save to global 'ddraw' section by default
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c13e8c598e
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cfe07c01c0
1 changed files with 2 additions and 2 deletions
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@ -58,7 +58,7 @@ void cfg_load()
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g_config.window_rect.left = cfg_get_int("posX", -32000);
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g_config.window_rect.left = cfg_get_int("posX", -32000);
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g_config.window_rect.top = cfg_get_int("posY", -32000);
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g_config.window_rect.top = cfg_get_int("posY", -32000);
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g_config.save_settings = cfg_get_int("savesettings", 2);
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g_config.save_settings = cfg_get_int("savesettings", 1);
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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g_hook_method = cfg_get_int("hook", 4);
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g_hook_method = cfg_get_int("hook", 4);
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@ -278,7 +278,7 @@ static void cfg_create_ini()
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"\n"
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"\n"
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"; Save window position/size/state on game exit and restore it automatically on next game start\n"
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"; Save window position/size/state on game exit and restore it automatically on next game start\n"
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"; Possible values: 0 = disabled, 1 = save to global 'ddraw' section, 2 = save to game specific section\n"
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"; Possible values: 0 = disabled, 1 = save to global 'ddraw' section, 2 = save to game specific section\n"
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"savesettings=2\n"
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"savesettings=1\n"
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"\n"
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"\n"
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"; Should the window be resizeable by the user in windowed mode?\n"
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"; Should the window be resizeable by the user in windowed mode?\n"
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"resizeable=true\n"
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"resizeable=true\n"
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