create backbuffer for flip games

This commit is contained in:
FunkyFr3sh 2021-05-04 22:49:22 +02:00
parent 9717d7b906
commit ae4446becb
9 changed files with 109 additions and 34 deletions

View file

@ -50,6 +50,7 @@ void cfg_load()
g_ddraw->nonexclusive = cfg_get_bool("nonexclusive", FALSE);
g_ddraw->fixchildwindows = cfg_get_bool("fixchildwindows", TRUE);
g_ddraw->d3d9linear = cfg_get_bool("d3d9linear", TRUE);
g_ddraw->backbuffer = cfg_get_bool("backbuffer", TRUE);
g_ddraw->sierrahack = cfg_get_bool("sierrahack", FALSE); // Sierra Caesar III, Pharaoh, and Zeus hack
g_ddraw->dk2hack = cfg_get_bool("dk2hack", FALSE); // Dungeon Keeper 2 hack
@ -552,6 +553,11 @@ static void cfg_create_ini()
"renderer=opengl\n"
"nonexclusive=true\n"
"\n"
"; Tzar: The Burden of the Crown\n"
"; Note: Must set 'DIRECTXDEVICE=0' in 'Tzar.ini'\n"
"[Tzar]\n"
"handlemouse=false\n"
"\n"
, fh);
fclose(fh);