disable waitable timers for now, they're too OP - plz nerf

This commit is contained in:
FunkyFr3sh 2018-11-30 02:55:51 +01:00
parent b366b77ee0
commit c47a186102
4 changed files with 10 additions and 10 deletions

View file

@ -55,7 +55,7 @@ DWORD WINAPI render_soft_main(void)
{
float len = 1000.0f / maxFPS;
ddraw->fpsLimiter.tickLengthNs = len * 10000;
ddraw->fpsLimiter.ticklength = len + 0.5f;
ddraw->fpsLimiter.ticklength = len;// + 0.5f;
}
while (ddraw->render.run && WaitForSingleObject(ddraw->render.sem, INFINITE) != WAIT_FAILED)