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Tiagoquix 2025-04-08 07:20:06 -03:00 committed by GitHub
commit ed8cd34302
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5 changed files with 34 additions and 32 deletions

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@ -12,7 +12,7 @@ cnc-ddraw can fix compatibility issues in older 2D games, such as black screen,
- Alt+Enter support to switch quickly between Fullscreen and Windowed mode
- Automatically saves and restores window position/size/state
- FPS Limiter
- VSync
- Vertical Synchronization (V-Sync)
- Optional mouse sensitivity scaling
- Preliminary libretro shader support - https://github.com/libretro/glsl-shaders
- ...

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@ -217,7 +217,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
RestoreDefaultsBtn->Caption = L"Restaurar la configuración predeterminada";
PresentationLbl->Caption = L"Presentación";
MaintasLbl->Caption = L"Mantener la relación de aspecto";
VsyncLbl->Caption = L"Activar VSync";
VsyncLbl->Caption = L"Activar V-Sync";
AdjmouseLbl->Caption = L"Ajustar sensibilidad de ratón";
DevmodeLbl->Caption = L"Bloquear cursor a la ventana / pantalla";
RendererLbl->Caption = L"Renderizador";
@ -298,7 +298,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
RestoreDefaultsBtn->Caption = L"Standardeinstellungen wiederherstellen";
PresentationLbl->Caption = L"Darstellung";
MaintasLbl->Caption = L"Seitenverhältnis beibehalten";
VsyncLbl->Caption = L"VSync aktiveren";
VsyncLbl->Caption = L"V-Sync aktiveren";
AdjmouseLbl->Caption = L"Mausempfindlichkeit anpassen";
DevmodeLbl->Caption = L"Sperre Cursor zu Fenster / Bildschirm"; //Not 100% sure, if not a better translation exists
RendererLbl->Caption = L"Renderer";
@ -381,7 +381,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
RestoreDefaultsBtn->Caption = L"Восстановить настройки по умолчанию";
PresentationLbl->Caption = L"Отображение";
MaintasLbl->Caption = L"Сохранять соотношение сторон";
VsyncLbl->Caption = L"Включить VSync";
VsyncLbl->Caption = L"Включить V-Sync";
AdjmouseLbl->Caption = L"Регулировка чувствительности мыши";
DevmodeLbl->Caption = L"Зафиксировать курсор на окне / экране";
RendererLbl->Caption = L"Рендер";
@ -462,7 +462,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
RestoreDefaultsBtn->Caption = L"Visszaállítja az alapértelmezett beállításokat";
PresentationLbl->Caption = L"Bemutató";
MaintasLbl->Caption = L"Képarány megtartása";
VsyncLbl->Caption = L"VSync bekapcsolása";
VsyncLbl->Caption = L"V-Sync bekapcsolása";
AdjmouseLbl->Caption = L"Egérérzékenység beállítás";
DevmodeLbl->Caption = L"Kurzor bezárása az ablakba / képbe";
RendererLbl->Caption = L"Renderelő";
@ -543,7 +543,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
RestoreDefaultsBtn->Caption = L"Restaurer les paramètres par défaut";
PresentationLbl->Caption = L"Présentation";
MaintasLbl->Caption = L"Conserver les proportions de l'image";
VsyncLbl->Caption = L"Activer la synchro verticale (VSync)";
VsyncLbl->Caption = L"Activer la synchro verticale (V-Sync)";
AdjmouseLbl->Caption = L"Ajuster la sensibilité souris";
DevmodeLbl->Caption = L"Capturer le curseur dans la fenêtre / l'écran";
RendererLbl->Caption = L"Moteur de rendu";
@ -624,7 +624,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
RestoreDefaultsBtn->Caption = L"Ripristina le impostazioni predefinite";
PresentationLbl->Caption = L"Presentazione";
MaintasLbl->Caption = L"Mantieni il rapporto d'aspetto";
VsyncLbl->Caption = L"Abilita la sincronizzazione verticale (VSync)";
VsyncLbl->Caption = L"Abilita la sincronizzazione verticale (V-Sync)";
AdjmouseLbl->Caption = L"Regola la sensibilità del mouse";
DevmodeLbl->Caption = L"Cattura il cursore nella finestra / schermo";
RendererLbl->Caption = L"Renderer";
@ -705,7 +705,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
RestoreDefaultsBtn->Caption = L"Khôi phục cài đặt gốc";
PresentationLbl->Caption = L"Chế Độ Hiển Thị";
MaintasLbl->Caption = L"Giữ nguyên tỉ lệ khung hình";
VsyncLbl->Caption = L"Bật VSync";
VsyncLbl->Caption = L"Bật V-Sync";
AdjmouseLbl->Caption = L"Điều chỉnh độ nhạy của chuột";
DevmodeLbl->Caption = L"Khóa con trỏ vào cửa sổ / màn hình";
RendererLbl->Caption = L"Trình kết xuất";
@ -786,7 +786,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
RestoreDefaultsBtn->Caption = L"Przywróć ustawienia domyślne";
PresentationLbl->Caption = L"Tryb wyświetlania";
MaintasLbl->Caption = L"Zachowaj proporcje obrazu";
VsyncLbl->Caption = L"Włącz VSync";
VsyncLbl->Caption = L"Włącz V-Sync";
AdjmouseLbl->Caption = L"Dostosuj czułość myszy";
DevmodeLbl->Caption = L"Zablokuj kursor w oknie/na ekranie";
RendererLbl->Caption = L"Silnik renderowania";
@ -924,7 +924,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
RestoreDefaultsBtn->Caption = L"Restore default settings";
PresentationLbl->Caption = L"Presentation";
MaintasLbl->Caption = L"Maintain aspect ratio";
VsyncLbl->Caption = L"Enable VSync";
VsyncLbl->Caption = L"Enable V-Sync";
AdjmouseLbl->Caption = L"Adjust mouse sensitivity";
DevmodeLbl->Caption = L"Lock cursor to window / screen";
RendererLbl->Caption = L"Renderer";
@ -1103,7 +1103,7 @@ void __fastcall TConfigForm::FormCreate(TObject *Sender)
}
MaintasChk->State = GetBool(ini, "maintas", false) ? tssOn : tssOff;
VsyncChk->State = GetBool(ini, "vsync", false) ? tssOn : tssOff;
VsyncChk->State = GetBool(ini, "vsync", true) ? tssOn : tssOff;
AdjmouseChk->State = GetBool(ini, "adjmouse", true) ? tssOn : tssOff;
DevmodeChk->State = GetBool(ini, "devmode", false) ? tssOff : tssOn;

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@ -2734,7 +2734,7 @@ object ConfigForm: TConfigForm
Width = 93
Height = 21
Margins.Top = 18
Caption = 'Enable VSync'
Caption = 'Enable V-Sync'
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -16

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@ -2267,7 +2267,7 @@ typedef struct _DDSURFACEDESC2
union
{
DWORD dwBackBufferCount; // number of back buffers requested
DWORD dwDepth; // the depth if this is a volume texture
DWORD dwDepth; // the depth if this is a volume texture
} DUMMYUNIONNAMEN(5);
union
{
@ -2890,7 +2890,7 @@ typedef struct _DDCOLORCONTROL
#define DDSCAPS2_NPATCHES 0x02000000L
/*
* This bit is reserved for internal use
* This bit is reserved for internal use
*/
#define DDSCAPS2_RESERVED3 0x04000000L
@ -2942,12 +2942,12 @@ typedef struct _DDCOLORCONTROL
#define DDSCAPS3_MULTISAMPLE_QUALITY_SHIFT 5
/*
* This bit is reserved for internal use
* This bit is reserved for internal use
*/
#define DDSCAPS3_RESERVED1 0x00000100L
/*
* This bit is reserved for internal use
* This bit is reserved for internal use
*/
#define DDSCAPS3_RESERVED2 0x00000200L
@ -2982,7 +2982,7 @@ typedef struct _DDCOLORCONTROL
#define DDSCAPS3_READONLYRESOURCE 0x00004000L
/*
* This indicates that this surface is to share an existing video memory with
* This indicates that this surface is to share an existing video memory with
* another surface created with DDSCAPS3_CREATESHAREDRESOURCE, This bit is never
* used with DDSCAPS3_CREATESHAREDRESOURCE
*/
@ -3193,7 +3193,7 @@ typedef struct _DDCOLORCONTROL
/*
* The overlay can be automatically flipped according to the video port
* VSYNCs, providing automatic doubled buffered display of video port
* V-SYNCs, providing automatic doubled buffered display of video port
* data using an overlay
*/
#define DDCAPS2_AUTOFLIPOVERLAY 0x00000008l
@ -4447,7 +4447,7 @@ typedef struct _DDCOLORCONTROL
* that moves surface contents from an offscreen back buffer to the primary
* surface). The driver is not allowed to "queue" more than three such blts.
* The "end" of the presentation blt is indicated, since the
* blt may be clipped, in which case the runtime will call the driver with
* blt may be clipped, in which case the runtime will call the driver with
* several blts. All blts (even if not clipped) are tagged with DDBLT_PRESENTATION
* and the last (even if not clipped) additionally with DDBLT_LAST_PRESENTATION.
* Thus the true rule is that the driver must not schedule a DDBLT_PRESENTATION
@ -4461,12 +4461,12 @@ typedef struct _DDCOLORCONTROL
* When excessive queueing occurs, applications become unusable because the application
* visibly lags user input, and such problems make windowed interactive applications impossible.
* Some drivers may not have sufficient knowledge of their hardware's FIFO to know
* when a certain blt has been retired. Such drivers should code cautiously, and
* when a certain blt has been retired. Such drivers should code cautiously, and
* simply not allow any frames to be queued at all. DDBLT_LAST_PRESENTATION should cause
* such drivers to return DDERR_WASSTILLDRAWING until the accelerator is completely
* finished- exactly as if the application had called Lock on the source surface
* before calling Blt.
* In other words, the driver is allowed and encouraged to
* before calling Blt.
* In other words, the driver is allowed and encouraged to
* generate as much latency as it can, but never more than 3 frames worth.
* Implementation detail: Drivers should count blts against the SOURCE surface, not
* against the primary surface. This enables multiple parallel windowed application
@ -4474,7 +4474,7 @@ typedef struct _DDCOLORCONTROL
* This flag is passed only to DX8 or higher drivers.
*
* APPLICATIONS DO NOT SET THESE FLAGS. THEY ARE SET BY THE DIRECTDRAW RUNTIME.
*
*
*/
#define DDBLT_PRESENTATION 0x10000000l
#define DDBLT_LAST_PRESENTATION 0x20000000l
@ -4513,7 +4513,7 @@ typedef struct _DDCOLORCONTROL
* NOTE: APPLICATIONS SHOULD NOT SET THIS FLAG. THIS FLAG IS INTENDED
* FOR USE BY THE DIRECT3D RUNTIME. Use IDirect3DSwapChain9::Present
* and specify D3DPRESENT_LINEAR_CONTENT in order to use this functionality.
*/
*/
#define DDBLT_EXTENDED_LINEAR_CONTENT 0x00000004l

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@ -31,7 +31,7 @@ void cfg_load()
{
cfg_init();
/* Optional settings */
/* Optional settings */
GET_INT(g_config.window_rect.right, "width", 0);
GET_INT(g_config.window_rect.bottom, "height", 0);
@ -41,7 +41,7 @@ void cfg_load()
GET_STRING("aspect_ratio", "", g_config.aspect_ratio, sizeof(g_config.aspect_ratio));
GET_BOOL(g_config.boxing, "boxing", FALSE);
GET_INT(g_config.maxfps, "maxfps", -1);
GET_BOOL(g_config.vsync, "vsync", FALSE);
GET_BOOL(g_config.vsync, "vsync", TRUE);
GET_BOOL(g_config.adjmouse, "adjmouse", TRUE);
GET_STRING("shader", "Shaders\\interpolation\\catmull-rom-bilinear.glsl", g_config.shader, sizeof(g_config.shader));
GET_INT(g_config.window_rect.left, "posX", -32000);
@ -106,7 +106,7 @@ void cfg_load()
GET_INT(g_config.hotkeys.screenshot, "keyscreenshot", VK_SNAPSHOT);
/* Game specific settings */
GET_BOOL(g_config.armadahack, "armadahack", FALSE);
GET_BOOL(g_config.tshack, "tshack", FALSE);
GET_BOOL(g_config.infantryhack, "infantryhack", FALSE);
@ -117,7 +117,7 @@ void cfg_load()
GET_BOOL(g_config.sirtech_hack, "sirtech_hack", FALSE);
GET_BOOL(g_config.flightsim98_hack, "flightsim98_hack", FALSE);
GET_BOOL(g_config.darkcolony_hack, "darkcolony_hack", FALSE);
GameHandlesClose = GameHandlesClose || g_config.infantryhack;
if (g_config.lock_mouse_top_left)
@ -213,9 +213,11 @@ static void cfg_create_ini()
"; Note: Does not have an impact on the game speed, to limit your game speed use 'maxgameticks='\n"
"maxfps=-1\n"
"\n"
"; Vertical synchronization, enable if you get tearing - (Requires 'renderer=auto/opengl*/direct3d9*')\n"
"; Note: vsync=true can fix tearing but it will cause input lag\n"
"vsync=false\n"
"; Vertical synchronization. Requires 'renderer=auto/opengl*/direct3d9*'.\n"
"; Note: vsync=true can fix tearing but it may cause input lag\n"
"; V-Sync is enabled for most games by default even if this setting\n"
"; is disabled because we already disable exclusive fullscreen by default\n"
"vsync=true\n"
"\n"
"; Automatic mouse sensitivity scaling\n"
"; Note: Only works if stretching is enabled. Sensitivity will be adjusted according to the size of the window\n"
@ -996,7 +998,7 @@ static void cfg_create_ini()
"; Flight Simulator 98\n"
"[FLTSIM98]\n"
"flightsim98_hack=true\n"
"\n"
"\n"
"; Fairy Tale About Father Frost, Ivan and Nastya\n"
"[mrazik]\n"
"guard_lines=0\n"