add dummy DirectDrawEnumerateA, seems to be needed for some games
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4 changed files with 9 additions and 3 deletions
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@ -102,7 +102,7 @@ DWORD WINAPI render_soft_main(void)
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tick_start = timeGetTime();
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}
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EnterCriticalSection(&ddraw->cs);
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EnterCriticalSection(&ddraw->cs);
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if (ddraw->primary && (ddraw->primary->palette || ddraw->bpp == 16))
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{
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