fix for auto renderer warning not showing

This commit is contained in:
FunkyFr3sh 2018-07-22 15:09:51 +02:00
parent 99406d1d64
commit a4a452a7f2

View file

@ -41,6 +41,8 @@ DWORD WINAPI render_main(void)
const char deli[2] = " ";
strtok(OpenglVersion, deli);
}
else
OpenglVersion[0] = '0';
if (!madeCurrent || (ddraw->autorenderer && glGetError() != GL_NO_ERROR))
{
@ -679,8 +681,8 @@ DWORD WINAPI render_main(void)
}
HeapFree(GetProcessHeap(), 0, tex);
glDeleteTextures(2, &surfaceTexIds);
glDeleteTextures(2, &paletteTexIds);
glDeleteTextures(2, surfaceTexIds);
glDeleteTextures(2, paletteTexIds);
if (glUseProgram)
glUseProgram(0);