adjust version numbers on shaders for core profiles

This commit is contained in:
FunkyFr3sh 2021-02-22 12:10:21 +01:00
parent c333ff832a
commit 8f8fd74e3b
3 changed files with 16 additions and 5 deletions

View file

@ -37,7 +37,7 @@ BOOL oglu_load_dll();
void oglu_init();
BOOL oglu_ext_exists(char *ext, HDC hdc);
GLuint oglu_build_program(const GLchar *vert_source, const GLchar *frag_source);
GLuint oglu_build_program_from_file(const char *file_path);
GLuint oglu_build_program_from_file(const char *file_path, BOOL core_profile);
extern PFNGLVIEWPORTPROC glViewport;
extern PFNGLBINDTEXTUREPROC glBindTexture;