Frame limiter, force the game to draw even when inactive
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7595f6d7e5
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c196186614
3 changed files with 37 additions and 16 deletions
1
main.h
1
main.h
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@ -36,6 +36,7 @@ typedef struct IDirectDrawImpl
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DWORD width;
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DWORD height;
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DWORD bpp;
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DWORD freq;
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HWND hWnd;
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LRESULT CALLBACK (*WndProc)(HWND, UINT, WPARAM, LPARAM);
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