fix red alert 1 video stretching for my patch and add GDI renderer video stretching

This commit is contained in:
Maikel vd H 2012-12-11 00:25:21 +01:00
parent 0a4aa43722
commit b91be078fd
16 changed files with 6392 additions and 30 deletions

View file

@ -1,13 +1,9 @@
CC=i586-mingw32msvc-gcc
WINDRES=i586-mingw32msvc-windres
CC=gcc
CFLAGS=-DHAVE_LIBPNG -Iinclude -Wall -Wl,--enable-stdcall-fixup -O3 -s
LIBS=lib/libpng14.a lib/libz.a -lgdi32 -lopengl32
REV=$(shell sh -c 'git rev-parse --short @{0}')
all:
sed 's/__REV__/$(REV)/g' ddraw.rc.in > ddraw.rc
$(WINDRES) -J rc ddraw.rc ddraw.rc.o
$(CC) $(CFLAGS) -shared -o ddraw.dll main.c mouse.c palette.c surface.c clipper.c render.c render_soft.c render_dummy.c screenshot.c ddraw.def ddraw.rc.o $(LIBS)
$(CC) $(CFLAGS) -shared -o ddraw.dll main.c mouse.c palette.c surface.c clipper.c render.c render_soft.c render_dummy.c screenshot.c ddraw.def $(LIBS)
clean:
rm -f ddraw.dll