optional D3DCREATE_FPU_PRESERVE for dune2000 and other games that might need it
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3 changed files with 20 additions and 6 deletions
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inc/dd.h
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inc/dd.h
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@ -137,6 +137,7 @@ typedef struct CNCDDRAW
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HCURSOR old_cursor;
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int show_cursor_count;
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BOOL novidmem;
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BOOL fpupreserve;
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BOOL accurate_timers;
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BOOL resizable;
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BOOL nonexclusive;
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