don't use min macro
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1 changed files with 2 additions and 2 deletions
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@ -393,8 +393,8 @@ DWORD WINAPI d3d9_render_main(void)
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lock_rc.pBits,
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0,
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0,
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min(g_ddraw->width, g_ddraw->primary->width),
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min(g_ddraw->height, g_ddraw->primary->height),
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g_ddraw->primary->width,
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g_ddraw->primary->height,
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lock_rc.Pitch,
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g_ddraw->primary->surface,
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0,
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