OpenGL: add 8bit palette conversion shader for better performance - remove pixel buffer objects - temporary remove scaling filters (need to be replaced with shaders)

This commit is contained in:
FunkyFr3sh 2018-05-09 05:09:57 +02:00
parent 5a2748f3d1
commit b053bc377e
8 changed files with 425 additions and 220 deletions

View file

@ -60,7 +60,6 @@ typedef struct IDirectDrawImpl
int width;
int height;
int bpp;
int filter;
HDC hDC;
int *tex;
@ -87,7 +86,6 @@ typedef struct IDirectDrawImpl
BOOL incutscene;
DWORD (WINAPI *renderer)(void);
char screenshotKey;
BOOL opengl_pbo;
BOOL fullscreen;
BOOL maintas;
BOOL fakecursorpos;