763,6 +2156,13 @@ HWND WINAPI fake_CreateWindowExA(
hWndParent = g_ddraw.hwnd; hWndParent = g_ddraw.hwnd;
} }
/* A Bug's Life Action Game */
//HIWORD(lpClassName) && _strcmpi(lpClassName, "Bugs") == 0 &&
if (dwExStyle == 0x01000008)
{
dwExStyle = WS_EX_TOPMOST;
}
/* Fix for SMACKW32.DLL creating another window that steals the focus */ /* Fix for SMACKW32.DLL creating another window that steals the focus */
if (HIWORD(lpClassName) && _strcmpi(lpClassName, "MouseTypeWind") == 0 && g_ddraw.ref && g_ddraw.hwnd) if (HIWORD(lpClassName) && _strcmpi(lpClassName, "MouseTypeWind") == 0 && g_ddraw.ref && g_ddraw.hwnd)
{ {
@ -1943,3 +2343,27 @@ LPTOP_LEVEL_EXCEPTION_FILTER WINAPI fake_SetUnhandledExceptionFilter(
return old; return old;
//return real_SetUnhandledExceptionFilter(lpTopLevelExceptionFilter); //return real_SetUnhandledExceptionFilter(lpTopLevelExceptionFilter);
} }
PGETFRAME WINAPI fake_AVIStreamGetFrameOpen(PAVISTREAM pavi, LPBITMAPINFOHEADER lpbiWanted)
{
if (g_ddraw.ref && g_ddraw.primary && (DWORD)lpbiWanted == AVIGETFRAMEF_BESTDISPLAYFMT)
{
DDBITMAPINFO bmi;
memcpy(&bmi, g_ddraw.primary->bmi, sizeof(DDBITMAPINFO));
bmi.bmiHeader.biHeight = 0;
bmi.bmiHeader.biWidth = 0;
if (g_ddraw.bpp == 8 && g_ddraw.primary->palette)
{
memcpy(&bmi.bmiColors[0], g_ddraw.primary->palette->data_rgb, sizeof(bmi.bmiColors));
}
PGETFRAME result = real_AVIStreamGetFrameOpen(pavi, (LPBITMAPINFOHEADER)&bmi);
if (result)
return result;
}
return real_AVIStreamGetFrameOpen(pavi, lpbiWanted);
}

View file

@ -49,8 +49,9 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
case WM_NCPAINT: case WM_NCPAINT:
case WM_CANCELMODE: case WM_CANCELMODE:
case WM_DISPLAYCHANGE: case WM_DISPLAYCHANGE:
case WM_NCCALCSIZE:
{ {
return DefWindowProc(hWnd, uMsg, wParam, lParam); return real_DefWindowProcA(hWnd, uMsg, wParam, lParam);
} }
case WM_GETMINMAXINFO: case WM_GETMINMAXINFO:
{ {
@ -88,20 +89,48 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
return 0; return 0;
} }
return DefWindowProc(hWnd, uMsg, wParam, lParam); return real_DefWindowProcA(hWnd, uMsg, wParam, lParam);
} }
case WM_KILLFOCUS:
case WM_NCACTIVATE: case WM_NCACTIVATE:
{ {
if (g_config.noactivateapp) if (g_config.noactivateapp)
{ {
return DefWindowProc(hWnd, uMsg, wParam, lParam); return real_DefWindowProcA(hWnd, uMsg, wParam, lParam);
} }
break; break;
} }
case WM_NCHITTEST: case WM_NCHITTEST:
{ {
LRESULT result = DefWindowProc(hWnd, uMsg, wParam, lParam); if (g_mouse_locked || g_config.devmode)
{
POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) };
if (!g_config.windowed || real_ScreenToClient(g_ddraw.hwnd, &pt))
{
int x = max(pt.x - g_ddraw.mouse.x_adjust, 0);
int y = max(pt.y - g_ddraw.mouse.y_adjust, 0);
if (g_config.adjmouse)
{
x = (DWORD)(roundf(x * g_ddraw.mouse.unscale_x));
y = (DWORD)(roundf(y * g_ddraw.mouse.unscale_y));
}
pt.x = min(x, g_ddraw.width - 1);
pt.y = min(y, g_ddraw.height - 1);
}
else
{
pt.x = InterlockedExchangeAdd((LONG*)&g_ddraw.cursor.x, 0);
pt.y = InterlockedExchangeAdd((LONG*)&g_ddraw.cursor.y, 0);
}
CallWindowProcA(g_ddraw.wndproc, hWnd, uMsg, wParam, MAKELPARAM(pt.x, pt.y));
}
LRESULT result = real_DefWindowProcA(hWnd, uMsg, wParam, lParam);
if (!g_config.resizable) if (!g_config.resizable)
{ {
@ -146,7 +175,7 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
case HTTOP: case HTTOP:
case HTTOPLEFT: case HTTOPLEFT:
case HTTOPRIGHT: case HTTOPRIGHT:
return DefWindowProc(hWnd, uMsg, wParam, lParam); return real_DefWindowProcA(hWnd, uMsg, wParam, lParam);
case HTCLIENT: case HTCLIENT:
if (!g_mouse_locked && !g_config.devmode) if (!g_mouse_locked && !g_config.devmode)
{ {
@ -216,6 +245,12 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
return 0; return 0;
} }
case IDT_TIMER_LINUX_FIX_WINDOW_SIZE:
{
KillTimer(g_ddraw.hwnd, IDT_TIMER_LINUX_FIX_WINDOW_SIZE);
util_set_window_rect(0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
return 0;
}
} }
break; break;
} }
@ -441,20 +476,70 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
{ {
if (g_config.windowed) if (g_config.windowed)
{ {
WORD width = LOWORD(lParam);
WORD height = HIWORD(lParam);
if (wParam == SIZE_RESTORED) if (wParam == SIZE_RESTORED)
{ {
/* macOS maximize hack */
if (in_size_move && g_ddraw.render.thread && IsMacOS())
{
EnterCriticalSection(&g_ddraw.cs);
g_ddraw.render.run = FALSE;
ReleaseSemaphore(g_ddraw.render.sem, 1, NULL);
LeaveCriticalSection(&g_ddraw.cs);
WaitForSingleObject(g_ddraw.render.thread, INFINITE);
g_ddraw.render.thread = NULL;
}
if (in_size_move && !g_ddraw.render.thread) if (in_size_move && !g_ddraw.render.thread)
{ {
g_config.window_rect.right = LOWORD(lParam); g_config.window_rect.right = width;
g_config.window_rect.bottom = HIWORD(lParam); g_config.window_rect.bottom = height;
} }
else if (!in_size_move && g_ddraw.render.thread && !g_config.fullscreen && g_config.wine_allow_resize && IsLinux()) else if (!in_size_move && g_ddraw.render.thread && !g_config.fullscreen && IsLinux())
{ {
g_config.window_rect.right = LOWORD(lParam); if (width != g_ddraw.render.width || height != g_ddraw.render.height)
g_config.window_rect.bottom = HIWORD(lParam); {
KillTimer(g_ddraw.hwnd, IDT_TIMER_LINUX_FIX_WINDOW_SIZE);
g_config.window_rect.right = width;
g_config.window_rect.bottom = height;
if (g_config.window_rect.right != g_ddraw.render.width || g_config.window_rect.bottom != g_ddraw.render.height)
dd_SetDisplayMode(0, 0, 0, 0); dd_SetDisplayMode(0, 0, 0, 0);
if (width < g_ddraw.width || height < g_ddraw.height)
{
/* Can't enforce minimum window size in linux because there is no WM_SIZING and
WM_GETMINMAXINFO is ignored for whatever reasons */
SetTimer(g_ddraw.hwnd, IDT_TIMER_LINUX_FIX_WINDOW_SIZE, 1000, (TIMERPROC)NULL);
}
}
}
}
else if (wParam == SIZE_MAXIMIZED)
{
if (!in_size_move && g_ddraw.render.thread && !g_config.fullscreen && IsLinux())
{
if (width != g_ddraw.render.width || height != g_ddraw.render.height)
{
KillTimer(g_ddraw.hwnd, IDT_TIMER_LINUX_FIX_WINDOW_SIZE);
g_config.window_rect.right = width;
g_config.window_rect.bottom = height;
dd_SetDisplayMode(0, 0, 0, 0);
if (width < g_ddraw.width || height < g_ddraw.height)
{
/* Can't enforce minimum window size in linux because there is no WM_SIZING and
WM_GETMINMAXINFO is ignored for whatever reasons */
SetTimer(g_ddraw.hwnd, IDT_TIMER_LINUX_FIX_WINDOW_SIZE, 1000, (TIMERPROC)NULL);
}
}
} }
} }
} }
@ -465,7 +550,7 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
RedrawWindow(hWnd, NULL, NULL, RDW_INVALIDATE | RDW_ALLCHILDREN); RedrawWindow(hWnd, NULL, NULL, RDW_INVALIDATE | RDW_ALLCHILDREN);
} }
return DefWindowProc(hWnd, uMsg, wParam, lParam); /* Carmageddon fix */ return real_DefWindowProcA(hWnd, uMsg, wParam, lParam); /* Carmageddon fix */
} }
case WM_MOVE: case WM_MOVE:
{ {
@ -479,7 +564,7 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
util_update_bnet_pos(x, y); util_update_bnet_pos(x, y);
} }
if (in_size_move || (IsWine() && !g_config.fullscreen && g_ddraw.render.thread)) if (in_size_move || (IsLinux() && !g_config.fullscreen && g_ddraw.render.thread))
{ {
if (x != -32000) if (x != -32000)
g_config.window_rect.left = x; /* -32000 = Exit/Minimize */ g_config.window_rect.left = x; /* -32000 = Exit/Minimize */
@ -492,7 +577,7 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
if (g_ddraw.got_child_windows) if (g_ddraw.got_child_windows)
RedrawWindow(hWnd, NULL, NULL, RDW_INVALIDATE | RDW_ALLCHILDREN); RedrawWindow(hWnd, NULL, NULL, RDW_INVALIDATE | RDW_ALLCHILDREN);
return DefWindowProc(hWnd, uMsg, wParam, lParam); /* Carmageddon fix */ return real_DefWindowProcA(hWnd, uMsg, wParam, lParam); /* Carmageddon fix */
} }
case WM_RESTORE_STYLE: case WM_RESTORE_STYLE:
{ {
@ -522,6 +607,9 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
if (wParam == SC_MAXIMIZE) if (wParam == SC_MAXIMIZE)
{ {
if (IsWine())
return real_DefWindowProcA(hWnd, uMsg, wParam, lParam);
if (g_config.resizable) if (g_config.resizable)
{ {
util_toggle_maximize(); util_toggle_maximize();
@ -532,14 +620,18 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
if (wParam == SC_CLOSE && !GameHandlesClose) if (wParam == SC_CLOSE && !GameHandlesClose)
{ {
_exit(0); if (g_config.terminate_process)
g_config.terminate_process = 2;
ExitProcess(0);
//_exit(0);
} }
if (wParam == SC_KEYMENU && GetMenu(g_ddraw.hwnd) == NULL) if (wParam == SC_KEYMENU && GetMenu(g_ddraw.hwnd) == NULL)
return 0; return 0;
if (!GameHandlesClose) if (!GameHandlesClose)
return DefWindowProc(hWnd, uMsg, wParam, lParam); return real_DefWindowProcA(hWnd, uMsg, wParam, lParam);
break; break;
} }
@ -675,7 +767,7 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
} }
} }
if (wParam && g_config.releasealt) if (wParam && g_config.fix_alt_key_stuck)
{ {
INPUT ip; INPUT ip;
memset(&ip, 0, sizeof(ip)); memset(&ip, 0, sizeof(ip));
@ -707,7 +799,7 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
break; break;
} }
if (wParam && g_ddraw.alt_key_down && !g_config.releasealt) if (wParam && g_ddraw.alt_key_down && !g_config.fix_alt_key_stuck)
{ {
PostMessageA(g_ddraw.hwnd, WM_SYSKEYUP, VK_MENU, 0); PostMessageA(g_ddraw.hwnd, WM_SYSKEYUP, VK_MENU, 0);
g_ddraw.alt_key_down = FALSE; g_ddraw.alt_key_down = FALSE;
@ -762,13 +854,18 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
} }
case WM_SYSKEYDOWN: case WM_SYSKEYDOWN:
{ {
if (wParam == VK_F4)
{
return real_DefWindowProcA(hWnd, uMsg, wParam, lParam);
}
break; break;
} }
case WM_SYSKEYUP: case WM_SYSKEYUP:
{ {
if (wParam == VK_TAB || (wParam && wParam == g_config.hotkeys.toggle_fullscreen)) if (wParam == VK_TAB || (wParam && wParam == g_config.hotkeys.toggle_fullscreen))
{ {
return DefWindowProc(hWnd, uMsg, wParam, lParam); return real_DefWindowProcA(hWnd, uMsg, wParam, lParam);
} }
break; break;
@ -788,14 +885,33 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
{ {
if (!g_config.devmode && !g_mouse_locked) if (!g_config.devmode && !g_mouse_locked)
{ {
InterlockedExchange((LONG*)&g_ddraw.cursor.x, GET_X_LPARAM(lParam)); int x = GET_X_LPARAM(lParam);
InterlockedExchange((LONG*)&g_ddraw.cursor.y, GET_Y_LPARAM(lParam)); int y = GET_Y_LPARAM(lParam);
if (x > g_ddraw.render.viewport.x + g_ddraw.render.viewport.width ||
x < g_ddraw.render.viewport.x ||
y > g_ddraw.render.viewport.y + g_ddraw.render.viewport.height ||
y < g_ddraw.render.viewport.y)
{
x = g_ddraw.width / 2;
y = g_ddraw.height / 2;
}
else
{
x = (DWORD)((x - g_ddraw.render.viewport.x) * g_ddraw.mouse.unscale_x);
y = (DWORD)((y - g_ddraw.render.viewport.y) * g_ddraw.mouse.unscale_y);
}
x = min(x, g_ddraw.width - 1);
y = min(y, g_ddraw.height - 1);
InterlockedExchange((LONG*)&g_ddraw.cursor.x, x);
InterlockedExchange((LONG*)&g_ddraw.cursor.y, y);
mouse_lock(); mouse_lock();
return 0; return 0;
} }
/* fall through for lParam */
break;
} }
/* down messages are ignored if we have no cursor lock */ /* down messages are ignored if we have no cursor lock */
case WM_XBUTTONDBLCLK: case WM_XBUTTONDBLCLK:
@ -816,8 +932,40 @@ LRESULT CALLBACK fake_WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam
return 0; return 0;
} }
InterlockedExchange((LONG*)&g_ddraw.cursor.x, GET_X_LPARAM(lParam)); if (uMsg == WM_MOUSEWHEEL)
InterlockedExchange((LONG*)&g_ddraw.cursor.y, GET_Y_LPARAM(lParam)); {
POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) };
real_ScreenToClient(g_ddraw.hwnd, &pt);
lParam = MAKELPARAM(pt.x, pt.y);
}
int x = max(GET_X_LPARAM(lParam) - g_ddraw.mouse.x_adjust, 0);
int y = max(GET_Y_LPARAM(lParam) - g_ddraw.mouse.y_adjust, 0);
if (g_config.adjmouse)
{
if (g_config.vhack && !g_config.devmode)
{
POINT pt = { 0, 0 };
fake_GetCursorPos(&pt);
x = pt.x;
y = pt.y;
}
else
{
x = (DWORD)(roundf(x * g_ddraw.mouse.unscale_x));
y = (DWORD)(roundf(y * g_ddraw.mouse.unscale_y));
}
}
x = min(x, g_ddraw.width - 1);
y = min(y, g_ddraw.height - 1);
InterlockedExchange((LONG*)&g_ddraw.cursor.x, x);
InterlockedExchange((LONG*)&g_ddraw.cursor.y, y);
lParam = MAKELPARAM(x, y);
break; break;
} }