add "remove_menu" option for LukaStorme
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1887439b95
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9a1cd992fa
3 changed files with 5 additions and 0 deletions
1
inc/dd.h
1
inc/dd.h
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@ -162,6 +162,7 @@ typedef struct CNCDDRAW
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BOOL tshack;
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BOOL infantryhack;
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BOOL stronghold_hack;
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BOOL remove_menu;
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int maxgameticks;
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BOOL alt_key_down;
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BOOL releasealt;
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@ -48,6 +48,7 @@ void cfg_load()
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g_ddraw->limit_bltfast = cfg_get_bool("limit_bltfast", FALSE);
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g_ddraw->rgb555 = cfg_get_bool("rgb555", FALSE);
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g_ddraw->hook_peekmessage = cfg_get_bool("hook_peekmessage", FALSE);
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g_ddraw->remove_menu = cfg_get_bool("remove_menu", FALSE);
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cfg_get_string("screenshotdir", ".\\Screenshots\\", g_ddraw->screenshot_dir, sizeof(g_ddraw->screenshot_dir));
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3
src/dd.c
3
src/dd.c
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@ -748,6 +748,9 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
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g_ddraw->render.opengl_y_align = 0;
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}
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if (g_ddraw->remove_menu && GetMenu(g_ddraw->hwnd))
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SetMenu(g_ddraw->hwnd, NULL);
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if (g_ddraw->windowed)
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{
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if (!g_ddraw->wine)
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