create backbuffer for flip games
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9 changed files with 109 additions and 34 deletions
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@ -35,6 +35,8 @@ typedef struct IDirectDrawSurfaceImpl
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DWORD last_flip_tick;
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DWORD last_blt_tick;
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struct IDirectDrawSurfaceImpl *backbuffer;
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} IDirectDrawSurfaceImpl;
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typedef struct IDirectDrawSurfaceImplVtbl IDirectDrawSurfaceImplVtbl;
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