fix cursor position issues with downscaling
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parent
597cdd9b48
commit
accc47e377
5 changed files with 32 additions and 22 deletions
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@ -74,8 +74,8 @@ BOOL WINAPI fake_GetCursorPos(LPPOINT lpPoint)
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if (g_ddraw->adjmouse)
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{
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x = min((DWORD)(roundf(pt.x * g_ddraw->render.unscale_w)), g_ddraw->width - 1);
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y = min((DWORD)(roundf(pt.y * g_ddraw->render.unscale_h)), g_ddraw->height - 1);
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x = min((DWORD)(roundf(pt.x * g_ddraw->mouse.unscale_x)), g_ddraw->width - 1);
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y = min((DWORD)(roundf(pt.y * g_ddraw->mouse.unscale_y)), g_ddraw->height - 1);
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}
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else
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{
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@ -299,8 +299,8 @@ BOOL WINAPI fake_SetCursorPos(int X, int Y)
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if (g_ddraw->adjmouse)
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{
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pt.x = (LONG)(roundf(pt.x * g_ddraw->render.scale_w));
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pt.y = (LONG)(roundf(pt.y * g_ddraw->render.scale_h));
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pt.x = (LONG)(roundf(pt.x * g_ddraw->mouse.scale_x));
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pt.y = (LONG)(roundf(pt.y * g_ddraw->mouse.scale_y));
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}
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pt.x += g_ddraw->mouse.x_adjust;
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@ -428,8 +428,8 @@ LRESULT WINAPI fake_SendMessageA(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lPar
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if (g_ddraw->adjmouse)
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{
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x = (int)(roundf(x * g_ddraw->render.scale_w));
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y = (int)(roundf(y * g_ddraw->render.scale_h));
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x = (int)(roundf(x * g_ddraw->mouse.scale_x));
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y = (int)(roundf(y * g_ddraw->mouse.scale_y));
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}
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lParam = MAKELPARAM(x + g_ddraw->mouse.x_adjust, y + g_ddraw->mouse.y_adjust);
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@ -620,8 +620,8 @@ BOOL WINAPI fake_PeekMessageA(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT w
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}
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else
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{
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x = (DWORD)((x - g_ddraw->render.viewport.x) * g_ddraw->render.unscale_w);
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y = (DWORD)((y - g_ddraw->render.viewport.y) * g_ddraw->render.unscale_h);
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x = (DWORD)((x - g_ddraw->render.viewport.x) * g_ddraw->mouse.unscale_x);
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y = (DWORD)((y - g_ddraw->render.viewport.y) * g_ddraw->mouse.unscale_y);
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}
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InterlockedExchange((LONG*)&g_ddraw->cursor.x, x);
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@ -667,8 +667,8 @@ BOOL WINAPI fake_PeekMessageA(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT w
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}
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else
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{
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x = (DWORD)(roundf(x * g_ddraw->render.unscale_w));
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y = (DWORD)(roundf(y * g_ddraw->render.unscale_h));
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x = (DWORD)(roundf(x * g_ddraw->mouse.unscale_x));
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y = (DWORD)(roundf(y * g_ddraw->mouse.unscale_y));
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}
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}
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