some tweaks for minfps settings

This commit is contained in:
FunkyFr3sh 2021-05-29 15:29:57 +02:00
parent 5ed2c2761d
commit 910bade5ba
3 changed files with 7 additions and 5 deletions

View file

@ -348,7 +348,7 @@ DWORD WINAPI d3d9_render_main(void)
D3DLOCKED_RECT lock_rc;
if (InterlockedExchange(&g_ddraw->render.surface_updated, FALSE))
if (InterlockedExchange(&g_ddraw->render.surface_updated, FALSE) || g_ddraw->render.minfps == -2)
{
if (++tex_index >= D3D9_TEXTURE_COUNT)
tex_index = 0;
@ -374,7 +374,8 @@ DWORD WINAPI d3d9_render_main(void)
}
}
if (g_ddraw->bpp == 8 && InterlockedExchange(&g_ddraw->render.palette_updated, FALSE))
if (g_ddraw->bpp == 8 &&
(InterlockedExchange(&g_ddraw->render.palette_updated, FALSE) || g_ddraw->render.minfps == -2))
{
if (++pal_index >= D3D9_TEXTURE_COUNT)
pal_index = 0;