fix for TM2
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parent
307360cc3d
commit
f8eebf87fb
3 changed files with 4 additions and 2 deletions
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@ -476,6 +476,8 @@ static void cfg_create_ini()
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"renderer=opengl\n"
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"renderer=opengl\n"
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"nonexclusive=true\n"
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"nonexclusive=true\n"
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"maxgameticks=25\n"
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"maxgameticks=25\n"
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"maxfps=25\n"
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"forcefps=true\n"
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"\n"
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"\n"
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"; Twisted Metal 2\n"
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"; Twisted Metal 2\n"
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"[Tm2]\n"
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"[Tm2]\n"
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@ -50,7 +50,7 @@ DWORD WINAPI gdi_render_main(void)
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}
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}
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while (g_ddraw->render.run &&
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while (g_ddraw->render.run &&
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(g_ddraw->render.forcefps || WaitForSingleObject(g_ddraw->render.sem, 200) != WAIT_FAILED))
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(g_ddraw->render.forcefps || WaitForSingleObject(g_ddraw->render.sem, INFINITE) != WAIT_FAILED))
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{
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{
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#if _DEBUG
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#if _DEBUG
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dbg_draw_frame_info_start();
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dbg_draw_frame_info_start();
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@ -548,7 +548,7 @@ static void ogl_render()
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}
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}
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while (g_ogl.use_opengl && g_ddraw->render.run &&
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while (g_ogl.use_opengl && g_ddraw->render.run &&
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(g_ddraw->render.forcefps || WaitForSingleObject(g_ddraw->render.sem, 200) != WAIT_FAILED))
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(g_ddraw->render.forcefps || WaitForSingleObject(g_ddraw->render.sem, INFINITE) != WAIT_FAILED))
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{
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{
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#if _DEBUG
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#if _DEBUG
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dbg_draw_frame_info_start();
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dbg_draw_frame_info_start();
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