diff --git a/config/ConfigFormUnit.cpp b/config/ConfigFormUnit.cpp
index 3a1564a..547754a 100644
--- a/config/ConfigFormUnit.cpp
+++ b/config/ConfigFormUnit.cpp
@@ -787,7 +787,7 @@ void __fastcall TConfigForm::FormCreate(TObject *Sender)
 		ShaderCbx->AddItem("Nearest neighbor", NULL);
 		ShaderCbx->AddItem("Bilinear", NULL);
 		ShaderCbx->AddItem("Bicubic", NULL);
-        ShaderCbx->AddItem("Lanczos", NULL);
+		ShaderCbx->AddItem("Lanczos", NULL);
 	}
 
 	auto shader = ini->ReadString("ddraw", "shader", "Bicubic");
diff --git a/src/opengl_utils.c b/src/opengl_utils.c
index 94dda4e..f1bc32b 100644
--- a/src/opengl_utils.c
+++ b/src/opengl_utils.c
@@ -283,14 +283,14 @@ GLuint oglu_build_program(const GLchar* vert_source, const GLchar* frag_source)
         glGetShaderiv(frag_shader, GL_COMPILE_STATUS, &is_compiled);
         if (is_compiled == GL_FALSE)
         {
-            /**/
+            /*
             GLint len = 0;
             glGetShaderiv(frag_shader, GL_INFO_LOG_LENGTH, &len);
             char* log = calloc(len + 50, 1);
             glGetShaderInfoLog(frag_shader, len, &len, &log[0]);
             TRACE("| GL_LOG: %s\n", log);
             free(log);
-            
+            */
             if (glDeleteShader)
             {
                 glDeleteShader(frag_shader);
diff --git a/src/render_ogl.c b/src/render_ogl.c
index 9a45936..74156a9 100644
--- a/src/render_ogl.c
+++ b/src/render_ogl.c
@@ -204,7 +204,7 @@ static void ogl_build_programs()
                                 CATMULL_ROM_FRAG_SHADER_CORE);
                     }
 
-                    bilinear = TRUE;
+                    bilinear =
                         _stricmp(g_ddraw->shader, "Nearest neighbor") != 0 && 
                         _stricmp(g_ddraw->shader, "Lanczos") != 0;
                 }