adjust version numbers on shaders for core profiles
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3 changed files with 16 additions and 5 deletions
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@ -37,7 +37,7 @@ BOOL oglu_load_dll();
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void oglu_init();
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BOOL oglu_ext_exists(char *ext, HDC hdc);
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GLuint oglu_build_program(const GLchar *vert_source, const GLchar *frag_source);
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GLuint oglu_build_program_from_file(const char *file_path);
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GLuint oglu_build_program_from_file(const char *file_path, BOOL core_profile);
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extern PFNGLVIEWPORTPROC glViewport;
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extern PFNGLBINDTEXTUREPROC glBindTexture;
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