Use game's own window for drawing, initial drawing with grayscale palette
This commit is contained in:
parent
ad037e718c
commit
c3ed0a00b1
4 changed files with 57 additions and 28 deletions
|
@ -73,10 +73,14 @@ typedef struct
|
|||
DWORD height;
|
||||
DWORD bpp;
|
||||
DWORD caps;
|
||||
|
||||
void *surface;
|
||||
DWORD lPitch;
|
||||
DWORD lXPitch;
|
||||
|
||||
HDC hDC;
|
||||
HGLRC hRC;
|
||||
int *glTex;
|
||||
|
||||
ULONG Ref;
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue