Merge 2ae32bd086
into 33f2b91c99
This commit is contained in:
commit
ed8cd34302
5 changed files with 34 additions and 32 deletions
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@ -12,7 +12,7 @@ cnc-ddraw can fix compatibility issues in older 2D games, such as black screen,
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- Alt+Enter support to switch quickly between Fullscreen and Windowed mode
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- Automatically saves and restores window position/size/state
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- FPS Limiter
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- VSync
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- Vertical Synchronization (V-Sync)
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- Optional mouse sensitivity scaling
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- Preliminary libretro shader support - https://github.com/libretro/glsl-shaders
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- ...
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@ -217,7 +217,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
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RestoreDefaultsBtn->Caption = L"Restaurar la configuración predeterminada";
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PresentationLbl->Caption = L"Presentación";
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MaintasLbl->Caption = L"Mantener la relación de aspecto";
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VsyncLbl->Caption = L"Activar VSync";
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VsyncLbl->Caption = L"Activar V-Sync";
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AdjmouseLbl->Caption = L"Ajustar sensibilidad de ratón";
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DevmodeLbl->Caption = L"Bloquear cursor a la ventana / pantalla";
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RendererLbl->Caption = L"Renderizador";
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@ -298,7 +298,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
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RestoreDefaultsBtn->Caption = L"Standardeinstellungen wiederherstellen";
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PresentationLbl->Caption = L"Darstellung";
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MaintasLbl->Caption = L"Seitenverhältnis beibehalten";
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VsyncLbl->Caption = L"VSync aktiveren";
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VsyncLbl->Caption = L"V-Sync aktiveren";
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AdjmouseLbl->Caption = L"Mausempfindlichkeit anpassen";
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DevmodeLbl->Caption = L"Sperre Cursor zu Fenster / Bildschirm"; //Not 100% sure, if not a better translation exists
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RendererLbl->Caption = L"Renderer";
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@ -381,7 +381,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
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RestoreDefaultsBtn->Caption = L"Восстановить настройки по умолчанию";
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PresentationLbl->Caption = L"Отображение";
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MaintasLbl->Caption = L"Сохранять соотношение сторон";
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VsyncLbl->Caption = L"Включить VSync";
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VsyncLbl->Caption = L"Включить V-Sync";
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AdjmouseLbl->Caption = L"Регулировка чувствительности мыши";
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DevmodeLbl->Caption = L"Зафиксировать курсор на окне / экране";
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RendererLbl->Caption = L"Рендер";
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@ -462,7 +462,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
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RestoreDefaultsBtn->Caption = L"Visszaállítja az alapértelmezett beállításokat";
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PresentationLbl->Caption = L"Bemutató";
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MaintasLbl->Caption = L"Képarány megtartása";
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VsyncLbl->Caption = L"VSync bekapcsolása";
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VsyncLbl->Caption = L"V-Sync bekapcsolása";
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AdjmouseLbl->Caption = L"Egérérzékenység beállítás";
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DevmodeLbl->Caption = L"Kurzor bezárása az ablakba / képbe";
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RendererLbl->Caption = L"Renderelő";
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@ -543,7 +543,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
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RestoreDefaultsBtn->Caption = L"Restaurer les paramètres par défaut";
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PresentationLbl->Caption = L"Présentation";
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MaintasLbl->Caption = L"Conserver les proportions de l'image";
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VsyncLbl->Caption = L"Activer la synchro verticale (VSync)";
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VsyncLbl->Caption = L"Activer la synchro verticale (V-Sync)";
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AdjmouseLbl->Caption = L"Ajuster la sensibilité souris";
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DevmodeLbl->Caption = L"Capturer le curseur dans la fenêtre / l'écran";
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RendererLbl->Caption = L"Moteur de rendu";
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@ -624,7 +624,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
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RestoreDefaultsBtn->Caption = L"Ripristina le impostazioni predefinite";
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PresentationLbl->Caption = L"Presentazione";
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MaintasLbl->Caption = L"Mantieni il rapporto d'aspetto";
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VsyncLbl->Caption = L"Abilita la sincronizzazione verticale (VSync)";
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VsyncLbl->Caption = L"Abilita la sincronizzazione verticale (V-Sync)";
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AdjmouseLbl->Caption = L"Regola la sensibilità del mouse";
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DevmodeLbl->Caption = L"Cattura il cursore nella finestra / schermo";
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RendererLbl->Caption = L"Renderer";
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@ -705,7 +705,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
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RestoreDefaultsBtn->Caption = L"Khôi phục cài đặt gốc";
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PresentationLbl->Caption = L"Chế Độ Hiển Thị";
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MaintasLbl->Caption = L"Giữ nguyên tỉ lệ khung hình";
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VsyncLbl->Caption = L"Bật VSync";
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VsyncLbl->Caption = L"Bật V-Sync";
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AdjmouseLbl->Caption = L"Điều chỉnh độ nhạy của chuột";
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DevmodeLbl->Caption = L"Khóa con trỏ vào cửa sổ / màn hình";
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RendererLbl->Caption = L"Trình kết xuất";
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@ -786,7 +786,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
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RestoreDefaultsBtn->Caption = L"Przywróć ustawienia domyślne";
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PresentationLbl->Caption = L"Tryb wyświetlania";
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MaintasLbl->Caption = L"Zachowaj proporcje obrazu";
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VsyncLbl->Caption = L"Włącz VSync";
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VsyncLbl->Caption = L"Włącz V-Sync";
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AdjmouseLbl->Caption = L"Dostosuj czułość myszy";
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DevmodeLbl->Caption = L"Zablokuj kursor w oknie/na ekranie";
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RendererLbl->Caption = L"Silnik renderowania";
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@ -924,7 +924,7 @@ void TConfigForm::ApplyTranslation(TIniFile *ini)
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RestoreDefaultsBtn->Caption = L"Restore default settings";
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PresentationLbl->Caption = L"Presentation";
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MaintasLbl->Caption = L"Maintain aspect ratio";
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VsyncLbl->Caption = L"Enable VSync";
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VsyncLbl->Caption = L"Enable V-Sync";
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AdjmouseLbl->Caption = L"Adjust mouse sensitivity";
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DevmodeLbl->Caption = L"Lock cursor to window / screen";
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RendererLbl->Caption = L"Renderer";
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@ -1103,7 +1103,7 @@ void __fastcall TConfigForm::FormCreate(TObject *Sender)
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}
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MaintasChk->State = GetBool(ini, "maintas", false) ? tssOn : tssOff;
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VsyncChk->State = GetBool(ini, "vsync", false) ? tssOn : tssOff;
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VsyncChk->State = GetBool(ini, "vsync", true) ? tssOn : tssOff;
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AdjmouseChk->State = GetBool(ini, "adjmouse", true) ? tssOn : tssOff;
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DevmodeChk->State = GetBool(ini, "devmode", false) ? tssOff : tssOn;
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@ -2734,7 +2734,7 @@ object ConfigForm: TConfigForm
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Width = 93
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Height = 21
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Margins.Top = 18
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Caption = 'Enable VSync'
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Caption = 'Enable V-Sync'
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Font.Charset = DEFAULT_CHARSET
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Font.Color = clWindowText
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Font.Height = -16
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24
inc/ddraw.h
24
inc/ddraw.h
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@ -2267,7 +2267,7 @@ typedef struct _DDSURFACEDESC2
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union
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{
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DWORD dwBackBufferCount; // number of back buffers requested
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DWORD dwDepth; // the depth if this is a volume texture
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DWORD dwDepth; // the depth if this is a volume texture
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} DUMMYUNIONNAMEN(5);
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union
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{
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@ -2890,7 +2890,7 @@ typedef struct _DDCOLORCONTROL
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#define DDSCAPS2_NPATCHES 0x02000000L
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/*
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* This bit is reserved for internal use
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* This bit is reserved for internal use
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*/
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#define DDSCAPS2_RESERVED3 0x04000000L
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@ -2942,12 +2942,12 @@ typedef struct _DDCOLORCONTROL
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#define DDSCAPS3_MULTISAMPLE_QUALITY_SHIFT 5
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/*
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* This bit is reserved for internal use
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* This bit is reserved for internal use
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*/
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#define DDSCAPS3_RESERVED1 0x00000100L
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/*
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* This bit is reserved for internal use
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* This bit is reserved for internal use
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*/
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#define DDSCAPS3_RESERVED2 0x00000200L
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@ -2982,7 +2982,7 @@ typedef struct _DDCOLORCONTROL
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#define DDSCAPS3_READONLYRESOURCE 0x00004000L
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/*
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* This indicates that this surface is to share an existing video memory with
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* This indicates that this surface is to share an existing video memory with
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* another surface created with DDSCAPS3_CREATESHAREDRESOURCE, This bit is never
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* used with DDSCAPS3_CREATESHAREDRESOURCE
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*/
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@ -3193,7 +3193,7 @@ typedef struct _DDCOLORCONTROL
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/*
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* The overlay can be automatically flipped according to the video port
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* VSYNCs, providing automatic doubled buffered display of video port
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* V-SYNCs, providing automatic doubled buffered display of video port
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* data using an overlay
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*/
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#define DDCAPS2_AUTOFLIPOVERLAY 0x00000008l
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@ -4447,7 +4447,7 @@ typedef struct _DDCOLORCONTROL
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* that moves surface contents from an offscreen back buffer to the primary
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* surface). The driver is not allowed to "queue" more than three such blts.
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* The "end" of the presentation blt is indicated, since the
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* blt may be clipped, in which case the runtime will call the driver with
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* blt may be clipped, in which case the runtime will call the driver with
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* several blts. All blts (even if not clipped) are tagged with DDBLT_PRESENTATION
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* and the last (even if not clipped) additionally with DDBLT_LAST_PRESENTATION.
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* Thus the true rule is that the driver must not schedule a DDBLT_PRESENTATION
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@ -4461,12 +4461,12 @@ typedef struct _DDCOLORCONTROL
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* When excessive queueing occurs, applications become unusable because the application
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* visibly lags user input, and such problems make windowed interactive applications impossible.
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* Some drivers may not have sufficient knowledge of their hardware's FIFO to know
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* when a certain blt has been retired. Such drivers should code cautiously, and
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* when a certain blt has been retired. Such drivers should code cautiously, and
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* simply not allow any frames to be queued at all. DDBLT_LAST_PRESENTATION should cause
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* such drivers to return DDERR_WASSTILLDRAWING until the accelerator is completely
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* finished- exactly as if the application had called Lock on the source surface
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* before calling Blt.
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* In other words, the driver is allowed and encouraged to
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* before calling Blt.
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* In other words, the driver is allowed and encouraged to
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* generate as much latency as it can, but never more than 3 frames worth.
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* Implementation detail: Drivers should count blts against the SOURCE surface, not
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* against the primary surface. This enables multiple parallel windowed application
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* This flag is passed only to DX8 or higher drivers.
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*
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* APPLICATIONS DO NOT SET THESE FLAGS. THEY ARE SET BY THE DIRECTDRAW RUNTIME.
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*
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*
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*/
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#define DDBLT_PRESENTATION 0x10000000l
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#define DDBLT_LAST_PRESENTATION 0x20000000l
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* NOTE: APPLICATIONS SHOULD NOT SET THIS FLAG. THIS FLAG IS INTENDED
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* FOR USE BY THE DIRECT3D RUNTIME. Use IDirect3DSwapChain9::Present
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* and specify D3DPRESENT_LINEAR_CONTENT in order to use this functionality.
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*/
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*/
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#define DDBLT_EXTENDED_LINEAR_CONTENT 0x00000004l
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18
src/config.c
18
src/config.c
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@ -31,7 +31,7 @@ void cfg_load()
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{
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cfg_init();
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/* Optional settings */
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/* Optional settings */
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GET_INT(g_config.window_rect.right, "width", 0);
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GET_INT(g_config.window_rect.bottom, "height", 0);
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@ -41,7 +41,7 @@ void cfg_load()
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GET_STRING("aspect_ratio", "", g_config.aspect_ratio, sizeof(g_config.aspect_ratio));
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GET_BOOL(g_config.boxing, "boxing", FALSE);
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GET_INT(g_config.maxfps, "maxfps", -1);
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GET_BOOL(g_config.vsync, "vsync", FALSE);
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GET_BOOL(g_config.vsync, "vsync", TRUE);
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GET_BOOL(g_config.adjmouse, "adjmouse", TRUE);
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GET_STRING("shader", "Shaders\\interpolation\\catmull-rom-bilinear.glsl", g_config.shader, sizeof(g_config.shader));
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GET_INT(g_config.window_rect.left, "posX", -32000);
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@ -106,7 +106,7 @@ void cfg_load()
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GET_INT(g_config.hotkeys.screenshot, "keyscreenshot", VK_SNAPSHOT);
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/* Game specific settings */
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GET_BOOL(g_config.armadahack, "armadahack", FALSE);
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GET_BOOL(g_config.tshack, "tshack", FALSE);
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GET_BOOL(g_config.infantryhack, "infantryhack", FALSE);
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@ -117,7 +117,7 @@ void cfg_load()
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GET_BOOL(g_config.sirtech_hack, "sirtech_hack", FALSE);
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GET_BOOL(g_config.flightsim98_hack, "flightsim98_hack", FALSE);
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GET_BOOL(g_config.darkcolony_hack, "darkcolony_hack", FALSE);
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GameHandlesClose = GameHandlesClose || g_config.infantryhack;
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if (g_config.lock_mouse_top_left)
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@ -213,9 +213,11 @@ static void cfg_create_ini()
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"; Note: Does not have an impact on the game speed, to limit your game speed use 'maxgameticks='\n"
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"maxfps=-1\n"
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"\n"
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"; Vertical synchronization, enable if you get tearing - (Requires 'renderer=auto/opengl*/direct3d9*')\n"
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"; Note: vsync=true can fix tearing but it will cause input lag\n"
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"vsync=false\n"
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"; Vertical synchronization. Requires 'renderer=auto/opengl*/direct3d9*'.\n"
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"; Note: vsync=true can fix tearing but it may cause input lag\n"
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"; V-Sync is enabled for most games by default even if this setting\n"
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"; is disabled because we already disable exclusive fullscreen by default\n"
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"vsync=true\n"
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"\n"
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"; Automatic mouse sensitivity scaling\n"
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"; Note: Only works if stretching is enabled. Sensitivity will be adjusted according to the size of the window\n"
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@ -996,7 +998,7 @@ static void cfg_create_ini()
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"; Flight Simulator 98\n"
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"[FLTSIM98]\n"
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"flightsim98_hack=true\n"
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"\n"
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"\n"
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"; Fairy Tale About Father Frost, Ivan and Nastya\n"
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"[mrazik]\n"
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"guard_lines=0\n"
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