Linear scaling using integer math (copied from ts-ddraw)

This commit is contained in:
FunkyFr3sh 2018-11-17 05:54:22 +01:00
parent ee6266519a
commit e4437a278f
4 changed files with 160 additions and 1 deletions

View file

@ -38,6 +38,7 @@
<ClInclude Include="inc\palette.h" />
<ClInclude Include="inc\openglshader.h" />
<ClInclude Include="inc\d3d9shader.h" />
<ClInclude Include="inc\scale_pattern.h" />
<ClInclude Include="inc\surface.h" />
</ItemGroup>
<ItemGroup>