add option to select built-in opengl shaders
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4 changed files with 67 additions and 32 deletions
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@ -275,7 +275,8 @@ static void cfg_create_ini()
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"\n"
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"; Preliminary libretro shader support - (Requires 'renderer=opengl*') https://github.com/libretro/glsl-shaders\n"
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"; 2x scaling example: https://imgur.com/a/kxsM1oY - 4x scaling example: https://imgur.com/a/wjrhpFV\n"
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"; Note: Defauls to Bicubic Catmull-Rom if no shader specified or file was not found\n"
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"; You can specify a full path to a .glsl shader file here or use one of the values listed below\n"
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"; Possible values: Nearest neighbor, Bilinear, Bicubic\n"
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"shader=Shaders\\cubic\\catmull-rom-bilinear.glsl\n"
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"\n"
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"; Window position, -32000 = center to screen\n"
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