fix red alert 1 video stretching for my patch and add GDI renderer video stretching

This commit is contained in:
Maikel vd H 2012-12-11 00:25:21 +01:00
parent 0a4aa43722
commit b91be078fd
16 changed files with 6392 additions and 30 deletions

View file

@ -20,6 +20,35 @@
#include "main.h"
#include "surface.h"
#define CUTSCENE_WIDTH 640
#define CUTSCENE_HEIGHT 400
static unsigned char getPixel(int x, int y)
{
return ((unsigned char *)ddraw->primary->surface)[y*ddraw->primary->lPitch + x*ddraw->primary->lXPitch];
}
int* InMovie = (int*)0x00665F58;
int* IsVQA640 = (int*)0x0065D7BC;
BYTE* ShouldStretch = (BYTE*)0x00711015;
BOOL detect_cutscene()
{
if (ddraw->isredalert == TRUE)
{
if ((*InMovie && !*IsVQA640) || *ShouldStretch)
{
return TRUE;
}
return FALSE;
}
else if(ddraw->width <= CUTSCENE_WIDTH || ddraw->height <= CUTSCENE_HEIGHT)
return FALSE;
return getPixel(CUTSCENE_WIDTH + 1, 0) == 0 || getPixel(CUTSCENE_WIDTH + 5, 1) == 0 ? TRUE : FALSE;
}
DWORD WINAPI render_soft_main(void)
{
PBITMAPINFO bmi = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 256);
@ -73,8 +102,6 @@ DWORD WINAPI render_soft_main(void)
tick_start = GetTickCount();
}
EnterCriticalSection(&ddraw->cs);
if (ddraw->primary && (ddraw->primary->palette || ddraw->bpp == 16))
{
if (ddraw->primary->palette && ddraw->primary->palette->data_rgb == NULL)
@ -86,11 +113,19 @@ DWORD WINAPI render_soft_main(void)
{
StretchDIBits(ddraw->render.hDC, dst_left, dst_top, dst_width, dst_height, 0, 0, ddraw->width, ddraw->height, ddraw->primary->surface, bmi, DIB_RGB_COLORS, SRCCOPY);
}
else
{
SetDIBitsToDevice(ddraw->render.hDC, 0, 0, ddraw->width, ddraw->height, 0, 0, 0, ddraw->height, ddraw->primary->surface, bmi, DIB_RGB_COLORS);
}
else if (!detect_cutscene())
{
SetDIBitsToDevice(ddraw->render.hDC, 0, 0, ddraw->width, ddraw->height, 0, 0, 0, ddraw->height, ddraw->primary->surface, bmi, DIB_RGB_COLORS);
}
}
if (ddraw->primary && detect_cutscene()) // for vhack
{
// for 800 x 600:
//StretchDIBits(ddraw->render.hDC, 0, 0, ddraw->render.width, ddraw->render.height, 0, 200, CUTSCENE_WIDTH, CUTSCENE_HEIGHT, ddraw->primary->surface, bmi, DIB_RGB_COLORS, SRCCOPY);
StretchDIBits(ddraw->render.hDC, 0, 0, ddraw->render.width, ddraw->render.height, 0, ddraw->render.height-400, CUTSCENE_WIDTH, CUTSCENE_HEIGHT, ddraw->primary->surface, bmi, DIB_RGB_COLORS, SRCCOPY);
}
LeaveCriticalSection(&ddraw->cs);
if(ddraw->render.maxfps > 0)
@ -102,7 +137,6 @@ DWORD WINAPI render_soft_main(void)
Sleep( frame_len - (tick_end - tick_start) );
}
}
SetEvent(ddraw->render.ev);
}