support GetAvailableVidMem
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86caa3b215
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2 changed files with 14 additions and 2 deletions
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@ -174,6 +174,7 @@ struct IDirectDrawImplVtbl
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};
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HRESULT(__stdcall *WaitForVerticalBlank)(IDirectDrawImpl *, DWORD, HANDLE);
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HRESULT(__stdcall *GetAvailableVidMem)(IDirectDrawImpl *, LPDDSCAPS, LPDWORD, LPDWORD);
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};
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typedef enum PROCESS_DPI_AWARENESS {
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15
src/main.c
15
src/main.c
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@ -334,7 +334,7 @@ HRESULT __stdcall ddraw_EnumDisplayModes(IDirectDrawImpl *This, DWORD dwFlags, L
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if (lpDDSurfaceDesc != NULL)
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{
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return DDERR_UNSUPPORTED;
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//return DDERR_UNSUPPORTED;
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}
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// Some games crash when you feed them with too many resolutions...
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@ -1695,6 +1695,16 @@ HRESULT __stdcall ddraw_WaitForVerticalBlank(IDirectDrawImpl *This, DWORD a, HAN
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return DD_OK;
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}
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HRESULT __stdcall ddraw_GetAvailableVidMem(IDirectDrawImpl *This, LPDDSCAPS lpDDCaps, LPDWORD lpdwTotal, LPDWORD lpdwFree)
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{
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printf("??? DirectDraw::GetAvailableVidMem(This=%p)\n", This);
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*lpdwTotal = 16777216;
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*lpdwFree = 16777216;
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return DD_OK;
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}
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ULONG __stdcall ddraw_AddRef(IDirectDrawImpl *This)
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{
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printf("DirectDraw::AddRef(This=%p)\n", This);
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@ -1827,7 +1837,8 @@ struct IDirectDrawImplVtbl iface =
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ddraw_RestoreDisplayMode,
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ddraw_SetCooperativeLevel,
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ddraw_SetDisplayMode,
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ddraw_WaitForVerticalBlank
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ddraw_WaitForVerticalBlank,
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ddraw_GetAvailableVidMem
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};
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HRESULT WINAPI DirectDrawEnumerateA(LPDDENUMCALLBACK lpCallback, LPVOID lpContext)
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