Switch to real ddraw for drawing, avoids windows ogl issues
This commit is contained in:
parent
b43517cb11
commit
cc21e924bb
6 changed files with 142 additions and 17 deletions
|
@ -75,20 +75,23 @@ typedef struct
|
|||
DWORD bpp;
|
||||
DWORD caps;
|
||||
|
||||
fakeDirectDrawObject *parent;
|
||||
fakeDirectDrawPaletteObject *palette;
|
||||
|
||||
void *surface;
|
||||
DWORD lPitch;
|
||||
DWORD lXPitch;
|
||||
|
||||
HANDLE glThread;
|
||||
BOOL glRun;
|
||||
HWND hWnd;
|
||||
HANDLE dThread;
|
||||
BOOL dRun;
|
||||
HANDLE flipEvent;
|
||||
|
||||
HWND hWnd;
|
||||
#if USE_OPENGL
|
||||
HDC hDC;
|
||||
HGLRC hRC;
|
||||
int *glTex;
|
||||
#endif
|
||||
|
||||
ULONG Ref;
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue