make devmode working in windowed mode too
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parent
61075139f2
commit
a0605813a9
2 changed files with 3 additions and 11 deletions
2
ddraw.rc
2
ddraw.rc
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@ -4,7 +4,7 @@
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#define VERSION_MAJOR 1
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#define VERSION_MAJOR 1
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#define VERSION_MINOR 2
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#define VERSION_MINOR 2
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#define VERSION_BUILD 4
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#define VERSION_BUILD 4
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#define VERSION_REVISION 0
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#define VERSION_REVISION 1
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#define VERSION VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD, VERSION_REVISION
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#define VERSION VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD, VERSION_REVISION
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#define VERSION_STRING ver_str(VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD, VERSION_REVISION)
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#define VERSION_STRING ver_str(VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD, VERSION_REVISION)
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12
src/mouse.c
12
src/mouse.c
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@ -104,16 +104,8 @@ BOOL WINAPI fake_GetCursorPos(LPPOINT lpPoint)
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if (lpPoint)
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if (lpPoint)
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{
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{
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if (ddraw->devmode)
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lpPoint->x = (int)ddraw->cursor.x;
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{
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lpPoint->y = (int)ddraw->cursor.y;
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lpPoint->x = realpt.x;
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lpPoint->y = realpt.y;
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}
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else
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{
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lpPoint->x = (int)ddraw->cursor.x;
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lpPoint->y = (int)ddraw->cursor.y;
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}
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}
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}
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return TRUE;
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return TRUE;
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