don't switch to opengl
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1 changed files with 5 additions and 2 deletions
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@ -974,7 +974,10 @@ void __fastcall TConfigForm::RendererCbxChange(TObject *Sender)
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void __fastcall TConfigForm::ShaderCbxChange(TObject *Sender)
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void __fastcall TConfigForm::ShaderCbxChange(TObject *Sender)
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{
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{
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if (RendererCbx->Text != "OpenGL Core") {
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RendererCbx->ItemIndex = 2;
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RendererCbx->ItemIndex = 2;
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}
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SaveSettings();
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SaveSettings();
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}
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}
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