add shader settings to ddraw.ini
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@ -993,6 +993,8 @@ HRESULT WINAPI DirectDrawCreate(GUID FAR* lpGUID, LPDIRECTDRAW FAR* lplpDD, IUnk
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"noactivateapp=false\n"
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"; developer mode (don't lock the cursor)\n"
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"devmode=false\n"
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"; preliminary libretro shader support (e.g. cubic.glsl) https://github.com/libretro/glsl-shaders\n"
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"shader=\n"
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, fh);
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fclose(fh);
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