Revert "force "adjmouse = TRUE" when downscaling was detected"

This reverts commit f468788a9d.
This commit is contained in:
FunkyFr3sh 2023-09-13 19:04:44 +02:00
parent f468788a9d
commit c73d1c43f7
3 changed files with 1 additions and 23 deletions

View file

@ -713,13 +713,6 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
if (!found_res ||
ChangeDisplaySettings(&g_ddraw->render.mode, CDS_TEST) != DISP_CHANGE_SUCCESSFUL)
{
if (g_ddraw->width > g_ddraw->mode.dmPelsWidth ||
g_ddraw->height > g_ddraw->mode.dmPelsHeight)
{
/* Downscaling requires adjmouse to be enabled */
g_ddraw->adjmouse = TRUE;
}
/* try current display settings */
g_ddraw->render.width = g_ddraw->mode.dmPelsWidth;
g_ddraw->render.height = g_ddraw->mode.dmPelsHeight;
@ -1178,9 +1171,6 @@ HRESULT dd_SetCooperativeLevel(HWND hwnd, DWORD dwFlags)
HRESULT dd_WaitForVerticalBlank(DWORD dwFlags, HANDLE hEvent)
{
Sleep(5);
return DD_OK;
if (g_ddraw->maxgameticks == -2)
{
if (fpsl_dwm_flush() || fpsl_wait_for_vblank(g_ddraw->render.maxfps >= 0 && !g_ddraw->vsync))