refactoring

This commit is contained in:
FunkyFr3sh 2020-10-13 09:20:52 +02:00
parent 95afd87656
commit baaa87b18f
62 changed files with 7231 additions and 6636 deletions

20
inc/utils.h Normal file
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#ifndef UTILS_H
#define UTILS_H
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#define CUTSCENE_WIDTH 640
#define CUTSCENE_HEIGHT 400
void util_limit_game_ticks();
void util_update_bnet_pos(int newX, int newY);
BOOL util_get_lowest_resolution(float ratio, SIZE* outRes, DWORD minWidth, DWORD minHeight, DWORD maxWidth, DWORD maxHeight);
void util_toggle_fullscreen();
BOOL util_unadjust_window_rect(LPRECT prc, DWORD dwStyle, BOOL fMenu, DWORD dwExStyle);
void util_set_window_rect(int x, int y, int width, int height, UINT flags);
BOOL CALLBACK util_enum_child_proc(HWND hwnd, LPARAM lParam);
BOOL util_detect_cutscene();
#endif